mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
Further improvements to AudioSource.time (Conductor.cs)
This commit is contained in:
parent
ff6bce2806
commit
75965927d6
17 changed files with 472 additions and 44 deletions
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@ -7163,7 +7163,7 @@ AudioSource:
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m_Enabled: 1
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m_audioClip: {fileID: 8300000, guid: 92cf585c80f8fb843964e525aef1406c, type: 3}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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@ -12989,7 +12989,7 @@ GameObject:
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--- !u!114 &1776916805
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -14407,12 +14407,13 @@ MonoBehaviour:
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playerEntities: []
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currentEvent: 0
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currentPlayerEvent: 0
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txt: {fileID: 4900000, guid: 50b54b23c06076c4598134813da27f18, type: 3}
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startOffset: 0.5
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CircleCursor: {fileID: 1855769658}
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currentGame:
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startBeat: 0
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--- !u!212 &2072389418
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SpriteRenderer:
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m_ObjectHideFlags: 0
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@ -53,6 +53,10 @@ namespace RhythmHeavenMania
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public float beatThreshold;
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private float lastTime;
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private float lastMst_F;
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private int framesSinceLastSame;
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void Awake()
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{
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instance = this;
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@ -73,6 +77,12 @@ namespace RhythmHeavenMania
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// musicSource.Play();
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}
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public void Play(float startBeat)
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{
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musicSource.Play();
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}
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public void Update()
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{
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// Conductor.instance.musicSource.pitch = Time.timeScale;
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@ -85,11 +95,38 @@ namespace RhythmHeavenMania
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else if (pauseTime > 1) { musicSource.UnPause(); pauseTime = 0; }
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}*/
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float mst = musicSource.timeSamples / (float)musicSource.clip.frequency;
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float mst_f = mst + 0;
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if (mst == lastTime && musicSource.isPlaying)
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{
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framesSinceLastSame++;
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mst_f = mst_f + (Time.deltaTime * framesSinceLastSame) * musicSource.pitch;
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if (mst_f < lastMst_F)
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{
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mst_f = lastMst_F;
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}
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print($"{lastMst_F}, {mst_f}");
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}
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else
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{
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framesSinceLastSame = 0;
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}
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lastTime = mst;
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lastMst_F = mst_f;
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//determine how many seconds since the song started
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songPosition = (float)(musicSource.time - dspSongTime - firstBeatOffset);
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songPosition = (float)(mst_f - dspSongTime - firstBeatOffset);
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//determine how many beats since the song started
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songPositionInBeats = songPosition / secPerBeat;
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// print($"{musicSource.time}(AudioSource.time), {Time.frameCount}(Time.fasrameCount)");
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// print($"{musicSource.time}(0), {mst_f}");
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//calculate the loop position
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if (songPositionInBeats >= (completedLoops + 1) * beatsPerLoop)
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@ -81,7 +81,7 @@ namespace RhythmHeavenMania
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// Claps
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new GameAction("clap", delegate { ClappyTrio.instance.Clap(currentBeat, currentLength); }, true ),
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new GameAction("bop", delegate { ClappyTrio.instance.Bop(); } ),
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new GameAction("bop", delegate { ClappyTrio.instance.Bop(currentBeat); } ),
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new GameAction("prepare", delegate { ClappyTrio.instance.Prepare(0); } ),
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new GameAction("prepare_alt", delegate { ClappyTrio.instance.Prepare(3); } ),
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@ -31,6 +31,7 @@ namespace RhythmHeavenMania
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Coroutine currentGameSwitchIE;
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public string currentGame;
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public float startBeat;
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private void Awake()
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{
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@ -55,7 +56,12 @@ namespace RhythmHeavenMania
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StartCoroutine(Begin());
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SetCurrentGame(eventCaller.GamesHolder.transform.GetComponentsInChildren<Transform>()[1].name);
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// SetCurrentGame(eventCaller.GamesHolder.transform.GetComponentsInChildren<Transform>()[1].name);
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if (Beatmap.entities.Count >= 1)
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{
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SetCurrentGame(Beatmap.entities[0].datamodel.Split('/')[0]);
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}
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}
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private IEnumerator Begin()
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@ -177,7 +177,7 @@ namespace RhythmHeavenMania.Games.ClappyTrio
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Jukebox.PlayOneShotGame("clappyTrio/ready");
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}
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public void Bop()
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public void Bop(float beat)
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{
