Commit graph

1505 commits

Author SHA1 Message Date
Adubbz
799b71f65d Fixing derps 2014-01-04 13:16:47 +11:00
Adubbz
78c414ab7c Readded the thicket and dunes, hopefully fixed some placement issues too 2014-01-04 12:46:29 +11:00
Adubbz
bf121244bf Readded the Lavender Fields 2014-01-04 10:37:39 +11:00
Adubbz
7556806ae2 Committing files so i can resolve the conflicts 2014-01-04 09:44:04 +11:00
Matt Caughey
0c73e3f503 Changed the Field biome to Flower Field 2014-01-03 17:24:37 -05:00
Adubbz
becccf3205 Readded the Crag biome (Yay for easy biomes!) 2014-01-03 23:49:50 +11:00
Adubbz
a895544ddb Fixed the Sacred Springs biome 2014-01-03 23:21:07 +11:00
Adubbz
d5626bddc8 Trying to get rivercane to work, but it seems to still drop off when a block is generated next to one of the segments higher than the bottom 2014-01-03 23:13:03 +11:00
Adubbz
a101a7e2dc Fixed BOPWorldFeatures instancing 2014-01-03 20:56:52 +11:00
Adubbz
722d36ccbc Lots of decoration stuff 2014-01-03 20:12:06 +11:00
Adubbz
d5ca01e502 Fixed bamboo saplings 2014-01-03 14:19:22 +11:00
Adubbz
454a8be268 Amongst other things, readded the Alps, Arctic and Bamboo Forest 2014-01-03 13:51:54 +11:00
Matt Caughey
8349e53ac8 Commented out stuff in biomes so they wouldn't error 2014-01-02 00:54:48 -05:00
Matt Caughey
ae8e688ce6 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-01-01 19:11:00 -05:00
Matt Caughey
26296ffea7 Readded biome classes 2014-01-01 19:10:40 -05:00
Adubbz
0976e23711 Renaming things 2014-01-01 23:02:05 +11:00
Adubbz
e85babc0b5 Temporarily disabled setting the fire properties, will have to reinvestigate it eventually 2014-01-01 19:09:24 +11:00
crafteverywhere
7abeaac956 Update zh_CN.lang 2013-12-31 12:12:53 +08:00
Adubbz
7b4d257a53 Allowed changing of the group size of flowers, added a template for heights in the Sacred Springs 2013-12-31 12:45:21 +11:00
Adubbz
4a0b95fed2 Fixed flower placement 2013-12-31 12:27:13 +11:00
Matt Caughey
ad69a1e838 Testing flower gen 2013-12-30 19:21:39 -05:00
Adubbz
12ac88dd86 Added support for custom flower decoration 2013-12-31 11:11:13 +11:00
Adubbz
ae1425555c Merge pull request #163 from VeryBigBro/patch-3
Fix for Russian localization
2013-12-30 03:03:21 -08:00
Adubbz
150a0fc073 Partially fixed the sacred springs 2013-12-30 22:01:48 +11:00
Anton
0b3778a60f Update ru_RU.lang 2013-12-30 13:48:36 +03:00
Anton
5d27a2565d Update ru_RU.lang 2013-12-30 13:46:46 +03:00
Matt Caughey
1171bca616 Attempted adding the Sacred Springs biome 2013-12-30 03:07:24 -05:00
Adubbz
ca7b85c257 Tweaking the temporary setup 2013-12-30 18:25:33 +11:00
Adubbz
7ae104c563 Added a temporary setup for adding biomes 2013-12-30 18:21:34 +11:00
Adubbz
061f762f9a Fixed the biome decorator stuff 2013-12-30 11:14:01 +11:00
Adubbz
793a680f31 Toying with biome decoration, *hopefully* fixed errors with iPosition 2013-12-30 10:35:41 +11:00
Adubbz
2280ffbb8e Readded entities 2013-12-30 00:15:54 +11:00
Vexatos
24c683446e Update de_DE.lang 2013-12-29 12:14:56 +01:00
Adubbz
dcf5c2af9c Fixed lily flower rendering 2013-12-29 20:36:17 +11:00
Adubbz
9d6d50be4c Fixed flower band creative tab, fixed leaves lighting 2013-12-29 20:05:55 +11:00
Adubbz
01d92d57fa Readded vanilla compat (Dispenser behaviours and dungeon loot) 2013-12-29 19:59:52 +11:00
Adubbz
4ac6c6b238 Allowed for empty lines in capes.txt 2013-12-29 18:54:29 +11:00
Adubbz
ffd6e95fc2 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-12-29 18:50:21 +11:00
Adubbz
6949e6ae0c Readded the event handlers for various things 2013-12-29 18:50:09 +11:00
Matt Caughey
fc0796326f Replaced acacia stuff with sacred oak stuff 2013-12-29 01:35:46 -05:00
Matt Caughey
a7ad4e453f Tweaked a few textures 2013-12-29 00:11:09 -05:00
Adubbz
752501fe37 Fixed the place sounds of bones and graves 2013-12-29 13:45:08 +11:00
Adubbz
f221068bf8 Readded crafting recipes 2013-12-29 13:40:19 +11:00
Adubbz
90161643ff Cleanup 2013-12-29 09:27:54 +11:00
Adubbz
919024fce6 Fixed turnip seed dropping, fixed wading boots on Ash and Mud and fixed scythes 2013-12-28 23:53:46 +11:00
Adubbz
ea4d22a61b Fixed turnips 2013-12-28 23:28:06 +11:00
Adubbz
c07724501d Readded potion effects 2013-12-28 20:41:22 +11:00
Adubbz
5ce254d882 Readded armour 2013-12-28 19:26:40 +11:00
Adubbz
0d6e232c4f Readded dandelion and magic tree particles 2013-12-28 17:59:09 +11:00
Adubbz
27515b2d51 Mudballs are throwable once again 2013-12-28 16:57:03 +11:00
Adubbz
390e989cf9 Fixed tool effectiveness on blocks 2013-12-28 16:28:48 +11:00
Adubbz
8499d70b43 Attempting to change break speed 2013-12-28 12:56:49 +11:00
Adubbz
690ea1504a Fixed sunflower and highrass placement for the sake of it 2013-12-28 11:34:59 +11:00
Adubbz
2c7cd8e8a3 Fixed a rendering bug and some issues with block placement 2013-12-28 10:40:36 +11:00
Adubbz
46fefd716b Fixed slab/stair lighting issues 2013-12-28 09:59:12 +11:00
Adubbz
30667fc0f4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-12-27 22:44:39 +11:00
Adubbz
974c053cc5 Fixed creating double slabs 2013-12-27 22:44:31 +11:00
Vexatos
