mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-08 18:55:07 +00:00
put resources in assetbundle
- implements the bomb glow for DS karate man kicks
This commit is contained in:
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75 changed files with 458 additions and 277 deletions
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
assetBundleName: karate/locale
|
||||
assetBundleVariant: en
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
assetBundleName: karate/locale
|
||||
assetBundleVariant: en
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -4,5 +4,5 @@ folderAsset: yes
|
|||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: karate/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -82,8 +82,8 @@ Material:
|
|||
m_Colors:
|
||||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0.84705883, g: 0.8156863, b: 0.6901961, a: 1}
|
||||
- _ColorBravo: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _ColorDelta: {r: 0.54901963, g: 0.54901963, b: 0.54901963, a: 1}
|
||||
- _ColorDelta: {r: 0.972549, g: 0.972549, b: 0.972549, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -66,13 +66,13 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
inactiveFunction: delegate { var e = eventCaller.currentEntity; KarateMan.SetBgEffectsUnloaded(e.beat, e.length, e.type, e.type2, e.colorA, e.colorB, e.type3, e.type4, e.type5, e.colorC, e.colorD); }
|
||||
),
|
||||
new GameAction("set object colors", delegate { var e = eventCaller.currentEntity; KarateMan.instance.UpdateMaterialColour(e.colorA, e.colorB, e.colorC); }, 0.5f, false, new List<Param>()
|
||||
new GameAction("set object colors", delegate { var e = eventCaller.currentEntity; KarateMan.UpdateMaterialColour(e.colorA, e.colorB, e.colorC); }, 0.5f, false, new List<Param>()
|
||||
{
|
||||
new Param("colorA", new Color(), "Joe Body Color", "The color to use for Karate Joe's body"),
|
||||
new Param("colorB", new Color(), "Joe Highlight Color", "The color to use for Karate Joe's highlights"),
|
||||
new Param("colorC", new Color(), "Item Color", "The color to use for the thrown items"),
|
||||
},
|
||||
inactiveFunction: delegate { var e = eventCaller.currentEntity; KarateMan.UpdateMaterialColourUnloaded(e.colorA, e.colorB, e.colorC); }
|
||||
inactiveFunction: delegate { var e = eventCaller.currentEntity; KarateMan.UpdateMaterialColour(e.colorA, e.colorB, e.colorC); }
|
||||
),
|
||||
new GameAction("particle effects", delegate { var e = eventCaller.currentEntity; KarateMan.instance.SetParticleEffect(e.beat, e.type, e.valA, e.valB); }, 0.5f, false, new List<Param>()
|
||||
{
|
||||
|
@ -124,7 +124,11 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
hidden: true),
|
||||
|
||||
});
|
||||
},
|
||||
new List<string>() {"agb", "ntr", "rvl", "ctr", "pco", "normal"},
|
||||
"karate", "en",
|
||||
new List<string>() {"en"}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -247,7 +251,7 @@ namespace HeavenStudio.Games
|
|||
Vector3 cameraPosition;
|
||||
static float startCamSpecial = Single.MinValue;
|
||||
static float wantsReturn = Single.MinValue;
|
||||
static float cameraReturnLength = 2f;
|
||||
static float cameraReturnLength = 0f;
|
||||
static CameraAngle cameraAngle = CameraAngle.Normal;
|
||||
|
||||
//pot trajectory stuff
|
||||
|
@ -260,9 +264,9 @@ namespace HeavenStudio.Games
|
|||
|
||||
[Header("Colour Map")]
|
||||
public Material MappingMaterial;
|
||||
public static Color BodyColor;
|
||||
public static Color HighlightColor;
|
||||
public static Color ItemColor;
|
||||
public static Color BodyColor = Color.white;
|
||||
public static Color HighlightColor = Color.white;
|
||||
public static Color ItemColor = Color.white;
|
||||
|
||||
[Header("Word")]
|
||||
public Animator Word;
|
||||
|
@ -846,15 +850,7 @@ namespace HeavenStudio.Games
|
|||
customShadowColour = colour;
|
||||
}
|
||||
|
||||
public void UpdateMaterialColour(Color mainCol, Color highlightCol, Color objectCol)
|
||||
{
|
||||
MappingMaterial.SetColor("_ColorAlpha", mainCol);
|
||||
MappingMaterial.SetColor("_ColorBravo", new Color(1, 0, 0, 1));
|
||||
MappingMaterial.SetColor("_ColorDelta", highlightCol);
|
||||
ItemColor = objectCol;
|
||||
}
|
||||
|
||||