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if (playerHitLast)
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{
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@ -188,15 +188,21 @@ namespace RhythmHeavenMania.Games.ClappyTrio
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}
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else
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{
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for (int i = 0; i < Lion.Count; i++)
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var a = EventCaller.GetAllInGameManagerList("clappyTrio", new string[] { "clap" });
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var b = a.FindAll(c => c.beat < beat);
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if (b.Count > 0)
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{
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if (i == Lion.Count - 1)
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for (int i = 0; i < Lion.Count; i++)
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{
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SetFace(i, 0);
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}
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else
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{
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SetFace(i, 2);
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if (i == Lion.Count - 1)
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{
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SetFace(i, 0);
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}
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else
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{
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SetFace(i, 2);
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}
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}
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}
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}
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@ -94,6 +94,9 @@ namespace RhythmHeavenMania.Games.Spaceball
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{
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allCameraEvents = EventCaller.GetAllInGameManagerList("spaceball", new string[] { "cameraZoom" });
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if (allCameraEvents.Count == 0)
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currentZoomCamDistance = -10;
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if (currentZoomIndex < allCameraEvents.Count && currentZoomIndex >= 0)
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{
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if (currentZoomIndex - 1 >= 0)
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@ -33,7 +33,7 @@ namespace RhythmHeavenMania.Games.Spaceball
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if (high) beatLength = 2f;
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float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(startBeat, beatLength + 0.15f);
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print(normalizedBeatAnim + " " + Time.frameCount);
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// print(normalizedBeatAnim + " " + Time.frameCount);
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if (high)
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{
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@ -37,7 +37,6 @@ namespace RhythmHeavenMania.Games.Spaceball
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anim = GetComponent<Animator>();
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}
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int bruh;
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private void Update()
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{
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if (EligibleHits.Count == 0)
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@ -47,12 +46,6 @@ namespace RhythmHeavenMania.Games.Spaceball
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{
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Swing();
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}
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if (Conductor.instance.songPositionInBeats >= 5f && bruh == 0)
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{
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Swing();
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bruh++;
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}
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}
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public void SetCostume(int costume)
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@ -6,8 +6,10 @@ namespace RhythmHeavenMania.Tests
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{
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public class WTF : MonoBehaviour
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{
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private void FixedUpdate()
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private void Update()
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{
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this.gameObject.transform.rotation = Quaternion.Euler(0, 0, Mathf.Lerp(0, 360, Conductor.instance.loopPositionInAnalog));
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print(Conductor.instance.loopPositionInAnalog);
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}
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}
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}
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Assets/cointoss.json
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Assets/cointoss.json
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{
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"bpm": 120,
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"entities": [
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{
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"beat": 4,
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"datamodel": "spaceball/shootHigh"
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},
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{
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"beat": 8,
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"datamodel": "gameManager/switchGame/clappyTrio"
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},
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{
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"beat": 9,
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"datamodel": "clappyTrio/bop"
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},
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{
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"beat": 10,
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"datamodel": "clappyTrio/bop"
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},
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{
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"beat": 11,
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"datamodel": "clappyTrio/prepare_alt"
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},
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{
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"beat": 12,
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"length": 1,
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"datamodel": "clappyTrio/clap"
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},
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{
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"beat": 16,
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"datamodel": "gameManager/switchGame/spaceball"
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},
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{
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"beat": 21,
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"datamodel": "spaceball/shoot"
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},
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]
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}
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Assets/cointoss.json.meta
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2,40 +2,209 @@
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"bpm": 135,
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"entities": [
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{
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"beat": 1,
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"datamodel": "clappyTrio/prepare_alt"
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"beat": 0,
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"length": 0,
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"valA": 170,
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"datamodel": "spaceball/cameraZoom"
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},
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{
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"beat": 0,
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"length": 4,
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"valA": 10,
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"datamodel":"spaceball/cameraZoom"
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},
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{
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"beat": 4,
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"type": 1,
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"datamodel": "spaceball/shoot"
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},
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{
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"beat": 8,
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"length": 42,
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"valA": 30,
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"datamodel": "spaceball/cameraZoom"
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},
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{
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"beat": 6,
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"datamodel": "spaceball/shoot"
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},
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{
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"beat": 8,
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"datamodel": "gameManager/switchGame/forkLifter"
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},
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{
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"beat": 8,
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"datamodel": "forkLifter/pea"
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},
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{
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"beat": 11,
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"datamodel": "gameManager/switchGame/spaceball"
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},
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{
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"beat": 11,
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"type": 1,
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"datamodel": "spaceball/costume"
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},
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{
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"beat": 14,
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"datamodel": "spaceball/shoot"
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},
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{
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"beat": 16,
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"datamodel": "gameManager/switchGame/clappyTrio"
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},
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{
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"beat": 17,
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"length": 2,
|
||||
"datamodel": "clappyTrio/clap"
|
||||
},
|
||||
{
|
||||
"beat": 12,
|
||||
"datamodel": "clappyTrio/prepare_alt"
|
||||
"beat": 22,
|
||||
"datamodel": "gameManager/switchGame/spaceball"
|
||||
},
|
||||
{
|
||||
"beat": 13,
|
||||
"length": 1,
|
||||
"datamodel": "clappyTrio/clap"
|
||||
"beat": 22,
|
||||
"type": 2,
|
||||
"datamodel": "spaceball/costume"
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"beat": 17,
|
||||
"beat": 23,
|
||||
"type": 1,
|
||||
"datamodel": "spaceball/shootHigh"
|
||||
},
|
||||
{
|
||||
"beat": 26,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 28,
|
||||
"datamodel": "spaceball/shootHigh"
|
||||
},
|
||||
{
|
||||
"beat": 28,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 28,
|
||||
"datamodel": "forkLifter/pea"
|
||||
},
|
||||
{
|
||||
"beat": 29.5,
|
||||
"datamodel": "gameManager/switchGame/forkLifter"
|
||||
},
|
||||
{
|
||||
"beat": 17,
|
||||
"datamodel": "forkLifter/pea"
|
||||
"beat": 32,
|
||||
"datamodel": "gameManager/switchGame/spaceball"
|
||||
},
|
||||
{
|
||||
"beat": 20,
|
||||
"datamodel": "forkLifter/pea"
|
||||
"beat": 34,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 20.5,
|
||||
"datamodel": "forkLifter/pea"
|
||||
}
|
||||
"beat": 36,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 38,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 40,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 42,
|
||||
"datamodel": "spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 44,
|
||||
"datamodel": "spaceball/shootHigh"
|
||||
},
|
||||
{
|
||||
"beat": 44,
|
||||
"length": 2,
|
||||
"valA": 170,
|
||||
"datamodel": "spaceball/cameraZoom"
|
||||
},
|
||||
{
|
||||
"beat": 48,
|
||||
"datamodel":"gameManager/switchGame/forkLifter"
|
||||
},
|
||||
{
|
||||
"beat": 50,
|
||||
"datamodel":"forkLifter/pea"
|
||||
},
|
||||
{
|
||||
"beat": 53,
|
||||
"datamodel":"forkLifter/pea"
|
||||
},
|
||||
{
|
||||
"beat": 57,
|
||||
"datamodel":"gameManager/switchGame/spaceball"
|
||||
},
|
||||
{
|
||||
"beat": 57,
|
||||
"length": 0,
|
||||
"valA": 10,
|
||||
"datamodel":"spaceball/cameraZoom"
|
||||
},
|
||||
{
|
||||
"beat": 57,
|
||||
"datamodel":"spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 59,
|
||||
"datamodel":"spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 61,
|
||||
"datamodel":"spaceball/shootHigh"
|
||||
},
|
||||
{
|
||||
"beat": 63,
|
||||
"datamodel":"spaceball/shoot"
|
||||
},
|
||||
{
|
||||
"beat": 65,
|
||||
"datamodel":"gameManager/switchGame/clappyTrio"
|
||||
},
|
||||
{
|
||||
"beat": 65,
|
||||
"length": 1,
|
||||
"datamodel":"clappyTrio/clap"
|
||||
},
|
||||
{
|
||||
"beat": 68,
|
||||
"datamodel":"clappyTrio/bop"
|
||||
},
|
||||
{
|
||||
"beat": 69,
|
||||
"datamodel":"clappyTrio/prepare"
|
||||
},
|
||||
{
|
||||
"beat": 70,
|
||||
"length": 1,
|
||||
"datamodel":"clappyTrio/clap"
|
||||
},
|
||||
{
|
||||
"beat": 72.5,
|
||||
"datamodel":"gameManager/switchGame/forkLifter"
|
||||
},
|
||||
{
|
||||
"beat": 73,
|
||||
"datamodel":"forkLifter/pea"
|
||||
},
|
||||
{
|
||||
"beat": 75,
|
||||
"datamodel":"forkLifter/pea"
|
||||
},
|
||||
{
|
||||
"beat": 77,
|
||||
"datamodel":"forkLifter/pea"
|
||||
},
|
||||
{
|
||||
"beat": 79,
|
||||
"datamodel":"gameManager/switchGame/spaceball"
|
||||
},
|
||||
]
|
||||
}
|
|
@ -1,10 +1,10 @@
|
|||
{
|
||||
"bpm": 105,
|
||||
"bpm": 135,
|
||||
"entities": [
|
||||
{
|
||||
"beat": 0,
|
||||
"length": 0,
|
||||
"valA": 20,
|
||||
"valA": 170,
|
||||
"datamodel": "spaceball/cameraZoom"
|
||||
},
|
||||
{
|
||||
|
@ -68,7 +68,7 @@
|
|||
"datamodel": "spaceball/costume"
|
||||
},
|
||||
{
|
||||
"beat": 22,
|
||||
"beat": 23,
|
||||
"type": 1,
|
||||
"datamodel": "spaceball/shootHigh"
|
||||
},
|
||||
|
@ -125,6 +125,14 @@
|
|||
"length": 2,
|
||||
"valA": 170,
|
||||
"datamodel": "spaceball/cameraZoom"
|
||||
},
|
||||
{
|
||||
"beat": 48,
|
||||
"datamodel":"gameManager/switchGame/forkLifter"
|
||||
},
|
||||
{
|
||||
"beat": 50,
|
||||
"datamodel":"forkLifter/pea"
|
||||
}
|
||||
]
|
||||
}
|
|
@ -12,6 +12,7 @@ AudioManager:
|
|||
m_DSPBufferSize: 1024
|
||||
m_VirtualVoiceCount: 512
|
||||
m_RealVoiceCount: 32
|
||||
m_EnableOutputSuspension: 1
|
||||
m_SpatializerPlugin:
|
||||
m_AmbisonicDecoderPlugin:
|
||||
m_DisableAudio: 0
|
||||
|
|
Loading…
Reference in a new issue