62c6d38411 Fix all the things! 2013-12-27 11:44:54 +01:00
Adubbz
33fe78ca79 Fixed the localisations. Closes #156 2013-12-27 21:17:52 +11:00
Adubbz
b43c30773f Fixed reed rendering 2013-12-27 20:33:03 +11:00
Adubbz
757616833b Fixed the record textures 2013-12-27 20:29:27 +11:00
Adubbz
616d92b3f1 Fixed the metadata mixup with stone formations 2013-12-27 20:25:17 +11:00
Adubbz
b7435ed598 Fixed the block hardness and step sounds of hopefully all of the blocks 2013-12-27 20:21:50 +11:00
Adubbz
974bb8652d Compile errors fixed. Welcome back blocks 2013-12-27 16:36:50 +11:00
Adubbz
fca8451b1c Omega fixing 2013-12-26 22:38:55 +11:00
Adubbz
9a44678fed More fixing 2013-12-26 13:15:37 +11:00
Adubbz
0e7463d232 Fuckloads of work on updating blocks 2013-12-26 12:15:50 +11:00
Adubbz
4b9cf836ed More renaming 2013-12-25 21:17:40 +11:00
Adubbz
3c8890200b registerIcons() and getIcon() renamed 2013-12-25 20:39:09 +11:00
Adubbz
9f66e41204 References to Icon and IconRegister changed 2013-12-25 20:35:00 +11:00
Adubbz
142155f604 References to block IDs in constructors removed, removed old quicksand class, references to the BOP creative tab fixed 2013-12-25 20:31:51 +11:00
Adubbz
0b572d0de7 Readded logs 2013-12-25 19:46:28 +11:00
Adubbz
c0ea750d1b Added the broken blocks to the repo for the sake of it 2013-12-25 18:10:47 +11:00
Adubbz
f0e5ce3a6c Readded colorized saplings 2013-12-25 10:43:24 +11:00
Adubbz
d94f886557 Removed the config options for block and item IDs as they are no longer needed 2013-12-25 00:04:02 +11:00
Adubbz
6850c0f486 Fixed the ash step sound, added clouds, changed the mud drop back to mud balls 2013-12-24 23:58:30 +11:00
Adubbz
e3f34c7efd Readded the BOP Worldtype 2013-12-24 23:19:23 +11:00
Adubbz
6de67cab67 Readded ash blocks, finished items (for the most part) and readied the biomes class 2013-12-24 22:56:48 +11:00
Adubbz
e2e7b3850b Fixed an issue with quicksand 2013-12-24 15:54:03 +11:00
Adubbz
961c1781f2 Repackaging 2013-12-24 15:28:03 +11:00
Adubbz
d278eeb811 Reenabled properties of mud since it actually works, it was just a bug 2013-12-24 15:18:32 +11:00
Adubbz
43283703dd Welcome back darts and dart blowers 2013-12-24 12:21:58 +11:00
Adubbz
e84db435bc Removed old apis 2013-12-24 11:01:55 +11:00
Adubbz
a6c18ed32c Reduced files to what works, let's make this a proper rewrite! 2013-12-24 10:51:44 +11:00
Adubbz
954e0395a4 Toying with more things 2013-12-24 10:36:15 +11:00
Adubbz
b440cb7359 Started toying with creatives tabs, the food item and the mud block 2013-12-23 22:21:39 +11:00
Adubbz
f813c4a149 Please work... 2013-12-23 13:08:45 +11:00
Adubbz
16fd2f6e9c Testing 2013-12-23 13:01:35 +11:00
Adubbz
feb76abd31 Bah 2013-12-23 12:49:05 +11:00
Adubbz
041f372c09 Attempted to fix capes 2013-12-23 12:34:22 +11:00
Adubbz
384b86a7f3 Removed override annotation that was breaking things 2013-12-23 09:17:33 +11:00
Adubbz
bc8f91626e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-12-23 09:10:57 +11:00
Adubbz
340cfe631f *Hopefully* added support for respawning with Natura installed 2013-12-23 09:10:49 +11:00
Matt Caughey
ee6327379b Updated Forestry integration, added crafting recipe for overgrown netherrack 2013-12-22 17:02:33 -05:00
Matt Caughey
efcac6e089 Changed the fog color of the Silkglades 2013-12-22 16:16:57 -05:00
Matt Caughey
95caf7b294 Changed the surface/filler block of the Phantasmagoric Inferno to ash 2013-12-22 12:04:38 -05:00
Matt Caughey
76fd3f1b18 Tweaked overgrown netherrack gen a bit 2013-12-22 12:00:48 -05:00
Matt Caughey
22ba536df7 Replaced grass blocks in the Undergarden with overgrown netherrack 2013-12-22 11:56:14 -05:00
Matt Caughey
7ecb9b318a Disabled the Deadlands in the default config 2013-12-22 11:20:01 -05:00
Matt Caughey
1969a190b6 Changed the Ominous Woods sky color 2013-12-21 19:18:35 -05:00
Anton
9e3e758b12 Update ru_RU.lang
minor tweaks
2013-12-21 16:48:15 +03:00
Adubbz
703073b923 Upped the version number to 1.2.0, this is now the recommended version 2013-12-21 15:30:54 +11:00
Adubbz
e87287e23c Welcome back Treecapacitator integration. *Hopefully* closes #130 completely 2013-12-21 14:52:28 +11:00
Matt Caughey
ec037893f4 "Fixed" some saplings textures 2013-12-20 15:44:27 -05:00
Adubbz
0974f56510 Toying with a possible fix for treecapacitator integration 2013-12-20 10:41:01 +11:00
Adubbz
15ed38d5f1 Added a check to ensure rosester rose-placing is on the server side 2013-12-20 06:30:58 +11:00
Adubbz
6f350e6781 The nether is now overridden by default in the ATG world type. Fixes #145 2013-12-19 10:17:28 +11:00
Adubbz
a81867d83e The enderporter now checks for whether or not isSurfaceWorld() returns true in the world provider. Closes #117 2013-12-19 10:13:38 +11:00
Adubbz
7dc9878723 Greatly reduced the chances Rosesters have of spawning roses. Closes #140 2013-12-19 10:08:02 +11:00
Adubbz
aaaceccac9 BOPBlockFoliage now extends BlockTallGrass. Closes #141 2013-12-19 09:55:27 +11:00
Anton
8a06bc2b3f Update ru_RU.lang 2013-12-18 15:00:06 +03:00
Enosphorous
d737fd163d Updated and fixed zh_CN.lang.
Just a quick little Christmas gift for the BoP team.
