fixed a bug that prevented proper lava generation near bedrock

This commit is contained in:
ProgrammerHero 2013-04-15 10:14:16 -03:00
parent 560931a14a
commit add399284b
2 changed files with 4 additions and 4 deletions

View File

@ -24,7 +24,7 @@
- byte b0 = par5ArrayOfByte[j4];
-
- if (b0 == Block.grass.blockID)
+ if (isTopBlock(par5ArrayOfByte, j4, j3, k2, k3, par3, par4))
+ if (isTopBlock(par5ArrayOfByte, j4, j3, k4, k3, par3, par4))
{
flag3 = true;
}
@ -45,7 +45,7 @@
- }
- }
- }
+ digBlock(par5ArrayOfByte, j4, j3, k2, k3, par3, par4, flag3);
+ digBlock(par5ArrayOfByte, j4, j3, k4, k3, par3, par4, flag3);
}
--j4;

View File

@ -24,7 +24,7 @@
- byte b0 = par5ArrayOfByte[j4];
-
- if (b0 == Block.grass.blockID)
+ if (isTopBlock(par5ArrayOfByte, j4, j3, k2, k3, par3, par4))
+ if (isTopBlock(par5ArrayOfByte, j4, j3, k4, k3, par3, par4))
{
flag2 = true;
}
@ -45,7 +45,7 @@
- }
- }
- }
+ digBlock(par5ArrayOfByte, j4, j3, k2, k3, par3, par4, flag2);
+ digBlock(par5ArrayOfByte, j4, j3, k4, k3, par3, par4, flag2);
}
--j4;