Commit Graph

635 Commits

Author SHA1 Message Date
LexManos d3c80c326a Merge pull request #772 from Lomeli12/master
Villager Trading GUI will now not open if Player is sneaking. Allowing for bypassing of the GUI.
2013-09-30 16:01:51 -07:00
Lex Manos 73202259fa Direct canApplyAtEnchantingTable through canApply Closes #740 2013-09-30 14:51:39 -07:00
Lex Manos 81efd38fee Fix placement of snow cover over metadata 6. Closes #724 2013-09-30 13:52:17 -07:00
Lex Manos b3c715c312 Add the ability to register chat commands that only execute on the client. Works with autocomplete.
Client commands are gray when shown in the autocomplete list (when you press tab)
Closes #640
2013-09-30 13:08:57 -07:00
Ben Blank 8c54873afd move `shouldCheckWeakPower` to Forge section 2013-09-30 11:54:03 -07:00
Lex Manos 50b9abc13f Vanilla hopper should obey the IInventory contract, TileEntityHopper now takes into account IInventory.getInventoryStackLimit() when inserting items Closes #597. 2013-09-30 11:37:37 -07:00
LexManos e4714bc4c5 Merge pull request #796 from HoBoS-TaCo/master
Added ItemTooltipEvent
2013-09-29 19:55:14 -07:00
HoBoS_TaCo 06e2f914c1 Added ItemTooltipEvent
This event is fired at the end of ItemStack.getTooltip(EntityPlayer, boolean), which in turn is called from it's respective GUIContainer. It allows an itemstack's tooltip to be changed depending on the player, itemstack or whether the advanced information on item tooltips is being shown, toggled by F3+H.
2013-09-30 12:41:52 +10:00
Ben Blank f40bdeca97 allow blocks to choose how they handle indirect power 2013-09-28 17:56:19 -07:00
Lex Manos ab2d8fa01b Add wrapper exception to the new Structure ID system to point to the correct Structure. 2013-09-25 16:58:36 -07:00
Lex Manos 70671858c2 Remove some side onlys on BiomeEvents that don't need them. 2013-09-24 21:43:56 -07:00
Christian a7fde237bb Clean patch fuzz 2013-09-20 21:17:38 -04:00
Lex Manos 98aecd7f6b Move have handler creation up, to prevent NPE. 2013-09-19 16:47:46 -07:00
Lex Manos a525cab5ff Move the Structure data save files to per-world data folders. Vanilla saves them to the global folder which will potentially cause conflicts if two worlds generate 'Villages'. Which in the modded world is highly likely. Refer back to the long standing vanilla issue where nether 'villages' would override the overworlds villages, it's the same situation. 2013-09-18 23:37:23 -07:00
Lex Manos 6c5ef9347c Updated FML:
MinecraftForge/FML@da70cdd35a Update tweaker for new Launcher API
MinecraftForge/FML@352117fd78 Update for new installer and thank you.
MinecraftForge/FML@40a34af431 Merge branch 'master' into newtweak
MinecraftForge/FML@e77d2547ad Update for pre-ninja 1.6.3 update
MinecraftForge/FML@34493b0d99 Update for real 1.6.3 update
MinecraftForge/FML@95afc95b24 Update mcp mod info
MinecraftForge/FML@ff75416a32 Update mc_versions data and commands patch and eclipse workspace
MinecraftForge/FML@8f2e675581 Update the src distro's eclipse workspace.
2013-09-18 16:10:38 -07:00
Christian f9087cb291 Revert "Added a RenderType that allows Map-style rendering w/o inheriting from"
This reverts commit eb4688bf5e.

Conflicts:
	patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch
2013-09-14 18:43:18 -04:00
cpw a066018c9f Merge pull request #782 from CovertJaguar/patch-1
Allow Fluids to have Rarities
2013-09-14 05:17:34 -07:00
CovertJaguar b626c888b0 Allow Fluids to have Rarities
Used for tool tips.
