mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-26 19:43:01 +00:00
Timeline improvements
This commit is contained in:
parent
9bcb315344
commit
00e3791e6d
22 changed files with 1035 additions and 215 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
@ -1,4 +1,7 @@
|
|||
# TEMPORARY ------------------------------
|
||||
/Assets/Test
|
||||
/Assets/Resources/Sprites/Editor/GameIcons
|
||||
# ----------------------------------------
|
||||
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
|
|
|
@ -343,7 +343,7 @@ SpriteRenderer:
|
|||
m_SortingLayer: 0
|
||||
m_SortingOrder: -300
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: ef2fa2a75dc283e40b9d4fe1f20dc6fb, type: 3}
|
||||
m_Color: {r: 0.47058827, g: 0.5019608, b: 0.72156864, a: 1}
|
||||
m_Color: {r: 1, g: 0.909804, b: 0.42352945, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
|
|
8
Assets/Resources/Sprites/Editor.meta
Normal file
8
Assets/Resources/Sprites/Editor.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: efcf9d5f093353d4eba73e243503b780
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Sprites/Editor/EventObjOutline.png
Normal file
BIN
Assets/Resources/Sprites/Editor/EventObjOutline.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 122 B |
120
Assets/Resources/Sprites/Editor/EventObjOutline.png.meta
Normal file
120
Assets/Resources/Sprites/Editor/EventObjOutline.png.meta
Normal file
|
@ -0,0 +1,120 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f9232c079e126cd48a7344b23eaf42a5
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 2, y: 2, z: 2, w: 2}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Resources/Sprites/Editor/GameIcons.meta
Normal file
8
Assets/Resources/Sprites/Editor/GameIcons.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 6c3ebc6aa9698c849b9eda65991e5e54
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -547,10 +547,10 @@ RectTransform:
|
|||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0.6948, y: 0.0000019073486}
|
||||
m_SizeDelta: {x: 49.5416, y: 44.84}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 1, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0.0472, y: 0.000017166138}
|
||||
m_SizeDelta: {x: 46.9911, y: 44.84}
|
||||
m_Pivot: {x: 1, y: 0.5}
|
||||
--- !u!114 &258006093
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -580,8 +580,8 @@ MonoBehaviour:
|
|||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
rgba: 4278190080
|
||||
m_fontColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
|
@ -601,11 +601,11 @@ MonoBehaviour:
|
|||
m_fontSize: 18.8
|
||||
m_fontSizeBase: 18.8
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 0
|
||||
m_fontSizeMin: 18
|
||||
m_fontSizeMax: 72
|
||||
m_enableAutoSizing: 1
|
||||
m_fontSizeMin: 4.9
|
||||
m_fontSizeMax: 18.8
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 1
|
||||
m_HorizontalAlignment: 4
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
|
@ -1655,7 +1655,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &660967737
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1668,13 +1668,13 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1921041735}
|
||||
m_Father: {fileID: 664843354}
|
||||
m_Father: {fileID: 798021449}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &660967738
|
||||
MonoBehaviour:
|
||||
|
@ -1689,7 +1689,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.14711641, g: 0.5471698, b: 0.24617729, a: 1}
|
||||
m_Color: {r: 0.6, g: 0.6, b: 0.7490196, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
|
@ -1714,42 +1714,6 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 660967736}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &664843353
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 664843354}
|
||||
m_Layer: 5
|
||||
m_Name: Blocks
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &664843354
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 664843353}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 660967737}
|
||||
m_Father: {fileID: 798021449}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1, y: 0}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!1 &689207019
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2056,6 +2020,141 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 770589359}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &781200685
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 781200686}
|
||||
- component: {fileID: 781200688}
|
||||
- component: {fileID: 781200687}
|
||||
- component: {fileID: 781200689}
|
||||
- component: {fileID: 781200690}
|
||||
m_Layer: 5
|
||||
m_Name: GameIcon
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &781200686
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 781200685}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1154875943}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 5, y: -5}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &781200687
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 781200685}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 1bbc3c5c0d46c9945a5e9958109c4a7a, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &781200688
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 781200685}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &781200689
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 781200685}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0baf64619d1dc0749bfc3f9a4b8f7b47, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
GameTitlePreview: {fileID: 1047406298}
|
||||
--- !u!114 &781200690
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 781200685}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Delegates:
|
||||
- eventID: 0
|
||||
callback:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 781200689}
|
||||
m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.GridGameSelector, Assembly-CSharp
|
||||
m_MethodName: OnEnter
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
- eventID: 1
|
||||
callback:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 781200689}
|
||||
m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.GridGameSelector, Assembly-CSharp
|
||||
m_MethodName: OnExit
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &798021448
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2066,8 +2165,10 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 798021449}
|
||||
- component: {fileID: 798021451}
|
||||
- component: {fileID: 798021452}
|
||||
- component: {fileID: 798021450}
|
||||
m_Layer: 5
|
||||
m_Name: Test
|
||||
m_Name: EventObj
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -2084,17 +2185,33 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 664843354}
|
||||
- {fileID: 660967737}
|
||||
- {fileID: 258006092}
|
||||
- {fileID: 820032005}
|
||||
m_Father: {fileID: 1838356727}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 1, y: 50.84}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &798021450
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 798021448}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: eb5481d804b2aec42a04ea8f659fdc5a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
PosPreview: {fileID: 0}
|
||||
PosPreviewRef: {fileID: 2142375787}
|
||||
Icon: {fileID: 820032006}
|
||||
length: 0
|
||||
--- !u!222 &798021451
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2103,6 +2220,51 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 798021448}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &798021452
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 798021448}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Delegates:
|
||||
- eventID: 2
|
||||
callback:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 798021450}
|
||||
m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.TimelineEventObj, Assembly-CSharp
|
||||
m_MethodName: OnDown
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
- eventID: 3
|
||||
callback:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 798021450}
|
||||
m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.TimelineEventObj, Assembly-CSharp
|
||||
m_MethodName: OnUp
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!1 &820032004
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2120,7 +2282,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &820032005
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2135,11 +2297,11 @@ RectTransform:
|
|||
m_Father: {fileID: 798021449}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0.314, y: 7.71}
|
||||
m_SizeDelta: {x: 0.28989, y: 27.263}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0.041000366, y: 0.000017166138}
|
||||
m_SizeDelta: {x: 0.373, y: 35.08}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &820032006
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2378,6 +2540,170 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 932211466}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &994602714
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 994602715}
|
||||
- component: {fileID: 994602717}
|
||||
- component: {fileID: 994602716}
|
||||
m_Layer: 5
|
||||