2013-12-17 19:08:53 -08:00
Enosphorous
11ca4308ad Begin re-localization of zh_CN.lang 2013-12-17 17:58:29 -08:00
Matt Caughey
5fecc31518 Nerfed nether wart generation in the Undergarden, redid some sapling textures 2013-12-17 14:51:04 -05:00
Matt Caughey
a237835f12 Nerfed the Orchard biome/apple trees yet again 2013-12-17 00:33:40 -05:00
Matt Caughey
138f5050e1 Changed magic tree textures 2013-12-16 18:26:54 -05:00
Adubbz
bf4c2d5fbc There once was a man named Stanley. He sat in room 147 entering commands that appeared on his monitor. Fixed #147 2013-12-16 15:40:45 +11:00
Adubbz
2e5c5d280e Scrapped grass/leaves/foliage colouring as it only served to cause bugs, was used by few and will be one less hinderance in updating to 1.7 2013-12-16 14:28:19 +11:00
Matt Caughey
e1f5132516 Testing stuff 2013-12-15 17:55:06 -05:00
Matt Caughey
18cdfaa94c Replaced beetroots with turnips 2013-12-15 16:26:07 -05:00
Adubbz
8fa215de0a Removed unnecessary stuff from the OreDictionary 2013-12-14 10:30:39 +11:00
Adubbz
32137fc6ab Officially removed 1.6.2 support (In reality, it was removed a while back when the required Forge was made to 952) 2013-12-13 10:01:20 +11:00
Adubbz
56a4cbff70 Removed CodeChickenCore dependency and simply added DepLoader to BOP 2013-12-13 09:55:29 +11:00
Adubbz
b8414240f4 Reduced the required Forge version 2013-12-13 09:42:35 +11:00
Adubbz
8ed98f0edf Stalactites and stalagmites now support any block that extends BlockStone 2013-12-12 17:22:41 +11:00
Adubbz
b3e7ad24b9 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-12-12 10:31:50 +11:00
Adubbz
92ead139f5 Gradlelized BOP 2013-12-12 10:31:42 +11:00
Adubbz
926cbbb2dd Began reorganising the repo 2013-09-13 16:44:22 +10:00
Matt Caughey
35d07daa7a Added Oceanic Abyss sub-biome 2013-09-12 22:27:32 -04:00
Matt Caughey
249a7f1d8b Remade kelp textures 2013-09-12 17:40:37 -04:00
Adubbz
7ba5e1fede Fixed kelp air pockets 2013-09-13 06:38:56 +10:00
Matt Caughey
abb1c66ff0 Added sponge gen 2013-09-12 15:02:13 -04:00
Matt Caughey
2c71e3ef90 Added coral gen 2013-09-12 13:59:00 -04:00
Anton
c2e7680272 Update ru_RU.xml 2013-09-12 15:19:02 +04:00
Adubbz
bbcc47ab0c Organise imports and no, coral should not be 3D 2013-09-12 20:10:43 +10:00
Adubbz
ca3f1104a2 Fixed kelp completely 2013-09-12 18:31:46 +10:00
Vexatos
349932ed77 Updated de_DE.xml 2013-09-11 19:54:47 +02:00
Matt Caughey
9f13ffbe54 Removed beekeeping stuff 2013-09-11 07:43:47 -04:00
Adubbz
9247b48800 Mostly fixed kelp, still has some cases where it's broken 2013-09-11 17:44:56 +10:00
Matt Caughey
a0681d5ccb Started on beekeeping stuff 2013-09-10 14:28:53 -04:00
Matt Caughey
a2a384e055 Increased growth time for apple and persimmon trees 2013-09-10 11:29:18 -04:00
Amnet
b03430e4db Fixing stuff 2013-09-10 16:35:39 +02:00
Matt Caughey
9eff663d5e Added persimmon trees 2013-09-10 09:52:37 -04:00
Matt Caughey
19e4583983 Renamed Ochre Acres to Autumn Hills 2013-09-10 08:58:26 -04:00
Matt Caughey
6fbd956f4f Added the rest of the persimmon tree textures 2013-09-10 08:18:23 -04:00
Adubbz
4469ae02ad Fixed potential loop with breaking reeds 2013-09-10 19:26:43 +10:00
Adubbz
55f5d983bc Fixed bucket container items. Fixes #57 2013-09-10 17:30:28 +10:00
Adubbz
55fedb56bf Cleaning up imports 2013-09-10 17:09:05 +10:00
Matt Caughey
84bcc940b7 More work on the Ochre Acres 2013-09-09 21:15:44 -04:00
Matt Caughey
b45cc6fff8 Started on the Ochre Acres biome 2013-09-09 20:38:03 -04:00
Matt Caughey
c6afb81451 Removed Watery Willows biome 2013-09-09 19:50:26 -04:00
Matt Caughey
fce2821e06 Fixed gravestone generation 2013-09-09 19:46:48 -04:00
Adubbz
1b19292d32 Merge pull request #66 from Leenhaart/master
Forge Multipart microblocks integration.
2013-09-09 13:17:06 -07:00
Matt Caughey
24f60a5975 Fixed rainfall values for snowy biomes 2013-09-09 08:39:47 -04:00
Leenhaart
314492dd93 Added Forge Multipart microblocks integration. 2013-09-09 12:15:43 +01:00
Matt Caughey
07924b8dd3 Fixed kelp gen 2013-09-08 17:38:07 -04:00
Matt Caughey
fec56e1f65 Changed the mod logo 2013-09-08 15:44:37 -04:00
Matt Caughey
86ef81bfd4 kelp 2013-09-08 14:41:07 -04:00
Matt Caughey
6db062d806 More kelp stuff once again 2013-09-08 14:23:45 -04:00
Matt Caughey
8403dcbe6b More kelp things 2013-09-08 13:10:08 -04:00
Matt Caughey
c58cf68720 Kelp stuff 2013-09-08 12:06:12 -04:00
Matt Caughey
2c0c1489c7 Nerfed jungle spiders a bit 2013-09-08 10:51:51 -04:00
Matt Caughey
ef0ce99ac2 Coral stuff 2013-09-08 10:43:08 -04:00
Adubbz
d0ff55880a Merge pull request #65 from VeryBigBro/patch-4
Update ru_RU.xml
2013-09-07 15:13:05 -07:00
Matt Caughey
981b469a30 Changed hunger/saturation values for food 2013-09-07 17:21:31 -04:00
Matt Caughey
0786688169 Changed the persimmon texture 2013-09-07 16:54:53 -04:00
Matt Caughey
63354631f1 Added persimmons 2013-09-07 14:16:30 -04:00
Matt Caughey
7e90f99111 Added Watery Willows biome (Disabled by default), changed how willow trees generate 2013-09-07 13:01:16 -04:00
Anton
961425cb24 Update ru_RU.xml 2013-09-07 20:02:39 +04:00
Matt Caughey
af27d0d3d0 Added Gravestone gen to the nether 2013-09-07 11:22:54 -04:00
Matt Caughey
1d569786fd Fixed the Mountain biome's height 2013-09-07 09:09:02 -04:00
Anton
d97a1cd286 Update ru_RU.xml 2013-09-07 11:57:56 +04:00
Matt Caughey
52f771ad9a Finished up Wither Warts 2013-09-06 21:09:20 -04:00
Matt Caughey
51f57d79cc Renamed Antiwart to Wither Wart 2013-09-06 20:47:53 -04:00
Adubbz
f2a3589cba Lowered the antiwart particles by 1 2013-09-07 10:39:43 +10:00
Adubbz
ae3e2ccf0c Let's do things right Mr. Stride 2013-09-07 10:33:53 +10:00
Matt Caughey
fdeac5c90e Changed liquid poison texture again 2013-09-06 20:24:57 -04:00
Matt Caughey
eb649bb7c3 New liquid poison textures 2013-09-06 19:54:18 -04:00
Matt Caughey
b843eeb1d2 Added Antiwart 2013-09-06 19:27:44 -04:00
Matt Caughey
61a9b97667 Changed the biomes villages can generate in by default 2013-09-06 18:04:20 -04:00
Matt Caughey
0f22594107 Updated Thaumcraft integration 2013-09-06 17:23:12 -04:00
Matt Caughey
4a8b984f82 Added kelp stuff, change some flower names/textures 2013-09-06 17:09:54 -04:00
Anton
6aade01c5d Update ru_RU.xml
Some experimental changes.
2013-09-03 16:32:43 +04:00
Adubbz
f06baf4130 Updated biome ID comments 2013-09-02 19:38:23 +10:00
Adubbz
26ed2b5976 Updated Thaumcraft API 2013-09-01 19:36:19 +10:00
Adubbz
f9a3b8bed6 Still no idea why Phantoms refuse to spawn :( 2013-08-31 10:41:20 +10:00
Adubbz
d6b630f448 Attempted to increase phantom spawn rates with no prevail 2013-08-31 10:24:53 +10:00
Adubbz
c86cde7480 Removed crafting recipe for ghastly souls 2013-08-31 09:56:54 +10:00
Adubbz
78aa2d5eb5 Added Phantom hurt particles, made them unable to suffer fall damage and reduced the time possession lasts for 2013-08-31 09:52:38 +10:00
Matt Caughey
ac83e5f72f Tweaked some stuff with Phantoms 2013-08-30 09:59:26 -04:00
Adubbz
2eae768c2d Fixed a derp with potion IDs 2013-08-30 22:04:03 +10:00
Adubbz
6b88877088 Phantoms now drop ghastly souls 2013-08-30 22:01:17 +10:00
Adubbz
9599b96007 Added the Phantom (WIP) 2013-08-30 21:38:54 +10:00
Adubbz
c64f4b1902 Made steam particles animated 2013-08-30 17:17:24 +10:00
Adubbz
006f9b4e1d Revert "Started on new experimental biome generation technique"
This reverts commit 650802747c.
2013-08-28 18:32:30 +10:00
Adubbz
8077c516d7 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-08-28 18:32:09 +10:00
Adubbz
39ee1ed874 Updated to an experimental Thaumcraft 3.1 API 2013-08-28 18:32:01 +10:00
Matt Caughey
650802747c Started on new experimental biome generation technique 2013-08-22 10:43:11 -04:00
Amnet
35b984af7e Update BlockBOPGlass.java
Changed so the Enderdragon can be spawned only in The End.
2013-08-17 02:36:47 +02:00
ted80-PC
5ee1140116 Fixed bigtrees mod compatibility 2013-08-16 17:33:08 +02:00
Adubbz
70739e4e5a Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-08-16 20:00:53 +10:00
Adubbz
d212174998 Cleanup and update 2013-08-16 20:00:45 +10:00
Matt Caughey
0f808732be Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-08-14 20:04:36 -04:00
Matt Caughey
8f74d1b334 Fixed some stuff with pine tree growth requirements and slabs 2013-08-14 20:04:13 -04:00
Adubbz
4737eb0d90 Fixed some bugs with sacrificing 2013-08-15 06:38:34 +10:00
Matt Caughey
9c9b9b5593 Added achievement for the Overgrown Greens biome 2013-08-12 16:55:28 -04:00
ted
8873e7f9ad Fixed disabling structures crash 2013-08-12 19:41:00 +02:00
Amnet
14f3abb951 Fixing terrain generating too high. 2013-08-12 00:46:42 +02:00
Amnet
e944c80c89 Merge remote-tracking branch 'origin/master' 2013-08-11 23:07:54 +02:00
Amnet
209a81d313 Fixed the stripes in the terrain generation. 2013-08-11 23:07:25 +02:00
Matt Caughey
dd48089fa6 Fixed Tundra height 2013-08-11 15:58:23 -04:00
Matt Caughey
460c6fcd9d Fixed Shrubland height 2013-08-11 13:54:38 -04:00
Amnet
efebe1e58f Improved previous commit and some cleanup. 2013-08-11 18:11:13 +02:00
Amnet
14515d3e76 Removed unnecessary reflection in ItemBOPFood. 2013-08-11 17:59:48 +02:00
Matt Caughey
49994cc48b Added a config option to disable vanilla's exposed stone feature 2013-08-10 22:18:17 -04:00
Amnet
71573a5e2f Fixed a crash involving saplings. 2013-08-10 13:44:56 +02:00
Amnet
16af6545b9 Fixed so the Nether will not be overridden on Default Worlds without the
Add to Default set to true.
2013-08-10 12:42:36 +02:00
Matt Caughey
6a8893e75b Added Overgrown Greens biome 2013-08-10 03:03:21 -04:00
Matt Caughey
0a7b2058ce Fixed quicksand not generating deep enough 2013-08-09 20:11:24 -04:00
Matt Caughey
9f013b4fd3 Tweaked the barley texture 2013-08-09 18:17:47 -04:00
Matt Caughey
07f5ec351e Added sub biomes for the enhanced vanilla biomes 2013-08-09 17:57:27 -04:00
Matt Caughey
86bfbc5272 Tweaked Origin Valley sky color 2013-08-09 16:25:38 -04:00
Matt Caughey
ef059698aa Tweaked Biome Dictionary definitions 2013-08-09 15:34:00 -04:00
Matt Caughey
88082a4756 Added config options to disable lethal decortion (Poison ivy, thorns, etc.) 2013-08-09 13:16:20 -04:00
mirute
a9a8c8ba8f Changed ja_JP.xml Unicode:Shift-JIS > UTF-8 2013-08-09 17:14:32 +09:00
mirute
7ceb3640f9 Fixed ja_JP.xml 2013-08-09 12:36:47 +09:00
mirute
da52130323 Added ja_JP.xml 2013-08-09 12:30:03 +09:00
mirute
752030e8cf Added Japanese Localizations 2013-08-09 12:04:24 +09:00
Matt Caughey
d6dfa00013 Added a config option to generate pumpkins without faces (Enabled by default) 2013-08-08 21:52:02 -04:00
Matt Caughey
0aa572cdea Added Silkglades biome 2013-08-08 18:54:45 -04:00
Matt Caughey
c6ae8f6de4 Fixed stair hardness 2013-08-08 16:36:53 -04:00
Amnet
74fc9346b0 Merge remote-tracking branch 'origin/master' 2013-08-07 10:55:29 +02:00
Amnet
1be13960d7 Fixed Spring Water Regeneration Effect 2013-08-07 10:54:27 +02:00
Matt Caughey
92f0cc6839 Promised Land Tweaks 2013-08-06 22:03:47 -04:00
Matt Caughey
6032eff95a Changed the height of the Grassland 2013-08-06 21:31:33 -04:00
Matt Caughey
460ab3e304 Made puddles dry up faster 2013-08-06 18:39:52 -04:00
Matt Caughey
70ac3d6f11 Changed some achievement stuff 2013-08-06 18:16:08 -04:00
Vexatos
3e25ad2698 Update de_DE.xml
Fixed tabs.
2013-08-06 11:02:19 +02:00
Vexatos
a7dfc99a5a Update de_DE.xml
Updated to equal latest en_US.xml; Also, tweaked everything a little and made the capitalizing equal to that of en_US.xml.
2013-08-06 10:59:21 +02:00
Amnet
2a34130347 Fixed API errors and few warnings.
Added config option for Spring Water Regeneration Effect.
2013-08-06 10:57:04 +02:00
Anton
ce1fd3c5c6 Update ru_RU.xml
Tiny fixes.
2013-08-04 04:59:48 -07:00
Adubbz
c5b18315b1 Moved the ocean biome config option to "Vanilla Biomes To Generate" 2013-08-04 16:15:39 +10:00
Adubbz
4e29c3e654 Added fr_CA, fr_FR and pl_PL localisations 2013-08-04 14:16:44 +10:00
Adubbz
3adb097c19 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-08-04 14:02:00 +10:00
Adubbz
c66cfdfc52 Removed unused Spring Water potion effect code, fixed #37 2013-08-04 14:01:11 +10:00
ted
f9ddc7f5d1 More dutch translation 2013-08-03 21:25:48 +02:00
Adubbz
bd22660be1 Gave the logger the appropriate names for each different config 2013-08-03 10:10:09 +10:00
Adubbz
7791cadfe0 Split the config file into sub files 2013-08-03 10:07:43 +10:00
crafteverywhere
1202d93f2a Update Localizations.java 2013-08-02 16:49:23 +08:00
crafteverywhere
fcea219c76 Create zh_CN.xml 2013-08-02 16:43:30 +08:00
Amnet
0e6daec387 Added a check to fix a crash with RC and GT.
