Fixed quicksand not generating deep enough
This commit is contained in:
parent
9f013b4fd3
commit
0a7b2058ce
1 changed files with 1 additions and 1 deletions
|
@ -63,7 +63,7 @@ public class WorldGenQuicksand extends WorldGenerator
|
|||
{
|
||||
double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D);
|
||||
|
||||
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (par1World.getBlockId(var38, var41, var44) == Block.grass.blockID || par1World.getBlockId(var38, var41, var44) == Block.sand.blockID))
|
||||
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (par1World.getBlockId(var38, var41, var44) == Block.grass.blockID || par1World.getBlockId(var38, var41, var44) == Block.dirt.blockID || par1World.getBlockId(var38, var41, var44) == Block.sand.blockID))
|
||||
{
|
||||
this.setBlockAndMetadata(par1World, var38, var41, var44, minableBlockId, 1);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue