Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff.

This commit is contained in:
Christian 2013-09-07 00:10:08 -04:00
parent 25bfc1407b
commit f9728e8f3f
2 changed files with 55 additions and 15 deletions

View File

@ -1,5 +1,6 @@
package net.minecraftforge.event;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
@ -18,6 +19,7 @@ import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.WorldEvent;
@SuppressWarnings("deprecation")
@ -90,4 +92,11 @@ public class ForgeEventFactory
MinecraftForge.EVENT_BUS.post(event);
return event.displayname;
}
public static float fireBlockHarvesting(ArrayList<ItemStack> drops, World world, Block block, int x, int y, int z, int meta, int fortune, float dropChance, boolean silkTouch, EntityPlayer player)
{
BlockEvent.HarvestDropsEvent event = new BlockEvent.HarvestDropsEvent(x, y, z, world, block, meta, fortune, dropChance, drops, player, silkTouch);
MinecraftForge.EVENT_BUS.post(event);
return event.dropChance;
}
}

View File

@ -36,7 +36,7 @@
import net.minecraft.util.Icon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.StatCollector;
@@ -35,9 +44,19 @@
@@ -35,9 +44,20 @@
import net.minecraft.world.Explosion;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
@ -46,6 +46,7 @@
+import net.minecraftforge.common.ForgeHooks;
+import net.minecraftforge.common.IPlantable;
+import net.minecraftforge.common.RotationHelper;
+import net.minecraftforge.event.ForgeEventFactory;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
@ -56,7 +57,7 @@
/**
* used as foreach item, if item.tab = current tab, display it on the screen
*/
@@ -460,9 +479,10 @@
@@ -460,9 +480,10 @@
return this.needsRandomTick;
}
@ -68,7 +69,7 @@
}
/**
@@ -485,7 +505,7 @@
@@ -485,7 +506,7 @@
*/
public float getBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
@ -77,7 +78,7 @@
}
@SideOnly(Side.CLIENT)
@@ -495,7 +515,7 @@
@@ -495,7 +516,7 @@
*/
public int getMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
@ -86,7 +87,7 @@
}
@SideOnly(Side.CLIENT)
@@ -648,7 +668,13 @@
@@ -648,7 +669,13 @@
* different metadata value, but before the new metadata value is set. Args: World, x, y, z, old block ID, old
* metadata
*/
@ -101,7 +102,7 @@
/**
* Returns the quantity of items to drop on block destruction.
@@ -673,7 +699,7 @@
@@ -673,7 +700,7 @@
public float getPlayerRelativeBlockHardness(EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5)
{
float f = this.getBlockHardness(par2World, par3, par4, par5);
@ -110,7 +111,7 @@
}
/**
@@ -691,18 +717,13 @@
@@ -691,18 +718,14 @@
{
if (!par1World.isRemote)
{
@ -118,7 +119,8 @@
-
- for (int k1 = 0; k1 < j1; ++k1)
+ ArrayList<ItemStack> items = getBlockDropped(par1World, par2, par3, par4, par5, par7);
+
+ par6 = ForgeEventFactory.fireBlockHarvesting(items, par1World, this, par2, par3, par4, par5, par7, par6, false, harvesters.get());
+
+ for (ItemStack item : items)
{
if (par1World.rand.nextFloat() <= par6)
@ -133,7 +135,7 @@
}
}
}
@@ -935,7 +956,8 @@
@@ -935,7 +958,8 @@
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
int l = par1World.getBlockId(par2, par3, par4);
@ -143,19 +145,48 @@
}
/**
@@ -1095,7 +1117,7 @@
@@ -1086,6 +1110,7 @@
*/
public void setBlockBoundsForItemRender() {}
+ private ThreadLocal<EntityPlayer> harvesters = new ThreadLocal();
/**
* Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
* block and l is the block's subtype/damage.
@@ -1095,28 +1120,37 @@
par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
par2EntityPlayer.addExhaustion(0.025F);
- if (this.canSilkHarvest() && EnchantmentHelper.getSilkTouchModifier(par2EntityPlayer))
- {
+ if (this.canSilkHarvest(par1World, par2EntityPlayer, par3, par4, par5, par6) && EnchantmentHelper.getSilkTouchModifier(par2EntityPlayer))
{
+ {
+ ArrayList<ItemStack> items = new ArrayList<ItemStack>();
ItemStack itemstack = this.createStackedBlock(par6);
@@ -1111,12 +1133,13 @@
if (itemstack != null)
{
- this.dropBlockAsItem_do(par1World, par3, par4, par5, itemstack);
+ items.add(itemstack);
}
+ ForgeEventFactory.fireBlockHarvesting(items, par1World, this, par3, par4, par5, par6, 0, 1.0f, true, par2EntityPlayer);
+ for (ItemStack is : items)
+ {
+ this.dropBlockAsItem_do(par1World, par3, par4, par5, is);
+ }
}
}
else
{
+ harvesters.set(par2EntityPlayer);
int i1 = EnchantmentHelper.getFortuneModifier(par2EntityPlayer);
this.dropBlockAsItem(par1World, par3, par4, par5, par6, i1);
- }
- }
-
+ harvesters.set(null);
+ }
+ }
+
+ private int silk_check_meta = -1; //Dirty hack to stop us from needing to special case the silk check hook.
/**
* Return true if a player with Silk Touch can harvest this block directly, and not its normal drops.
@ -167,7 +198,7 @@
}
/**
@@ -1457,4 +1480,979 @@
@@ -1457,4 +1491,979 @@
canBlockGrass[0] = true;
StatList.initBreakableStats();
}