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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
Spaceball camera and more entity parameters. (ugly UI)
This commit is contained in:
parent
e0db2a446e
commit
9722ce7122
9 changed files with 97 additions and 46 deletions
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@ -3160,6 +3160,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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caption: {fileID: 5490985}
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slider: {fileID: 2067224779}
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inputField: {fileID: 1182082595}
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parameterManager: {fileID: 830452354}
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--- !u!1 &411779173
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GameObject:
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@ -6970,6 +6971,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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eventSelector: {fileID: 1056099131}
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gridGameSelector: {fileID: 1154875947}
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IntegerP: {fileID: 396879232}
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entity:
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beat: 0
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@ -9428,14 +9430,14 @@ MonoBehaviour:
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m_VerticalScrollbarEventHandler: {fileID: 0}
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m_LayoutGroup: {fileID: 0}
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m_ScrollSensitivity: 1
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m_ContentType: 0
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m_ContentType: 2
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m_InputType: 0
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m_AsteriskChar: 42
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m_KeyboardType: 0
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m_KeyboardType: 4
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m_LineType: 0
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m_HideMobileInput: 0
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m_HideSoftKeyboard: 0
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m_CharacterValidation: 0
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m_CharacterValidation: 2
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m_RegexValue:
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m_GlobalPointSize: 14
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m_CharacterLimit: 0
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@ -11140,6 +11142,7 @@ MonoBehaviour:
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ScreenRenderTexture: {fileID: 8400000, guid: d3f3d6ca32122da4d9e3a8e7aa2ede16, type: 2}
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Screen: {fileID: 558010761}
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GridGameSelector: {fileID: 1154875943}
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eventSelectorBG: {fileID: 110654310}
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Timeline: {fileID: 1861169747}
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GameEventSelectorTitle: {fileID: 246861490}
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NewBTN: {fileID: 1683100750}
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@ -15217,19 +15220,7 @@ MonoBehaviour:
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m_Value: 0
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m_OnValueChanged:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 396879234}
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m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.EventPropertyPrefab, Assembly-CSharp
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m_MethodName: TestChange
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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m_Calls: []
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--- !u!1 &2127582756
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GameObject:
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m_ObjectHideFlags: 0
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@ -51,13 +51,14 @@ namespace RhythmHeavenMania.Games.Spaceball
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private void Start()
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{
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allCameraEvents = EventCaller.GetAllInGameManagerList("spaceball", new string[] { "cameraZoom" });
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GameCamera.instance.camera.transform.localPosition = new Vector3(0, 0, -10);
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allCameraEvents = EventCaller.GetAllInGameManagerList("spaceball", new string[] { "camera" });
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UpdateCameraZoom(); // can't believe this shit actually works
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}
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private void Update()
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{
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/*try
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if (allCameraEvents.Count > 0)
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{
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if (currentZoomIndex < allCameraEvents.Count && currentZoomIndex >= 0)
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{
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@ -72,11 +73,11 @@ namespace RhythmHeavenMania.Games.Spaceball
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if (normalizedBeat > Minigame.EndTime())
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{
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lastCamDistance = GameCamera.instance.camera.transform.localPosition.z;
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// lastCamDistance = GameCamera.instance.camera.transform.localPosition.z;
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}
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else
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{
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if (currentZoomCamLength <= 0)
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if (currentZoomCamLength < 0)
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{
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GameCamera.instance.camera.transform.localPosition = new Vector3(0, 0, currentZoomCamDistance);
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}
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@ -87,10 +88,6 @@ namespace RhythmHeavenMania.Games.Spaceball
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}
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}
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}
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catch (System.Exception ex)
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{
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// this technically isn't game breaking so oh well
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}*/
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}
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private void UpdateCameraZoom()
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@ -122,6 +119,11 @@ namespace RhythmHeavenMania.Games.Spaceball
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}
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}
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public void OverrideCurrentZoom()
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{
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// lastCamDistance = GameCamera.instance.camera.transform.localPosition.z;
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}
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public void Shoot(float beat, bool high, int type)
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{
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GameObject ball = Instantiate(Ball);
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@ -146,7 +146,7 @@ namespace RhythmHeavenMania.Editor
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private void SelectEvents()
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{
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if (!Input.GetKey(KeyCode.LeftShift) && !Timeline.instance.InteractingWithEvents()) Selections.instance.DeselectAll();
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if (!Input.GetKey(KeyCode.LeftShift) && !Timeline.instance.InteractingWithEvents() && !Timeline.instance.MouseInRectTransform(Editor.instance.eventSelectorBG)) Selections.instance.DeselectAll();
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int selected = 0;
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@ -32,6 +32,7 @@ namespace RhythmHeavenMania.Editor
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[SerializeField] private RenderTexture ScreenRenderTexture;
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[SerializeField] private RawImage Screen;
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[SerializeField] private RectTransform GridGameSelector;
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public RectTransform eventSelectorBG;
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[Header("Components")]
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[SerializeField] private Timeline Timeline;
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@ -133,7 +134,7 @@ namespace RhythmHeavenMania.Editor
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}
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}
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if (Timeline.instance.timelineState.selected == true)
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if (Timeline.instance.timelineState.selected)
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{
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if (Input.GetMouseButtonUp(0))
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{
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@ -156,19 +157,6 @@ namespace RhythmHeavenMania.Editor
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}
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}
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if (Input.GetMouseButtonUp(1))
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{
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List<TimelineEventObj> selectedEvents = Timeline.instance.eventObjs.FindAll(c => c.selected == true);
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if (selectedEvents.Count > 0)
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{
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for (int i = 0; i < selectedEvents.Count; i++)
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{
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// EventParameterManager.instance.StartParams(selectedEvents[i].entity);
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}
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}
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}
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if (Input.GetKey(KeyCode.LeftControl))
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{
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if (Input.GetKeyDown(KeyCode.O))
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@ -2,18 +2,23 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RhythmHeavenMania.Editor.Track;
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namespace RhythmHeavenMania.Editor
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{
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public class EventParameterManager : MonoBehaviour
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{
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[Header("General References")]
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[SerializeField] private GameObject eventSelector;
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[SerializeField] private GridGameSelector gridGameSelector;
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[Header("Property Prefabs")]
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[SerializeField] private GameObject IntegerP;
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public Beatmap.Entity entity;
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private bool active;
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public static EventParameterManager instance { get; set; }
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private void Awake()
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@ -21,8 +26,29 @@ namespace RhythmHeavenMania.Editor
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instance = this;
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}
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private void Update()
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{
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if (Input.GetMouseButtonDown(0))
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{
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if (!Timeline.instance.MouseInRectTransform(Editor.instance.eventSelectorBG) && active)
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{
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Disable();
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}
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}
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}
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public void Disable()
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{
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active = false;
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eventSelector.SetActive(true);
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DestroyParams();
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Editor.instance.SetGameEventTitle($"Select game event for {gridGameSelector.SelectedMinigame}");
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}
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public void StartParams(Beatmap.Entity entity)
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{
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active = true;
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AddParams(entity);
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}
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@ -39,10 +65,7 @@ namespace RhythmHeavenMania.Editor
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Editor.instance.SetGameEventTitle($"Properties for {entity.datamodel}");
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for (int i = 1; i < transform.childCount; i++)
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{
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Destroy(transform.GetChild(i).gameObject);
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}
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DestroyParams();
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for (int i = 0; i < action.parameters.Count; i++)
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{
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@ -52,6 +75,8 @@ namespace RhythmHeavenMania.Editor
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AddParam(propertyName, param, caption);
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}
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active = true;
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}
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}
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@ -72,5 +97,14 @@ namespace RhythmHeavenMania.Editor
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var property = input.GetComponent<EventPropertyPrefab>();
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property.SetProperties(propertyName, type, caption);
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}
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private void DestroyParams()
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{
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active = false;
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for (int i = 1; i < transform.childCount; i++)
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{
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Destroy(transform.GetChild(i).gameObject);
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}
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}
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}
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}
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@ -26,10 +26,16 @@ namespace RhythmHeavenMania.Editor
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slider.minValue = integer.min;
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slider.maxValue = integer.max;
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slider.value = Mathf.RoundToInt(System.Convert.ToSingle(parameterManager.entity[propertyName]));
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inputField.text = slider.value.ToString();
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slider.onValueChanged.AddListener(delegate { TestChange(); });
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}
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public void TestChange()
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{
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print("bru");
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inputField.text = slider.value.ToString();
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parameterManager.entity[propertyName] = (int)slider.value;
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}
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@ -473,8 +473,11 @@ namespace RhythmHeavenMania.Editor.Track
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entity.track = (int)(g.transform.localPosition.y / LayerHeight() * -1);
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}
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if (addEvent)
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{
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Beatmap.Entity tempEntity = entity;
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if (entity == null)
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{
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Beatmap.Entity en = new Beatmap.Entity();
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@ -483,12 +486,32 @@ namespace RhythmHeavenMania.Editor.Track
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GameManager.instance.Beatmap.entities.Add(en);
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GameManager.instance.SortEventsList();
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tempEntity = en;
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}
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else
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{
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GameManager.instance.Beatmap.entities.Add(entity);
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GameManager.instance.SortEventsList();
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}
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// default param value
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var game = EventCaller.instance.GetMinigame(eventName.Split(0));
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var ep = EventCaller.instance.GetGameAction(game, eventName.Split(1)).parameters;
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if (ep != null)
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{
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for (int i = 0; i < ep.Count; i++)
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{
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object returnVal = ep[i].parameter;
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if (ep[i].parameter.GetType() == typeof(EntityTypes.Integer))
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{
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returnVal = ((EntityTypes.Integer)ep[i].parameter).val;
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}
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tempEntity[ep[i].propertyName] = returnVal;
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}
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}
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}
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eventObjs.Add(eventObj);
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@ -500,6 +523,9 @@ namespace RhythmHeavenMania.Editor.Track
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public void DestroyEventObject(Beatmap.Entity entity)
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{
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if (EventParameterManager.instance.entity == entity)
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EventParameterManager.instance.Disable();
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eventObjs.Remove(entity.eventObj);
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GameManager.instance.Beatmap.entities.Remove(entity);
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Timeline.instance.eventObjs.Remove(entity.eventObj);
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@ -135,7 +135,7 @@ namespace RhythmHeavenMania.Editor.Track
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{
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if (!Input.GetKey(KeyCode.LeftShift))
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{
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Selections.instance.Deselect(this);
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// Selections.instance.Deselect(this);
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}
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}
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@ -249,6 +249,10 @@ namespace RhythmHeavenMania.Editor.Track
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// OnComplete();
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}
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}
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else if (Input.GetMouseButton(1))
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{
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EventParameterManager.instance.StartParams(entity);
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}
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}
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public void OnUp()
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@ -127,7 +127,7 @@ namespace RhythmHeavenMania
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new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(eventCaller.currentBeat, true, eventCaller.currentType); }, 3),
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new GameAction("costume", delegate { Spaceball.instance.Costume(eventCaller.currentType); }, 1f, false, new List<Param>() { new Param("type", new EntityTypes.Integer(0, 2), "type") } ),
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new GameAction("alien", delegate { Spaceball.instance.alien.Show(eventCaller.currentBeat); } ),
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new GameAction("camera", delegate { }, 4, true ),
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new GameAction("camera", delegate { Spaceball.instance.OverrideCurrentZoom(); }, 4, true, new List<Param>() { new Param("valA", new EntityTypes.Integer(1, 320, 10), "zoom") } ),
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new GameAction("prepare dispenser", delegate { Spaceball.instance.PrepareDispenser(); }, 1 ),
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}),
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new Minigame("karateman", "Karate Man", "70A8D8", false, false, new List<GameAction>()
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