Move stuff around a bit- also tie range and enabled to options.

This commit is contained in:
Christian 2013-09-13 22:11:59 -05:00
parent 32353f0db1
commit 492cbc3628
3 changed files with 112 additions and 79 deletions

View file

@ -30,6 +30,8 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderGlobal;
@ -41,6 +43,7 @@ import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.ForgeDummyContainer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.RenderBlockFluid;
@ -50,6 +53,7 @@ import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.*;
public class ForgeHooksClient
{
private static final ResourceLocation ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
static TextureManager engine()
{
return FMLClientHandler.instance().getClient().renderEngine;
@ -338,6 +342,44 @@ public class ForgeHooksClient
return fovUpdateEvent.newfov;
}
private static int skyX, skyZ;
private static boolean skyInit;
private static int skyRGBMultiplier;
public static int getSkyBlendColour(World world, int playerX, int playerZ)
{
if (playerX == skyX && playerZ == skyZ && skyInit)
{
return skyRGBMultiplier;
}
skyInit = true;
int distance = Minecraft.getMinecraft().gameSettings.fancyGraphics ? ForgeDummyContainer.blendRanges[Minecraft.getMinecraft().gameSettings.renderDistance] : 0;
int r = 0;
int g = 0;
int b = 0;
for (int x = -distance; x <= distance; ++x)
{
for (int z = -distance; z <= distance; ++z)
{
BiomeGenBase biome = world.getBiomeGenForCoords(playerX + x, playerZ + z);
int colour = biome.getSkyColorByTemp(biome.getFloatTemperature());
r += (colour & 0xFF0000) >> 16;
g += (colour & 0x00FF00) >> 8;
b += colour & 0x0000FF;
}
}
int multiplier = (r / 1681 & 255) << 16 | (g / 1681 & 255) << 8 | b / 1681 & 255;
skyX = playerX;
skyZ = playerZ;
skyRGBMultiplier = multiplier;
return skyRGBMultiplier;
}
/**
* Initialization of Forge Renderers.
*/

View file

@ -51,6 +51,8 @@ public class ForgeDummyContainer extends DummyModContainer implements WorldAcces
public static boolean disableStitchedFileSaving = false;
public static boolean forceDuplicateFluidBlockCrash = true;
public static boolean fullBoundingBoxLadders = false;
public static int[] blendRanges = { 20, 15, 10, 5 };
public ForgeDummyContainer()
{
@ -139,6 +141,10 @@ public class ForgeDummyContainer extends DummyModContainer implements WorldAcces
FMLLog.warning("Disabling forced crashes on duplicate Fluid Blocks - USE AT YOUR OWN RISK");
}
prop = config.get(Configuration.CATEGORY_GENERAL, "biomeSkyBlendRange", new int[] { 20, 15, 10, 5 });
prop.comment = "Control the range of sky blending for colored skies in biomes.";
blendRanges = prop.getIntList();
if (config.hasChanged())
{
config.save();

View file

@ -7,12 +7,13 @@
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
@@ -53,8 +54,32 @@
@@ -53,8 +54,33 @@
import net.minecraft.world.storage.MapStorage;
import net.minecraft.world.storage.WorldInfo;
+import com.google.common.collect.ImmutableSetMultimap;
+
+import net.minecraftforge.client.ForgeHooksClient;
+import net.minecraftforge.common.ForgeChunkManager;
+import net.minecraftforge.common.ForgeChunkManager.Ticket;
+import net.minecraftforge.common.ForgeDummyContainer;
@ -40,7 +41,7 @@
/**
* boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
*/
@@ -167,6 +192,11 @@
@@ -167,6 +193,11 @@
*/
public BiomeGenBase getBiomeGenForCoords(int par1, int par2)
{
@ -52,7 +53,7 @@
if (this.blockExists(par1, 0, par2))
{
Chunk chunk = this.getChunkFromBlockCoords(par1, par2);
@@ -194,8 +224,15 @@
@@ -194,8 +225,15 @@
this.theProfiler = par5Profiler;
this.worldInfo = new WorldInfo(par4WorldSettings, par2Str);
this.provider = par3WorldProvider;
@ -69,7 +70,7 @@
VillageCollection villagecollection = (VillageCollection)this.mapStorage.loadData(VillageCollection.class, "villages");
if (villagecollection == null)
@@ -208,8 +245,10 @@
@@ -208,8 +246,10 @@
this.villageCollectionObj = villagecollection;
this.villageCollectionObj.func_82566_a(this);
}
@ -82,7 +83,7 @@
this.chunkProvider = this.createChunkProvider();
this.calculateInitialSkylight();
this.calculateInitialWeather();
@@ -221,7 +260,7 @@
@@ -221,7 +261,7 @@
this.lightUpdateBlockList = new int[32768];
this.saveHandler = par1ISaveHandler;
this.theProfiler = par5Profiler;
@ -91,7 +92,7 @@
this.worldLogAgent = par6ILogAgent;
this.worldInfo = par1ISaveHandler.loadWorldInfo();
@@ -275,12 +314,20 @@
@@ -275,12 +315,20 @@
this.worldInfo.setServerInitialized(true);
}
@ -114,7 +115,7 @@
}
else
{
@@ -290,6 +337,20 @@
@@ -290,6 +338,20 @@
this.calculateInitialSkylight();
this.calculateInitialWeather();
@ -135,7 +136,7 @@
}
/**
@@ -373,7 +434,8 @@
@@ -373,7 +435,8 @@
*/
public boolean isAirBlock(int par1, int par2, int par3)
{
@ -145,7 +146,7 @@
}
/**
@@ -382,7 +444,8 @@
@@ -382,7 +445,8 @@
public boolean blockHasTileEntity(int par1, int par2, int par3)
{
int l = this.getBlockId(par1, par2, par3);
@ -155,7 +156,7 @@
}
/**
@@ -1157,7 +1220,7 @@
@@ -1157,7 +1221,7 @@
*/
public boolean isDaytime()
{
@ -164,7 +165,7 @@
}
/**
@@ -1192,7 +1255,7 @@
@@ -1192,7 +1256,7 @@
int l1 = this.getBlockMetadata(l, i1, j1);
Block block = Block.blocksList[k1];
@ -173,7 +174,7 @@
{
MovingObjectPosition movingobjectposition = block.collisionRayTrace(this, l, i1, j1, par1Vec3, par2Vec3);
@@ -1392,6 +1455,12 @@
@@ -1392,6 +1456,12 @@
*/
public void playSoundAtEntity(Entity par1Entity, String par2Str, float par3, float par4)
{
@ -186,7 +187,7 @@
if (par1Entity != null && par2Str != null)
{
for (int i = 0; i < this.worldAccesses.size(); ++i)
@@ -1406,6 +1475,12 @@
@@ -1406,6 +1476,12 @@
*/
public void playSoundToNearExcept(EntityPlayer par1EntityPlayer, String par2Str, float par3, float par4)
{
@ -199,7 +200,7 @@
if (par1EntityPlayer != null && par2Str != null)
