mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-08 18:55:07 +00:00
Merge branch 'master' of https://github.com/Mytiaoga/HeavenStudio
This commit is contained in:
commit
23e8a32a87
2 changed files with 4 additions and 5 deletions
|
@ -3,5 +3,5 @@ guid: 8f935c3cf25b69746819a94756411f28
|
|||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: ntrdj/common
|
||||
assetBundleVariant:
|
||||
|
|
|
@ -49,13 +49,12 @@ namespace HeavenStudio.Editor
|
|||
[SerializeField] private Button UndoBTN;
|
||||
[SerializeField] private Button RedoBTN;
|
||||
[SerializeField] private Button MusicSelectBTN;
|
||||
[SerializeField] private Button EditorSettingsBTN;
|
||||
[SerializeField] private Button EditorThemeBTN;
|
||||
[SerializeField] private Button FullScreenBTN;
|
||||
[SerializeField] private Button TempoFinderBTN;
|
||||
[SerializeField] private Button SnapDiagBTN;
|
||||
|
||||
[SerializeField] private Button EditorThemeBTN;
|
||||
[SerializeField] private Button EditorSettingsBTN;
|
||||
|
||||
[Header("Tooltip")]
|
||||
public TMP_Text tooltipText;
|
||||
|
||||
|
@ -105,12 +104,12 @@ namespace HeavenStudio.Editor
|
|||
Tooltip.AddTooltip(UndoBTN.gameObject, "Undo <color=#adadad>[Ctrl+Z]</color>");
|
||||
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
|
||||
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
|
||||
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
|
||||
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
|
||||
Tooltip.AddTooltip(FullScreenBTN.gameObject, "Preview <color=#adadad>[Tab]</color>");
|
||||
Tooltip.AddTooltip(TempoFinderBTN.gameObject, "Tempo Finder");
|
||||
Tooltip.AddTooltip(SnapDiagBTN.gameObject, "Snap Settings");
|
||||
|
||||
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
|
||||
UpdateEditorStatus(true);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue