Commit graph

370 commits

Author SHA1 Message Date
Jenny Crowe
7fbb02d7cc Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
Braedon
6cfbb0e3f5 DJ School extra sfx 2022-02-09 02:46:49 -05:00
Jenny Crowe
3e647cbc4a Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
Braedon
93c1cb2065 Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
Jenny Crowe
eedde680f4 Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon
acc68f6eb1 Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon
49ad157893 Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
57b14c3f3e Fix event property dropdown 2022-02-06 04:28:32 -05:00
Jenny Crowe
b5d3621051 Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon
f376e30ee2 You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon
bcb4396fb5 Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon
7f68ad28c2 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Jenny Crowe
cbd679f2ce Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe
96e7b7c3e1 Editor: Autoplay button updates at start to reflect autoplay status. 2022-02-05 06:47:47 -07:00
Jenny Crowe
890dfecbad Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe
dfed5a879f Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon
217849e666 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon
7a624d0581 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon
c91d306a41 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon
686a8942f5 Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon
b55a6dcabc Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon
9722ce7122 Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon
e0db2a446e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jenny Crowe
4dd32279ac Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Jenny Crowe
1b2aca94cd Minimizing Camera.main references 2022-02-03 01:25:27 -07:00
Jenny Crowe
39a3444fd5 GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc) 2022-02-03 00:47:38 -07:00
Braedon
cf24d11cf8 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon
44a36ba846 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon
3941410e17 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon
147e41ca35 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon
a7c1359f97 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon
919320470b Same but for Game Manager events 2022-01-31 00:02:36 -05:00
Braedon
63155237c8 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon
1373eefc70 Build crashed if discord wasn't open 2022-01-30 21:49:49 -05:00
Braedon
dd9203cace Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon
e1f933a030 Make sure you can only select when the selection state is set 2022-01-30 14:04:15 -05:00
Braedon
d361f45590 Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon
7330d19ff6 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon
df5a64622e Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
eee8a3952f Karate man game switch cue fix 2022-01-29 18:30:29 -05:00
Braedon
e4cc930b7e Keyboard shortcuts for timeline state 2022-01-29 16:59:20 -05:00
Braedon
af24468f25 Some tempo changes improvements 2022-01-28 21:26:34 -05:00
Braedon
9185249dd1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon
8f268f4d60 Always check your code kids 2022-01-26 19:33:52 -05:00
Braedon
21aa06150e Karate Man combo bugs fixed and a default editor level 2022-01-26 17:41:51 -05:00
Braedon
a6fcba54c1 Fixed a space soccer bug that slowly desyncs 2022-01-26 17:23:18 -05:00
Braedon
80ec9a350b Some facial expressions for Karate Man 2022-01-26 12:02:44 -05:00
Braedon
60cbe60ac4 Space Soccer HD textures (needs polish) 2022-01-26 00:38:12 -05:00
Braedon
aa86cac41b Even more space soccer animations + Clappy Trio Autoplay bug fixed 2022-01-24 22:49:40 -05:00
Braedon
8a42130953 More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon
0c51d8fd77 Space soccer animation testing 2022-01-24 05:13:46 -05:00
Braedon
dcc378ce84 I'm tired 2022-01-23 21:15:23 -05:00
Braedon
6ac919a232 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
2b88703e3f Autoplay began 2022-01-22 22:40:53 -05:00
Braedon
1ed2291844 Command pattern (Undo/Redo) system began. (Read desc)
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon
dea5860e95 Improvements to editor objects 2022-01-21 16:09:14 -05:00
Braedon
fa519d25d7 A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
4be18d954c Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
f2c33e041e Fixed Karate Man combo pot scale bug 2022-01-20 02:26:53 -05:00
Braedon
2c917d6fc7 Karate man combos 2022-01-19 20:48:52 -05:00
Braedon
9d67d26fda Karate Man design overhaul 2022-01-19 00:40:49 -05:00
Braedon
2b0781d047 Better tooltip 2022-01-17 19:40:23 -05:00
Braedon
ebc5d28e0e Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Braedon
70c5a8706a Some resizable fixes 2022-01-17 15:08:32 -05:00
Braedon
06ef8986c7 Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon
6a05f31506 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon
e735f1ccaf Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
Braedon
d4ac426612 Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
Braedon
5fb90e8212 Game event selector needs to be rewritten, will do that soon 2022-01-16 18:29:45 -05:00
Braedon
9af52ba043 Game event selector broken, unity ui fucking sucks 2022-01-16 17:51:57 -05:00
Braedon
86e203be5e Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon
c48f2064f0 Import game icons 2022-01-15 17:52:53 -05:00
Braedon
cb25e97699 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon
0d5b938c52 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon
799592860a Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Braedon
f941a23d72 Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
Braedon
c5b1e4a4ce Editor ui improvements 2022-01-14 17:46:14 -05:00
Braedon
8760412bb2 Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
38b8b6737d Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Braedon
99832cfc23 bare bones selection system 2022-01-12 22:59:54 -05:00
Braedon
81ee9a8eca Event colors 2022-01-11 22:29:27 -05:00
Braedon
8f4bb39a08 Better game selection 2022-01-10 21:06:13 -05:00
Braedon
f8a8180061 Drag n drop begun 2022-01-10 19:17:29 -05:00
Braedon
00e3791e6d Timeline improvements 2022-01-09 18:35:55 -05:00
Braedon
9bcb315344 Timeline entities added 2022-01-08 11:42:48 -05:00
Starpelly
0208e6c490 Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly
afa2d6d482 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly
576b0d8482 Editor stuff 2022-01-05 19:11:33 -05:00
Starpelly
775fd7e580 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly
4c83f7fec0 Kick finalization 2022-01-03 10:15:48 -05:00
Starpelly
9280412b1d DebugUI cleanup 2022-01-02 09:57:15 -05:00
Starpelly
76ed0ee2e9 Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
Starpelly
2c2d43ac17 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly
fc3cb73bdf Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
16140314be DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly
a52e883f3a Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
5cbb182797 Karate Man animation fixes 2021-12-30 03:26:18 -05:00
Starpelly
88f13795a9 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly
c653d487ac Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly
75965927d6 Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
ff6bce2806 Fixed AudioSource.time bug, check Conductor.cs for comment. 2021-12-26 23:48:39 -05:00
Starpelly
4b3bfeda1b Spaceball costumes 2021-12-26 02:25:17 -05:00
Starpelly
95ac1306d4 Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
417986c08c Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
6729eec8dc Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly
866c8c80be Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
199abb7fd3 Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Starpelly
db79325393 Further input latency fixes 2021-12-24 21:37:03 -05:00
Starpelly
58ea8d5e4c Better input latency, but not finalized. (weird results on low bpm's) 2021-12-24 18:41:35 -05:00
Starpelly
2c4f7bbac7 The Clappy Trio finalized (hopefully) + Dynamic "Trio" count. 2021-12-24 03:35:54 -05:00
Starpelly
d72cb639b3 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly
aa3f999721 Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly
88d23ef8cc Music sorting 2021-12-23 17:39:03 -05:00
Starpelly
1a7b1b7e07 General code cleanup 2021-12-22 21:28:05 -05:00
Starpelly
575e47e384 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly
a0e2636ecd Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly
b71606e9e3 Proper naming for sprites 2021-12-21 19:42:01 -05:00
Starpelly
1bdf6c68e8 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly
0b383940ac Proper namespaces 2021-12-20 20:10:49 -05:00
Starpelly
33bd99bbc1 Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00