m_Name: Line2 (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &994602715
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 994602714}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2037220114}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 45, y: -0.98750305}
|
||||
m_SizeDelta: {x: 2, y: 13.987503}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &994602716
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 994602714}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &994602717
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 994602714}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1047406298
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1047406299}
|
||||
- component: {fileID: 1047406301}
|
||||
- component: {fileID: 1047406300}
|
||||
- component: {fileID: 1047406302}
|
||||
m_Layer: 5
|
||||
m_Name: GameTitlePreview
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1047406299
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047406298}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1641132069}
|
||||
m_Father: {fileID: 1050802356}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -135.7, y: 146.1}
|
||||
m_SizeDelta: {x: 155, y: 31.79}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1047406300
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047406298}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.3137255}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &1047406301
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047406298}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1047406302
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1047406298}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4ef18fa546ce78c4b9ebf77aefdec762, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1050802355
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2409,6 +2735,7 @@ RectTransform:
|
|||
- {fileID: 1154875943}
|
||||
- {fileID: 1056099132}
|
||||
- {fileID: 1997273393}
|
||||
- {fileID: 1047406299}
|
||||
m_Father: {fileID: 1791483803}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -2540,6 +2867,7 @@ GameObject:
|
|||
- component: {fileID: 1154875943}
|
||||
- component: {fileID: 1154875945}
|
||||
- component: {fileID: 1154875944}
|
||||
- component: {fileID: 1154875946}
|
||||
m_Layer: 5
|
||||
m_Name: GridGameSelector
|
||||
m_TagString: Untagged
|
||||
|
@ -2557,7 +2885,8 @@ RectTransform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 781200686}
|
||||
m_Father: {fileID: 1050802356}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -2604,6 +2933,30 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1154875942}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1154875946
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1154875942}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 5
|
||||
m_Right: 5
|
||||
m_Top: 5
|
||||
m_Bottom: 5
|
||||
m_ChildAlignment: 0
|
||||
m_StartCorner: 0
|
||||
m_StartAxis: 0
|
||||
m_CellSize: {x: 32, y: 32}
|
||||
m_Spacing: {x: 5, y: 5}
|
||||
m_Constraint: 0
|
||||
m_ConstraintCount: 2
|
||||
--- !u!1 &1196204502
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2877,6 +3230,7 @@ MonoBehaviour:
|
|||
EditorCamera: {fileID: 2047408675}
|
||||
ScreenRenderTexture: {fileID: 8400000, guid: d3f3d6ca32122da4d9e3a8e7aa2ede16, type: 2}
|
||||
Screen: {fileID: 558010761}
|
||||
GridGameSelector: {fileID: 1154875943}
|
||||
Timeline: {fileID: 1861169747}
|
||||
--- !u!114 &1423699438
|
||||
MonoBehaviour:
|
||||
|
@ -2890,8 +3244,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
level: {fileID: 4900000, guid: ac276edd56ab99249a2a413e6ac2783d, type: 3}
|
||||
music: {fileID: 8300000, guid: d6aa7955da64b284589e923dc18c67fb, type: 3}
|
||||
level: {fileID: 4900000, guid: df453afcce54d5c4e9105c6829ed8f30, type: 3}
|
||||
music: {fileID: 8300000, guid: 5fc457d2d31969c44a6734ce4e684ff8, type: 3}
|
||||
debugUI: 0
|
||||
playOnStart: 0
|
||||
editor: 1
|
||||
|
@ -3177,6 +3531,140 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1567318395}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1641132068
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1641132069}
|
||||
- component: {fileID: 1641132071}
|
||||
- component: {fileID: 1641132070}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &1641132069
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1641132068}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1047406299}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1641132070
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1641132068}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_text: Karate Man
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: c2df694f599b22b42817910ff570a9df, type: 2}
|
||||
m_sharedMaterial: {fileID: -5829441969153149921, guid: c2df694f599b22b42817910ff570a9df, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
m_fontColor32:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_enableVertexGradient: 0
|
||||
m_colorMode: 3
|
||||
m_fontColorGradient:
|
||||
topLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
topRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
|
||||
bottomRight: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_fontColorGradientPreset: {fileID: 0}
|
||||
m_spriteAsset: {fileID: 0}
|
||||
m_tintAllSprites: 0
|
||||
m_StyleSheet: {fileID: 0}
|
||||
m_TextStyleHashCode: -1183493901
|
||||
m_overrideHtmlColors: 0
|
||||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
||||
m_fontSize: 27.1
|
||||
m_fontSizeBase: 36
|
||||
m_fontWeight: 400
|
||||
m_enableAutoSizing: 1
|
||||
m_fontSizeMin: 7.95
|
||||
m_fontSizeMax: 35.6
|
||||
m_fontStyle: 0
|
||||
m_HorizontalAlignment: 2
|
||||
m_VerticalAlignment: 512
|
||||
m_textAlignment: 65535
|
||||
m_characterSpacing: 0
|
||||
m_wordSpacing: 0
|
||||
m_lineSpacing: 0
|
||||
m_lineSpacingMax: 0
|
||||
m_paragraphSpacing: 0
|
||||
m_charWidthMaxAdj: 0
|
||||
m_enableWordWrapping: 1
|
||||
m_wordWrappingRatios: 0.4
|
||||
m_overflowMode: 0
|
||||
m_linkedTextComponent: {fileID: 0}
|
||||
parentLinkedComponent: {fileID: 0}
|
||||
m_enableKerning: 1
|
||||
m_enableExtraPadding: 0
|
||||
checkPaddingRequired: 0
|
||||
m_isRichText: 1
|
||||
m_parseCtrlCharacters: 1
|
||||
m_isOrthographic: 1
|
||||
m_isCullingEnabled: 0
|
||||
m_horizontalMapping: 0
|
||||
m_verticalMapping: 0
|
||||
m_uvLineOffset: 0
|
||||
m_geometrySortingOrder: 0
|
||||
m_IsTextObjectScaleStatic: 0
|
||||
m_VertexBufferAutoSizeReduction: 0
|
||||
m_useMaxVisibleDescender: 1
|
||||
m_pageToDisplay: 1
|
||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_isUsingLegacyAnimationComponent: 0
|
||||
m_isVolumetricText: 0
|
||||
m_hasFontAssetChanged: 0
|
||||
m_baseMaterial: {fileID: 0}
|
||||
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
|
||||
--- !u!222 &1641132071
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1641132068}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1671351974
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -3228,7 +3716,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.24705884, g: 0.7490196, b: 0.37254903, a: 1}
|
||||
m_Color: {r: 0.8470589, g: 0.8470589, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
|
@ -3615,6 +4103,7 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2142375787}
|
||||
- {fileID: 798021449}
|
||||
m_Father: {fileID: 1852819573}
|
||||
m_RootOrder: 7
|
||||
|
@ -3725,7 +4214,7 @@ MonoBehaviour:
|
|||
TimelinePlaybackBeat: {fileID: 117889364}
|
||||
TimelineContent: {fileID: 1852819573}
|
||||
TimelineSongPosLineRef: {fileID: 580861938}
|
||||
TestEVENTGO: {fileID: 798021449}
|
||||
TimelineEventObjRef: {fileID: 798021449}
|
||||
--- !u!1 &1921041734
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -3776,7 +4265,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.24705882, g: 0.7490196, b: 0.37254903, a: 1}
|
||||
m_Color: {r: 0.8470589, g: 0.8470589, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
|
@ -3888,7 +4377,7 @@ GameObject:
|
|||
- component: {fileID: 1997273395}
|
||||
- component: {fileID: 1997273394}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_Name: Seperator
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -3982,6 +4471,7 @@ RectTransform:
|
|||
m_Children:
|
||||
- {fileID: 555373789}
|
||||
- {fileID: 236484356}
|
||||
- {fileID: 994602715}
|
||||
m_Father: {fileID: 1747224096}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -4111,3 +4601,78 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2142375786
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2142375787}
|
||||
- component: {fileID: 2142375789}
|
||||
- component: {fileID: 2142375788}
|
||||
m_Layer: 5
|
||||
m_Name: PosPreview
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2142375787
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2142375786}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.01, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1838356727}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 84.22006}
|
||||
m_SizeDelta: {x: 100, y: 50.84}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &2142375788
