Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.

Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
This commit is contained in:
Christian 2013-09-05 10:48:20 -04:00
parent c84d99aa22
commit ca0e32cfd2
6 changed files with 205 additions and 40 deletions

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@ -0,0 +1,46 @@
package net.minecraftforge.event.world;
import java.util.ArrayList;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.event.Event;
public class BlockEvent extends Event {
public final int x;
public final int y;
public final int z;
public final World world;
public final Block block;
public final int blockMetadata;
public BlockEvent(int x, int y, int z, World world, Block block, int blockMetadata)
{
this.x = x;
this.y = y;
this.z = z;
this.world = world;
this.block = block;
this.blockMetadata = blockMetadata;
}
public static class HarvestDropsEvent extends BlockEvent {
public final int fortuneLevel;
public final ArrayList<ItemStack> drops;
public final boolean isSilkTouching;
public float dropChance; // Change to e.g. 1.0f, if you manipulate the list and want to guarantee it always drops
public final EntityPlayer harvester; // May be null for non-player harvesting such as explosions or machines
public HarvestDropsEvent(int x, int y, int z, World world, Block block, int blockMetadata, int fortuneLevel, float dropChance, ArrayList<ItemStack> drops, EntityPlayer harvester, boolean isSilkTouching)
{
super(x, y, z, world, block, blockMetadata);
this.fortuneLevel = fortuneLevel;
this.dropChance = dropChance;
this.drops = drops;
this.isSilkTouching = isSilkTouching;
this.harvester = harvester;
}
}
}

View File

@ -36,7 +36,7 @@
import net.minecraft.util.Icon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.StatCollector;
@@ -35,9 +44,19 @@
@@ -35,9 +44,21 @@
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
@ -45,7 +45,9 @@
+import net.minecraftforge.common.ForgeDirection;
+import net.minecraftforge.common.ForgeHooks;
+import net.minecraftforge.common.IPlantable;
+import net.minecraftforge.common.MinecraftForge;
+import net.minecraftforge.common.RotationHelper;
+import net.minecraftforge.event.world.BlockEvent;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
@ -56,7 +58,7 @@
/**
* used as foreach item, if item.tab = current tab, display it on the screen
*/
@@ -460,9 +479,10 @@
@@ -460,9 +481,10 @@
return this.needsRandomTick;
}
@ -68,7 +70,7 @@
}
/**
@@ -485,7 +505,7 @@
@@ -485,7 +507,7 @@
*/
public float getBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
@ -77,7 +79,7 @@
}
@SideOnly(Side.CLIENT)
@@ -495,7 +515,7 @@
@@ -495,7 +517,7 @@
*/
public int getMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
@ -86,7 +88,7 @@
}
@SideOnly(Side.CLIENT)
@@ -648,7 +668,13 @@
@@ -648,7 +670,13 @@
* different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old
* metadata
*/
@ -101,7 +103,7 @@
/**
* Returns the quantity of items to drop on block destruction.
@@ -673,7 +699,7 @@
@@ -673,7 +701,7 @@
public float getPlayerRelativeBlockHardness(EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5)
{
float f = this.getBlockHardness(par2World, par3, par4, par5);
@ -110,30 +112,41 @@
}
/**
@@ -691,18 +717,13 @@
@@ -681,7 +709,7 @@
*/
public final void dropBlockAsItem(World par1World, int par2, int par3, int par4, int par5, int par6)
{
if (!par1World.isRemote)
{
- this.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, 1.0F, par6);
+ dropBlockAsItem(par1World, par2, par3, par4, par5, par6, null);
}
/**
@@ -689,23 +717,7 @@
*/
public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
{
- if (!par1World.isRemote)
- {
- int j1 = this.quantityDroppedWithBonus(par7, par1World.rand);
-
- for (int k1 = 0; k1 < j1; ++k1)
+ ArrayList<ItemStack> items = getBlockDropped(par1World, par2, par3, par4, par5, par7);
+
+ for (ItemStack item : items)
{
if (par1World.rand.nextFloat() <= par6)
{
- {
- if (par1World.rand.nextFloat() <= par6)
- {
- int l1 = this.idDropped(par5, par1World.rand, par7);
-
- if (l1 > 0)
- {
- this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(l1, 1, this.damageDropped(par5)));
- }
+ this.dropBlockAsItem_do(par1World, par2, par3, par4, item);
}
}
}
@@ -935,7 +956,8 @@
- }
- }
- }
+ dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7, null);
}
/**
@@ -935,7 +947,8 @@
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
int l = par1World.getBlockId(par2, par3, par4);
@ -143,7 +156,7 @@
}
/**
@@ -1095,7 +1117,7 @@
@@ -1095,28 +1108,38 @@
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
par2EntityPlayer.addExhaustion(0.025F);
@ -151,11 +164,35 @@
+ if (this.canSilkHarvest(par1World, par2EntityPlayer, par3, par4, par5, par6) && EnchantmentHelper.getSilkTouchModifier(par2EntityPlayer))
{
ItemStack itemstack = this.createStackedBlock(par6);
@@ -1111,12 +1133,13 @@
-
- if (itemstack != null)
+ ArrayList<ItemStack> results = new ArrayList<ItemStack>();
+ if (itemstack!=null)
{
- this.dropBlockAsItem_do(par1World, par3, par4, par5, itemstack);
+ results.add(itemstack);
}
+
+ MinecraftForge.EVENT_BUS.post(new BlockEvent.HarvestDropsEvent(par3, par4, par5, par1World, this, par6, 0, 1.0f, results, par2EntityPlayer, true));
+ if (itemstack != null && !results.isEmpty())
+ {
+ for (ItemStack is : results)
+ {
+ this.dropBlockAsItem_do(par1World, par3, par4, par5, is);
+ }
+ }
}
}
else
{
int i1 = EnchantmentHelper.getFortuneModifier(par2EntityPlayer);
- this.dropBlockAsItem(par1World, par3, par4, par5, par6, i1);
- }
- }
-
+ this.dropBlockAsItem(par1World, par3, par4, par5, par6, i1, par2EntityPlayer);
+ }
+ }
+
+ private int silk_check_meta = -1; //Dirty hack to stop us from needing to special case the silk check hook.
/**
* Return true if a player with Silk Touch can harvest this block directly, and not its normal drops.
@ -167,7 +204,7 @@
}
/**
@@ -1457,4 +1480,979 @@
@@ -1457,4 +1480,1000 @@
canBlockGrass[0] = true;
StatList.initBreakableStats();
}
@ -536,6 +573,27 @@
+ return ret;
+ }
+
+ public final void dropBlockAsItem(World par1World, int par2, int par3, int par4, int par5, int par6, EntityPlayer player)
+ {
+ this.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, 1.0F, par6, player);
+ }
+
+ public void dropBlockAsItemWithChance(World world, int x, int y, int z, int metadata, float dropChance, int fortune, EntityPlayer player)
+ {
+ if (!world.isRemote)
+ {
+ ArrayList<ItemStack> items = getBlockDropped(world, x, y, z, metadata, fortune);
+ MinecraftForge.EVENT_BUS.post(new BlockEvent.HarvestDropsEvent(x, y, z, world, this, metadata, fortune, dropChance, items, player, false));
+ for (ItemStack item : items)
+ {
+ if (world.rand.nextFloat() <= dropChance)
+ {
+ this.dropBlockAsItem_do(world, x, y, z, item);
+ }
+ }
+ }
+ }
+
+ /**
+ * Determines if a specified mob type can spawn on this block, returning false will
+ * prevent any mob from spawning on the block.

View File

@ -1,6 +1,6 @@
--- ../src_base/minecraft/net/minecraft/block/BlockCocoa.java
+++ ../src_work/minecraft/net/minecraft/block/BlockCocoa.java
@@ -2,6 +2,8 @@
@@ -2,10 +2,13 @@
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -9,12 +9,21 @@
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
@@ -201,7 +203,14 @@
import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
@@ -199,9 +202,16 @@
/**
* Drops the block items with a specified chance of dropping the specified items
*/
public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
{
- public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
- {
- int j1 = func_72219_c(par5);
+ super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0);
+ public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7, EntityPlayer player)
+ {
+ super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0, player);
+ }
+
+ @Override
@ -25,7 +34,7 @@
byte b0 = 1;
if (j1 >= 2)
@@ -211,8 +220,9 @@
@@ -211,8 +221,9 @@
for (int k1 = 0; k1 < b0; ++k1)
{
@ -37,7 +46,7 @@
}
@SideOnly(Side.CLIENT)
@@ -248,4 +258,10 @@
@@ -248,4 +259,10 @@
this.iconArray[i] = par1IconRegister.registerIcon(this.getTextureName() + "_stage_" + i);
}
}

View File

@ -1,6 +1,6 @@
--- ../src_base/minecraft/net/minecraft/block/BlockCrops.java
+++ ../src_work/minecraft/net/minecraft/block/BlockCrops.java
@@ -2,6 +2,7 @@
@@ -2,14 +2,17 @@
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -8,7 +8,9 @@
import java.util.Random;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
@@ -10,6 +11,7 @@
+import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
@ -16,7 +18,7 @@
public class BlockCrops extends BlockFlower
{
@@ -103,11 +105,11 @@
@@ -103,11 +106,11 @@
int j3 = par1World.getBlockId(l2, par3 - 1, i3);
float f1 = 0.0F;
@ -30,14 +32,20 @@
{
f1 = 3.0F;
}
@@ -175,22 +177,25 @@
public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
{
super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0);
@@ -172,25 +175,28 @@
/**
* Drops the block items with a specified chance of dropping the specified items
*/
- public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
- {
- super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0);
-
- if (!par1World.isRemote)
- {
- if (par5 >= 7)
+ public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7, EntityPlayer player)
+ {
+ super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0, player);
+ }
+
+ @Override

View File

@ -0,0 +1,22 @@
--- ../src_base/minecraft/net/minecraft/block/BlockMobSpawner.java
+++ ../src_work/minecraft/net/minecraft/block/BlockMobSpawner.java
@@ -4,6 +4,7 @@
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.block.material.Material;
+import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityMobSpawner;
import net.minecraft.world.World;
@@ -42,9 +43,9 @@
/**
* Drops the block items with a specified chance of dropping the specified items
*/
- public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
+ public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7, EntityPlayer player)
{
- super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
+ super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7, player);
int j1 = 15 + par1World.rand.nextInt(15) + par1World.rand.nextInt(15);
this.dropXpOnBlockBreak(par1World, par2, par3, par4, j1);
}

View File

@ -0,0 +1,22 @@
--- ../src_base/minecraft/net/minecraft/block/BlockOre.java
+++ ../src_work/minecraft/net/minecraft/block/BlockOre.java
@@ -3,6 +3,7 @@
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
@@ -56,9 +57,9 @@
/**
* Drops the block items with a specified chance of dropping the specified items
*/
- public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
+ public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7, EntityPlayer player)
{
- super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
+ super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7, player);
if (this.idDropped(par5, par1World.rand, par7) != this.blockID)
{