Move stuff around a bit- also tie range and enabled to options.
This commit is contained in:
parent
32353f0db1
commit
492cbc3628
3 changed files with 112 additions and 79 deletions
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@ -30,6 +30,8 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.RenderGlobal;
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@ -41,6 +43,7 @@ import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import net.minecraftforge.client.event.DrawBlockHighlightEvent;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.ForgeDummyContainer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.RenderBlockFluid;
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@ -50,6 +53,7 @@ import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.*;
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public class ForgeHooksClient
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{
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private static final ResourceLocation ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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static TextureManager engine()
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{
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return FMLClientHandler.instance().getClient().renderEngine;
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@ -338,6 +342,44 @@ public class ForgeHooksClient
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return fovUpdateEvent.newfov;
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}
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private static int skyX, skyZ;
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private static boolean skyInit;
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private static int skyRGBMultiplier;
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public static int getSkyBlendColour(World world, int playerX, int playerZ)
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{
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if (playerX == skyX && playerZ == skyZ && skyInit)
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{
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return skyRGBMultiplier;
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}
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skyInit = true;
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int distance = Minecraft.getMinecraft().gameSettings.fancyGraphics ? ForgeDummyContainer.blendRanges[Minecraft.getMinecraft().gameSettings.renderDistance] : 0;
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int r = 0;
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int g = 0;
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int b = 0;
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for (int x = -distance; x <= distance; ++x)
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{
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for (int z = -distance; z <= distance; ++z)
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{
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BiomeGenBase biome = world.getBiomeGenForCoords(playerX + x, playerZ + z);
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int colour = biome.getSkyColorByTemp(biome.getFloatTemperature());
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r += (colour & 0xFF0000) >> 16;
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g += (colour & 0x00FF00) >> 8;
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b += colour & 0x0000FF;
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}
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}
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int multiplier = (r / 1681 & 255) << 16 | (g / 1681 & 255) << 8 | b / 1681 & 255;
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skyX = playerX;
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skyZ = playerZ;
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skyRGBMultiplier = multiplier;
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return skyRGBMultiplier;
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}
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/**
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* Initialization of Forge Renderers.
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*/
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@ -51,6 +51,8 @@ public class ForgeDummyContainer extends DummyModContainer implements WorldAcces
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public static boolean disableStitchedFileSaving = false;
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public static boolean forceDuplicateFluidBlockCrash = true;
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public static boolean fullBoundingBoxLadders = false;
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public static int[] blendRanges = { 20, 15, 10, 5 };
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public ForgeDummyContainer()
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{
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@ -139,6 +141,10 @@ public class ForgeDummyContainer extends DummyModContainer implements WorldAcces
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FMLLog.warning("Disabling forced crashes on duplicate Fluid Blocks - USE AT YOUR OWN RISK");
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}
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prop = config.get(Configuration.CATEGORY_GENERAL, "biomeSkyBlendRange", new int[] { 20, 15, 10, 5 });
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prop.comment = "Control the range of sky blending for colored skies in biomes.";
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blendRanges = prop.getIntList();
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if (config.hasChanged())
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{
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config.save();
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@ -7,12 +7,13 @@
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.ArrayList;
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@@ -53,8 +54,32 @@
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@@ -53,8 +54,33 @@
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import net.minecraft.world.storage.MapStorage;
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import net.minecraft.world.storage.WorldInfo;
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+import com.google.common.collect.ImmutableSetMultimap;
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+
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+import net.minecraftforge.client.ForgeHooksClient;
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+import net.minecraftforge.common.ForgeChunkManager;
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+import net.minecraftforge.common.ForgeChunkManager.Ticket;
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+import net.minecraftforge.common.ForgeDummyContainer;
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@ -40,7 +41,7 @@
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/**
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* boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
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*/
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@@ -167,6 +192,11 @@
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@@ -167,6 +193,11 @@
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*/
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public BiomeGenBase getBiomeGenForCoords(int par1, int par2)
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{
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@ -52,7 +53,7 @@
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if (this.blockExists(par1, 0, par2))
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{
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Chunk chunk = this.getChunkFromBlockCoords(par1, par2);
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@@ -194,8 +224,15 @@
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@@ -194,8 +225,15 @@
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this.theProfiler = par5Profiler;
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this.worldInfo = new WorldInfo(par4WorldSettings, par2Str);
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this.provider = par3WorldProvider;
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@ -69,7 +70,7 @@
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VillageCollection villagecollection = (VillageCollection)this.mapStorage.loadData(VillageCollection.class, "villages");
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if (villagecollection == null)
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@@ -208,8 +245,10 @@
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@@ -208,8 +246,10 @@
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this.villageCollectionObj = villagecollection;
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this.villageCollectionObj.func_82566_a(this);
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}
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@ -82,7 +83,7 @@
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this.chunkProvider = this.createChunkProvider();
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this.calculateInitialSkylight();
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this.calculateInitialWeather();
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@@ -221,7 +260,7 @@
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@@ -221,7 +261,7 @@
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this.lightUpdateBlockList = new int[32768];
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this.saveHandler = par1ISaveHandler;
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this.theProfiler = par5Profiler;
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@ -91,7 +92,7 @@
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this.worldLogAgent = par6ILogAgent;
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this.worldInfo = par1ISaveHandler.loadWorldInfo();
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@@ -275,12 +314,20 @@
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@@ -275,12 +315,20 @@
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this.worldInfo.setServerInitialized(true);
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}
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@ -114,7 +115,7 @@
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}
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else
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{
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@@ -290,6 +337,20 @@
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@@ -290,6 +338,20 @@
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this.calculateInitialSkylight();
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this.calculateInitialWeather();
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@ -135,7 +136,7 @@
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}
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/**
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@@ -373,7 +434,8 @@
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@@ -373,7 +435,8 @@
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*/
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public boolean isAirBlock(int par1, int par2, int par3)
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{
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@ -145,7 +146,7 @@
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}
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/**
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@@ -382,7 +444,8 @@
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@@ -382,7 +445,8 @@
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public boolean blockHasTileEntity(int par1, int par2, int par3)
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{
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int l = this.getBlockId(par1, par2, par3);
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@ -155,7 +156,7 @@
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}
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/**
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@@ -1157,7 +1220,7 @@
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@@ -1157,7 +1221,7 @@
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*/
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public boolean isDaytime()
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{
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@ -164,7 +165,7 @@
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}
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/**
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@@ -1192,7 +1255,7 @@
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@@ -1192,7 +1256,7 @@
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int l1 = this.getBlockMetadata(l, i1, j1);
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Block block = Block.blocksList[k1];
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@ -173,7 +174,7 @@
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{
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MovingObjectPosition movingobjectposition = block.collisionRayTrace(this, l, i1, j1, par1Vec3, par2Vec3);
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@@ -1392,6 +1455,12 @@
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@@ -1392,6 +1456,12 @@
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*/
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public void playSoundAtEntity(Entity par1Entity, String par2Str, float par3, float par4)
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{
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@ -186,7 +187,7 @@
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if (par1Entity != null && par2Str != null)
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{
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for (int i = 0; i < this.worldAccesses.size(); ++i)
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@@ -1406,6 +1475,12 @@
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@@ -1406,6 +1476,12 @@
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*/
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public void playSoundToNearExcept(EntityPlayer par1EntityPlayer, String par2Str, float par3, float par4)
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{
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@ -199,7 +200,7 @@
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if (par1EntityPlayer != null && par2Str != null)
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{
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for (int i = 0; i < this.worldAccesses.size(); ++i)
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@@ -1492,6 +1567,11 @@
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@@ -1492,6 +1568,11 @@
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EntityPlayer entityplayer = (EntityPlayer)par1Entity;
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this.playerEntities.add(entityplayer);
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this.updateAllPlayersSleepingFlag();
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@ -211,20 +212,20 @@
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}
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this.getChunkFromChunkCoords(i, j).addEntity(par1Entity);
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@@ -1732,6 +1812,12 @@
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* Calculates the color for the skybox
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@@ -1733,6 +1814,12 @@
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*/
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public Vec3 getSkyColor(Entity par1Entity, float par2)
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+ {
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{
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+ return provider.getSkyColor(par1Entity, par2);
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+ }
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+
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+ @SideOnly(Side.CLIENT)
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+ public Vec3 getSkyColorBody(Entity par1Entity, float par2)
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{
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+ {
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float f1 = this.getCelestialAngle(par2);
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float f2 = MathHelper.cos(f1 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
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@@ -1831,15 +1831,31 @@
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@@ -1745,15 +1832,15 @@
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{
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f2 = 1.0F;
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}
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@ -239,23 +240,7 @@
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- float f5 = (float)(k >> 8 & 255) / 255.0F;
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- float f6 = (float)(k & 255) / 255.0F;
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+
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+ int r = 0;
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+ int g = 0;
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+ int b = 0;
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+
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+ for (int x = -20; x <= 20; ++x)
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+ {
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+ for (int z = -20; z <= 20; ++z)
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+ {
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+ BiomeGenBase biome = this.getBiomeGenForCoords(i + x, j + z);
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+ int colour = biome.getSkyColorByTemp(biome.getFloatTemperature());
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+ r += (colour & 16711680) >> 16;
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+ g += (colour & 65280) >> 8;
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+ b += colour & 255;
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+ }
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+ }
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+
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+ int multiplier = (r / 1681 & 255) << 16 | (g / 1681 & 255) << 8 | b / 1681 & 255;
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+ int multiplier = ForgeHooksClient.getSkyBlendColour(this, i, j);
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+
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+ float f4 = (float)(multiplier >> 16 & 255) / 255.0F;
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+ float f5 = (float)(multiplier >> 8 & 255) / 255.0F;
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@ -263,7 +248,7 @@
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f4 *= f2;
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f5 *= f2;
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f6 *= f2;
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@@ -1833,6 +1919,12 @@
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@@ -1833,6 +1920,12 @@
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@SideOnly(Side.CLIENT)
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public Vec3 getCloudColour(float par1)
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{
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@ -276,7 +261,7 @@
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float f1 = this.getCelestialAngle(par1);
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float f2 = MathHelper.cos(f1 * (float)Math.PI * 2.0F) * 2.0F + 0.5F;
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@@ -1904,6 +1996,8 @@
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@@ -1904,6 +1997,8 @@
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public int getTopSolidOrLiquidBlock(int par1, int par2)
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{
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Chunk chunk = this.getChunkFromBlockCoords(par1, par2);
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@ -285,7 +270,7 @@
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int k = chunk.getTopFilledSegment() + 15;
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par1 &= 15;
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@@ -1911,7 +2005,7 @@
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@@ -1911,7 +2006,7 @@
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{
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int l = chunk.getBlockID(par1, k, par2);
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@ -294,7 +279,7 @@
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{
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return k + 1;
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}
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@@ -1926,6 +2020,12 @@
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@@ -1926,6 +2021,12 @@
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* How bright are stars in the sky
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*/
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public float getStarBrightness(float par1)
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@ -307,7 +292,7 @@
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{
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float f1 = this.getCelestialAngle(par1);
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float f2 = 1.0F - (MathHelper.cos(f1 * (float)Math.PI * 2.0F) * 2.0F + 0.25F);
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@@ -1990,7 +2090,15 @@
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@@ -1990,7 +2091,15 @@
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entity.addEntityCrashInfo(crashreportcategory);
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}
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@ -324,7 +309,7 @@
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}
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if (entity.isDead)
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@@ -2052,7 +2160,16 @@
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@@ -2052,7 +2161,16 @@
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crashreport = CrashReport.makeCrashReport(throwable1, "Ticking entity");
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crashreportcategory = crashreport.makeCategory("Entity being ticked");
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entity.addEntityCrashInfo(crashreportcategory);
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@ -342,7 +327,7 @@
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}
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}
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@@ -2095,7 +2212,16 @@
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@@ -2095,7 +2213,16 @@
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crashreport = CrashReport.makeCrashReport(throwable2, "Ticking tile entity");
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crashreportcategory = crashreport.makeCategory("Tile entity being ticked");
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tileentity.func_85027_a(crashreportcategory);
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@ -360,7 +345,7 @@
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}
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}
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@@ -2109,7 +2235,7 @@
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@@ -2109,7 +2236,7 @@
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if (chunk != null)
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{
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@ -369,7 +354,7 @@
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}
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}
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}
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@@ -2118,6 +2244,10 @@
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@@ -2118,6 +2245,10 @@
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if (!this.entityRemoval.isEmpty())
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{
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@ -380,7 +365,7 @@
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this.loadedTileEntityList.removeAll(this.entityRemoval);
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this.entityRemoval.clear();
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}
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@@ -2138,18 +2268,18 @@
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@@ -2138,18 +2269,18 @@
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{
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this.loadedTileEntityList.add(tileentity1);
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}
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@ -403,7 +388,7 @@
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}
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}
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@@ -2162,13 +2292,13 @@
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@@ -2162,13 +2293,13 @@
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public void addTileEntity(Collection par1Collection)
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{
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@ -424,7 +409,7 @@
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}
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}
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@@ -2188,9 +2318,17 @@
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@@ -2188,9 +2319,17 @@
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{
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int i = MathHelper.floor_double(par1Entity.posX);
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int j = MathHelper.floor_double(par1Entity.posZ);
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@ -445,7 +430,7 @@
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{
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par1Entity.lastTickPosX = par1Entity.posX;
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par1Entity.lastTickPosY = par1Entity.posY;
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@@ -2424,6 +2562,14 @@
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@@ -2424,6 +2563,14 @@
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{
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return true;
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}
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@ -460,7 +445,7 @@
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}
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}
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}
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@@ -2746,15 +2892,16 @@
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@@ -2746,15 +2893,16 @@
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*/
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public void setBlockTileEntity(int par1, int par2, int par3, TileEntity par4TileEntity)
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{
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@ -486,7 +471,7 @@
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while (iterator.hasNext())
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{
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TileEntity tileentity1 = (TileEntity)iterator.next();
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@@ -2765,20 +2912,21 @@
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@@ -2765,20 +2913,21 @@
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iterator.remove();
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}
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}
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@ -519,7 +504,7 @@
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}
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/**
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@@ -2786,28 +2934,13 @@
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@@ -2786,28 +2935,13 @@
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*/
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public void removeBlockTileEntity(int par1, int par2, int par3)
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{
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@ -555,7 +540,7 @@
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}
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/**
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@@ -2832,7 +2965,8 @@
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@@ -2832,7 +2966,8 @@
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*/
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public boolean isBlockNormalCube(int par1, int par2, int par3)
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{
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@ -565,7 +550,7 @@
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}
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public boolean isBlockFullCube(int par1, int par2, int par3)
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@@ -2855,16 +2989,17 @@
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@@ -2855,16 +2990,17 @@
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*/
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public boolean doesBlockHaveSolidTopSurface(int par1, int par2, int par3)
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{
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@ -585,7 +570,7 @@
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return par1Block == null ? false : (par1Block.blockMaterial.isOpaque() && par1Block.renderAsNormalBlock() ? true : (par1Block instanceof BlockStairs ? (par2 & 4) == 4 : (par1Block instanceof BlockHalfSlab ? (par2 & 8) == 8 : (par1Block instanceof BlockHopper ? true : (par1Block instanceof BlockSnow ? (par2 & 7) == 7 : false)))));
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}
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@@ -2881,7 +3016,7 @@
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@@ -2881,7 +3017,7 @@
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if (chunk != null && !chunk.isEmpty())
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{
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Block block = Block.blocksList[this.getBlockId(par1, par2, par3)];
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||||
|
@ -594,7 +579,7 @@
|
|||
}
|
||||
else
|
||||
{
|
||||
@@ -2912,8 +3047,7 @@
|
||||
@@ -2912,8 +3048,7 @@
|
||||
*/
|
||||
public void setAllowedSpawnTypes(boolean par1, boolean par2)
|
||||
{
|
||||
|
@ -604,7 +589,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -2929,6 +3063,11 @@
|
||||
@@ -2929,6 +3064,11 @@
|
||||
*/
|
||||
private void calculateInitialWeather()
|
||||
{
|
||||
|
@ -616,7 +601,7 @@
|
|||
if (this.worldInfo.isRaining())
|
||||
{
|
||||
this.rainingStrength = 1.0F;
|
||||
@@ -2944,6 +3083,11 @@
|
||||
@@ -2944,6 +3084,11 @@
|
||||
* Updates all weather states.
|
||||
*/
|
||||
protected void updateWeather()
|
||||
|
@ -628,7 +613,7 @@
|
|||
{
|
||||
if (!this.provider.hasNoSky)
|
||||
{
|
||||
@@ -3041,12 +3185,14 @@
|
||||
@@ -3041,12 +3186,14 @@
|
||||
|
||||
public void toggleRain()
|
||||
{
|
||||
|
@ -644,7 +629,7 @@
|
|||
this.theProfiler.startSection("buildList");
|
||||
int i;
|
||||
EntityPlayer entityplayer;
|
||||
@@ -3153,6 +3299,11 @@
|
||||
@@ -3153,6 +3300,11 @@
|
||||
*/
|
||||
public boolean canBlockFreeze(int par1, int par2, int par3, boolean par4)
|
||||
{
|
||||
|
@ -656,7 +641,7 @@
|
|||
BiomeGenBase biomegenbase = this.getBiomeGenForCoords(par1, par3);
|
||||
float f = biomegenbase.getFloatTemperature();
|
||||
|
||||
@@ -3211,6 +3362,11 @@
|
||||
@@ -3211,6 +3363,11 @@
|
||||
*/
|
||||
public boolean canSnowAt(int par1, int par2, int par3)
|
||||
{
|
||||
|
@ -668,7 +653,7 @@
|
|||
BiomeGenBase biomegenbase = this.getBiomeGenForCoords(par1, par3);
|
||||
float f = biomegenbase.getFloatTemperature();
|
||||
|
||||
@@ -3254,10 +3410,12 @@
|
||||
@@ -3254,10 +3411,12 @@
|
||||
else
|
||||
{
|
||||
int l = this.getBlockId(par1, par2, par3);
|
||||
|
@ -685,7 +670,7 @@
|
|||
{
|
||||
j1 = 1;
|
||||
}
|
||||
@@ -3353,7 +3511,9 @@
|
||||
@@ -3353,7 +3512,9 @@
|
||||
int j4 = i2 + Facing.offsetsXForSide[i4];
|
||||
int k4 = j2 + Facing.offsetsYForSide[i4];
|
||||
int l4 = k2 + Facing.offsetsZForSide[i4];
|
||||
|
@ -696,7 +681,7 @@
|
|||
i3 = this.getSavedLightValue(par1EnumSkyBlock, j4, k4, l4);
|
||||
|
||||
if (i3 == l2 - i5 && i1 < this.lightUpdateBlockList.length)
|
||||
@@ -3456,10 +3616,10 @@
|
||||
@@ -3456,10 +3617,10 @@
|
||||
public List getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
|
||||
{
|
||||
ArrayList arraylist = new ArrayList();
|
||||
|
@ -711,7 +696,7 @@
|
|||
|
||||
for (int i1 = i; i1 <= j; ++i1)
|
||||
{
|
||||
@@ -3485,10 +3645,10 @@
|
||||
@@ -3485,10 +3646,10 @@
|
||||
|
||||
public List selectEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector)
|
||||
{
|
||||
|
@ -726,7 +711,7 @@
|
|||
ArrayList arraylist = new ArrayList();
|
||||
|
||||
for (int i1 = i; i1 <= j; ++i1)
|
||||
@@ -3582,11 +3742,14 @@
|
||||
@@ -3582,11 +3743,14 @@
|
||||
*/
|
||||
public void addLoadedEntities(List par1List)
|
||||
{
|
||||
|
@ -744,7 +729,7 @@
|
|||
}
|
||||
}
|
||||
|
||||
@@ -3620,6 +3783,11 @@
|
||||
@@ -3620,6 +3784,11 @@
|
||||
else
|
||||
{
|
||||
if (block != null && (block == Block.waterMoving || block == Block.waterStill || block == Block.lavaMoving || block == Block.lavaStill || block == Block.fire || block.blockMaterial.isReplaceable()))
|
||||
|
@ -756,7 +741,7 @@
|
|||
{
|
||||
block = null;
|
||||
}
|
||||
@@ -3914,7 +4082,7 @@
|
||||
@@ -3914,7 +4083,7 @@
|
||||
*/
|
||||
public long getSeed()
|
||||
{
|
||||
|
@ -765,7 +750,7 @@
|
|||
}
|
||||
|
||||
public long getTotalWorldTime()
|
||||
@@ -3924,7 +4092,7 @@
|
||||
@@ -3924,7 +4093,7 @@
|
||||
|
||||
public long getWorldTime()
|
||||
{
|
||||
|
@ -774,7 +759,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -3932,7 +4100,7 @@
|
||||
@@ -3932,7 +4101,7 @@
|
||||
*/
|
||||
public void setWorldTime(long par1)
|
||||
{
|
||||
|
@ -783,7 +768,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -3940,13 +4108,13 @@
|
||||
@@ -3940,13 +4109,13 @@
|
||||
*/
|
||||
public ChunkCoordinates getSpawnPoint()
|
||||
{
|
||||
|
@ -799,7 +784,7 @@
|
|||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@@ -3970,7 +4138,10 @@
|
||||
@@ -3970,7 +4139,10 @@
|
||||
|
||||
if (!this.loadedEntityList.contains(par1Entity))
|
||||
{
|
||||
|
@ -811,7 +796,7 @@
|
|||
}
|
||||
}
|
||||
|
||||
@@ -3978,6 +4149,11 @@
|
||||
@@ -3978,6 +4150,11 @@
|
||||
* Called when checking if a certain block can be mined or not. The 'spawn safe zone' check is located here.
|
||||
*/
|
||||
public boolean canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4)
|
||||
|
@ -823,7 +808,7 @@
|
|||
{
|
||||
return true;
|
||||
}
|
||||
@@ -4098,8 +4274,7 @@
|
||||
@@ -4098,8 +4275,7 @@
|
||||
*/
|
||||
public boolean isBlockHighHumidity(int par1, int par2, int par3)
|
||||
{
|
||||
|
@ -833,7 +818,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -4174,7 +4349,7 @@
|
||||
@@ -4174,7 +4350,7 @@
|
||||
*/
|
||||
public int getHeight()
|
||||
{
|
||||
|
@ -842,7 +827,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -4182,7 +4357,7 @@
|
||||
@@ -4182,7 +4358,7 @@
|
||||
*/
|
||||
public int getActualHeight()
|
||||
{
|
||||
|
@ -851,7 +836,7 @@
|
|||
}
|
||||
|
||||
public IUpdatePlayerListBox getMinecartSoundUpdater(EntityMinecart par1EntityMinecart)
|
||||
@@ -4225,7 +4400,7 @@
|
||||
@@ -4225,7 +4401,7 @@
|
||||
*/
|
||||
public double getHorizon()
|
||||
{
|
||||
|
@ -860,7 +845,7 @@
|
|||
}
|
||||
|
||||
/**
|
||||
@@ -4294,30 +4469,28 @@
|
||||
@@ -4294,30 +4470,28 @@
|
||||
|
||||
public void func_96440_m(int par1, int par2, int par3, int par4)
|
||||
{
|
||||
|
@ -912,7 +897,7 @@
|
|||
}
|
||||
}
|
||||
}
|
||||
@@ -4363,4 +4536,115 @@
|
||||
@@ -4363,4 +4537,115 @@
|
||||
|
||||
return MathHelper.clamp_float(f, 0.0F, flag ? 1.5F : 1.0F);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue