Added sub biomes for the enhanced vanilla biomes
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86bfbc5272
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7 changed files with 73 additions and 30 deletions
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@ -121,9 +121,12 @@ public class Biomes
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public static Optional<? extends BiomeGenBase> desertNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> extremeHillsNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> forestNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> forestHillsNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> taigaNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> taigaHillsNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> swamplandNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> jungleNew = Optional.absent();
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public static Optional<? extends BiomeGenBase> jungleHillsNew = Optional.absent();
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/**
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* Add any biomes you wish to spawn in the Nether
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@ -20,7 +20,7 @@ public class BiomeGenFieldForest extends BiomeGenBase
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 5;
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customBiomeDecorator.treesPerChunk = 3;
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.rosesPerChunk = 25;
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customBiomeDecorator.grassPerChunk = 5;
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@ -27,7 +27,7 @@ public class BiomeGenSilkglades extends BiomeGenBase
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 6;
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customBiomeDecorator.grassPerChunk = 3;
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customBiomeDecorator.grassPerChunk = 2;
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.reedsPerChunk = -999;
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customBiomeDecorator.sandPerChunk = -999;
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@ -116,7 +116,7 @@ public class BOPBiomes {
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Biomes.meadowForest = Optional.of((new BiomeGenMeadowForest(BOPConfiguration.IDs.meadowForestID)).setColor(9286496).setBiomeName("Meadow Forest").setTemperatureRainfall(0.7F, 0.7F));
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Biomes.mesa = Optional.of((new BiomeGenMesa(BOPConfiguration.IDs.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.4F, 2.0F));
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Biomes.moor = Optional.of((new BiomeGenMoor(BOPConfiguration.IDs.moorID)).setColor(16421912).setBiomeName("Moor").setTemperatureRainfall(0.5F, 1.0F).setMinMaxHeight(0.7F, 0.8F));
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Biomes.mountain = Optional.of((new BiomeGenMountain(BOPConfiguration.IDs.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F).setMinMaxHeight(0.2F, 0.5F));
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Biomes.mountain = Optional.of((new BiomeGenMountain(BOPConfiguration.IDs.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.0F, 1.5F).setMinMaxHeight(0.2F, 0.5F));
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Biomes.mysticGrove = Optional.of((new BiomeGenMysticGrove(BOPConfiguration.IDs.mysticGroveID)).setColor(353825).setBiomeName("Mystic Grove").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F));
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Biomes.netherBase = Optional.of((new BiomeGenNetherBase(BOPConfiguration.IDs.netherBaseID)).setColor(16711680).setBiomeName("Nether").setDisableRain().setTemperatureRainfall(2.0F, 0.0F));
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@ -175,12 +175,21 @@ public class BOPBiomes {
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Biomes.woodland = Optional.of((new BiomeGenWoodland(BOPConfiguration.IDs.woodlandID)).setColor(353825).setBiomeName("Woodland").func_76733_a(5159473).setTemperatureRainfall(1.7F, 0.2F).setMinMaxHeight(0.3F, 0.4F));
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Biomes.plainsNew = Optional.of((new BiomeGenPlainsNew(BOPConfiguration.IDs.plainsNewID)).setColor(9286496).setBiomeName("Plains").setTemperatureRainfall(0.8F, 0.4F));
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Biomes.desertNew = Optional.of((new BiomeGenDesertNew(BOPConfiguration.IDs.desertNewID)).setColor(16421912).setBiomeName("Desert").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.2F, 0.3F));
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Biomes.extremeHillsNew = Optional.of((new BiomeGenHillsNew(BOPConfiguration.IDs.extremeHillsNewID)).setColor(6316128).setBiomeName("Extreme Hills").setMinMaxHeight(1.0F, 2.0F).setTemperatureRainfall(0.2F, 0.3F));
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Biomes.forestNew = Optional.of((new BiomeGenForestNew(BOPConfiguration.IDs.forestNewID)).setColor(353825).setBiomeName("Forest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F));
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Biomes.forestHillsNew = Optional.of((new BiomeGenForestNew(BOPConfiguration.IDs.forestHillsNewID)).setColor(353825).setBiomeName("ForestHills").func_76733_a(5159473).setMinMaxHeight(0.8F, 1.0F).setTemperatureRainfall(0.7F, 0.8F));
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Biomes.taigaNew = Optional.of((new BiomeGenTaigaNew(BOPConfiguration.IDs.taigaNewID)).setColor(747097).setBiomeName("Taiga").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.3F, 0.5F));
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Biomes.taigaHillsNew = Optional.of((new BiomeGenTaigaNew(BOPConfiguration.IDs.taigaHillsNewID)).setColor(747097).setBiomeName("TaigaHills").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(0.05F, 0.8F).setMinMaxHeight(0.8F, 1.0F));
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Biomes.swamplandNew = Optional.of((new BiomeGenSwampNew(BOPConfiguration.IDs.swamplandNewID)).setColor(522674).setBiomeName("Swampland").func_76733_a(9154376).setMinMaxHeight(0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F));
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Biomes.jungleNew = Optional.of((new BiomeGenJungleNew(BOPConfiguration.IDs.jungleNewID)).setColor(5470985).setBiomeName("Jungle").func_76733_a(5470985).setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.4F, 0.5F));
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Biomes.jungleHillsNew = Optional.of((new BiomeGenJungleNew(BOPConfiguration.IDs.jungleHillsNewID)).setColor(5470985).setBiomeName("JungleHills").func_76733_a(5470985).setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.9F, 1.2F));
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}
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private static void addToBiomeDictionary()
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@ -309,10 +318,13 @@ public class BOPBiomes {
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BiomeDictionary.registerBiomeType(Biomes.plainsNew.get(), Type.PLAINS);
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BiomeDictionary.registerBiomeType(Biomes.desertNew.get(), Type.DESERT);
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BiomeDictionary.registerBiomeType(Biomes.forestNew.get(), Type.FOREST);
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BiomeDictionary.registerBiomeType(Biomes.forestHillsNew.get(), Type.FOREST, Type.HILLS);
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BiomeDictionary.registerBiomeType(Biomes.extremeHillsNew.get(), Type.HILLS, Type.MOUNTAIN);
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BiomeDictionary.registerBiomeType(Biomes.taigaNew.get(), Type.FROZEN, Type.FOREST);
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BiomeDictionary.registerBiomeType(Biomes.taigaHillsNew.get(), Type.FROZEN, Type.FOREST, Type.HILLS);
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BiomeDictionary.registerBiomeType(Biomes.swamplandNew.get(), Type.SWAMP, Type.WATER);
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BiomeDictionary.registerBiomeType(Biomes.jungleNew.get(), Type.JUNGLE);
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BiomeDictionary.registerBiomeType(Biomes.jungleHillsNew.get(), Type.JUNGLE, Type.HILLS);
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}
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private static void addSpawnBiomes()
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@ -779,7 +779,6 @@ public class BOPConfiguration
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public static int plainsNewID;
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public static int desertNewID;
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public static int desertHillsNewID;
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public static int extremeHillsNewID;
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public static int extremeHillsEdgeNewID;
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public static int forestNewID;
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@ -971,6 +970,9 @@ public class BOPConfiguration
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//23-79 ExtraBiomesXL
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forestHillsNewID = config.get("Biome IDs", "Forest Hills (Sub-Biome) ID", 35).getInt();
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taigaHillsNewID = config.get("Biome IDs", "Taiga Hills (Sub-Biome) ID", 36).getInt();
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jungleHillsNewID = config.get("Biome IDs", "Jungle Hills (Sub-Biome) ID", 37).getInt();
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silkgladesID = config.get("Biome IDs", "Silkglades ID", 38).getInt();
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savannaPlateauID = config.get("Biome IDs", "Savanna Plateau (Sub-Biome) ID", 39).getInt();
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fieldForestID = config.get("Biome IDs", "Forested Field (Sub-Biome) ID", 40).getInt();
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@ -89,6 +89,7 @@ public class AchievementHelper
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public static Achievement achShield;
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public static Achievement achShrubland;
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public static Achievement achSilkglades;
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public static Achievement achSludgepit;
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public static Achievement achSpruceWoods;
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public static Achievement achSteppe;
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@ -190,38 +191,39 @@ public class AchievementHelper
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achSeasonalForest = (new Achievement(3141, "achSeasonalForest", -2, 4, new ItemStack(Blocks.saplings.get(), 1, 8), achBOP)).registerAchievement();
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achShield = (new Achievement(3142, "achShield", 0, 4, new ItemStack(Blocks.moss.get(), 1, 0), achBOP)).registerAchievement();
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achShrubland = (new Achievement(3143, "achShrubland", 2, 4, new ItemStack(Blocks.foliage.get(), 1, 1), achBOP)).registerAchievement();
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achSludgepit = (new Achievement(3144, "achSludgepit", 4, 4, new ItemStack(Blocks.foliage.get(), 1, 0), achBOP)).registerAchievement().setSpecial();
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achSpruceWoods = (new Achievement(3145, "achSpruceWoods", 6, 4, new ItemStack(Block.sapling, 1, 1), achBOP)).registerAchievement();
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achSteppe = (new Achievement(3146, "achSteppe", 8, 4, new ItemStack(Blocks.flowers.get(), 1, 12), achBOP)).registerAchievement();
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achTemperateRainforest = (new Achievement(3147, "achTemperateRainforest", 10, 4, new ItemStack(Block.tallGrass, 1, 2), achBOP)).registerAchievement();
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achSilkglades = (new Achievement(3144, "achSilkglades", 4, 4, new ItemStack(Block.web, 1, 0), achBOP)).registerAchievement();
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achSludgepit = (new Achievement(3145, "achSludgepit", 6, 4, new ItemStack(Blocks.foliage.get(), 1, 0), achBOP)).registerAchievement().setSpecial();
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achSpruceWoods = (new Achievement(3146, "achSpruceWoods", 8, 4, new ItemStack(Block.sapling, 1, 1), achBOP)).registerAchievement();
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achSteppe = (new Achievement(3147, "achSteppe", 10, 4, new ItemStack(Blocks.flowers.get(), 1, 12), achBOP)).registerAchievement();
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achThicket = (new Achievement(3148, "achThicket", -10, 6, new ItemStack(Blocks.plants.get(), 1, 5), achBOP)).registerAchievement();
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achTimber = (new Achievement(3149, "achTimber", -8, 6, new ItemStack(Blocks.saplings.get(), 1, 5), achBOP)).registerAchievement();
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achTropicalRainforest = (new Achievement(3150, "achTropicalRainforest", -6, 6, new ItemStack(Blocks.flowers.get(), 1, 5), achBOP)).registerAchievement();
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achTropics = (new Achievement(3151, "achTropics", -4, 6, new ItemStack(Blocks.colorizedSaplings.get(), 1, 2), achBOP)).registerAchievement();
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achTundra = (new Achievement(3152, "achTundra", -2, 6, new ItemStack(Block.gravel, 1, 0), achBOP)).registerAchievement();
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achVolcano = (new Achievement(3153, "achVolcano", 0, 6, new ItemStack(Item.bucketLava, 1, 0), achBOP)).registerAchievement();
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achWasteland = (new Achievement(3154, "achWasteland", 2, 6, new ItemStack(Blocks.driedDirt.get(), 1, 0), achBOP)).registerAchievement().setSpecial();
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achWetland = (new Achievement(3155, "achWetland", 4, 6, new ItemStack(Blocks.plants.get(), 1, 7), achBOP)).registerAchievement();
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achWoodland = (new Achievement(3156, "achWoodland", 6, 6, new ItemStack(Blocks.mushrooms.get(), 1, 0), achBOP)).registerAchievement();
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achDesert = (new Achievement(3157, "achDesert", 8, 6, new ItemStack(Block.sand, 1, 0), achBOP)).registerAchievement();
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achExtremeHills = (new Achievement(3158, "achExtremeHills", 10, 6, new ItemStack(Blocks.flowers.get(), 1, 8), achBOP)).registerAchievement();
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achTemperateRainforest = (new Achievement(3148, "achTemperateRainforest", -10, 6, new ItemStack(Block.tallGrass, 1, 2), achBOP)).registerAchievement();
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achThicket = (new Achievement(3149, "achThicket", -8, 6, new ItemStack(Blocks.plants.get(), 1, 5), achBOP)).registerAchievement();
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achTimber = (new Achievement(3150, "achTimber", -6, 6, new ItemStack(Blocks.saplings.get(), 1, 5), achBOP)).registerAchievement();
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achTropicalRainforest = (new Achievement(3151, "achTropicalRainforest", -4, 6, new ItemStack(Blocks.flowers.get(), 1, 5), achBOP)).registerAchievement();
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achTropics = (new Achievement(3152, "achTropics", -2, 6, new ItemStack(Blocks.colorizedSaplings.get(), 1, 2), achBOP)).registerAchievement();
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achTundra = (new Achievement(3153, "achTundra", 0, 6, new ItemStack(Block.gravel, 1, 0), achBOP)).registerAchievement();
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achVolcano = (new Achievement(3154, "achVolcano", 2, 6, new ItemStack(Item.bucketLava, 1, 0), achBOP)).registerAchievement();
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achWasteland = (new Achievement(3155, "achWasteland", 4, 6, new ItemStack(Blocks.driedDirt.get(), 1, 0), achBOP)).registerAchievement().setSpecial();
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achWetland = (new Achievement(3156, "achWetland", 6, 6, new ItemStack(Blocks.plants.get(), 1, 7), achBOP)).registerAchievement();
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achWoodland = (new Achievement(3157, "achWoodland", 8, 6, new ItemStack(Blocks.mushrooms.get(), 1, 0), achBOP)).registerAchievement();
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achDesert = (new Achievement(3158, "achDesert", 10, 6, new ItemStack(Block.sand, 1, 0), achBOP)).registerAchievement();
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achForest = (new Achievement(3159, "achForest", -10, 8, new ItemStack(Block.sapling, 1, 0), achBOP)).registerAchievement();
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achIcePlains = (new Achievement(3160, "achIcePlains", -8, 8, new ItemStack(Block.blockSnow, 1, 0), achBOP)).registerAchievement();
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achJungle = (new Achievement(3161, "achJungle", -6, 8, new ItemStack(Block.sapling, 1, 3), achBOP)).registerAchievement();
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achMushroomIsland = (new Achievement(3162, "achMushroomIsland", -4, 8, new ItemStack(Block.mushroomRed, 1, 0), achBOP)).registerAchievement().setSpecial();
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achPlains = (new Achievement(3163, "achPlains", -2, 8, new ItemStack(Blocks.flowers.get(), 1, 13), achBOP)).registerAchievement();
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achSwampland = (new Achievement(3164, "achSwampland", 0, 8, new ItemStack(Blocks.colorizedSaplings.get(), 1, 4), achBOP)).registerAchievement();
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achTaiga = (new Achievement(3165, "achTaiga", 2, 8, new ItemStack(Block.sapling, 1, 1), achBOP)).registerAchievement();
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achExtremeHills = (new Achievement(3159, "achExtremeHills", -10, 8, new ItemStack(Blocks.flowers.get(), 1, 8), achBOP)).registerAchievement();