public static void UpdateMaterialColourUnloaded(Color mainCol, Color highlightCol, Color objectCol)
|
||||
public static void UpdateMaterialColour(Color mainCol, Color highlightCol, Color objectCol)
|
||||
{
|
||||
BodyColor = mainCol;
|
||||
HighlightColor = highlightCol;
|
||||
|
|
|
@ -15,6 +15,12 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
public GameEvent bop = new GameEvent();
|
||||
public SpriteRenderer[] Shadows;
|
||||
|
||||
public Color BombGlowTint;
|
||||
float bombGlowStart = Single.MinValue;
|
||||
float bombGlowLength = 0f;
|
||||
float bombGlowIntensity;
|
||||
const float bombGlowRatio = 1f;
|
||||
|
||||
float lastPunchTime = Single.MinValue;
|
||||
float lastComboMissTime = Single.MinValue;
|
||||
float lastUpperCutTime = Single.MinValue;
|
||||
|
@ -48,6 +54,20 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
{
|
||||
var cond = Conductor.instance;
|
||||
|
||||
if (cond.songPositionInBeats < bombGlowStart)
|
||||
{
|
||||
bombGlowIntensity = 1f;
|
||||
}
|
||||
else
|
||||
{
|
||||
float glowProg = cond.GetPositionFromBeat(bombGlowStart, bombGlowLength);
|
||||
bombGlowIntensity = 1f - glowProg;
|
||||
if (cond.songPositionInBeats >= bombGlowStart + bombGlowLength)
|
||||
{
|
||||
bombGlowStart = Single.MinValue;
|
||||
bombGlowLength = 0f;
|
||||
}
|
||||
}
|
||||
UpdateShadowColour();
|
||||
|
||||
if (canEmote && wantFace >= 0)
|
||||
|
@ -314,6 +334,19 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
{
|
||||
shadow.color = KarateMan.instance.GetShadowColor();
|
||||
}
|
||||
|
||||
Color mainCol = KarateMan.BodyColor;
|
||||
Color highlightCol = KarateMan.HighlightColor;
|
||||
|
||||
if (bombGlowIntensity > 0)
|
||||
{
|
||||
highlightCol = Color.LerpUnclamped(highlightCol, mainCol, bombGlowIntensity);
|
||||
mainCol += BombGlowTint * bombGlowIntensity * bombGlowRatio;
|
||||
}
|
||||
|
||||
KarateMan.instance.MappingMaterial.SetColor("_ColorAlpha", mainCol);
|
||||
KarateMan.instance.MappingMaterial.SetColor("_ColorBravo", new Color(1, 0, 0, 1));
|
||||
KarateMan.instance.MappingMaterial.SetColor("_ColorDelta", highlightCol);
|
||||
}
|
||||
|
||||
public void Prepare(float beat, float length)
|
||||
|
@ -334,5 +367,19 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
if (canEmote || ignoreCheck)
|
||||
FaceAnim.DoScaledAnimationAsync("Face" + face.ToString("D2"));
|
||||
}
|
||||
|
||||
public void ApplyBombGlow()
|
||||
{
|
||||
bombGlowStart = Single.MaxValue;
|
||||
bombGlowLength = 0f;
|
||||
bombGlowIntensity = 1f;
|
||||
}
|
||||
|
||||
public void RemoveBombGlow(float beat, float length = 0.5f)
|
||||
{
|
||||
bombGlowStart = beat;
|
||||
bombGlowLength = length;
|
||||
bombGlowIntensity = 0f;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -374,13 +374,14 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
{
|
||||
ParticleSystem p;
|
||||
CreateHitMark(type == ItemType.KickBomb);
|
||||
KarateMan game = KarateMan.instance;
|
||||
switch (type)
|
||||
{
|
||||
case ItemType.Bulb:
|
||||
CurrentCurve = ItemCurves[straight ? 1 : 0];
|
||||
curveTargetBeat = straight ? 1f : 1.5f;;
|
||||
Jukebox.PlayOneShotGame("karateman/lightbulbHit", forcePlay: true);
|
||||
p = Instantiate(HitParticles[5], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[5], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
|
||||
if (effectTint.a == 0)
|
||||
break;
|
||||
|
@ -404,30 +405,30 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
CurrentCurve = ItemCurves[1];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/rockHit", forcePlay: true);
|
||||
p = Instantiate(HitParticles[4], HitPosition[1].position, Quaternion.identity, KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[4], HitPosition[1].position, Quaternion.identity, game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.Ball:
|
||||
CurrentCurve = ItemCurves[1];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/soccerHit", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.Cooking:
|
||||
CurrentCurve = ItemCurves[1];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/cookingPot", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
KarateMan.instance.CreateItemInstance(startBeat + 1f, "Item09", ItemType.CookingLid);
|
||||
game.CreateItemInstance(startBeat + 1f, "Item09", ItemType.CookingLid);
|
||||
GetComponent<Animator>().Play("Item08", -1, 0);
|
||||
break;
|
||||
case ItemType.Alien:
|
||||
CurrentCurve = ItemCurves[1];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/alienHit", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.TacoBell:
|
||||
|
@ -435,69 +436,73 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/rockHit", forcePlay: true);
|
||||
Jukebox.PlayOneShotGame("karateman/tacobell", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.ComboPot1:
|
||||
CurrentCurve = ItemCurves[straight ? 1 : 0];
|
||||
curveTargetBeat = 1.5f;
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit1", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.ComboPot2:
|
||||
CurrentCurve = ItemCurves[0];
|
||||
curveTargetBeat = 1.5f;
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit1", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.ComboPot3:
|
||||
CurrentCurve = ItemCurves[2];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit2", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[2].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[2].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.ComboPot4:
|
||||
CurrentCurve = ItemCurves[3];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit3", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[3].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[3].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.ComboPot5:
|
||||
CurrentCurve = ItemCurves[4];
|
||||
curveTargetBeat = 1f;
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit3", forcePlay: true);
|
||||
p = Instantiate(HitParticles[1], HitPosition[4].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[4].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.ComboBarrel:
|
||||
Jukebox.PlayOneShotGame("karateman/comboHit4", forcePlay: true);
|
||||
p = Instantiate(HitParticles[0], HitPosition[5].position, Quaternion.identity, KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[0], HitPosition[5].position, Quaternion.identity, game.ItemHolder);
|
||||
p.Play();
|
||||
p = Instantiate(HitParticles[1], HitPosition[5].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[5].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
case ItemType.KickBarrel:
|
||||
KarateMan.instance.CreateItemInstance(startBeat + 1f, "Item04", ItemType.KickBomb);
|
||||
game.CreateItemInstance(startBeat + 1f, "Item04", ItemType.KickBomb);
|
||||
Jukebox.PlayOneShotGame("karateman/barrelBreak", forcePlay: true);
|
||||
p = Instantiate(HitParticles[0], HitPosition[1].position, Quaternion.Euler(0, 0, -5f), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[0], HitPosition[1].position, Quaternion.Euler(0, 0, -5f), game.ItemHolder);
|
||||
p.Play();
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder);
|
||||
p.Play();
|
||||
|
||||
game.Joe.ApplyBombGlow();
|
||||
break;
|
||||
case ItemType.KickBomb:
|
||||
Jukebox.PlayOneShotGame("karateman/bombKick", forcePlay: true);
|
||||
p = Instantiate(HitParticles[2], ItemCurves[6].GetPoint(0.5f), Quaternion.identity, KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[2], ItemCurves[6].GetPoint(0.5f), Quaternion.identity, game.ItemHolder);
|
||||
p.Play();
|
||||
|
||||
game.Joe.RemoveBombGlow(startBeat + 0.75f);
|
||||
break;
|
||||
default:
|
||||
CurrentCurve = ItemCurves[straight ? 1 : 0];
|
||||
curveTargetBeat = straight ? 1f : 1.5f;
|
||||
Jukebox.PlayOneShotGame("karateman/potHit", forcePlay: true);
|
||||
p = Instantiate(HitParticles[3], HitPosition[1].position, Quaternion.identity, KarateMan.instance.ItemHolder);
|
||||
p = Instantiate(HitParticles[3], HitPosition[1].position, Quaternion.identity, game.ItemHolder);
|
||||
p.Play();
|
||||
break;
|
||||
}
|
||||
|
@ -947,6 +952,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
});
|
||||
|
||||
KarateMan.instance.Nori.DoNG();
|
||||
joe.RemoveBombGlow(startBeat + 0.75f);
|
||||
}
|
||||
else {
|
||||
ItemHitEffect();
|
||||
|
@ -988,6 +994,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
|||
});
|
||||
KarateMan.instance.Nori.DoThrough();
|
||||
OnHit.CanHit(false);
|
||||
KarateMan.instance.Joe.RemoveBombGlow(startBeat + 0.75f * 2, 1.5f);
|
||||
}
|
||||
}
|
||||
}
|
Binary file not shown.
|
@ -1,9 +1,5 @@
|
|||
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|
||||
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|
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|
||||
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||||
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||||
AssetBundleInfos:
|
||||
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|
||||
|
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|
|||
Info_9:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Info_11:
|
||||
Name: karate/locale.en
|
||||
Dependencies: {}
|
||||
|
|
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|
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||||
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8
Assets/StreamingAssets/karate.meta
Normal file
|
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|
|||
fileFormatVersion: 2
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||||
guid: 25a1a22e2d30fb54597cabf4e4bcda3b
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||||
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|
||||
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userData:
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assetBundleVariant:
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Assets/StreamingAssets/karate/common
Normal file
BIN
Assets/StreamingAssets/karate/common
Normal file
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207
Assets/StreamingAssets/karate/common.manifest
Normal file
207
Assets/StreamingAssets/karate/common.manifest
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SerializeReferenceClassIdentifiers:
|
||||
- AssemblyName: Assembly-CSharp
|
||||
ClassName: HeavenStudio.Games.Minigame/Eligible
|
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- AssemblyName: UnityEngine.CoreModule
|
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ClassName: UnityEngine.Events.PersistentCallGroup
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||||
ClassName: UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
|
||||
Assets:
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karate_bg_rings_2.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/krt_rock.mat
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/fire.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/ToReady.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/bg/NoPose.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/bg/BGeffect.controller
|
||||
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|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item03.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/barrelWoodRecolorable.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item09.anim
|
||||
- Assets/Resources/Sfx/games/karateman/nori_ng.wav
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/potStar.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/kickFragment.png
|
||||
- Assets/Resources/Sfx/games/karateman/swingKick.wav
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/barrelWood.png
|
||||
- Assets/Resources/Sfx/games/karateman/offbeatLightbulbOut.wav
|
||||
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|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/JabNoNuri.anim
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
- Assets/Resources/Sfx/games/karateman/swingNoHit.wav
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face08.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face06.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/krt_bombfire.mat
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/krt_bombimpact.mat
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/ManKick.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/ItemObject.controller
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/LowKick.anim
|
||||
- Assets/Resources/Sfx/games/karateman/hitNoNori.wav
|
||||
- Assets/Resources/Sfx/games/karateman/potHit.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/overlay/NoriFull.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/overlay/NoriNone.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/NoPose.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Jab.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face04.anim
|
||||
- Assets/Resources/Sfx/games/karateman/rockHit.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchKickHit1.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Beat.anim
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word06.anim
|
||||
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|
||||
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|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/impact.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts00.png
|
||||
- Assets/Resources/Sfx/games/karateman/bombBreak.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/barrelBreak.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/barrelPartsRecolorable00.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/kickHit.png
|
||||
- Assets/Resources/Games/karateman.prefab
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word03.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item05.anim
|
||||
- Assets/Resources/Sfx/games/karateman/comboMiss.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item99.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face05.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karate_overlaydeco00.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/NoPose.anim
|
||||
- Assets/Resources/Sfx/games/karateman/comboHit1.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/LowKickMiss.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word05.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/overlay/NoriHeart.controller
|
||||
- Assets/Resources/Sfx/games/karateman/karate_through.wav
|
||||
- Assets/Resources/Sfx/games/karateman/bombHit.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karateman_main.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word.controller
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item07.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face02.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karate_bg_radial.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/karateman_bulbhit_fx_1.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karateman_norimapping.mat
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/UpperCut.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/HitMark.controller
|
||||
- Assets/Resources/Sfx/games/karateman/lightbulbHit.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/krt_pot.mat
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/HitMark.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/rockEmitter.png
|
||||
- Assets/Resources/Sfx/games/karateman/objectOut.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/barrelOutCombos.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item04.anim
|
||||
- Assets/Resources/Sfx/games/karateman/comboHit3.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karate_bg_bloody.png
|
||||
- Assets/Resources/Sfx/games/karateman/cookingPot.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face01.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karateman_overlays.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word01.anim
|
||||
- Assets/Resources/Sfx/games/karateman/barrelOutKicks.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/bombKick.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item01.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word02.anim
|
||||
- Assets/Resources/Sfx/games/karateman/alienHit.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/bg/Rings.anim
|
||||
- Assets/Resources/Sfx/games/karateman/comboHit4.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/KarateManHead.controller
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item06.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/KarateMan.controller
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts01.png
|
||||
- Assets/Resources/Sfx/games/karateman/punchKickHit2.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/effect/other.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/BackHand.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Straight.anim
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face07.anim
|
||||
- Assets/Resources/Sfx/games/karateman/lightbulbBreak.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/item/Item02.anim
|
||||
- Assets/Resources/Sfx/games/karateman/nori_through.wav
|
||||
- Assets/Resources/Sfx/games/karateman/offbeatObjectOut.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/nori_just.wav
|
||||
- Assets/Resources/Sfx/games/karateman/soccerHit.ogg
|
||||
- Assets/Resources/Sprites/Games/KarateMan/karateman_bulb_light.png
|
||||
- Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face00.anim
|
||||
Dependencies: []
|
7
Assets/StreamingAssets/karate/common.manifest.meta
Normal file
7
Assets/StreamingAssets/karate/common.manifest.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 63b5d27a59375994ba0eac8d8c710ac8
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
7
Assets/StreamingAssets/karate/common.meta
Normal file
7
Assets/StreamingAssets/karate/common.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c3556fd8c8a45a84cae3e2e32bf3b6c8
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/StreamingAssets/karate/locale.en
Normal file
BIN
Assets/StreamingAssets/karate/locale.en
Normal file
Binary file not shown.
