DPS2004
a00f103d30
Merge branch 'master' into tunnel
2022-08-19 21:02:50 -04:00
DPS2004
e2ac9e2871
driver reacts to player
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still need to do the car screeching, but thats for another time
2022-08-19 21:01:29 -04:00
minenice55
f0fd6f5ede
make Karate Man init from new entities
2022-08-19 19:46:37 -04:00
minenice55
c034155e8a
Merge branch 'master' into misc-additions-3
2022-08-19 19:32:46 -04:00
minenice55
c6e4f477fb
Merge pull request #151 from huantianad/random-code-refactoring
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Random code refactoring
2022-08-19 19:17:59 -04:00
minenice55
915bb8aa05
reset timeline song position on end
2022-08-19 18:31:07 -04:00
DPS2004
0d00858d0c
animate driver idle
2022-08-19 18:26:24 -04:00
minenice55
4aff0385ee
optimize remix saving / loading
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stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55
302bd6bbb5
remove the need to use Space Soccer "keep-up" entity
2022-08-19 17:18:18 -04:00
minenice55
22e06efbff
address Fan Club spectator "sticky hands"
2022-08-19 17:08:58 -04:00
minenice55
e17db16628
adjust Karate Man nori sound behaviour
2022-08-19 17:00:55 -04:00
minenice55
98ff9987ee
adjust screen shake behaviour
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- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
minenice55
28c8eddee6
Merge branch 'master' into misc-additions-3
2022-08-19 16:21:21 -04:00
DPS2004
e157a71eae
add (currently broken) count in event
2022-08-19 00:19:08 -04:00
DPS2004
2ff810ff17
tunnel now actually functions as a rhythm game
2022-08-18 23:47:40 -04:00
huantian
77570971fd
Random Code Refactoring
2022-08-18 18:28:05 -07:00
DPS2004
d7eca3af31
add cowbell shake and hand easing
2022-08-18 19:28:23 -04:00
DPS2004
00705f0d0b
animate front hand with curve
2022-08-18 14:23:33 -04:00
minenice55
6fefac4122
update Samurai Slice (Gold) sprites
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- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
a67ef05979
improve interaction with some karate man obejcts
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- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
DPS2004
f55ed7f41c
Merge branch 'master' into tunnel
2022-08-18 00:19:38 -04:00
DPS2004
eb1110a77a
start setting up the scene
2022-08-18 00:17:46 -04:00
DPS2004
2c3f70e868
add in (temporary) tunnel sprites
2022-08-17 23:57:27 -04:00
DPS2004
6a9328a4b9
get rid of a lot of leftover code
2022-08-17 23:33:05 -04:00
ThatZeoMan
4d31dc8fe2
fully functional screen shake
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its a lil smooth at lower intensities but it works! lots of "complicated" "math" going on here.
thanks for all the help, minenice!
recommended settings -
intensity: 2
length: 0.25
2022-08-17 14:43:18 -05:00
minenice55
b035e9e7fd
more anim adjust
2022-08-17 14:48:27 -04:00
minenice55
53632441a1
import HD fanclub background
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- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
ThatZeoMan
907af78d6a
something
2022-08-17 11:31:55 -05:00
DPS2004
d0ad5181b6
remove assetbundle stuff
2022-08-17 12:24:24 -04:00
ThatZeoMan
3d7a2516af
automatically go back to old camera
2022-08-16 22:30:22 -05:00
ThatZeoMan
5159cc7921
Intensity input fully functional
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now time for, ugh, math.
2022-08-16 22:24:39 -05:00
ThatZeoMan
5acbe06afe
start work on screen shake
2022-08-16 22:21:04 -05:00
DPS2004
2c0288b687
try to make a copy of Coin Toss for Tunnel
2022-08-16 22:12:48 -04:00
minenice55
35191f60b3
update Arisa's animations with new sprites
2022-08-16 19:19:30 -04:00
minenice55
cb9dbc94f6
Merge branch 'ntrIdol-hd' into misc-additions-3
2022-08-16 18:12:13 -04:00
minenice55
a23c2223e0
add new icons
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- disables compression on icon masks for better filtering
2022-08-16 18:07:41 -04:00
ThatZeoMan
89381378d1
default obj colors
2022-08-15 21:45:48 -05:00
ThatZeoMan
55eed6060e
Update ClappyTrio.cs
2022-08-15 21:14:00 -05:00
minenice55
ff63e7bc3e
Merge pull request #146 from KrispyDotlessI/spaceball-clappy-trio-tweaking
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Addition of Spaceball's ball type, Clappy Trio minimum member count r…
2022-08-15 10:47:14 -04:00
minenice55
ef0d0ffdd1
fix fire particle colour
2022-08-14 21:59:21 -04:00
minenice55
5122bdf4ce
update credits
2022-08-14 21:06:57 -04:00
minenice55
4d82baf057
facial expressions for just inputs
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- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
5ba13788b0
put resources in assetbundle
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- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00
minenice55
afae2d0950
unloaded support for the setup entities
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- not tested too much but it seems to work so far
2022-08-14 17:39:42 -04:00
minenice55
7d4fbd4522
radial bg type
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- fix joe surprise face persisting
2022-08-14 16:29:39 -04:00
minenice55
5ee0514874
address input lockout
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- removes redundant code from PlayerActionObject which would actually lock out timing windows
2022-08-14 00:34:19 -04:00
minenice55
def5bc7ccc
flow bar reactions
2022-08-13 22:11:17 -04:00
minenice55
38c47d121c
mania nori bar
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- full nori effect may need to be changed
2022-08-13 18:38:22 -04:00
KrispyDotlessI
6fa3cb6b17
Addition of Spaceball's ball type, Clappy Trio minimum member count raised to 3
2022-08-13 15:53:32 +08:00
minenice55
95d3c0d6a1
add "Blood" bg texture
2022-08-12 23:33:50 -04:00
minenice55
03e26c4efb
set correct heart colours
2022-08-12 22:06:43 -04:00
minenice55
dc9b6a7991
Merge branch 'master' into karate-man-2-part2
2022-08-12 21:11:21 -04:00
minenice55
9e9be41add
start flow bar
2022-08-12 21:06:41 -04:00
minenice55
f216143e1f
remappable item colours
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- fixed bop toggle not working
- fixed some entities being stretchable when they shouldn't
2022-08-12 10:41:41 -04:00
ThatZeoMan
9fffcb46aa
added shadow type to set bg effects
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oi mate thats a lotta events ya got there, want me to clean em up for ya?
i dont know how it would happen but by god we need array-based properties
2022-08-11 22:39:30 -05:00
minenice55
04067eaaac
start adding object colour remapping
2022-08-11 19:36:47 -04:00
minenice55
05a66be277
upscaled assets
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- setup material for colourmapping
- adjust SpritesheetScaler to accept floating point scaling options
2022-08-11 17:08:47 -04:00
Jellirby
8b06897989
Launch Party Prefab Update
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So I updated the launch party prefab. The launchpad is now visible and stars extend past the default window.
2022-08-11 00:58:47 -04:00
minenice55
b04cf9d00e
Merge pull request #143 from minenice55/karate-man-2
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WIP Karate Man Rework
2022-08-09 11:51:26 -04:00
minenice55
6297980922
fix all merge conflicts
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unfortunately we lost a good chunk of git history in the process so that may hurt the ability for this to get merged, may have to consult everyone else for this
2022-08-09 11:23:17 -04:00
minenice55
9d6349f7b2
Merge branch 'master' into pr/140
2022-08-09 10:20:59 -04:00
minenice55
f6b3a7fce5
improve feedback on combo finish out
2022-08-07 20:24:07 -04:00
minenice55
9e3c90c093
joe prepare animation
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- bg effect preview (buggy)
- adjusted path of hit items
- adjusted particle limits and spawning
- rain is now affected by wind
- cont. work on joe expressions
- animation helper sync scale now plays thru events properly
- adjusted timing windows
2022-08-07 19:40:06 -04:00
minenice55
d36111cef6
cooking pot lids fly off
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- also fixes issues with fading shadow colours
- TODO: make fading bg texture colour more intuitive
2022-08-06 21:09:28 -04:00
minenice55
5f8899008d
background colour fading
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- also allows fading of shadow and background texture colours
2022-08-06 19:15:44 -04:00
minenice55
c9cffb15c2
facial expressions
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- activated thru certain actions (NG input, special moves) or can be forced via entity
2022-08-05 22:37:06 -04:00
minenice55
bdc9900099
background particles, gradient
2022-08-05 21:19:18 -04:00
minenice55
55b0377680
recolourable shadows
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- rework now has parity with the old version
2022-08-03 18:55:13 -04:00
minenice55
795fdf61d2
background effects, special move camera
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- also removed all old karate man assets
2022-08-03 17:49:32 -04:00
minenice55
f2fedaf197
finish effect
2022-08-03 16:14:37 -04:00
minenice55
16f7862e7e
particle adjust
2022-07-30 21:33:11 -04:00
minenice55
e49d9f0db5
kicks complete, start work on particles
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- bg colour can now be changed
2022-07-30 21:16:48 -04:00
minenice55
996354946a
hit effect start, kick charge
2022-07-29 22:25:48 -04:00
minenice55
28b5cc71d7
start work on kicks
2022-07-29 15:26:59 -04:00
minenice55
a1f7b0ea42
replace old karate man prefab with new one
2022-07-29 15:06:22 -04:00
minenice55
41d098ec1d
add y-offset functionality to start position offset
2022-07-29 12:52:59 -04:00
minenice55
d478a55795
fully functional combo, several object types
2022-07-29 12:18:17 -04:00
minenice55
334a654b9b
combo input
2022-07-28 22:09:48 -04:00
minenice55
39d3a136c5
start working on inputs
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- InputType enum is now flags, can be combined together
2022-07-28 19:12:21 -04:00
minenice55
357e0b8f47
Merge branch 'master' into karate-man-2
2022-07-28 19:09:59 -04:00
minenice55
5a2860f752
Merge pull request #139 from ThatZeoMan/master
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Track 5, along with QOL changes
2022-07-28 19:09:07 -04:00
ThatZeoMan
f34624e1d8
vfx flashes work again
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thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan
e337fe650e
Track 5 fully functional
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also fixed karate man's Set Background Effects
2022-07-28 17:16:20 -05:00
minenice55
b85754c6d7
Merge branch 'master' into karate-man-2
2022-07-28 11:32:10 -04:00
ThatZeoMan
e2a677ebdf
start gearing up for track 5
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it is battery acid color (i will change it)
i probably did this wrong
2022-07-28 00:17:02 -05:00
minenice55
c45f0a34dc
create classes
2022-07-27 18:35:18 -04:00
Mytiaoga
4a795d96f0
Update repo to latest
2022-07-27 17:04:02 +08:00
ThatZeoMan
9bca79b2a0
Update TramAndPauline.cs
2022-07-26 18:19:05 -05:00
ThatZeoMan
2f87a8edcb
Merge branch 'megaminerjenny:master' into master
2022-07-26 19:05:32 -04:00
ThatZeoMan
755092c922
move flash to VFX
2022-07-26 18:04:02 -05:00
adianfiuef
8fca08c088
Tram&Pauline animation update
2022-07-26 14:14:28 -04:00
minenice55
52b4ce9f26
start karate man redo
2022-07-26 11:37:02 -04:00
minenice55
c4d77c2254
make dropdown properly update after auto-search
2022-07-26 08:54:59 -04:00
minenice55
8c40bae444
update joyshock gyro and touch states
2022-07-25 18:56:13 -04:00
minenice55
a47153f2f6
playstation controller lightbar colours
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- fix controller feature flags not actually being flags
2022-07-25 18:36:32 -04:00
minenice55
379ad6163b
move duplicate code to own method
2022-07-25 12:49:43 -04:00
adianfiuef
34a12a514c
Tram&Pauline
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Animation mostly done perfectly
2022-07-25 01:04:16 -07:00
Mytiaoga
c7b8404a6a
Merge branch 'master' of https://github.com/Mytiaoga/HeavenStudio
2022-07-25 10:09:25 +08:00
Mytiaoga
2ca9cbbb1d
First Contact, Tap Trial, Air Rally
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First Contact
- Fixed a bug
Tap Trial
- All anims and input are implemented
Air Rally
- Initialization
2022-07-25 10:04:55 +08:00
Mytiaoga
07d12d7d90
Add files via upload
2022-07-25 10:04:43 +08:00
Mytiaoga
36a40ed74f
Add files via upload
2022-07-25 10:03:01 +08:00
Mytiaoga
2e4e20a85a
Add files via upload
2022-07-25 10:02:33 +08:00
minenice55
a695a4c221
dual joy-con support
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- add controller icons in the controller selection menu
2022-07-24 18:38:00 -04:00
minenice55
96ac465200
add controller selection, auto-search
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- fix bug in master volume control where the text input doesn't work
- fix bug in the Fan Club minigame where the player wouldn't jump when they were supposed to
2022-07-23 22:24:07 -04:00
minenice55
a45625ebd0
heavy rework of our input system
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- implement the InputController abstract class, an adapter class for any HID interface to use common controller methods relevant to Heaven Studio
- implement InputKeyboard and InputJoyshock classes, for keyboard input and controllers driven by JoyShockLibrary respectively
- add Linux compile of JoyShockLibrary
2022-07-23 20:36:10 -04:00
minenice55
8df667bfec
basic controller input from JSL
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may need compiles for linux and mac
2022-07-19 18:50:35 -04:00
minenice55
d4edc0d8f6
Update Editor.unity
2022-07-17 18:26:21 -04:00
minenice55
2f68104a00
prepare controller settings menu
2022-07-17 18:25:54 -04:00
minenice55
ab722b722c
update Fan Club character sheets to HD assets
2022-07-16 23:41:26 -04:00
minenice55
5657940b4b
Merge pull request #135 from Mytiaoga/master
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First Contact & Tap Trial Updates
2022-07-11 19:54:21 -04:00
Mytiaoga
167889d2e2
First Contact - Fixed bug for [lookAt]
2022-07-11 16:55:35 +08:00
Mytiaoga
2441d624dc
First Contact - Toggle Live Bar beat
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- On beat or Off beat live bar
2022-07-11 15:38:34 +08:00
Mytiaoga
2cc1d56f22
Add files via upload
2022-07-11 15:22:00 +08:00
Mytiaoga
667234a855
First Contact - slight change on Mission Control
2022-07-11 15:21:17 +08:00
Mytiaoga
949a23b4ae
Add files via upload
2022-07-11 14:28:55 +08:00
Mytiaoga
dae152668d
Current version pull
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Updated First Contact anims
