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Timeline playback start clamping
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d7a4239153
commit
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7 changed files with 55 additions and 14 deletions
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@ -2758,7 +2758,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 85, y: 0}
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m_AnchoredPosition: {x: 82.70001, y: 0}
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m_SizeDelta: {x: 35, y: 35}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &678553526
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@ -5929,6 +5929,9 @@ MonoBehaviour:
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Screen: {fileID: 558010761}
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GridGameSelector: {fileID: 1154875943}
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Timeline: {fileID: 1861169747}
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NewBTN: {fileID: 1683100750}
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OpenBTN: {fileID: 0}
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SaveBTN: {fileID: 0}
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--- !u!114 &1423699438
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -5941,8 +5944,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: f86858990a87c764892672104bdaef1f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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level: {fileID: 4900000, guid: 4b7512c586e16a847a5b8490bf35e852, type: 3}
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music: {fileID: 8300000, guid: 92cf585c80f8fb843964e525aef1406c, type: 3}
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level: {fileID: 4900000, guid: cbe1a43c8ddc790498fde2e01e66d23e, type: 3}
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music: {fileID: 8300000, guid: 51af38323954a8d44874780ba4577fb4, type: 3}
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debugUI: 0
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playOnStart: 0
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editor: 1
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@ -6663,7 +6666,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 45, y: 0}
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m_AnchoredPosition: {x: 42.700012, y: 0}
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m_SizeDelta: {x: 35, y: 35}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1665554291
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@ -6903,7 +6906,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 5, y: 0}
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m_AnchoredPosition: {x: 2.7, y: 0}
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m_SizeDelta: {x: 35, y: 35}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1683100750
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@ -23,6 +23,11 @@ namespace RhythmHeavenMania.Editor
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[Header("Components")]
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[SerializeField] private Timeline Timeline;
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[Header("Toolbar")]
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[SerializeField] private Button NewBTN;
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[SerializeField] private Button OpenBTN;
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[SerializeField] private Button SaveBTN;
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public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
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public static Editor instance { get; private set; }
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@ -51,6 +56,10 @@ namespace RhythmHeavenMania.Editor
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}
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GridGameSelector.GetComponent<GridGameSelector>().SelectGame("Game Manager", 1);
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Tooltip.instance.AddTooltip(NewBTN.gameObject, "New");
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Tooltip.instance.AddTooltip(OpenBTN.gameObject, "Open");
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Tooltip.instance.AddTooltip(SaveBTN.gameObject, "Save");
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}
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public void Update()
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@ -108,10 +108,10 @@ namespace RhythmHeavenMania.Editor
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lastBeatPos = Conductor.instance.songPositionInBeats;
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if (Input.GetMouseButton(1) && !Conductor.instance.isPlaying)
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if (Input.GetMouseButton(1) && !Conductor.instance.isPlaying && CheckIfMouseInTimeline())
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{
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RectTransformUtility.ScreenPointToLocalPointInRectangle(TimelineContent, Input.mousePosition, Editor.instance.EditorCamera, out lastMousePos);
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TimelineSlider.localPosition = new Vector3(Mathp.Round2Nearest(lastMousePos.x + 0.12f, 0.25f), TimelineSlider.transform.localPosition.y);
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TimelineSlider.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(lastMousePos.x + 0.12f, 0.25f), 0, Mathf.Infinity), TimelineSlider.transform.localPosition.y);
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Conductor.instance.SetBeat(TimelineSlider.transform.localPosition.x);
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}
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@ -46,7 +46,9 @@ namespace RhythmHeavenMania.Util
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AudioSource aus = oneShot.AddComponent<AudioSource>();
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aus.playOnAwake = false;
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Sound snd = oneShot.AddComponent<Sound>();
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snd.clip = Resources.Load<AudioClip>($"Sfx/{name}");
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AudioClip clip = Resources.Load<AudioClip>($"Sfx/{name}");
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snd.clip = clip;
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// snd.pitch = (clip.length / Conductor.instance.secPerBeat);
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}
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public static void PlayOneShotGame(string name)
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@ -7,21 +7,48 @@ namespace RhythmHeavenMania.Util
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public class Sound : MonoBehaviour
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{
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public AudioClip clip;
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public float pitch;
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public float pitch = 1;
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private AudioSource audioSource;
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private int pauseTimes = 0;
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private float startTime;
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private void Start()
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{
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audioSource = GetComponent<AudioSource>();
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audioSource.PlayOneShot(clip);
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StartCoroutine(play());
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audioSource.clip = clip;
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audioSource.pitch = pitch;
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audioSource.PlayScheduled(Time.time);
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startTime = Conductor.instance.songPosition;
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}
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private IEnumerator play()
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private void Update()
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{
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yield return new WaitForSeconds(clip.length);
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Destroy(this.gameObject);
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if (Conductor.instance.isPaused && !Conductor.instance.isPlaying && pauseTimes == 0)
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{
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audioSource.Pause();
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pauseTimes = 1;
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print("paused");
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}
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else if (Conductor.instance.isPlaying && !Conductor.instance.isPaused && pauseTimes == 1)
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{
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audioSource.Play();
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print("played");
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pauseTimes = 0;
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}
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else if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused)
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{
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Destroy(this.gameObject);
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}
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if (Conductor.instance.songPosition > startTime + clip.length)
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{
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Destroy(this.gameObject);
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}
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}
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}
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}
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