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achForest = (new Achievement(3160, "achForest", -8, 8, new ItemStack(Block.sapling, 1, 0), achBOP)).registerAchievement();
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achIcePlains = (new Achievement(3161, "achIcePlains", -6, 8, new ItemStack(Block.blockSnow, 1, 0), achBOP)).registerAchievement();
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achJungle = (new Achievement(3162, "achJungle", -4, 8, new ItemStack(Block.sapling, 1, 3), achBOP)).registerAchievement();
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achMushroomIsland = (new Achievement(3163, "achMushroomIsland", -2, 8, new ItemStack(Block.mushroomRed, 1, 0), achBOP)).registerAchievement().setSpecial();
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achPlains = (new Achievement(3164, "achPlains", 0, 8, new ItemStack(Blocks.flowers.get(), 1, 13), achBOP)).registerAchievement();
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achSwampland = (new Achievement(3165, "achSwampland", 2, 8, new ItemStack(Blocks.colorizedSaplings.get(), 1, 4), achBOP)).registerAchievement();
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achTaiga = (new Achievement(3166, "achTaiga", 4, 8, new ItemStack(Block.sapling, 1, 1), achBOP)).registerAchievement();
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achPromised = (new Achievement(3166, "achPromised", 6, 8, new ItemStack(Blocks.holyGrass.get(), 1, 0), null)).registerAchievement().setSpecial();
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achSacrifice = (new Achievement(3167, "achSacrifice", 8, 8, new ItemStack(Items.miscItems.get(), 1, 16), null)).registerAchievement().setSpecial();
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achPromised = (new Achievement(3167, "achPromised", 6, 8, new ItemStack(Blocks.holyGrass.get(), 1, 0), null)).registerAchievement().setSpecial();
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achSacrifice = (new Achievement(3168, "achSacrifice", 8, 8, new ItemStack(Items.miscItems.get(), 1, 16), null)).registerAchievement().setSpecial();
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biomeFinderAchievementList = new Achievement[] { achBOP, achAlps, achArctic, achBadlands, achBambooForest, achBayou, achBirchForest, achBog, achBorealForest, achBrushland, achCanyon, achChaparral, achCherryBlossom, achConiferousForest,
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achConiferousForestSnow, achCrag, achDeadForest, achDeadForestSnow, achDeadSwamp, achDeadlands, achDeciduousForest, achDunes, achFen, achField, achFrostForest, achFungiForest, achGarden, achGlacier, achGrassland, achGrove, achHeathland, achHighland, achHotSprings, achIcyHills,
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achJadeCliffs, achLushDesert, achLushSwamp, achMangrove, achMapleWoods, achMarsh, achMeadow, achMesa, achMoor, achMountain, achMysticGrove, achOasis, achOminousWoods, achOrchard, achOriginValley, achOutback, achPasture, achPolar, achPrairie, achQuagmire, achRainforest, achRedwoodForest, achSacredSprings,
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achSavanna, achScrubland, achSeasonalForest, achShield, achShrubland, achSludgepit, achSpruceWoods, achSteppe, achTemperateRainforest, achThicket, achTimber, achTropicalRainforest, achTropics, achTundra, achVolcano, achWasteland, achWetland, achWoodland, achDesert, achExtremeHills, achForest, achIcePlains,
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achSavanna, achScrubland, achSeasonalForest, achShield, achShrubland, achSilkglades, achSludgepit, achSpruceWoods, achSteppe, achTemperateRainforest, achThicket, achTimber, achTropicalRainforest, achTropics, achTundra, achVolcano, achWasteland, achWetland, achWoodland, achDesert, achExtremeHills, achForest, achIcePlains,
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achJungle, achMushroomIsland, achPlains, achSwampland, achTaiga, achAllBiomes, achPromised, achSacrifice};
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pageBiome = new AchievementPage("Biomes O\' Plenty", biomeFinderAchievementList);
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@ -295,6 +297,7 @@ public class AchievementHelper
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addAchievementDesc("achSeasonalForest", "Seasonal Forest", "Biome Found!");
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addAchievementDesc("achShield", "Shield", "Biome Found!");
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addAchievementDesc("achShrubland", "Shrubland", "Biome Found!");
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addAchievementDesc("achSilkglades", "Silkglades", "Biome Found!");
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addAchievementDesc("achSludgepit", "Sludgepit", "Biome Found!");
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addAchievementDesc("achSpruceWoods", "Spruce Woods", "Biome Found!");
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addAchievementDesc("achSteppe", "Steppe", "Biome Found!");
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@ -707,6 +710,11 @@ public class AchievementHelper
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{
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player.addStat(AchievementHelper.achShrubland, 1);
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}
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if (biomeID == Biomes.silkglades.get().biomeID)
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{
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player.addStat(AchievementHelper.achSilkglades, 1);
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}
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if (biomeID == Biomes.sludgepit.get().biomeID)
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{
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@ -813,6 +821,11 @@ public class AchievementHelper
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player.addStat(AchievementHelper.achForest, 1);
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}
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if (biomeID == Biomes.forestHillsNew.get().biomeID)
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{
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player.addStat(AchievementHelper.achForest, 1);
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}
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if (biomeID == BiomeGenBase.forest.biomeID)
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{
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player.addStat(AchievementHelper.achForest, 1);
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@ -838,6 +851,11 @@ public class AchievementHelper
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player.addStat(AchievementHelper.achJungle, 1);
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}
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if (biomeID == Biomes.jungleHillsNew.get().biomeID)
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{
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player.addStat(AchievementHelper.achJungle, 1);
|
||||
}
|
||||
|
||||
if (biomeID == BiomeGenBase.jungle.biomeID)
|
||||
{
|
||||
player.addStat(AchievementHelper.achJungle, 1);
|
||||
|
@ -868,6 +886,11 @@ public class AchievementHelper
|
|||
player.addStat(AchievementHelper.achTaiga, 1);
|
||||
}
|
||||
|
||||
if (biomeID == Biomes.taigaHillsNew.get().biomeID)
|
||||
{
|
||||
player.addStat(AchievementHelper.achTaiga, 1);
|
||||
}
|
||||
|
||||
if (biomeID == BiomeGenBase.taigaHills.biomeID)
|
||||
{
|
||||
player.addStat(AchievementHelper.achTaiga, 1);
|
||||
|
|
|
@ -29,7 +29,6 @@ public class BiomeLayerSub extends BiomeLayer
|
|||
int l1 = k1;
|
||||
|
||||
//LIST
|
||||
if (k1 == BiomeGenBase.desert.biomeID && nextInt(3) == 0) { l1 = BiomeGenBase.desertHills.biomeID; }
|
||||
if (k1 == Biomes.meadow.get().biomeID && nextInt(2) == 0) { l1 = Biomes.meadowForest.get().biomeID; }
|
||||
if (k1 == Biomes.canyon.get().biomeID && nextInt(2) == 0) { l1 = Biomes.canyonRavine.get().biomeID; }
|
||||
if (k1 == Biomes.shrubland.get().biomeID && nextInt(3) == 0) { l1 = Biomes.shrublandForest.get().biomeID; }
|
||||
|
@ -43,6 +42,10 @@ public class BiomeLayerSub extends BiomeLayer
|
|||
if (k1 == Biomes.field.get().biomeID && nextInt(2) == 0) { l1 = Biomes.fieldForest.get().biomeID; }
|
||||
if (k1 == Biomes.savanna.get().biomeID && nextInt(4) == 0) { l1 = Biomes.savannaPlateau.get().biomeID; }
|
||||
|
||||
if (k1 == Biomes.forestNew.get().biomeID && nextInt(3) == 0) { l1 = Biomes.forestHillsNew.get().biomeID; }
|
||||
if (k1 == Biomes.taigaNew.get().biomeID && nextInt(3) == 0) { l1 = Biomes.taigaHillsNew.get().biomeID; }
|
||||
if (k1 == Biomes.jungleNew.get().biomeID && nextInt(3) == 0) { l1 = Biomes.jungleHillsNew.get().biomeID; }
|
||||
|
||||
//if (k1 == BiomeGenBase.ocean.biomeID && nextInt(2) == 0) { l1 = Biomes.tropics.get().biomeID; }
|
||||
//if (k1 == BiomeGenBase.ocean.biomeID && nextInt(3) == 0) { l1 = Biomes.volcano.get().biomeID; }
|
||||
//if (k1 == BiomeGenBase.ocean.biomeID && nextInt(3) == 0) { l1 = Biomes.polar.get().biomeID; }
|
||||
|
|
Loading…
Reference in a new issue