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update Samurai Slice (Gold) sprites
- add easter egg object type
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20 changed files with 12225 additions and 655 deletions
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@ -11,6 +11,7 @@ namespace HeavenStudio.Games.Scripts_NtrSamurai
|
|||
{
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||||
[Header("Objects")]
|
||||
public ParticleSystem moneyBurst;
|
||||
public ParticleSystem pickelBurst;
|
||||
public Animator anim;
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public NtrSamuraiObject secondHalf;
|
||||
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|
@ -44,6 +45,9 @@ namespace HeavenStudio.Games.Scripts_NtrSamurai
|
|||
case (int) SamuraiSliceNtr.ObjectType.Demon:
|
||||
anim.Play("ObjDemonDebris02");
|
||||
break;
|
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case (int) SamuraiSliceNtr.ObjectType.Melon2B2T:
|
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anim.Play("ObjMelonPickelDebris02");
|
||||
break;
|
||||
default:
|
||||
anim.Play("ObjMelonDebris");
|
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break;
|
||||
|
@ -70,6 +74,9 @@ namespace HeavenStudio.Games.Scripts_NtrSamurai
|
|||
new MultiSound.Sound("samuraiSliceNtr/ntrSamurai_in01", startBeat + 2f),
|
||||
});
|
||||
break;
|
||||
case (int) SamuraiSliceNtr.ObjectType.Melon2B2T:
|
||||
anim.Play("ObjMelonPickel");
|
||||
break;
|
||||
default:
|
||||
anim.Play("ObjMelon");
|
||||
break;
|
||||
|
@ -280,8 +287,12 @@ namespace HeavenStudio.Games.Scripts_NtrSamurai
|
|||
|
||||
this.startBeat = caller.startBeat + caller.timer;
|
||||
if (type == (int) SamuraiSliceNtr.ObjectType.Demon)
|
||||
{
|
||||
anim.Play("ObjDemonDebris01");
|
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else if (type == (int) SamuraiSliceNtr.ObjectType.Melon2B2T)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("samuraiSliceNtr/melon_dig");
|
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pickelBurst.Play();
|
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anim.Play("ObjMelonPickelDebris01");
|
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}
|
||||
|
||||
if (holdingCash > 0)
|
||||
|
|
|
@ -41,7 +41,8 @@ namespace HeavenStudio.Games
|
|||
public enum ObjectType {
|
||||
Melon,
|
||||
Fish,
|
||||
Demon
|
||||
Demon,
|
||||
Melon2B2T,
|
||||
}
|
||||
|
||||
[Header("References")]
|
||||
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|
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|
|||
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_catch.wav
|
||||
- Assets/Resources/Sfx/games/samuraiSliceNtr/holy_mackerel1.wav
|
||||
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjDemon.anim
|
||||
- Assets/Resources/Sfx/games/samuraiSliceNtr/melon_dig.wav
|
||||
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/ntr_samurai_obj.png
|
||||
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Launcher/UnStep.anim
|
||||
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjDemonDebris01.anim
|
||||
|
|
Loading…
Reference in a new issue