2013-09-13 20:17:12 -07:00
Christian 492cbc3628 Move stuff around a bit- also tie range and enabled to options. 2013-09-13 22:11:59 -05:00
Christian 32353f0db1 Merge branch 'master' of github.com:Adubbz/MinecraftForge into Adubbz-master 2013-09-13 21:04:54 -05:00
Adubbz 7aa43a4217 Sky colours now smoothly transition
Made transitions even smoother

Sky colours now smoothly transition
2013-09-14 12:00:06 +10:00
Christian 09580515a0 Tweak patch comment 2013-09-13 20:45:30 -05:00
Christian 65165cd41c Merge branch 'mapStyle' of github.com:Matchlighter/MinecraftForge into Matchlighter-mapStyle 2013-09-13 20:11:13 -05:00
Christian 391668114d Merge branch 'master' of github.com:micdoodle8/MinecraftForge into micdoodle8-master 2013-09-13 20:06:50 -05:00
iChun ae80a7b322 Allows proper raytracing from actual player eye position rather than hardcoded eye heights. 2013-09-13 19:56:28 -05:00
Lomeli12 c0164f29cd Villager Trading GUI will not open if Player is sneaking. 2013-09-10 14:08:29 -07:00
micdoodle8 9ddb57297f Check if block is air instead of just ID zero when growing from stem block. 2013-09-09 17:53:19 -04:00
Matchlighter eb4688bf5e Added a RenderType that allows Map-style rendering w/o inheriting from
ItemMap.
2013-09-07 22:50:18 -06:00
Christian 519da32391 The partial tick should be available for all render player events. Weird it wasn't. 2013-09-07 16:25:30 -04:00
Christian f9728e8f3f Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff. 2013-09-07 00:10:08 -04:00
Christian 25bfc1407b Reverting HarvestEvent, for new implementation 2013-09-06 23:39:48 -04:00
Lex Manos 303bd03533 Fix bug where guis were not closed properly, resulting in signs not having there text set. 2013-09-06 15:27:02 -07:00
Christian 6b54b52ec4 Change trigger calculation so entities get some time to age before refiring the event. 2013-09-06 16:46:44 -04:00
Christian d9ca67e162 Change from Cancelable to using a Result. This means you can force despawn mobs you
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
2013-09-06 16:05:29 -04:00
MachineMuse ee0cb12810 Added fov hook
Small formatting changes (opening braces on new line)
2013-09-06 13:25:47 -04:00
Christian 6da6e9da07 Add a cancellable despawn event- allows mods to decide to prevent the despawning
of certain otherwise normally despawnable mobs.
2013-09-06 13:19:51 -04:00
Christian 7544055fa4 Clean up some formatting. 2013-09-05 13:16:01 -04:00
Christian cb5b5cde1f Use the dropchance from the event. 2013-09-05 13:01:25 -04:00
Christian ca0e32cfd2 Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.
Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
2013-09-05 11:57:27 -04:00
Christian c84d99aa22 Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759 2013-09-05 10:08:02 -04:00
Christian e962c2a94d Merge branch 'master' of github.com:jk-5/MinecraftForge into sometweaks
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-09-05 08:39:15 -04:00
Christian 7549eb90a7 Add a bit of javadoc 2013-09-05 08:22:28 -04:00
Christian df132a0296 Merge branch 'displayname' of github.com:MachineMuse/MinecraftForge into sometweaks
Conflicts:
	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
2013-09-05 08:20:49 -04:00
Christian fe5f5e690e Fix patch for new MCP naming. 2013-09-05 07:57:21 -04:00
Christian 21cd975ae3 Merge branch 'mouseevent2' of github.com:MachineMuse/MinecraftForge into sometweaks 2013-09-05 07:47:52 -04:00
Christian 32073a5bc1 Reduce patch size significantly 2013-09-05 07:45:29 -04:00
iChun 6cf8408752 Fix player push out of blocks clientside being hardcoded and not based on entity size.
Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function.
2013-09-05 14:57:34 +08:00
MachineMuse 7a77b61ddd fixed logic error 2013-09-04 15:27:45 -06:00
MachineMuse ad09526bee inserted hook into Minecraft.java 2013-09-04 15:05:29 -06:00
MachineMuse cb9c26d49c Memoization of display name result 2013-09-04 14:22:22 -06:00
Christian 0d44234239 Update forge for MCP naming updates
Updated FML:
MinecraftForge/FML@d0c6e92900 Update MCP data
2013-09-03 18:04:12 -04:00
MachineMuse 0e3037e85d Added display name hook 2013-09-03 14:55:11 -06:00
Christian 5c334d7627 Fix possible NPE in searching code. 2013-09-02 15:44:27 -04:00
jk-5 f78eba09fd Added GuiOpenEvent
You can use this for a clean way to override guis, without needing an
TickHandler to check if the gui you want to override is open and show
your own gui

Proper close check
2013-08-24 09:32:34 +02:00
Christian 8fed427251 In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when
there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully
should really help with lag caused by zombie swarms.
2013-08-20 11:55:57 -04:00
Christian b2d309b17e Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings. 2013-08-19 16:32:47 -04:00
LexManos baf1e771e9 Cache world on all render passes in case some mod disables the first pass. 2013-08-19 10:45:29 -07:00
LexManos 461a30812b Fix bug with custom Fluids. You can now drown in them! 2013-08-18 23:16:36 -07:00
LexManos ffd2fbcc84 Fix NPE in enchangint books. 2013-08-13 15:25:09 -07:00
LexManos b0f4497bbe Fix inverted case, search works now. 2013-08-11 16:01:27 -07:00
LexManos f65f042910 Addition: Added isAllowedOnBooks hook to Enchantments Closes #589 2013-08-10 23:23:41 -07:00
LexManos 7ad79b42bc Deprecate Block.addCreativeItems, Kill in 1.6.3+ Closes #655 2013-08-10 23:07:49 -07:00
LexManos 4f172ae9a5 Merge pull request #679 from Chicken-Bones/invchanged
Add onNeighborTileChange callback to block by generalizing func_96440_m ...
2013-08-10 22:53:43 -07:00
LexManos 5fadba7ddc Merge pull request #702 from MrMasochism/master
Added new function for control over dismount underwater
2013-08-10 22:07:02 -07:00
LexManos ffd4d4afc3 Allow creative tabs to have a search box if they want to Closes #592 2013-08-10 22:04:58 -07:00
LexManos 571e441502 Only refresh vanilla tile entities when IDs change. 2013-08-07 18:24:50 -07:00
Christian 7d700916d9 Merge branch 'miscchanges' 2013-08-04 22:27:55 -04:00
StormTiberius 4ea7e8d828 Add cloud height to WorldType 2013-08-03 05:45:22 +03:00
MrMasochism 9564575d77 Added a new function to allow control over whether an entity is dismounted when the entity it is riding goes under water 2013-08-01 08:02:19 +12:00
iChun 7b9971b20f Fix RenderLivingEvent.Pre/Post not being fired by most Renders. 2013-07-31 08:03:10 +08:00
cpw f5a8974bb6 Merge branch 'master' of github.com:iChun/MinecraftForge into miscchanges 2013-07-27 22:57:44 +02:00
CovertJaguar fd5b7359e2 Add SneakClick bypass to client 2013-07-27 00:30:54 -07:00
iChun abdcd23d8b Update RendererLivingEntity.java.patch 2013-07-26 12:51:42 +08:00
iChun fb04d10886 if statement added 2013-07-26 12:49:14 +08:00
iChun 3e8711580e Add Pre and Post events firing for RendererLivingEntity 2013-07-26 12:46:52 +08:00
LexManos 6397939c9e Merge pull request #665 from copyboy/master
Fix getArmorTexture by passing it the subtype
2013-07-24 13:18:31 -07:00
copyboy c9af365d44 Fix getArmorTexture by passing it the subtype 2013-07-24 22:12:38 +02:00
LexManos 8c3ebc7f87 Remove SideOnly(Client) in IBlockAccess.isAirBlock 2013-07-21 11:01:38 -07:00
Chicken Bones 5d5d4cb448 Add onNeighborTileChange callback to block by generalizing func_96440_m to all blocks rather than just comparators. 2013-07-17 04:42:45 +10:00
LexManos 70a6a316d7 Updated FML:
MinecraftForge/FML@7348929819 Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
MinecraftForge/FML@6de36d78f5 Coremods now have a primitive dependency capability. Also, we search mods dir for special "TweakClass" manifests. These are using the vanilla tweak mechanism to inject into Minecraft. Helpful for other "platform" systems, when you don't want to have to deal with json changes!
