Jenny Crowe
2725c3b9c6
Editor: Starting BPM can be entered via input field as well as through the BPM change tool.
2022-02-22 01:16:10 -07:00
Jenny Crowe
e3863590fb
Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss.
2022-02-21 23:43:24 -07:00
Jenny Crowe
d9550afaec
Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor).
2022-02-21 22:43:31 -07:00
Jenny Crowe
36dccd0a21
Branding changes
2022-02-21 20:27:00 -07:00
Jenny Crowe
44ac28dc96
Test commit 2: The testening
2022-02-21 19:37:46 -07:00
Jenny Crowe
a93014f4c3
Test commit
2022-02-21 16:50:31 -07:00
Jenny Crowe
f56071a627
Tap Trial: Pose animation setup
2022-02-21 15:28:16 -07:00
Jenny Crowe
7a37e3ae04
DJ School: Cue elegibility tweaks (autoplay should work correctly now)
2022-02-21 07:56:10 -07:00
Jenny Crowe
8557a382ae
DJ School: Additional gameplay implementation and tuning.
2022-02-20 10:28:56 -07:00
Jenny Crowe
d1f511928a
Tap Trial: Double Tap animations for player
2022-02-20 08:25:45 -07:00
Jenny Crowe
973fe3118f
Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D.
2022-02-20 06:57:20 -07:00
Jenny Crowe
a7dfb48dbc
Editor: General enum property support. Hex input field functionality for color picker.
2022-02-20 06:31:55 -07:00
Jenny Crowe
ea5a6a94e5
Spaceball: Proper cap for end value of camera zoom
2022-02-20 04:59:36 -07:00
Jenny Crowe
f4067cf556
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-02-19 17:17:15 -07:00
Braedon
5d93a1ed90
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Braedon
dc761a31c3
Some tap trial setup
2022-02-19 13:51:46 -05:00
Jenny Crowe
cd7b6ccd6e
BTSDS: Outline postprocess approach
2022-02-19 11:26:01 -07:00
Braedon
10ffad5d3f
Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others
2022-02-18 19:44:17 -05:00
Jenny Crowe
2e85be6738
BTSDS: Fine tuning for block animation timing.
2022-02-18 07:32:38 -07:00
Braedon
0b94364593
Got rid of unnecessary calculations
2022-02-17 21:59:52 -05:00
Braedon
a8b5d3ed7f
Fixed timeline event's not being rendered if their start and end points are outside of the view.
...
Thank you to chrislo27 for suggesting a fix to this.
2022-02-17 21:57:35 -05:00
Braedon
e45304d5d4
Fork lifter gulp graphical bug
2022-02-17 21:36:01 -05:00
Jenny Crowe
e2a278f7eb
BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events.
2022-02-17 05:11:06 -07:00
Jenny Crowe
39d2ed8d5a
BTSDS: Material moment
2022-02-16 20:23:55 -07:00
Jenny Crowe
521c191fbd
BTS DS: Crumble sfx (thanks Maddy!)
2022-02-16 19:59:46 -07:00
Jenny Crowe
22504b8d34
BTSDS: Added some sfx + slight margin tweak
2022-02-16 19:19:40 -07:00
Jenny Crowe
5dc02f5e42
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
076b7bd291
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00
Braedon
aec0522ceb
Rhythm Rally polish
2022-02-15 00:17:53 -05:00
Jenny Crowe
719ceaccf9
Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition.
2022-02-14 11:23:24 -07:00
Jenny Crowe
ee45bd3d55
Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset.
2022-02-14 06:48:41 -07:00
Jenny Crowe
d18581074d
Rhythm Rally: Basic gameplay setup
2022-02-14 01:53:58 -07:00
Jenny Crowe
20adbe4114
Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event
2022-02-13 07:02:55 -07:00
Jenny Crowe
bf64e5b0df
Rhythm Rally: Better camera/layer configuration
2022-02-12 10:16:50 -07:00
Jenny Crowe
2b452ab4d8
Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games
2022-02-12 09:57:45 -07:00
Braedon
ac8c1325bf
Testing jpeg cardboard box background in Rhythm Rally
2022-02-12 04:08:24 -05:00
Jenny Crowe
454368e775
Rhythm Rally: Animations baybeeeeeeeeee
2022-02-12 01:12:12 -07:00
saladplainzone
d1054489b5
DJ School: Fixed Playback Speed not playing well with Offsets
...
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
saladplainzone
b23dadbe19
DJ School: SFX Syncing
...
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Jenny Crowe
54023e5e2e
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero
2022-02-11 19:59:40 -07:00
Jenny Crowe
0a8d278f96
Wait why didn't this push?
2022-02-11 19:59:23 -07:00
Braedon
73042ae2ae
Custom snap interval, but not in the editor (yet)
2022-02-11 20:15:36 -05:00
Jenny Crowe
1da1c7cf5c
Tweezers: Long hair implementation
2022-02-11 00:21:43 -07:00
Braedon
8a06687907
Long hair rhythm tweezers but very buggy (read desc)
...
Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Braedon
edf243d2f8
Update BCCAD.cs
2022-02-10 17:34:15 -05:00
Jenny Crowe
0022346446
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
Jenny Crowe
09c9e8de70
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
Jenny Crowe
9f9ad88aba
Tweezers programming fixes
2022-02-10 03:14:15 -07:00
Braedon
44f0b23373
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
Jenny Crowe
b9ef8a648d
Certified merge moment
2022-02-09 03:33:55 -07:00
Jenny Crowe
9f7197152a
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
Braedon
7ba9449d80
DJ School extra sfx
2022-02-09 02:46:49 -05:00
Jenny Crowe
4d32560100
Tweezers: Added clamp effect to tweezer pluck animation
2022-02-09 00:08:22 -07:00
Braedon
07ebe1e318
Merge pull request #24 from jakobwcrowe/megaminerzero
...
Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
Jenny Crowe
c8087d97f6
Tweezers:: Code cleanup
2022-02-08 23:52:50 -07:00
Jenny Crowe
f2516c0ca5
Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default)
2022-02-08 23:29:41 -07:00
Braedon
e181167480
bread2unity started but not really (read desc)
...
This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
Braedon
9656b54d9e
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
Jenny Crowe
5c50b8cc08
Tweezers: Tweaked error in HopFinal animation
2022-02-08 07:45:52 -07:00
Jenny Crowe
dd15d6bca7
Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate.
2022-02-08 07:43:29 -07:00
Jenny Crowe
6ee88bfc0e
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
Braedon
18edfde4fe
Fork Lifter food item rotation bug fixed
2022-02-07 20:24:26 -05:00
Braedon
79fc4c8f8d
Camera flashes (bug associated with fullscreen)
2022-02-07 20:07:03 -05:00
Braedon
63daf103d3
Fix event property dropdown
2022-02-06 04:28:32 -05:00
Jenny Crowe
83afbd0e9f
Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event.
2022-02-06 01:28:14 -07:00
Braedon
3f01bfdf7f
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
Braedon
34eef8327d
Was unable to clap more than once at a time
2022-02-05 15:58:02 -05:00
Braedon
cbccf98d43
Clappy trio input problem fixed
2022-02-05 15:28:04 -05:00
Jenny Crowe
1ca1177974
Forgot a playIndex comparison whoops
2022-02-05 08:24:07 -07:00
Jenny Crowe
5363eb9ee5
Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.)
2022-02-05 06:50:18 -07:00
Jenny Crowe
befa71a135
Editor: Autoplay button updates at start to reflect autoplay status.
2022-02-05 06:47:47 -07:00
Jenny Crowe
82e53cbb16
Fork Lifter: Zoom sound scheduling takes song speed into account.
2022-02-05 06:22:18 -07:00
Jenny Crowe
39e14e9e07
Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm
2022-02-05 06:08:33 -07:00
Braedon
2b019b4462
Audio mixers
2022-02-04 23:40:33 -05:00
Braedon
973df96566
Some DJ School logic and animations, DJ Yellow is not currently animatable.
2022-02-04 22:48:35 -05:00
Braedon
49b1f9a5c2
Instant camera easing
2022-02-04 17:54:38 -05:00
Braedon
5098ca135d
Spaceball camera easings
2022-02-04 17:16:22 -05:00
Braedon
4efc96255e
Spaceball's camera messed with other games
2022-02-04 13:15:28 -05:00
Braedon
c958e20ceb
Spaceball camera and more entity parameters. (ugly UI)
2022-02-03 22:25:18 -05:00
Braedon
be3c913c4e
Entity object parameters testing
2022-02-03 17:20:26 -05:00
Jenny Crowe
8a1a159bfb
Karate Man: Resolved layering issues with pot sprites
2022-02-03 05:27:55 -07:00
Jenny Crowe
6ade4c7dcf
Minimizing Camera.main references
2022-02-03 01:25:27 -07:00
Jenny Crowe
ef3b287beb
GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc)
2022-02-03 00:47:38 -07:00
Braedon
dbf60aec34
Playback speed slider
2022-02-03 02:28:14 -05:00
Braedon
44faa3f150
Count ins and event selector cleanup
2022-02-02 22:58:08 -05:00
Braedon
eac24e76c0
DJ School sounds
2022-02-02 21:09:50 -05:00
Braedon
d8653bf135
Space soccer polish and editor preview button
2022-02-02 03:36:20 -05:00
Braedon
809ef84f35
You can now press whenever you want on Space Soccer
2022-02-01 20:11:42 -05:00
Braedon
7190505628
Same but for Game Manager events
2022-01-31 00:02:36 -05:00
Braedon
05f8a5a842
Event properties wouldn't update when calling multiple events at once. (FIXED)
2022-01-30 23:59:15 -05:00
Braedon
31ac157f15
Build crashed if discord wasn't open
2022-01-30 21:49:49 -05:00
Braedon
759d4236e2
Discord rich presence
2022-01-30 18:40:12 -05:00
Braedon
a910701b1c
Make sure you can only select when the selection state is set
2022-01-30 14:04:15 -05:00
Braedon
bc8f7419be
Basic saving and loading system
2022-01-30 07:03:37 -05:00
Braedon
69535ba564
Upgrade renderer to the universal render pipeline
2022-01-30 04:09:26 -05:00
Braedon
80ca4743f2
Game switch improvements + Karate man animation fixes (READ DESC)
...
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
a5638a3302
Karate man game switch cue fix
2022-01-29 18:30:29 -05:00
Braedon
dd0a811560
Keyboard shortcuts for timeline state
2022-01-29 16:59:20 -05:00
Braedon
0f70fe3fe2
Some tempo changes improvements
2022-01-28 21:26:34 -05:00
Braedon
aef93fa0a1
Tempo change? (Don't update very buggy)
2022-01-27 21:50:57 -05:00