33
Assets/StreamingAssets/karate/locale.en.manifest
Normal file
33
Assets/StreamingAssets/karate/locale.en.manifest
Normal file
|
@ -0,0 +1,33 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 67804883
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 12b838a94c79042ad1655edbf842a8f6
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 9a2ca7bdbd1871f7131daf57de908e0c
|
||||
HashAppended: 0
|
||||
ClassTypes:
|
||||
- Class: 83
|
||||
Script: {instanceID: 0}
|
||||
SerializeReferenceClassIdentifiers: []
|
||||
Assets:
|
||||
- Assets/Resources/Sfx/games/karateman/punchKick4.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/one.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchy2.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/threeAlt.wav
|
||||
- Assets/Resources/Sfx/games/karateman/hitAlt.wav
|
||||
- Assets/Resources/Sfx/games/karateman/two.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchKick3.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/four.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchKick1.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/pow.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchy3.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/ko.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchy1.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchy4.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/hit.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/three.ogg
|
||||
- Assets/Resources/Sfx/games/karateman/punchKick2.ogg
|
||||
Dependencies: []
|
7
Assets/StreamingAssets/karate/locale.en.manifest.meta
Normal file
7
Assets/StreamingAssets/karate/locale.en.manifest.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bc4cb03000a4f0545936d445509a5076
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
7
Assets/StreamingAssets/karate/locale.en.meta
Normal file
7
Assets/StreamingAssets/karate/locale.en.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7c1b5f1337f6a3d48884ba3efb227555
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
|
@ -1,12 +1,12 @@
|
|||
ManifestFileVersion: 0
|
||||
CRC: 3294649116
|
||||
CRC: 1942609421
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: dd0c19304cf6445216469a6916c9e238
|
||||
Hash: 82fbc7ccb21aa83d8663117da7a24cbc
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: 902c722d69f548f2a42d6263cb334ee9
|
||||
Hash: 558e305ab690efbcd3eff9455cc9f4dc
|
||||
HashAppended: 0
|
||||
ClassTypes:
|
||||
- Class: 1
|
||||
|
|
Binary file not shown.
|
@ -1,20 +1,12 @@
|
|||
ManifestFileVersion: 0
|
||||
<<<<<<< HEAD
|
||||
CRC: 2010253220
|
||||
CRC: 848712941
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 3e555585e70be6acd65ba10c73ef4544
|
||||
=======
|
||||
CRC: 47493552
|
||||
Hashes:
|
||||
AssetFileHash:
|
||||
serializedVersion: 2
|
||||
Hash: 277abe6be554c0a5a8b3115a4b8317aa
|
||||
>>>>>>> d65cae24d2db1df6a0e5bb4d3bd4e86fe633985f
|
||||
Hash: 0ef2ef396a224bdafb47a87a3665071f
|
||||
TypeTreeHash:
|
||||
serializedVersion: 2
|
||||
Hash: d5bdda7523be8cdc2ec1df479dc7821d
|
||||
Hash: 6f0c5ebd30d7d3be8aad1c86837b5cc9
|
||||
HashAppended: 0
|
||||
ClassTypes:
|
||||
- Class: 1
|
||||
|
|
Loading…
Reference in a new issue