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2142375786}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: f9232c079e126cd48a7344b23eaf42a5, type: 3}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 0
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!222 &2142375789
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2142375786}
|
||||
m_CullTransparentMesh: 1
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace RhythmHeavenMania
|
|||
public float valA;
|
||||
public int type;
|
||||
public string datamodel;
|
||||
[Newtonsoft.Json.JsonIgnore] public Editor.TimelineEventObj eventObj;
|
||||
|
||||
public object Clone()
|
||||
{
|
||||
|
|
8
Assets/Scripts/Common.meta
Normal file
8
Assets/Scripts/Common.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 403408f55becf5f4f9195d5766738526
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
15
Assets/Scripts/Common/FollowMouse.cs
Normal file
15
Assets/Scripts/Common/FollowMouse.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RhythmHeavenMania.Common
|
||||
{
|
||||
public class FollowMouse : MonoBehaviour
|
||||
{
|
||||
private void Update()
|
||||
{
|
||||
var pos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
transform.position = new Vector3(pos.x, pos.y, 0);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Common/FollowMouse.cs.meta
Normal file
11
Assets/Scripts/Common/FollowMouse.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4ef18fa546ce78c4b9ebf77aefdec762
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -56,10 +56,13 @@ namespace RhythmHeavenMania
|
|||
{
|
||||
float secFromBeat = GetSongPosFromBeat(beat);
|
||||
|
||||
if (secFromBeat < musicSource.clip.length)
|
||||
musicSource.time = secFromBeat;
|
||||
else
|
||||
musicSource.time = 0;
|
||||
if (musicSource.clip != null)
|
||||
{
|
||||
if (secFromBeat < musicSource.clip.length)
|
||||
musicSource.time = secFromBeat;
|
||||
else
|
||||
musicSource.time = 0;
|
||||
}
|
||||
|
||||
GameManager.instance.SetCurrentEventToClosest(beat);
|
||||
}
|
||||
|
@ -142,7 +145,10 @@ namespace RhythmHeavenMania
|
|||
|
||||
public bool SongPosLessThanClipLength(float t)
|
||||
{
|
||||
return t < musicSource.clip.length;
|
||||
if (musicSource.clip != null)
|
||||
return t < musicSource.clip.length;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -51,16 +51,14 @@ namespace RhythmHeavenMania
|
|||
public string actionName;
|
||||
public EventCallback function;
|
||||
public bool playerAction = false;
|
||||
public float[] eventBeats = new float[] { 0 };
|
||||
public float defaultLength;
|
||||
public bool resizable;
|
||||
|
||||
public GameAction(string actionName, EventCallback function, float[] eventBeats = null, float defaultLength = 1, bool playerAction = false, bool resizable = false)
|
||||
public GameAction(string actionName, EventCallback function, float defaultLength = 1, bool playerAction = false, bool resizable = false)
|
||||
{
|
||||
this.actionName = actionName;
|
||||
this.function = function;
|
||||
this.playerAction = playerAction;
|
||||
this.eventBeats = eventBeats;
|
||||
this.defaultLength = defaultLength;
|
||||
this.resizable = resizable;
|
||||
}
|
||||
|
@ -88,37 +86,37 @@ namespace RhythmHeavenMania
|
|||
}),
|
||||
new MiniGame("forkLifter", "FFFFFF", new List<GameAction>()
|
||||
{
|
||||
new GameAction("pea", delegate { ForkLifter.instance.Flick(currentBeat, 0); }, new float[] { 0, 2 }, 3, true),
|
||||
new GameAction("topbun", delegate { ForkLifter.instance.Flick(currentBeat, 1); }, new float[] { 0, 2 }, 3, true),
|
||||
new GameAction("burger", delegate { ForkLifter.instance.Flick(currentBeat, 2); }, new float[] { 0, 2 }, 3, true),
|
||||
new GameAction("bottombun", delegate { ForkLifter.instance.Flick(currentBeat, 3); }, new float[] { 0, 2 }, 3, true),
|
||||
new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }, new float[] { 0 }, 0.5f, true),
|
||||
new GameAction("pea", delegate { ForkLifter.instance.Flick(currentBeat, 0); }, 3, true),
|
||||
new GameAction("topbun", delegate { ForkLifter.instance.Flick(currentBeat, 1); }, 3, true),
|
||||
new GameAction("burger", delegate { ForkLifter.instance.Flick(currentBeat, 2); }, 3, true),
|
||||
new GameAction("bottombun", delegate { ForkLifter.instance.Flick(currentBeat, 3); }, 3, true),
|
||||
new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }, 0.5f, true),
|
||||
new GameAction("gulp", delegate { ForkLifterPlayer.instance.Eat(); }),
|
||||
new GameAction("sigh", delegate { Jukebox.PlayOneShot("sigh"); })
|
||||
}),
|
||||
new MiniGame("clappyTrio", "29E7FF", new List<GameAction>()
|
||||
{
|
||||
new GameAction("clap", delegate { ClappyTrio.instance.Clap(currentBeat, currentLength); }, new float[] { 0 }, 3, true),
|
||||
new GameAction("clap", delegate { ClappyTrio.instance.Clap(currentBeat, currentLength); }, 3, true),
|
||||
new GameAction("bop", delegate { ClappyTrio.instance.Bop(currentBeat); } ),
|
||||
new GameAction("prepare", delegate { ClappyTrio.instance.Prepare(0); } ),
|
||||
new GameAction("prepare_alt", delegate { ClappyTrio.instance.Prepare(3); } ),
|
||||
}),
|
||||
new MiniGame("spaceball", "00A518", new List<GameAction>()
|
||||
{
|
||||
new GameAction("shoot", delegate { Spaceball.instance.Shoot(currentBeat, false, currentType); }, new float[] { 0, 1 }, 2, true),
|
||||
new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, new float[] { 0, 2 }, 3, true),
|
||||
new GameAction("shoot", delegate { Spaceball.instance.Shoot(currentBeat, false, currentType); }, 2, true),
|
||||
new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, 3, true),
|
||||
new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); } ),
|
||||
new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); } ),
|
||||
new GameAction("cameraZoom", delegate { } ),
|
||||
}),
|
||||
new MiniGame("karateman", "70A8D8", new List<GameAction>()
|
||||
{
|
||||
new GameAction("bop", delegate { KarateMan.instance.Bop(currentBeat, currentLength); }, new float[] { 0 }, 0.5f, true, true),
|
||||
new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat, 0); }, new float[] { 0, 1 }, 2, true),
|
||||
new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, new float[] { 0, 1 }, 2, true),
|
||||
new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, new float[] { 0, 1 }, 2, true),
|
||||
new GameAction("ball", delegate { KarateMan.instance.Shoot(currentBeat, 3); }, new float[] { 0, 1 }, 2, true),
|
||||
new GameAction("kick", delegate { KarateMan.instance.Shoot(currentBeat, 4); }, new float[] { 0, 1, 2 }, 4.5f, true),
|
||||
new GameAction("bop", delegate { KarateMan.instance.Bop(currentBeat, currentLength); }, 0.5f, true, true),
|
||||
new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat, 0); }, 2, true),
|
||||
new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, 2, true),
|
||||
new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, 2, true),
|
||||
new GameAction("ball", delegate { KarateMan.instance.Shoot(currentBeat, 3); }, 2, true),
|
||||
new GameAction("kick", delegate { KarateMan.instance.Shoot(currentBeat, 4); }, 4.5f, true),
|
||||
new GameAction("bgfxon", delegate { KarateMan.instance.BGFXOn(); } ),
|
||||
new GameAction("bgfxoff", delegate { KarateMan.instance.BGFXOff(); }),
|
||||
})
|
||||
|
|
|
@ -109,7 +109,7 @@ namespace RhythmHeavenMania
|
|||
|
||||
if (currentEvent < Beatmap.entities.Count && currentEvent >= 0)
|
||||
{
|
||||
if (Conductor.instance.songPositionInBeats >= entities[currentEvent] && Conductor.instance.GetSongPosFromBeat(Conductor.instance.songPositionInBeats) < Conductor.instance.musicSource.clip.length)
|
||||
if (Conductor.instance.songPositionInBeats >= entities[currentEvent] && SongPosLessThanClipLength(Conductor.instance.songPositionInBeats))
|
||||
{
|
||||
// allows for multiple events on the same beat to be executed on the same frame, so no more 1-frame delay
|
||||
var entitesAtSameBeat = Beatmap.entities.FindAll(c => c.beat == Beatmap.entities[currentEvent].beat && c.datamodel.Split('/')[0] != "gameManager");
|
||||
|
@ -143,6 +143,7 @@ namespace RhythmHeavenMania
|
|||
|
||||
public void SetCurrentEventToClosest(float beat)
|
||||
{
|
||||
SortEventsList();
|
||||
if (Beatmap.entities.Count > 0)
|
||||
{
|
||||
List<float> entities = Beatmap.entities.Select(c => c.beat).ToList();
|
||||
|
@ -258,5 +259,13 @@ namespace RhythmHeavenMania
|
|||
currentGame = game;
|
||||
CircleCursor.InnerCircle.GetComponent<SpriteRenderer>().color = Colors.Hex2RGB(GetGame(currentGame).color);
|
||||
}
|
||||
|
||||
private bool SongPosLessThanClipLength(float t)
|
||||
{
|
||||
if (Conductor.instance.musicSource.clip != null)
|
||||
return Conductor.instance.GetSongPosFromBeat(t) < Conductor.instance.musicSource.clip.length;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -16,6 +16,7 @@ namespace RhythmHeavenMania.Editor
|
|||
[Header("Rect")]
|
||||
[SerializeField] private RenderTexture ScreenRenderTexture;
|
||||
[SerializeField] private RawImage Screen;
|
||||
[SerializeField] private RectTransform GridGameSelector;
|
||||
|
||||
[Header("Components")]
|
||||
[SerializeField] private Timeline Timeline;
|
||||
|
@ -36,6 +37,19 @@ namespace RhythmHeavenMania.Editor
|
|||
|
||||
GameManager.instance.Init();
|
||||
Timeline.Init();
|
||||
|
||||
for (int i = 0; i < EventCaller.instance.minigames.Count; i++)
|
||||
{
|
||||
GameObject GameIcon_ = Instantiate(GridGameSelector.GetChild(0).gameObject, GridGameSelector);
|
||||
GameIcon_.GetComponent<Image>().sprite = GameIcon(EventCaller.instance.minigames[i].name);
|
||||
GameIcon_.gameObject.SetActive(true);
|
||||
GameIcon_.name = "GameIcon";
|
||||
}
|
||||
}
|
||||
|
||||
public static Sprite GameIcon(string name)
|
||||
{
|
||||
return Resources.Load<Sprite>($"Sprites/Editor/GameIcons/{name}");
|
||||
}
|
||||
}
|
||||
}
|
20
Assets/Scripts/LevelEditor/GridGameSelector.cs
Normal file
20
Assets/Scripts/LevelEditor/GridGameSelector.cs
Normal file
|
@ -0,0 +1,20 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace RhythmHeavenMania.Editor
|
||||
{
|
||||
public class GridGameSelector : MonoBehaviour
|
||||
{
|
||||
public GameObject GameTitlePreview;
|
||||
|
||||
public void OnEnter()
|
||||
{
|
||||
GameTitlePreview.GetComponent<Image>().enabled = true;
|
||||
}
|
||||
|
||||
public void OnExit()
|
||||
{
|
||||
GameTitlePreview.GetComponent<Image>().enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/LevelEditor/GridGameSelector.cs.meta
Normal file
11
Assets/Scripts/LevelEditor/GridGameSelector.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0baf64619d1dc0749bfc3f9a4b8f7b47
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -23,9 +23,9 @@ namespace RhythmHeavenMania.Editor
|
|||
[SerializeField] private TMP_Text TimelinePlaybackBeat;
|
||||
[SerializeField] private RectTransform TimelineContent;
|
||||
[SerializeField] private RectTransform TimelineSongPosLineRef;
|
||||
[SerializeField] private RectTransform TimelineEventObjRef;
|
||||
private RectTransform TimelineSongPosLine;
|
||||
|
||||
public RectTransform TestEVENTGO;
|
||||
|
||||
#region Initializers
|
||||
|
||||
|
@ -34,52 +34,27 @@ namespace RhythmHeavenMania.Editor
|
|||
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
|
||||
{
|
||||
var entity = GameManager.instance.Beatmap.entities[i];
|
||||
|
||||
GameObject g = Instantiate(TestEVENTGO.gameObject, TestEVENTGO.parent);
|
||||
var e = GameManager.instance.Beatmap.entities[i];
|
||||
|
||||
EventCaller.GameAction gameAction = EventCaller.instance.GetGameAction(EventCaller.instance.GetMinigame(e.datamodel.Split(0)), e.datamodel.Split(1));
|
||||
|
||||
GameObject g = Instantiate(TimelineEventObjRef.gameObject, TimelineEventObjRef.parent);
|
||||
g.transform.localPosition = new Vector3(e.beat, Mathp.Round2Nearest(Random.Range(0, -205.36f), 51.34f));
|
||||
g.transform.GetChild(1).GetComponent<TMP_Text>().text = e.datamodel.Split('/')[1];
|
||||
|
||||
EventCaller.GameAction gameAction = EventCaller.instance.GetGameAction(EventCaller.instance.GetMinigame(e.datamodel.Split(0)), e.datamodel.Split(1));
|
||||
GameObject blocksHolder = g.transform.GetChild(0).gameObject;
|
||||
TimelineEventObj eventObj = g.GetComponent<TimelineEventObj>();
|
||||
eventObj.Icon.sprite = Editor.GameIcon(e.datamodel.Split(0));
|
||||
|
||||
if (gameAction != null)
|
||||
{
|
||||
blocksHolder.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, blocksHolder.GetComponent<RectTransform>().sizeDelta.y);
|
||||
if (gameAction.eventBeats != null)
|
||||
{
|
||||
if (gameAction.eventBeats.Length > 0)
|
||||
{
|
||||
for (int k = 0; k < gameAction.eventBeats.Length; k++)
|
||||
{
|
||||
var ind = gameAction.eventBeats[k];
|
||||
if (gameAction.defaultLength > 0)
|
||||
{
|
||||
float length;
|
||||
|
||||
if (k + 1 >= gameAction.eventBeats.Length)
|
||||
length = gameAction.defaultLength - ind;
|
||||
else
|
||||
length = gameAction.eventBeats[k + 1];
|
||||
|
||||
if (gameAction.resizable)
|
||||
{
|
||||
length = entity.length;
|
||||
}
|
||||
|
||||
GameObject block = Instantiate(blocksHolder.transform.GetChild(0).gameObject, blocksHolder.transform);
|
||||
block.GetComponent<RectTransform>().sizeDelta = new Vector2(length, block.GetComponent<RectTransform>().sizeDelta.y);
|
||||
block.transform.localPosition = new Vector3(ind, block.transform.localPosition.y);
|
||||
block.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// g.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, g.GetComponent<RectTransform>().sizeDelta.y);
|
||||
g.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, g.GetComponent<RectTransform>().sizeDelta.y);
|
||||
float length = gameAction.defaultLength;
|
||||
eventObj.length = length;
|
||||
}
|
||||
|
||||
g.SetActive(true);
|
||||
entity.eventObj = g.GetComponent<TimelineEventObj>();
|
||||
entity.track = (int)(g.transform.localPosition.y / 51.34f * -1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
112
Assets/Scripts/LevelEditor/TimelineEventObj.cs
Normal file
112
Assets/Scripts/LevelEditor/TimelineEventObj.cs
Normal file
|
@ -0,0 +1,112 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
using Starpelly;
|
||||
using DG.Tweening;
|
||||
|
||||
namespace RhythmHeavenMania.Editor
|
||||
{
|
||||
public class TimelineEventObj : MonoBehaviour
|
||||
{
|
||||
private float startPosX;
|
||||
private float startPosY;
|
||||
private bool isDragging;
|
||||
|
||||
private Vector3 lastPos;
|
||||
|
||||
[Header("Components")]
|
||||
[SerializeField] private RectTransform PosPreview;
|
||||
[SerializeField] private RectTransform PosPreviewRef;
|
||||
[SerializeField] public Image Icon;
|
||||
|
||||
[Header("Properties")]
|
||||
private int enemyIndex;
|
||||
public float length;
|
||||
private bool eligibleToMove = false;
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Conductor.instance.isPlaying == true || Conductor.instance.isPaused)
|
||||
{
|
||||
Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
enemyIndex = GameManager.instance.Beatmap.entities.FindIndex(a => a.eventObj == this);
|
||||
|
||||
if (isDragging == true)
|
||||
{
|
||||
Vector3 mousePos;
|
||||
mousePos = Input.mousePosition;
|
||||
mousePos = Camera.main.ScreenToWorldPoint(mousePos);
|
||||
|
||||
PosPreview.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
||||
PosPreview.transform.localPosition = new Vector3(Mathp.Round2Nearest(PosPreview.transform.localPosition.x, 0.25f), Mathp.Round2Nearest(PosPreview.transform.localPosition.y, 51.34f));
|
||||
|
||||
if (lastPos != transform.localPosition)
|
||||
OnMove();
|
||||
|
||||
lastPos = PosPreview.transform.localPosition;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnMove()
|
||||
{
|
||||
if (GameManager.instance.Beatmap.entities.FindAll(c => c.beat == PosPreview.transform.localPosition.x && c.track == (int)(PosPreview.transform.localPosition.y / 51.34f * -1)).Count > 0)
|
||||
{
|
||||
PosPreview.GetComponent<Image>().color = Color.red;
|
||||
eligibleToMove = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
PosPreview.GetComponent<Image>().color = Color.yellow;
|
||||
eligibleToMove = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnComplete()
|
||||
{
|
||||
var entity = GameManager.instance.Beatmap.entities[enemyIndex];
|
||||
entity.beat = PosPreview.transform.localPosition.x;
|
||||
GameManager.instance.SortEventsList();
|
||||
entity.track = (int)(PosPreview.transform.localPosition.y / 51.34f) * -1;
|
||||
|
||||
this.transform.localPosition = PosPreview.transform.localPosition;
|
||||
// transform.DOLocalMove(PosPreview.transform.localPosition, 0.15f).SetEase(Ease.OutExpo);
|
||||
}
|
||||
|
||||
private void Cancel()
|
||||
{
|
||||
if (PosPreview) Destroy(PosPreview.gameObject);
|
||||
eligibleToMove = false;
|
||||
}
|
||||
|
||||
public void OnDown()
|
||||
{
|
||||
Vector3 mousePos;
|
||||
|
||||
PosPreview = Instantiate(PosPreviewRef, PosPreviewRef.transform.parent);
|
||||
PosPreview.sizeDelta = new Vector2(100 * transform.GetComponent<RectTransform>().sizeDelta.x, transform.GetComponent<RectTransform>().sizeDelta.y);
|
||||
PosPreview.transform.localPosition = this.transform.localPosition;
|
||||
PosPreview.GetComponent<Image>().enabled = true;
|
||||
PosPreview.GetComponent<Image>().color = Color.yellow;
|
||||
|
||||
mousePos = Input.mousePosition;
|
||||
mousePos = Camera.main.ScreenToWorldPoint(mousePos);
|
||||
startPosX = mousePos.x - PosPreview.transform.position.x;
|
||||
startPosY = mousePos.y - PosPreview.transform.position.y;
|
||||
isDragging = true;
|
||||
|
||||
}
|
||||
|
||||
public void OnUp()
|
||||
{
|
||||
isDragging = false;
|
||||
|
||||
if (eligibleToMove) OnComplete();
|
||||
Cancel();
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/LevelEditor/TimelineEventObj.cs.meta
Normal file
11
Assets/Scripts/LevelEditor/TimelineEventObj.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eb5481d804b2aec42a04ea8f659fdc5a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
|
@ -5,6 +5,9 @@ EditorBuildSettings:
|
|||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Editor.unity
|
||||
guid: 0791ed85a2c8d7140b5c0928073fa113
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Game.unity
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
|
|
Loading…
Reference in a new issue