2022-07-11 14:22:12 +08:00
Mytiaoga
8caa566890
First Contact - Revert Offbeat to OnBeat Live
2022-07-11 14:06:30 +08:00
Mytiaoga
23e8a32a87
Merge branch 'master' of https://github.com/Mytiaoga/HeavenStudio
2022-07-11 13:54:26 +08:00
Mytiaoga
06f80bfb51
First Contact & Tap Trial
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First Contact:
Live is now offbeat
[alienSuccess] code block is a bit smaller
Mission Control is now stretchable
Tap Trial
- Started working on coding the inputs
- Animated monkey (tap, double, and triple (incomplete))
2022-07-11 13:53:25 +08:00
minenice55
2ba10e9fae
Merge pull request #131 from saladplainzone/master
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Space Dance - Initial Implementation
2022-07-10 19:32:21 -04:00
saladplainzone
840aa4d630
First Contact - General Refinements (Anims, LIVE text)
2022-07-10 16:28:29 -07:00
saladplainzone
6283eda6d3
Merge remote-tracking branch 'upstream/master'
2022-07-10 14:56:09 -07:00
minenice55
ab7b2f680c
update credits text
2022-07-10 17:55:06 -04:00
minenice55
ffcccdb6b9
missing fit to song
2022-07-10 17:45:59 -04:00
minenice55
fbeab5f0ad
add cursor toggle, master volume
2022-07-10 17:39:14 -04:00
saladplainzone
8d5b344085
Space Dance - Input Changes
2022-07-09 23:32:58 -07:00
minenice55
0f1eb77988
add tabs system to editor settings
2022-07-09 23:22:59 -04:00
ThatZeoMan
98c4b6d425
Unified minigame titles
2022-07-09 22:02:59 -05:00
ThatZeoMan
f59a3ed04f
Further simplified Coin Toss
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Also added 3 new color attributes: colorD, colorE, and colorF
2022-07-09 21:42:28 -05:00
ThatZeoMan
51c0eb0725
Combined Coin Toss's "Set XXXXground color" into one
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also renamed "Hit3" to "HitX"
2022-07-09 21:20:30 -05:00
minenice55
53f48c64e7
settings resolution changer
2022-07-08 22:11:55 -04:00
minenice55
19f0009c55
prep settings menu for real
2022-07-08 18:49:15 -04:00
minenice55
70c5216690
fix layer 4 not being usable at certain window sizes
2022-07-08 17:58:58 -04:00
minenice55
7adc281618
fix issue with param disabling
2022-07-08 16:20:39 -04:00
minenice55
576807ad4f
property scrolling
2022-07-08 16:11:51 -04:00
minenice55
4df82e709a
duplicating entities can now be undone / redone
2022-07-08 12:50:23 -04:00
minenice55
f83e70b2cb
Merge pull request #128 from Mytiaoga/master
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First Contact & DJ School updates
2022-07-08 10:58:07 -04:00
minenice55
5b58308a34
fix dj school assetbundle
2022-07-08 10:57:42 -04:00
minenice55
fe13ca5baa
remove old files
2022-07-08 10:38:13 -04:00
minenice55
9f72fece18
Merge branch 'master' into pr/128
2022-07-08 10:36:30 -04:00
Mytiaoga
311bda5fd3
Updated Inputs for some minigames
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First Contact & DJ School has their inputs methods updated
2022-07-08 13:27:10 +08:00
minenice55
13ca36d95e
make copying use deep copies lol
2022-07-04 13:09:23 -04:00
minenice55
0edd2d005b
copy entities, prep settings menu
2022-07-04 12:57:19 -04:00
minenice55
7f3876f1ec
fully functional snap change menu
2022-07-04 11:29:19 -04:00
minenice55
b54194ebb8
spawn tempo changes on load
2022-07-04 10:28:40 -04:00
Mytiaoga
38cb7049fa
First Contact - Updated Input Manager
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Also changed the game icon w/ mask
2022-07-03 16:42:18 +08:00
minenice55
77dd0fd3e4
get stuff ready for canary
2022-07-01 22:31:58 -04:00
minenice55
58dd43e67b
event scroll fixes
2022-07-01 22:29:16 -04:00
minenice55
94a1e225e9
selecting crap works properly now
2022-07-01 22:03:15 -04:00
minenice55
f31b328f1a
event selection doesn't go offscreen anymore
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github copilot is insane it wrote half of the code in this commit lmao
2022-06-30 15:51:13 -04:00