Added missing smelting recipe for skystone.
2013-08-01 17:20:45 +02:00
Adubbz
b1be3089b0 Updated version, organised imports, made custom config file directory for BOP 2013-08-01 16:41:05 +10:00
Adubbz
0318800db4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-08-01 16:20:56 +10:00
Adubbz
9e4b6b14c3 Clean up your imports Mr. Stride 2013-08-01 16:20:21 +10:00
Adubbz
1633fe76ed Hopefully fixed #33 using the crappy build in Github editor 2013-08-01 12:05:56 +10:00
Matt Caughey
7751c37216 Made mountainous biomes less ugly 2013-07-31 18:37:51 -04:00
Matt Caughey
11613b84f5 Added a Savanna Plateau sub-biome 2013-07-31 16:05:09 -04:00
Matt Caughey
d79a52f5cd Added spires to the wasteland 2013-07-30 19:10:47 -04:00
Matt Caughey
3f3f17134d Overhauled the Field biome 2013-07-30 17:39:46 -04:00
Matt Caughey
f3438a756d Tweaked the Bayou and Lush Swamp heights 2013-07-30 13:46:29 -04:00
Matt Caughey
9ec21141a0 Added config options for certain crafting recipes. 2013-07-30 13:45:02 -04:00
Adubbz
bdc8f48b60 Fixed a bug with the German localisation, closes #25 2013-07-30 19:49:13 +10:00
Adubbz
b4a5c46105 Fixed a server crash bug with sacrificial altars. Fixes #28 2013-07-30 19:45:46 +10:00
Adubbz
da1a2233bb Ripped out poor integration for BC pumps. Closes #24 2013-07-30 19:30:24 +10:00
Adubbz
63f6b85f0a Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-30 19:20:24 +10:00
Adubbz
5ccf2c698d Added BiomeDictionary declarations for the sub-biomes. Closes #31 2013-07-30 19:11:32 +10:00
Adubbz
b80f6d186f Fixed a derp in BOPCrafting 2013-07-30 13:42:03 +10:00
Matt Caughey
f7e77ee54d Tweaking fir log/plank textures 2013-07-29 16:07:38 -04:00
Adubbz
f2b42aa9a0 Updated ore dictionary registrations for logs 2013-07-29 16:36:21 +10:00
Adubbz
0782cf32c7 Corrected loftwood recèpes. Fixes #29 2013-07-29 06:01:42 +10:00
Adubbz
4f589a79e9 Updated Forestry Integration and API 2013-07-28 20:37:31 +10:00
Anton
91efa7695c Small tweaks for Russian localization 2013-07-25 07:24:04 -07:00
Adubbz
fe7d4c424b Fixed the food bug once and for all, any further complainers need to zip it 2013-07-25 17:52:26 +10:00
Matt Caughey
dcdf2a1ea6 Tweaked the Chromaflora animation, re-added clouds to Promised Land (Without laggy generation) 2013-07-24 20:34:26 -04:00
Matt Caughey
fa38b1ed46 Changed willow trees in the Promised Land to swampy ivy trees 2013-07-24 16:51:09 -04:00
Matt Caughey
e4f5acb3cf Added a new flower called Chromaflora 2013-07-24 13:27:45 -04:00
Matt Caughey
21098ff4e7 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-23 08:32:49 -04:00
Matt Caughey
a6c02fb445 Added 16x versions of the rounded leaf textures for BG&L 2013-07-23 08:32:31 -04:00
Adubbz
4a28a8a254 Updated food localizations 2013-07-23 20:14:34 +10:00
Adubbz
4d9b342ba2 Removed unused BOPBucket import 2013-07-23 20:09:33 +10:00
Matt Caughey
43e42f93f2 Fixed some compatibility issues with Better Grass & Leaves 2013-07-22 21:38:52 -04:00
Matt Caughey
ef78b7b9f8 Hopefully fixed food crash? 2013-07-22 21:37:13 -04:00
Matt Caughey
20a685897b Tweaked the Shield biome 2013-07-22 12:08:12 -04:00
Matt Caughey
e57d0ad1a1 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 11:36:23 -04:00
Matt Caughey
67937468dc More tweaks to the Garden biomes. 2013-07-22 11:35:56 -04:00
Adubbz
daa146269d Fluid tweaks and cleanup 2013-07-22 17:44:39 +10:00
Adubbz
2756f101da Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 16:47:00 +10:00
Adubbz
df15e75a7b Fixed an issue with the shroom powder texture. Fixes #18 2013-07-22 16:46:54 +10:00
ted80-PC
3213dfce16 Oceans can now be disabled in the config 2013-07-22 07:12:55 +02:00
Matt Caughey
6cfec0b7f7 Updated some block names 2013-07-21 22:09:21 -04:00
Matt Caughey
b723e47ebd Added a new Long Grass block which generates in the Garden biome. 2013-07-21 22:01:24 -04:00
Matt Caughey
527778691c Added long grass textures 2013-07-21 20:39:57 -04:00
Matt Caughey
2d943a5b0d Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-21 20:17:35 -04:00
Matt Caughey
ec64fddb04 Furher BG&L support 2013-07-21 20:17:19 -04:00
Adubbz
232adc34cd Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 06:29:27 +10:00
Adubbz
b6490430b3 Fixed a crash with saplings, updated the version number 2013-07-22 06:29:21 +10:00
Matt Caughey
24375b96de Added updated better leaf textures 2013-07-21 16:20:54 -04:00
Adubbz
7300038f27 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-22 06:07:57 +10:00
Adubbz
9f6f9db5c6 Added check that entities entering poison ivy only get poisoned if an instance of EntityLivingBase 2013-07-22 06:07:51 +10:00
Matt Caughey
75a2ed56bd Added support for falling leaves in Better Grass & Leaves 2013-07-21 15:35:02 -04:00
Matt Caughey
dc2653a750 Fixed height for mangroves 2013-07-21 13:09:50 -04:00
Matt Caughey
31782693a9 Tweaked some flower textures, changed some achievement icons. 2013-07-21 09:03:56 -04:00
Matt Caughey
5ca896b688 Fixed some biome heights, and decreased the amount of trees in the Snowy Coniferous Forest 2013-07-21 08:57:11 -04:00
Matt Caughey
64718b5a5c Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-21 08:02:17 -04:00
Matt Caughey
262852a1e5 Fixed eating food 2013-07-21 08:01:49 -04:00
Adubbz
922d8b837f Partially fixed the altar frame breaking animation 2013-07-21 20:26:12 +10:00
Adubbz
d31c979045 Poison is only prevented when wearing leather pants and boots 2013-07-21 09:41:24 +10:00
Adubbz
8e9eee975f Commented out the Axe Chop Handler, updated the changelog 2013-07-21 08:41:00 +10:00
Adubbz
cae0499681 Posion ivy no longer poisons players wearing pants 2013-07-21 08:18:05 +10:00
Adubbz
5cebef1367 Removed bucket container items 2013-07-21 08:10:25 +10:00
Matt Caughey
dd085dd93f Nope, still more biome tweaks 2013-07-20 16:36:07 -04:00
Matt Caughey
eb4614a156 Actually one more change 2013-07-20 15:05:38 -04:00
Matt Caughey
a2be338906 Finished biome tweaks for v0.5.8 2013-07-20 13:34:18 -04:00
Adubbz
baeb24e6f9 Take two at fixing Fluid localizations and hopefully fixed bucket container item mixups 2013-07-20 13:25:00 +10:00
Adubbz
52256f5053 Fixed the logo, did some cleanup and fixed the localised names for fluids 2013-07-20 08:42:53 +10:00
Adubbz
7dc15d968e Fixed a deep in BOPFluids 2013-07-19 22:12:24 +10:00
ted80-PC
090ef3a941 Fixed caves and ravines 2013-07-19 12:36:29 +02:00
Matt Caughey
0757148dc3 Adubbz is dumb 2013-07-18 05:33:02 -04:00
Matt Caughey
48f2d33ef6 Achievement tweaks 2013-07-17 17:09:05 -04:00
Matt Caughey
b052f8f328 More biome tweaks 2013-07-17 10:45:35 -04:00
Matt Caughey
5fbf7fee3a Tweaked some leaf textures 2013-07-17 08:20:34 -04:00
Matt Caughey
4fa950520f Alps sub biome tweaks 2013-07-17 07:29:53 -04:00
Matt Caughey
f4445afb48 Improved some sapling textures 2013-07-17 07:09:28 -04:00
Matt Caughey
795b47cbc1 More sub biome stuff 2013-07-17 06:00:16 -04:00
iarspider
1161121c2a Update AchievementHelper.java
Probably a typo - makes "Barley" achievement not possible.
2013-07-17 13:42:06 +04:00
Matt Caughey
f0767fe705 Tweaked biome heights to accommodate for 256 terrain height 2013-07-15 15:18:34 -04:00
ted80-PC
accdec2282 100% less random lava 2013-07-15 20:11:37 +02:00
ted80-PC
1d5c9239b0 Fixed biome height 2013-07-15 14:02:33 +02:00
ted80-PC
2f07bc1bf0 Fixed decorator not working above 128 2013-07-15 13:58:44 +02:00
ted
846e9b883e Fixed ArrayOutOfBounds error 2013-07-15 13:45:46 +02:00
ted80-PC
133dfac88b 256 height support 2013-07-15 13:14:45 +02:00
Adubbz
0ce61a5104 Puddles now dry up faster 2013-07-15 20:15:25 +10:00
Adubbz
e3cf51fa1a Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-15 18:00:11 +10:00
Adubbz
92d5901bb0 Bumped the time for the Regeneration effect from 1 tick to 1 second 2013-07-15 17:59:45 +10:00
Matt Caughey
2e661f800c Tweaked creative tab icon 2013-07-14 08:40:27 -04:00
Adubbz
6cd2d191e2 Added null check for the sacrificial focus 2013-07-14 20:03:06 +10:00
Adubbz
eda7eec385 Made the check for rainCreatesPuddles happen earlier 2013-07-14 08:49:00 +10:00
Adubbz
7a141bd959 Cleanup and fixed some bugs with foods 2013-07-14 08:47:39 +10:00
Matt Caughey
9ebdaca648 Disabled realistic trees 2013-07-13 04:53:58 -04:00
Adubbz
1cd5650515 Poison darts now have their respective particles 2013-07-12 18:45:36 +10:00
Adubbz
19010d935d Tweaked the chances of cutting down a tree 2013-07-12 16:03:52 +10:00
Matt Caughey
dedb77e37f Started on realistic trees 2013-07-12 00:12:34 -04:00
Adubbz
250b322ca6 The chances of chopping down the whole tree decreases per log 2013-07-12 12:34:25 +10:00
Adubbz
f163f26ccb Made axes receive extra damage per log cut 2013-07-12 12:08:22 +10:00
Adubbz
3aed010100 Added an extra function to axes for chopping down huge trees 2013-07-12 12:06:14 +10:00
Adubbz
c46a238d61 Made reeds cut down properly 2013-07-12 10:50:55 +10:00
Adubbz
a04827be39 Wild carrot blocks now give their respective item when using pick block 2013-07-12 09:39:11 +10:00
Adubbz
024d5025a6 Made metadata get checked when decided whether a plant can generate in a position. Fixes #11 2013-07-12 09:27:12 +10:00
Matt Caughey
a6ef09ee02 Made salads give the bowl back when eaten. 2013-07-11 19:24:04 -04:00
Adubbz
08ac9eea26 Fixed Forstride's derp with setting the sky colours config option always to true. Closes #10 2013-07-12 08:10:34 +10:00
Adubbz
ce6df24e21 Added Russian to the list of Localizations 2013-07-12 07:48:24 +10:00
Rostislav
df6a830ef7 Mod translated into Russian.
New full translation into Russian.
Перед тем, как изменить что-то, свяжитесь со мной. Before change anything, please, contact me.
2013-07-11 19:59:01 +06:00
Matt Caughey
92e07e0028 Beach variation config options 2013-07-11 04:20:25 -04:00
Matt Caughey
2055408a4b Made the Garden biome not look like crap anymore 2013-07-11 03:57:41 -04:00
Matt Caughey
0a5164aaec Changed fast willow leaf texture 2013-07-11 02:49:52 -04:00
Matt Caughey
0d55862b0c Finalized food merging stuff 2013-07-11 01:15:07 -04:00
Matt Caughey
9b1170b142 Added wild carrot gen and salads 2013-07-10 08:51:30 -04:00
Matt Caughey
01fffd09e9 Renamed salad textures 2013-07-10 07:04:00 -04:00
Adubbz
728cb76268 Started work so foods can be in one ID 2013-07-10 20:58:21 +10:00
Matt Caughey
41315487b4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-10 04:05:21 -04:00
Matt Caughey
97ffc5579f Added textures for new foods 2013-07-10 04:05:04 -04:00
Adubbz
b58ea4369d Made the chance of scythes getting damaged related to their material 2013-07-10 10:23:44 +10:00
Adubbz
f5936e2434 Adjusted how common scythes are damaged 2013-07-10 09:48:38 +10:00
Adubbz
d160d58a44 Finished the new graves 2013-07-10 08:27:36 +10:00
Adubbz
278fcad81e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-10 07:05:09 +10:00
Adubbz
b04700a6a1 Redid the grave 2013-07-10 07:05:03 +10:00
Matt Caughey
edc3a5ee2a New berry texture, changed localized name to Berry (Singular, instead of plural) 2013-07-09 14:22:48 -04:00
Matt Caughey
4f379a5706 Fixed some stuff with Biome Finder achievements 2013-07-09 13:47:47 -04:00
Adubbz
3cb6f7f4fd Removed Amethyst Tinkers Construct tools (They weren't very good anyway) 2013-07-09 17:27:08 +10:00
Adubbz
839cc030e8 Fixed version checking 2013-07-09 15:58:10 +10:00
Adubbz
86afca0919 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 15:14:17 +10:00
Adubbz
5bfc010fe0 Finished Amethyst buckets 2013-07-09 15:14:10 +10:00
Matt Caughey
027b9f1ac8 Tweaked badlands gen again 2013-07-09 00:58:36 -04:00
Adubbz
f741fefd83 Rename from Liquids to Fluids 2013-07-09 14:10:57 +10:00
Adubbz
340cdec0d4 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 13:57:12 +10:00
Adubbz
1de71a16fa Added missing Override annotation 2013-07-09 13:57:06 +10:00
Matt Caughey
01e4f13095 Import fixes for latest Forge update 2013-07-08 23:55:12 -04:00
Adubbz
21764bebe7 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-09 13:37:37 +10:00
Adubbz
116003e3ea Updated to 1.6.2, started on amethyst buckets 2013-07-09 13:37:21 +10:00
Matt Caughey
8ee0b6a329 Added sub-biomes 2013-07-08 22:48:14 -04:00
ted80-Laptop
e502c5ec6f Added sub biome layer 2013-07-08 11:22:46 +02:00
Matt Caughey
2da69a9eeb Changed crafting recipes for scythes 2013-07-07 21:30:56 -04:00
Adubbz
fe39bd0189 And fixed the record path thanks to Lex, turns out i'm a fucking retard 2013-07-06 15:18:35 +10:00
Adubbz
bf04378044 Updated lang file 2013-07-05 16:03:09 +10:00
Matt Caughey
9196643b26 Added horses to the Meadow biome. 2013-07-05 01:33:27 -04:00
Matt Caughey
c52c03f284 Horse stuff...Again... 2013-07-05 01:31:24 -04:00
Matt Caughey
db44da4c7a Tweaked the Badlands and Mystic Grove 2013-07-05 01:21:10 -04:00
Adubbz
499dadffa9 Made biome finder achievements require achievements to be enabled 2013-07-05 14:05:59 +10:00
Adubbz
2c6c864743 Added an isRemote check for achAllBiomes 2013-07-05 13:58:56 +10:00
Adubbz
57038d833a Made Algae biome coloured 2013-07-05 13:49:54 +10:00
Adubbz
710b858561 The "All biomes found" achievement can now be obtained 2013-07-05 13:19:54 +10:00
Adubbz
5932080022 Removed horse altering events, can't get them to work properly 2013-07-05 12:25:22 +10:00
Adubbz
c1011ac73b Another attempt at fixing biome-specific horse types 2013-07-05 11:20:48 +10:00
Matt Caughey
124848f540 Horse stuff 2013-07-04 21:17:03 -04:00
Matt Caughey
1b91e41545 Finished biome finder achievement icons 2013-07-04 20:21:53 -04:00
Adubbz
cc2f28c9b2 Attempted to fix issues with biome-specific horse types 2013-07-05 09:30:41 +10:00
Adubbz
e101d64d6c Fixed duplicate Season Forest achievement 2013-07-05 08:54:25 +10:00
Adubbz
0da6a5e51a Merge branches 'master' and 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-05 08:47:18 +10:00
Adubbz
c82f1aff8a Switched the the new Forge Fluids system completly 2013-07-05 08:46:42 +10:00
Matt Caughey
1780d741cd Biome finder achievements 2013-07-04 18:45:11 -04:00
Adubbz
5228c23775 Made it so the version checker nags on every startup 2013-07-04 16:44:43 +10:00
Adubbz
2392c2fda5 Removed leftover changelog code 2013-07-04 16:33:34 +10:00
Adubbz
1dc72e7ab6 Removed update change log 2013-07-04 16:31:49 +10:00
Adubbz
5cf4d7515e Made Spring Water no longer able to be picked up by hand (results in regular water) 2013-07-04 16:19:37 +10:00
Matt Caughey
d73cb58325 Biome tweaks 2013-07-04 02:04:12 -04:00
Adubbz
eb4e3fdb14 Looks like we have to do sounds this way permanently 2013-07-04 15:22:32 +10:00
Adubbz
6cecf4c177 Fixed dedicated server crashes 2013-07-04 13:18:48 +10:00
Adubbz
84ddf57362 Added a build script 2013-07-04 12:09:20 +10:00
Adubbz
3bdad8c67e Made it so puddles will only generate if the block above them is air 2013-07-04 10:22:41 +10:00
Adubbz
278f5a6238 Missed some changes 2013-07-04 10:07:47 +10:00
Adubbz
8ac1aa2f1d Adjusted the way scythes are damaged, added a pack.mcmeta file 2013-07-04 10:07:17 +10:00
Adubbz
722f30f07d Updated the change log 2013-07-04 08:39:14 +10:00
Adubbz
fcd8d600cf Removed puddles from the creative menu 2013-07-04 08:29:55 +10:00
Adubbz
065f7f496e Added some more Biome Finder achievements, removed the old mcmod.info file (new one's in src/minecraft/mcmod.info) 2013-07-04 08:15:43 +10:00
ted80-PC
c5f0368162 Removed BWG4 integration (moved code to bwg4) 2013-07-03 22:20:21 +02:00
Adubbz
abfbfc3427 Helped Forstride to procrastinate less 2013-07-03 22:26:06 +10:00
Adubbz
5353092025 Tweaked Spring Water so that the Saturation effect acts similar to the old Nourishment effect 2013-07-03 18:20:14 +10:00
Adubbz
d9244f6fbc Ripped out the old Nourishment potion effect completely 2013-07-03 17:54:44 +10:00
Adubbz
01c434df34 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 17:51:49 +10:00
Adubbz
d2c5f5e4b3 Moving some things around 2013-07-03 17:51:39 +10:00
Matt Caughey
43707ca191 Changed the spring water to give the new vanilla Saturation effect instead of the Nourishment effect. 2013-07-03 03:39:56 -04:00
Adubbz
18b5eac424 Added an event for altering the type of horses spawned in a biome 2013-07-03 17:22:58 +10:00
Adubbz
16d47fd83e Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-07-03 16:07:51 +10:00
Adubbz
65b4553c19 Updated localizations path 2013-07-03 16:07:31 +10:00
Matt Caughey
a19305a3b0 Added horse spawning in grassland biomes, and other various biome tweaks. 2013-07-03 02:05:33 -04:00
Adubbz
58db4a15d1 Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:) 2013-07-03 16:01:28 +10:00
Adubbz
92032174bc Re-added the biomesoplenty assets folder 2013-07-03 15:44:14 +10:00
Adubbz
037ce8fd51 Fixed potential issue with sacrificial focus textures, removed BiomesOPlenty assets folder (should be called biomesoplenty) 2013-07-03 15:43:41 +10:00
Adubbz
d82e266373 Fixed startup warning about graves not having a texture 2013-07-03 12:50:25 +10:00
Adubbz
f8a3c199b5 Switched to using stone particles for graves 2013-07-03 12:33:15 +10:00
Adubbz
3d73af5dc3 Re-employed the temp workaround for records 2013-07-03 12:17:52 +10:00
Adubbz
8da0b655ea Fixed Jungle Spider poison, fixed Ivy and Deathbloom potion effects 2013-07-03 11:30:24 +10:00
Adubbz
9257b7a0db Fixed some potion effects being applied 2013-07-03 11:25:33 +10:00
Adubbz
e6ef53746a Fixed mud ball throwing 2013-07-03 10:56:13 +10:00
Adubbz
e5770639b3 Fixed sacrificial focus animations, fixed villager sounds when picking up villager souls 2013-07-03 10:50:40 +10:00
Adubbz
2fc211530e Fixed the creative tab and world generator localizations, fixed some textures, fixed the liquid animations and had a toy with the SoundHandler 2013-07-03 09:56:11 +10:00
Adubbz
dd579b2a3d This had to happen. 2013-07-02 22:34:03 +10:00
Adubbz
d5c883099e Cheap and nasty workaround for records 2013-07-02 22:29:12 +10:00
Adubbz
9bae349682 Attempted to get the records working 2013-07-02 21:47:02 +10:00
Adubbz
a483893b75 Fixed darts 2013-07-02 21:30:11 +10:00
Adubbz
c02fafbd34 Fixed the Glob, Jungle Spiders and Rosesters 2013-07-02 21:05:59 +10:00
Adubbz
36dd91e92f Moving some things around 2013-07-02 21:05:29 +10:00
Adubbz
bb9f8feeff Cleanup, we're more than halfway there lads! 2013-07-02 19:10:29 +10:00
Adubbz
2047001069 Removed temp sound for picking up villager souls 2013-07-02 18:55:34 +10:00
Adubbz
2d49784e68 Uncommented transportation code to the Promised Lands, deep was with my eclipse Libraries 2013-07-02 18:45:52 +10:00
Adubbz
0cef9ff663 Switched to using the @EventHandler annotation, re-enabled tools 2013-07-02 17:43:39 +10:00
Adubbz
93018daf0f Moved everything to assets 2013-07-02 14:51:39 +10:00
Adubbz
ff2d485c8a Initial update for 1.6, a lot of stuff is still broken and none of the textures are working, however it does run. 2013-07-02 13:57:49 +10:00
Adubbz
0c10af7750 Config stuff 2013-07-02 08:46:39 +10:00
Matt Caughey
a79ef8c4d1 Grave texture and config stuff that doesn't work yet 2013-07-01 17:32:48 -04:00
Adubbz
1740cd0b51 Updated petal code for compatibility with Better Grass and Leaves 2013-07-01 21:35:59 +10:00
Adubbz
d35f6a07eb Grave rotations, bounding boxes and break particles 2013-07-01 19:27:31 +10:00
Adubbz
8368d84b29 Started on graves 2013-07-01 17:33:41 +10:00
Adubbz
138da71fd6 Made puddle generation more rare, made them configurable and attempted to make the lighting less horrible on them 2013-07-01 11:12:33 +10:00
Adubbz
c2fedeb749 Removed some commented out pre-0.5.2 code 2013-07-01 10:36:50 +10:00
Adubbz
8049490a5d Started cleanup in preparation for 1.6 2013-07-01 10:31:34 +10:00
Adubbz
b6a65dd8be Named the Puddle block 2013-07-01 08:12:37 +10:00
Adubbz
c087daa209 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-06-30 20:06:38 +10:00
Adubbz
907c6da775 Added particles and sounds for walking in puddles 2013-06-30 20:06:31 +10:00
Amnet
0503508209 Fixed grass not dropping seeds. 2013-06-30 12:04:14 +02:00
Adubbz
863cd4f4e8 It's raining it's pouring the old man is snoring... 2013-06-30 19:14:10 +10:00
Adubbz
7c7d4f9f1b Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-06-30 15:40:07 +10:00
Adubbz
ac5c03abae Switched to using an event for handling leaf break speeds rather than overriding shears 2013-06-30 15:39:58 +10:00
Amnet
c8c25231e0 Tweaks to the BOP World Type to include biomes from other mods. 2013-06-29 22:24:59 +02:00
Amnet
fc4b7a3142 Fixed the biome size config option for BOP World Type. 2013-06-28 15:10:17 +02:00
Amnet
7bf563c9b6 Fix for the config and a tweak to pyramid generation. 2013-06-28 11:44:55 +02:00
Adubbz G
08e02cd47f Removed unnecessary betterTextures Icon 2013-06-28 06:02:39 +10:00
Matt Caughey
8407164b4c Tweaked the Fungi Forest trees 2013-06-26 17:50:08 -04:00
Matt Caughey
29fd1986b7 Added support for Better Grass & Leaves 2013-06-26 17:17:08 -04:00
Matt Caughey
b8c242ff54 More biome finder achievement stuff. 2013-06-25 19:11:07 -04:00
Amnet
c0014d50b4 Fixed some MFR compatibility. 2013-06-25 12:55:51 +02:00
Adubbz G
f8dfc61c68 Attempted adding puddles, big letdown is the fact that the water isn't transparent 2013-06-25 18:53:40 +10:00
Adubbz G
b7eb27fe3c Base Biome Finder achievement for Forstride 2013-06-23 20:10:00 +10:00
Matt Caughey
d5e0639ed4 More stuff with Biome Finder achievements 2013-06-23 05:19:48 -04:00
Adubbz G
dda788fa6f Removed some references to Minecraft.getMinecraft() 2013-06-23 07:39:18 +10:00
Adubbz G
13a900e7dd Fixed #8 2013-06-23 07:34:48 +10:00
Adubbz G
2f210f9e05 Fixed an exploit with shears and berry bushes 2013-06-22 22:31:11 +10:00
Adubbz G
9571925ddf Added a config option for turning Spring Water to Regular Water on pickup 2013-06-21 19:32:10 +10:00
Adubbz G
c33cd82b00 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2013-06-21 15:36:46 +10:00
Adubbz G
ddf455fbe9 Added Tinkers Construct integration. Material likely needs some tweaking and the textures need to be changed, but is for the most part done 2013-06-21 15:36:29 +10:00
Matt Caughey
f406bf7f46 Started adding "biome finder" achievements 2013-06-20 05:12:29 -04:00
Adubbz G
3861cc6cb4 Added an event for Forstride 2013-06-20 18:56:03 +10:00
Adubbz G
3d294d5e88 Hopefully resolved #7 2013-06-20 18:43:33 +10:00
Adubbz G
754437aaa4 Added recipes for the Altar Frame and the Sacrificial Focus 2013-06-18 19:49:36 +10:00
Adubbz G
de7b5c50d1 The height of leaves destroyed now changes with tool material 2013-06-18 19:31:22 +10:00
Adubbz G
70d33a8f8b Added Scythes 2013-06-18 18:59:00 +10:00
Adubbz G
1d013451f8 Finished altars 2013-06-16 16:27:08 +10:00
Adubbz G
3b0ec1ec85 Added the Villager Soul Manipulator and switched to a non-hacky way of adding sounds 2013-06-16 10:30:58 +10:00
Adubbz G
13c7d207d3 Some adjustments for some altar-related things in creative mode 2013-06-15 21:19:57 +10:00
Adubbz G
75cd937e61 Cleanup 2013-06-15 21:08:58 +10:00
Adubbz G
603d95f7f0 Added Villager Sacrificial Focuses 2013-06-15 20:39:13 +10:00
Adubbz G
3026bc0768 Work on sacrifice altars, not too much left now 2013-06-15 18:46:50 +10:00
Adubbz G
27fcbc4de9 Added checks for Altar structural integrity 2013-06-15 13:18:19 +10:00
Adubbz G
8c57a824a0 Update Fluids API 2013-06-15 10:13:03 +10:00
Adubbz G
7d5c847740 Made celestial grass actually transparent 2013-06-15 09:37:47 +10:00
Adubbz G
b64f5adbc9 Fixed a bug on MCF "HURR WHY BIOMES NO GENERATE" 2013-06-15 09:16:58 +10:00
Adubbz G
34a42086d6 Versioning system! 2013-06-14 23:17:48 +10:00
Adubbz G
831981ee85 Shut people up about moss conflict 2013-06-14 22:44:31 +10:00
Adubbz G
c47aabe912 Soul Manipulator textures, recipes and added the Ghastly Soul Manipulator 2013-06-14 22:36:35 +10:00
ted
9bdd5bd70f Updated German localization 2013-06-14 10:57:06 +03:00