Bumped the time for the Regeneration effect from 1 tick to 1 second

This commit is contained in:
Adubbz 2013-07-15 17:59:45 +10:00
parent 6cd2d191e2
commit 92d5901bb0

View file

@ -80,7 +80,7 @@ public class BlockFluidSpringWater extends BlockFluidClassic
{
if (entity instanceof EntityLivingBase)
{
((EntityLivingBase)entity).addPotionEffect(new PotionEffect(Potion.regeneration.id, 1));
((EntityLivingBase)entity).addPotionEffect(new PotionEffect(Potion.regeneration.id, 20));
}
if (entity instanceof EntityPlayer)