Updated FML:

MinecraftForge/FML@7348929819 Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
MinecraftForge/FML@6de36d78f5 Coremods now have a primitive dependency capability. Also, we search mods dir for special "TweakClass" manifests. These are using the vanilla tweak mechanism to inject into Minecraft. Helpful for other "platform" systems, when you don't want to have to deal with json changes!
MinecraftForge/FML@d4b30422b6 Update build and eclipse workspaces for debug asm.
This commit is contained in:
LexManos 2013-07-12 00:34:25 -07:00
parent e418dddbcf
commit 70a6a316d7
3 changed files with 3 additions and 3 deletions

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2
fml

@ -1 +1 @@
Subproject commit b9f4b02cb0b041594656f05de70225df702a8ddd
Subproject commit d4b30422b64a62a2f8a8c2cccd94cb0fd06154e0

View file

@ -56,14 +56,14 @@
if (this.itemInUseCount <= 25 && this.itemInUseCount % 4 == 0)
{
this.updateItemUse(itemstack, 5);
@@ -448,7 +448,7 @@
@@ -429,7 +448,7 @@
vec31.rotateAroundX(-this.rotationPitch * (float)Math.PI / 180.0F);
vec31.rotateAroundY(-this.rotationYaw * (float)Math.PI / 180.0F);
vec31 = vec31.addVector(this.posX, this.posY + (double)this.getEyeHeight(), this.posZ);
- this.worldObj.spawnParticle("iconcrack_" + par1ItemStack.getItem().itemID, vec31.xCoord, vec31.yCoord, vec31.zCoord, vec3.xCoord, vec3.yCoord + 0.05D, vec3.zCoord);
+ this.worldObj.spawnParticle("iconcrack_" + par1ItemStack.getItem().itemID + "_" + par1ItemStack.getItemDamage(), vec31.xCoord, vec31.yCoord, vec31.zCoord, vec3.xCoord, vec3.yCoord + 0.05D, vec3.zCoord);
}
this.playSound("random.eat", 0.5F + 0.5F * (float)this.rand.nextInt(2), (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
@@ -537,11 +556,11 @@
this.cameraYaw = 0.0F;