mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
Tweezers:: Code cleanup
This commit is contained in:
parent
dae934625c
commit
3e647cbc4a
4 changed files with 12 additions and 4 deletions
|
@ -907,7 +907,7 @@ MonoBehaviour:
|
|||
EligibleHits: []
|
||||
firstEnable: 0
|
||||
Vegetable: {fileID: 3177931334588542204}
|
||||
Tweezers: {fileID: 3684904985109994079}
|
||||
Tweezers: {fileID: 3391455012319192365}
|
||||
HairsHolder: {fileID: 2002856028339003249}
|
||||
tweezersBeatOffset: 2
|
||||
tweezersRotOffset: {x: -202, y: 180}
|
||||
|
|
|
@ -7,13 +7,19 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
|||
public class Hair : PlayerActionObject
|
||||
{
|
||||
public float createBeat;
|
||||
private Tweezers tweezers;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
tweezers = RhythmTweezers.instance.Tweezers;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
float stateBeat = Conductor.instance.GetPositionFromBeat(createBeat, 4f);
|
||||
StateCheck(stateBeat);
|
||||
|
||||
if (PlayerInput.Pressed() && RhythmTweezers.instance.Tweezers.GetComponent<Tweezers>().hitOnFrame == 0)
|
||||
if (PlayerInput.Pressed() && tweezers.hitOnFrame == 0)
|
||||
{
|
||||
if (state.perfect)
|
||||
{
|
||||
|
@ -24,7 +30,6 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
|||
|
||||
public void Ace()
|
||||
{
|
||||
Tweezers tweezers = RhythmTweezers.instance.Tweezers.GetComponent<Tweezers>();
|
||||
tweezers.Pluck(true, this);
|
||||
|
||||
tweezers.hitOnFrame++;
|
||||
|
|
|
@ -10,7 +10,8 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
|||
public class RhythmTweezers : Minigame
|
||||
{
|
||||
public GameObject Vegetable;
|
||||
public GameObject Tweezers;
|
||||
public Animator VegetableAnimator;
|
||||
public Tweezers Tweezers;
|
||||
|
||||
[SerializeField] private GameObject HairsHolder;
|
||||
|
||||
|
|
|
@ -10,10 +10,12 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
|||
{
|
||||
public int hitOnFrame;
|
||||
private Animator anim;
|
||||
private Animator vegetableAnim;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
anim = GetComponent<Animator>();
|
||||
vegetableAnim = RhythmTweezers.instance.VegetableAnimator;
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
|
|
Loading…
Reference in a new issue