MinecraftForge/FML@d4b30422b6 Update build and eclipse workspaces for debug asm.
2013-07-12 00:34:32 -07:00
Adubbz c4ad7c3e2c Made eating particles compatible with metadata
Removed extra spaces

Made eating particles compatible with metadata
2013-07-10 20:39:15 +10:00
LexManos 562e8e8021 Re-add reverted patch AGAIN cpw check your commits -.- 2013-07-09 12:56:34 -07:00
Christian a990c0bdc8 Remove forge ISidedInventory, deprecated since 1.5. 2013-07-09 11:38:54 -04:00
Christian 561b0fbe55 Allow optional rider interaction for entities, thanks for the suggestion Vswe.
Updated FML:
MinecraftForge/FML@7af5c21d74 @InstanceFactory was set to look for Fields instead of methods
MinecraftForge/FML@bc9d1fe657 Merge pull request #254 from CaptainShadows/patch-1
2013-07-09 11:23:49 -04:00
LexManos 34bcca2640 Fix accedential reverted patch. 2013-07-08 18:35:34 -07:00
Christian 38bd039a93 Make resourcelocation the class available on the server. 2013-07-08 19:40:15 -04:00
Christian 033eedb50f Drop two domain related fixes that have been applied in vanilla.
Updated FML:
MinecraftForge/FML@c47d08c89d Tweak debug data on patched classes
MinecraftForge/FML@dbf5fe38ce We now generate an adler32 checksum for each patched file and verify at load time that they match. Mismatch won't crash, but will emit a big warning..
MinecraftForge/FML@e88a0cd13f Update for stealth update. Thanks mojang!
MinecraftForge/FML@2336002f20 The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties.
2013-07-08 14:44:51 -04:00
LexManos 85fd1d010d Updated FML:
MinecraftForge/FML@1d0384f8f6 Update for 1.6.2 and MCP 8.04
MinecraftForge/FML@111b0216fd Add the jsons for 1.6.2
MinecraftForge/FML@6f96d89e2b Update eclipse workspaces for 1.6.2
2013-07-07 14:03:26 -07:00
XCompWiz 5f203ce808 Makes player-specific spawnpoints dimension aware
Makes ServerConfigurationManager correctly get player-specific spawn
point for the target dimension
Changes EntityPlayer to store and save a (bed) spawn point for every
dimension, as well as transfer them to respawn "clones"
2013-07-06 16:24:37 +03:00
LexManos dfc26937ca Re-gather list of Icons when atlas textures are stitched, allows for addition/removal of blocks/items after the atlas's inital constrction. 2013-07-05 22:50:55 -07:00
LexManos 22be4b49d5 Fix enchantment effect on single pass items. Closes #644 2013-07-05 16:55:42 -07:00
LexManos be14c33ed1 Add missing air checks to WorldGenTrees and ChunkCache Closes #593 2013-07-03 21:48:51 -07:00
LexManos 98aab2083b Render pass sensitive version of Item.hasEffect, Closes #517 2013-07-03 21:14:59 -07:00
LexManos 2b588ebce6 Fix lether item rendering colors. 2013-07-03 20:41:27 -07:00
LexManos d4ba95f606 Add hook for EntityWither trying to destroy a block. 2013-07-03 20:29:41 -07:00
LexManos 7f5ec0eaef Fix domain issue with SoundPool entries. 2013-07-03 19:31:54 -07:00
LexManos 125b134d87 Updated FML:
MinecraftForge/FML@155e846818 Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now.
MinecraftForge/FML@3f4bf61ae6 Update key
MinecraftForge/FML@4545beb49d Add deobf-data to setup env.
MinecraftForge/FML@e24f949517 Fix eclipse workspaces and launch configurations.
MinecraftForge/FML@532bee7ce1 Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:54:47 -07:00
LexManos 02e857827d TEMPORARY fix for MCP mapping issue. 2013-07-03 06:26:12 -07:00
LexManos ae59f1abb4 Move resource location resolution down to TextureAtlasSprite and allow for sprites that are not stitched. 2013-07-02 13:57:50 -07:00
LexManos 2b61ea417b Update ChestGenHooks for new Dungeon chest strcture. 2013-07-02 02:37:05 -07:00
LexManos e57886e05a Fix resource domain when loading icon. Textures should be located in /assets/{domain}/textures/{block|item}/{name}.png Same strcutre as before except 'assets' instead of 'mods'. 2013-07-02 02:06:12 -07:00
LexManos f1dde02853 Deprecation sweep and update version to 8.9 to reflect 1.6.1 update. 2013-06-30 23:29:43 -07:00
LexManos ab1ddd99b6 1.6.1 Update 2013-06-30 19:43:27 -07:00
LexManos d2144f274b Initial patch update to 1.6, Does not compile, need to update references to the old TexturePack system. 2013-06-30 05:50:11 -07:00
LexManos 7326f00a85 Update FML to 16launch branch 2013-06-30 05:29:49 -07:00
LexManos dac97174ff Add air check to Flint and Steel Ref: #602 2013-06-17 08:28:26 -07:00
LexManos 949b991b96 Fic Chest content gneeration delegate call. Cloases #609 2013-06-17 08:27:57 -07:00
LexManos f425a367cd Add air checks to BlockSand falling and Piston pushing. Please report any other issues with custom 'Air' blocks in issue #602 2013-06-14 12:08:24 -07:00
LexManos 0ec313abb1 Added EntityLiving to Block.isLadder arguments, deperacating older version. New parameter has the possibility of being null, so modders must take care. Closes #608 2013-06-14 11:51:28 -07:00
Heldplayer 060bacb196 Fix tripwire patches for solid sides 2013-06-14 15:39:20 +02:00
Christian 3794713dd9 Fix server patch FML update
Updated FML:
MinecraftForge/FML@22738de028 Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
MinecraftForge/FML@05a854cd2a Small tweaks to the mcp data. Nothing major..
2013-06-11 14:57:23 -04:00
Christian ebd22c3abd Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method. 2013-06-10 16:57:34 -04:00
LexManos c1ba77eb3f Fix AIOOB exception in crash reporting if exception does not have a stack. Possible, but odd. 2013-06-10 01:25:25 -07:00
LexManos 031e7a5e7e Add NPE protection to refernce to MinecraftServer.worldServer 2013-06-08 19:36:57 -07:00
LexManos da75e1b68b Fix hoes being able to till dirt under other blocks, and made it look for air type blocks. 2013-06-08 19:36:02 -07:00
LexManos 5ea9aff894 Fix Air block check in BlockPortal. 2013-06-08 18:38:22 -07:00
LexManos 9034862024 Add NPE protection to ItemStack delegates. Closes #601
Also cleaned up the names of said delegates, we do not have to follow MCP's crowdsourced names as they are very bad.
Redirected damage through setItemDamage to allow items to have finder control of breaking.
2013-06-08 14:02:53 -07:00
Christian cc520e40ce Fix isAir check to see if a portal can light. Should fix w/Railcraft and others 2013-06-02 14:51:41 -04:00
Christian 4d626bf025 Patch village distance checking to use floats instead of ints, to avoid int wrapping 2013-05-28 23:36:09 -04:00
LexManos 40afc35985 Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594 2013-05-27 16:13:05 -07:00
LexManos 18d87c64dd Fix potential GL issue when atlas animations bind textures without informating RenderEngine. 2013-05-23 22:07:22 -07:00
LexManos e27de47090 Cleanup Dimension Registration packet, generate takes no arguments, and added fix to world to prevent providers from overwriting the dimension ID. 2013-05-23 22:06:13 -07:00
LexManos b293251c17 Fixed creative tab rendering with invalid color closes #588 2013-05-20 19:24:50 -07:00
LexManos f382679cae Fix type in biome list. 2013-05-20 19:24:14 -07:00
Chicken Bones 24757402c2 Add hitInfo field to MovingObjectPosition for when an int doesn't suffice 2013-05-20 02:10:57 +10:00
Christian 63b59f078a Remember x & z passed to getTopSolidOrLiquidBlock and use it for foliage tests. Fixes #575 2013-05-16 10:12:03 -04:00
LexManos 7e702833ab Merge pull request #568 from hitchh1k3r/master
Furnace XP bug fix (fixed)
2013-05-13 21:23:29 -07:00
LexManos ed5dc83c81 Merge pull request #571 from odininon/master
Addition: ItemStack sensitive canHarvestBlock
2013-05-13 21:22:39 -07:00
Freyja c5b64c5eef Created an ItemStack sensitive version of canHarvestBlock. 2013-05-13 23:33:12 -04:00
LexManos f4b9333c99 Prevent water from dropping snowballs. 2013-05-13 20:31:46 -07:00
hitchh1k3r fecb4dc35f updated FurnaceRecipes.java.patch 2013-05-12 01:15:52 -04:00
LexManos e19ec10b7f Fire EntityJoinWorled event for forced entities {Players and there mounts} as well, just ignore the cancelled value. 2013-05-11 12:16:37 -07:00
LexManos 7ea4508933 MinecraftForge/FML@787c0c4a6a Don't spit error on LWJGL not supporting 4.3 just warning.
Make custom item renderers attempt to use EQUIPPED type when running first person. For backwards compatiblity, will be removed in 1.6.
And a small change to make the 1.6 check not print it's stack trace.
2013-05-11 10:59:03 -07:00
LexManos 348af15cb5 Merge pull request #564 from purpleposeidon/patch-1
Fix render bounding box of trapped double chests
2013-05-11 09:59:07 -07:00
LexManos 4cd70f5e98 Move Partical rendering down in the order, after everything else. Should fix particals rendering behind water, digging process, and selection. 2013-05-11 01:02:30 -07:00
James 1a52514c9d Fix render bounding box of trapped double chests 2013-05-11 00:48:04 -07:00
LexManos e805d53089 Fixed NPE in rendering dragged items. 2013-05-09 01:03:36 -07:00
LexManos ec755e09d0 Attempt to allocate a 8-bit stencil buffer when creating Minecraft's display context. If that throws an error it will revert back to it's default values.
Also contains a method for modders to rereive how many bits the context was created with. Closes #552
2013-05-08 17:13:19 -07:00
LexManos 2b7cd66f9a New RenderPlayer and RenderLiving events. Closes #493 2013-05-08 16:30:59 -07:00
LexManos 417fff89b8 Changed to just plane entity for flexability. 2013-05-08 15:27:18 -07:00
LexManos 810b03bd83 EntityPlayer sensitive version of Item.isValidArmor, deprecated older version. Closes #551 2013-05-08 15:09:53 -07:00
LexManos c5c44c2de4 Merge pull request #556 from micdoodle8/master
Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types
2013-05-06 19:08:21 -07:00
LexManos 2444a80bef Capture and fire the PlaySoundAtEntity event for The client entity. Minecraft does some odd bypasses for no good reason. Thanks iPixile for reporting this. 2013-05-04 17:39:10 -07:00
micdoodle8 b28910e722 Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types 2013-05-04 16:59:47 -04:00
LexManos 2c05258205 Update to 1.5.2 PR.
MinecraftForge/FML@f0bba74a47 Update for minecraft 1.5.2
MinecraftForge/FML@62fdbad74c Update MCP's md5 for the fixed srg files.
2013-04-28 13:28:40 -07:00
King Lemming b8a17e2748 -Add vanilla Ores to the Ore Dictionary. No recipe replacement required.
-Add NBT-sensitive getMaxDamage() for ItemStack.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2013-04-25 21:36:51 -04:00
LexManos 15ffb962e4 Fix rotation issue with non-block items. 2013-04-23 19:05:35 -07:00
Christian b56d05ef9d ItemStack delegation to Item for damage values. 2013-04-23 19:05:11 -04:00
LexManos c0d7e23c8d Merge remote-tracking branch 'refs/remotes/origin/GuiIngame'
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-04-21 10:42:17 -07:00
LexManos 960eaf99ef Allow spawning of Bonemeal particles even if block is not set. 2013-04-21 00:15:02 -07:00