Moving some things around
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parent
bb9f8feeff
commit
36dd91e92f
9 changed files with 7 additions and 6 deletions
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@ -150,6 +150,8 @@
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<entry key="tile.bop.altar.altarFrame.name">Altar Frame</entry>
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<entry key="tile.bop.puddle.name">Puddle</entry>
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<entry key="tile.bop.grave.name">Grave</entry>
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<entry key="tile.bop.stoneDoubleSlab.redcobbleSlab.name">Red Rock Cobblestone Slab</entry>
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<entry key="tile.bop.stoneDoubleSlab.redbrickSlab.name">Red Rock Bricks Slab</entry>
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@ -61,7 +61,6 @@ public class BlockAltar extends Block
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@Override
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public Icon getIcon(int side, int meta)
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{
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if (side == 1 || side == 0)
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{
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return altarFrameTop;
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@ -71,7 +71,7 @@ public class ItemGraveRenderer implements IItemRenderer
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//This is setting the initial location.
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.80F, (float) z + 0.5F);
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//This is the texture of your block. It's pathed to be the same place as your other blocks here.
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation("/mods/BiomesOPlenty/textures/models/grave.png"));
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation("BiomesOPlenty:textures/models/grave.png"));
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//This rotation part is very important! Without it, your model will render upside-down! And for some reason you DO need PushMatrix again!
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GL11.glPushMatrix();
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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@ -12,7 +12,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class SoundHandler
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{
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static String[] recordSoundFiles = { "assets/BiomesOPlenty/audio/record/" + "bopdisc.ogg", "assets/BiomesOPlenty/audio/record/" + "bopdiscmud.ogg"};
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static String[] recordSoundFiles = { "BiomesOPlenty:records/" + "bopdisc.ogg", "BiomesOPlenty:records/" + "bopdiscmud.ogg"};
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static String[] soundFiles = { };
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@SideOnly(Side.CLIENT)
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@ -52,11 +52,11 @@ public class SoundHandler
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{
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if (event.name == "bopdisc")
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{
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FMLClientHandler.instance().getClient().sndManager.playStreaming("assets.BiomesOPlenty.audio.record.bopdisc", (float) event.x + 0.5F, (float) event.y + 0.5F, (float) event.z + 0.5F);
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FMLClientHandler.instance().getClient().sndManager.playStreaming("BiomesOPlenty.records.bopdisc", (float) event.x + 0.5F, (float) event.y + 0.5F, (float) event.z + 0.5F);
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}
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else if (event.name == "bopdiscmud")
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{
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FMLClientHandler.instance().getClient().sndManager.playStreaming("assets.BiomesOPlenty.audio.record.bopdiscmud", (float) event.x + 0.5F, (float) event.y + 0.5F, (float) event.z + 0.5F);
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FMLClientHandler.instance().getClient().sndManager.playStreaming("BiomesOPlenty.records.bopdiscmud", (float) event.x + 0.5F, (float) event.y + 0.5F, (float) event.z + 0.5F);
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}
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}
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}
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@ -7,7 +7,7 @@ import cpw.mods.fml.common.registry.LanguageRegistry;
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public class Localizations
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{
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private static final String localizationLocation = "/assets/BiomesOPlenty/localizations/";
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private static final String localizationLocation = "/assets/BiomesOPlenty/lang/";
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public static String[] localeFiles = { localizationLocation + "en_US.xml", localizationLocation + "de_DE.xml", localizationLocation + "nl_NL.xml" };
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