{
for (int i = 0; i < this.worldAccesses.size(); ++i)
@@ -1492,6 +1567,11 @@
@@ -1492,6 +1568,11 @@
EntityPlayer entityplayer = (EntityPlayer)par1Entity;
this.playerEntities.add(entityplayer);
this.updateAllPlayersSleepingFlag();
@ -211,20 +212,20 @@
}
this.getChunkFromChunkCoords(i, j).addEntity(par1Entity);
@@ -1732,6 +1812,12 @@
* Calculates the color for the skybox
@@ -1733,6 +1814,12 @@
*/
public Vec3 getSkyColor(Entity par1Entity, float par2)
+ {
{
+ return provider.getSkyColor(par1Entity, par2);
+ }
+
+ @SideOnly(Side.CLIENT)
+ public Vec3 getSkyColorBody(Entity par1Entity, float par2)
{
+ {
float f1 = this.getCelestialAngle(par2);
float f2 = MathHelper.cos(f1 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
@@ -1831,15 +1831,31 @@
@@ -1745,15 +1832,15 @@
{
f2 = 1.0F;
}
@ -239,23 +240,7 @@
- float f5 = (float)(k >> 8 & 255) / 255.0F;
- float f6 = (float)(k & 255) / 255.0F;
+
+ int r = 0;
+ int g = 0;
+ int b = 0;
+
+ for (int x = -20; x <= 20; ++x)
+ {
+ for (int z = -20; z <= 20; ++z)
+ {
+ BiomeGenBase biome = this.getBiomeGenForCoords(i + x, j + z);
+ int colour = biome.getSkyColorByTemp(biome.getFloatTemperature());
+ r += (colour & 16711680) >> 16;
+ g += (colour & 65280) >> 8;
+ b += colour & 255;
+ }
+ }
+
+ int multiplier = (r / 1681 & 255) << 16 | (g / 1681 & 255) << 8 | b / 1681 & 255;
+ int multiplier = ForgeHooksClient.getSkyBlendColour(this, i, j);
+
+ float f4 = (float)(multiplier >> 16 & 255) / 255.0F;
+ float f5 = (float)(multiplier >> 8 & 255) / 255.0F;
@ -263,7 +248,7 @@
f4 *= f2;
f5 *= f2;
f6 *= f2;
@@ -1833,6 +1919,12 @@
@@ -1833,6 +1920,12 @@
@SideOnly(Side.CLIENT)
public Vec3 getCloudColour(float par1)
{
@ -276,7 +261,7 @@
float f1 = this.getCelestialAngle(par1);
float f2 = MathHelper.cos(f1 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
@@ -1904,6 +1996,8 @@
@@ -1904,6 +1997,8 @@
public int getTopSolidOrLiquidBlock(int par1, int par2)
{
Chunk chunk = this.getChunkFromBlockCoords(par1, par2);
@ -285,7 +270,7 @@
int k = chunk.getTopFilledSegment() + 15;
par1 &= 15;
@@ -1911,7 +2005,7 @@
@@ -1911,7 +2006,7 @@
{
int l = chunk.getBlockID(par1, k, par2);
@ -294,7 +279,7 @@
{
return k + 1;
}
@@ -1926,6 +2020,12 @@
@@ -1926,6 +2021,12 @@
* How bright are stars in the sky
*/
public float getStarBrightness(float par1)
@ -307,7 +292,7 @@
{
float f1 = this.getCelestialAngle(par1);
float f2 = 1.0F - (MathHelper.cos(f1 * (float)Math.PI * 2.0F) * 2.0F + 0.25F);
@@ -1990,7 +2090,15 @@
@@ -1990,7 +2091,15 @@
entity.addEntityCrashInfo(crashreportcategory);
}
@ -324,7 +309,7 @@
}
if (entity.isDead)
@@ -2052,7 +2160,16 @@
@@ -2052,7 +2161,16 @@
crashreport = CrashReport.makeCrashReport(throwable1, "Ticking entity");
crashreportcategory = crashreport.makeCategory("Entity being ticked");
entity.addEntityCrashInfo(crashreportcategory);
@ -342,7 +327,7 @@
}
}
@@ -2095,7 +2212,16 @@
@@ -2095,7 +2213,16 @@
crashreport = CrashReport.makeCrashReport(throwable2, "Ticking tile entity");
crashreportcategory = crashreport.makeCategory("Tile entity being ticked");
tileentity.func_85027_a(crashreportcategory);
@ -360,7 +345,7 @@
}
}
@@ -2109,7 +2235,7 @@
@@ -2109,7 +2236,7 @@
if (chunk != null)
{
@ -369,7 +354,7 @@
}
}
}
@@ -2118,6 +2244,10 @@
@@ -2118,6 +2245,10 @@
if (!this.entityRemoval.isEmpty())
{
@ -380,7 +365,7 @@
this.loadedTileEntityList.removeAll(this.entityRemoval);
this.entityRemoval.clear();
}
@@ -2138,18 +2268,18 @@
@@ -2138,18 +2269,18 @@
{
this.loadedTileEntityList.add(tileentity1);
}
@ -403,7 +388,7 @@
}
}
@@ -2162,13 +2292,13 @@
@@ -2162,13 +2293,13 @@
public void addTileEntity(Collection par1Collection)
{
@ -424,7 +409,7 @@
}
}
@@ -2188,9 +2318,17 @@
@@ -2188,9 +2319,17 @@
{
int i = MathHelper.floor_double(par1Entity.posX);
int j = MathHelper.floor_double(par1Entity.posZ);
@ -445,7 +430,7 @@
{
par1Entity.lastTickPosX = par1Entity.posX;
par1Entity.lastTickPosY = par1Entity.posY;
@@ -2424,6 +2562,14 @@
@@ -2424,6 +2563,14 @@
{
return true;
}
@ -460,7 +445,7 @@
}
}
}
@@ -2746,15 +2892,16 @@
@@ -2746,15 +2893,16 @@
*/
public void setBlockTileEntity(int par1, int par2, int par3, TileEntity par4TileEntity)
{
@ -486,7 +471,7 @@
while (iterator.hasNext())
{
TileEntity tileentity1 = (TileEntity)iterator.next();
@@ -2765,20 +2912,21 @@
@@ -2765,20 +2913,21 @@
iterator.remove();
}
}
@ -519,7 +504,7 @@
}
/**
@@ -2786,28 +2934,13 @@
@@ -2786,28 +2935,13 @@
*/
public void removeBlockTileEntity(int par1, int par2, int par3)
{
@ -555,7 +540,7 @@
}
/**
@@ -2832,7 +2965,8 @@
@@ -2832,7 +2966,8 @@
*/
public boolean isBlockNormalCube(int par1, int par2, int par3)
{
@ -565,7 +550,7 @@
}
public boolean isBlockFullCube(int par1, int par2, int par3)
@@ -2855,16 +2989,17 @@
@@ -2855,16 +2990,17 @@
*/
public boolean doesBlockHaveSolidTopSurface(int par1, int par2, int par3)
{
@ -585,7 +570,7 @@
return par1Block == null ? false : (par1Block.blockMaterial.isOpaque() && par1Block.renderAsNormalBlock() ? true : (par1Block instanceof BlockStairs ? (par2 & 4) == 4 : (par1Block instanceof BlockHalfSlab ? (par2 & 8) == 8 : (par1Block instanceof BlockHopper ? true : (par1Block instanceof BlockSnow ? (par2 & 7) == 7 : false)))));
}
@@ -2881,7 +3016,7 @@
@@ -2881,7 +3017,7 @@
if (chunk != null && !chunk.isEmpty())
{
Block block = Block.blocksList[this.getBlockId(par1, par2, par3)];
@ -594,7 +579,7 @@
}
else
{
@@ -2912,8 +3047,7 @@
@@ -2912,8 +3048,7 @@
*/
public void setAllowedSpawnTypes(boolean par1, boolean par2)
{
@ -604,7 +589,7 @@
}
/**
@@ -2929,6 +3063,11 @@
@@ -2929,6 +3064,11 @@
*/
private void calculateInitialWeather()
{
@ -616,7 +601,7 @@
if (this.worldInfo.isRaining())
{
this.rainingStrength = 1.0F;
@@ -2944,6 +3083,11 @@
@@ -2944,6 +3084,11 @@
* Updates all weather states.
*/
protected void updateWeather()
@ -628,7 +613,7 @@
{
if (!this.provider.hasNoSky)
{
@@ -3041,12 +3185,14 @@
@@ -3041,12 +3186,14 @@
public void toggleRain()
{
@ -644,7 +629,7 @@
this.theProfiler.startSection("buildList");
int i;
EntityPlayer entityplayer;
@@ -3153,6 +3299,11 @@
@@ -3153,6 +3300,11 @@
*/
public boolean canBlockFreeze(int par1, int par2, int par3, boolean par4)
{
@ -656,7 +641,7 @@
BiomeGenBase biomegenbase = this.getBiomeGenForCoords(par1, par3);
float f = biomegenbase.getFloatTemperature();
@@ -3211,6 +3362,11 @@
@@ -3211,6 +3363,11 @@
*/
public boolean canSnowAt(int par1, int par2, int par3)
{
@ -668,7 +653,7 @@
BiomeGenBase biomegenbase = this.getBiomeGenForCoords(par1, par3);
float f = biomegenbase.getFloatTemperature();
@@ -3254,10 +3410,12 @@
@@ -3254,10 +3411,12 @@
else
{
int l = this.getBlockId(par1, par2, par3);
@ -685,7 +670,7 @@
{
j1 = 1;
}
@@ -3353,7 +3511,9 @@
@@ -3353,7 +3512,9 @@
int j4 = i2 + Facing.offsetsXForSide[i4];
int k4 = j2 + Facing.offsetsYForSide[i4];
int l4 = k2 + Facing.offsetsZForSide[i4];
@ -696,7 +681,7 @@
i3 = this.getSavedLightValue(par1EnumSkyBlock, j4, k4, l4);
if (i3 == l2 - i5 && i1 < this.lightUpdateBlockList.length)
@@ -3456,10 +3616,10 @@
@@ -3456,10 +3617,10 @@
public List getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
{
ArrayList arraylist = new ArrayList();
@ -711,7 +696,7 @@
for (int i1 = i; i1 <= j; ++i1)
{
@@ -3485,10 +3645,10 @@
@@ -3485,10 +3646,10 @@
public List selectEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
{
@ -726,7 +711,7 @@
ArrayList arraylist = new ArrayList();
for (int i1 = i; i1 <= j; ++i1)
@@ -3582,11 +3742,14 @@
@@ -3582,11 +3743,14 @@
*/
public void addLoadedEntities(List par1List)
{
@ -744,7 +729,7 @@
}
}
@@ -3620,6 +3783,11 @@
@@ -3620,6 +3784,11 @@
else
{
if (block != null && (block == Block.waterMoving || block == Block.waterStill || block == Block.lavaMoving || block == Block.lavaStill || block == Block.fire || block.blockMaterial.isReplaceable()))
@ -756,7 +741,7 @@
{
block = null;
}
@@ -3914,7 +4082,7 @@
@@ -3914,7 +4083,7 @@
*/
public long getSeed()
{
@ -765,7 +750,7 @@
}
public long getTotalWorldTime()
@@ -3924,7 +4092,7 @@
@@ -3924,7 +4093,7 @@
public long getWorldTime()
{
@ -774,7 +759,7 @@
}
/**
@@ -3932,7 +4100,7 @@
@@ -3932,7 +4101,7 @@
*/
public void setWorldTime(long par1)
{
@ -783,7 +768,7 @@
}
/**
@@ -3940,13 +4108,13 @@
@@ -3940,13 +4109,13 @@
*/
public ChunkCoordinates getSpawnPoint()
{
@ -799,7 +784,7 @@
}
@SideOnly(Side.CLIENT)
@@ -3970,7 +4138,10 @@
@@ -3970,7 +4139,10 @@
if (!this.loadedEntityList.contains(par1Entity))
{
@ -811,7 +796,7 @@
}
}
@@ -3978,6 +4149,11 @@
@@ -3978,6 +4150,11 @@
* Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
*/
public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
@ -823,7 +808,7 @@
{
return true;
}
@@ -4098,8 +4274,7 @@
@@ -4098,8 +4275,7 @@
*/
public boolean isBlockHighHumidity(int par1, int par2, int par3)
{
@ -833,7 +818,7 @@
}
/**
@@ -4174,7 +4349,7 @@
@@ -4174,7 +4350,7 @@
*/
public int getHeight()
{
@ -842,7 +827,7 @@
}
/**
@@ -4182,7 +4357,7 @@
@@ -4182,7 +4358,7 @@
*/
public int getActualHeight()
{
@ -851,7 +836,7 @@
}
public IUpdatePlayerListBox getMinecartSoundUpdater(EntityMinecart par1EntityMinecart)
@@ -4225,7 +4400,7 @@
@@ -4225,7 +4401,7 @@
*/
public double getHorizon()
{
@ -860,7 +845,7 @@
}
/**
@@ -4294,30 +4469,28 @@
@@ -4294,30 +4470,28 @@
public void func_96440_m(int par1, int par2, int par3, int par4)
{
@ -912,7 +897,7 @@
}
}
}
@@ -4363,4 +4536,115 @@
@@ -4363,4 +4537,115 @@
return MathHelper.clamp_float(f, 0.0F, flag ? 1.5F : 1.0F);
}