Fixed some biome heights, and decreased the amount of trees in the Snowy Coniferous Forest

This commit is contained in:
Matt Caughey 2013-07-21 08:57:11 -04:00
parent 64718b5a5c
commit 5ca896b688
2 changed files with 3 additions and 3 deletions

View File

@ -22,7 +22,7 @@ public class BiomeGenConiferousForestSnow extends BiomeGenBase
spawnableCreatureList.clear();
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 3;
customBiomeDecorator.treesPerChunk = 2;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;

View File

@ -114,7 +114,7 @@ public class BOPBiomes {
Biomes.meadowForest = Optional.of((new BiomeGenMeadowForest(BOPConfiguration.meadowForestID)).setColor(9286496).setBiomeName("Meadow Forest").setTemperatureRainfall(0.7F, 0.7F));
Biomes.mesa = Optional.of((new BiomeGenMesa(BOPConfiguration.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.4F, 2.0F));
Biomes.moor = Optional.of((new BiomeGenMoor(BOPConfiguration.moorID)).setColor(16421912).setBiomeName("Moor").setTemperatureRainfall(0.5F, 1.0F).setMinMaxHeight(0.7F, 0.8F));
Biomes.mountain = Optional.of((new BiomeGenMountain(BOPConfiguration.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F));
Biomes.mountain = Optional.of((new BiomeGenMountain(BOPConfiguration.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F).setMinMaxHeight(0.2F, 0.4F));
Biomes.mysticGrove = Optional.of((new BiomeGenMysticGrove(BOPConfiguration.mysticGroveID)).setColor(353825).setBiomeName("Mystic Grove").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F));
Biomes.netherBase = Optional.of((new BiomeGenNetherBase(BOPConfiguration.netherBaseID)).setColor(16711680).setBiomeName("Nether").setDisableRain().setTemperatureRainfall(2.0F, 0.0F));
@ -143,7 +143,7 @@ public class BOPBiomes {
Biomes.promisedLandPlains = Optional.of((new BiomeGenPromisedLandPlains(BOPConfiguration.promisedLandPlainsID)).setColor(112).setBiomeName("Majestic Meadow").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
Biomes.promisedLandSwamp = Optional.of((new BiomeGenPromisedLandSwamp(BOPConfiguration.promisedLandSwampID)).setColor(112).setBiomeName("Blessed Bog").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
Biomes.quagmire = Optional.of((new BiomeGenQuagmire(BOPConfiguration.quagmireID)).setColor(522674).setBiomeName("Quagmire").func_76733_a(9154376).setMinMaxHeight(0.0F, 0.4F).setTemperatureRainfall(0.8F, 0.9F));
Biomes.quagmire = Optional.of((new BiomeGenQuagmire(BOPConfiguration.quagmireID)).setColor(522674).setBiomeName("Quagmire").func_76733_a(9154376).setMinMaxHeight(0.2F, 0.3F).setTemperatureRainfall(0.8F, 0.9F));
Biomes.rainforest = Optional.of((new BiomeGenRainforest(BOPConfiguration.rainforestID)).setColor(5470985).setBiomeName("Rainforest").func_76733_a(5470985).setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.7F, 1.8F));
Biomes.redwoodForest = Optional.of((new BiomeGenRedwoodForest(BOPConfiguration.redwoodForestID)).setColor(747097).setBiomeName("Redwood Forest").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.3F, 0.4F));
Biomes.sacredSprings = Optional.of((new BiomeGenSacredSprings(BOPConfiguration.sacredSpringsID)).setColor(522674).setBiomeName("Sacred Springs").func_76733_a(9154376).setMinMaxHeight(0.4F, 1.2F).setTemperatureRainfall(1.2F, 0.9F));