Move have handler creation up, to prevent NPE.
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f58df75bea
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98aecd7f6b
1 changed files with 11 additions and 4 deletions
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@ -92,11 +92,10 @@
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this.worldLogAgent = par6ILogAgent;
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this.worldInfo = par1ISaveHandler.loadWorldInfo();
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@@ -275,12 +315,20 @@
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this.worldInfo.setServerInitialized(true);
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}
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@@ -249,6 +289,14 @@
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- VillageCollection villagecollection = (VillageCollection)this.mapStorage.loadData(VillageCollection.class, "villages");
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this.provider.registerWorld(this);
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this.chunkProvider = this.createChunkProvider();
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+ if (this instanceof WorldServer)
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+ {
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+ this.perWorldStorage = new MapStorage(new WorldSpecificSaveHandler((WorldServer)this, par1ISaveHandler));
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@ -105,6 +104,14 @@
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+ {
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+ this.perWorldStorage = new MapStorage((ISaveHandler)null);
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+ }
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if (!this.worldInfo.isInitialized())
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{
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@@ -275,12 +323,12 @@
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this.worldInfo.setServerInitialized(true);
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}
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- VillageCollection villagecollection = (VillageCollection)this.mapStorage.loadData(VillageCollection.class, "villages");
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+ VillageCollection villagecollection = (VillageCollection)perWorldStorage.loadData(VillageCollection.class, "villages");
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if (villagecollection == null)
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