Christian
09580515a0
Tweak patch comment
2013-09-13 20:45:30 -05:00
Christian
65165cd41c
Merge branch 'mapStyle' of github.com:Matchlighter/MinecraftForge into Matchlighter-mapStyle
2013-09-13 20:11:13 -05:00
Christian
391668114d
Merge branch 'master' of github.com:micdoodle8/MinecraftForge into micdoodle8-master
2013-09-13 20:06:50 -05:00
iChun
ae80a7b322
Allows proper raytracing from actual player eye position rather than hardcoded eye heights.
2013-09-13 19:56:28 -05:00
Lomeli12
c0164f29cd
Villager Trading GUI will not open if Player is sneaking.
2013-09-10 14:08:29 -07:00
micdoodle8
9ddb57297f
Check if block is air instead of just ID zero when growing from stem block.
2013-09-09 17:53:19 -04:00
Matchlighter
eb4688bf5e
Added a RenderType that allows Map-style rendering w/o inheriting from
...
ItemMap.
2013-09-07 22:50:18 -06:00
Christian
519da32391
The partial tick should be available for all render player events. Weird it wasn't.
2013-09-07 16:25:30 -04:00
Christian
f9728e8f3f
Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff.
2013-09-07 00:10:08 -04:00
Christian
25bfc1407b
Reverting HarvestEvent, for new implementation
2013-09-06 23:39:48 -04:00
Lex Manos
303bd03533
Fix bug where guis were not closed properly, resulting in signs not having there text set.
2013-09-06 15:27:02 -07:00
Christian
6b54b52ec4
Change trigger calculation so entities get some time to age before refiring the event.
2013-09-06 16:46:44 -04:00
Christian
d9ca67e162
Change from Cancelable to using a Result. This means you can force despawn mobs you
...
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
2013-09-06 16:05:29 -04:00
MachineMuse
ee0cb12810
Added fov hook
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Small formatting changes (opening braces on new line)
2013-09-06 13:25:47 -04:00
Christian
6da6e9da07
Add a cancellable despawn event- allows mods to decide to prevent the despawning
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of certain otherwise normally despawnable mobs.
2013-09-06 13:19:51 -04:00
Christian
7544055fa4
Clean up some formatting.
2013-09-05 13:16:01 -04:00
Christian
cb5b5cde1f
Use the dropchance from the event.
2013-09-05 13:01:25 -04:00
Christian
ca0e32cfd2
Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.
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Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
2013-09-05 11:57:27 -04:00
Christian
c84d99aa22
Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759
2013-09-05 10:08:02 -04:00
Christian
e962c2a94d
Merge branch 'master' of github.com:jk-5/MinecraftForge into sometweaks
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Conflicts:
patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-09-05 08:39:15 -04:00
Christian
7549eb90a7
Add a bit of javadoc
2013-09-05 08:22:28 -04:00
Christian
df132a0296
Merge branch 'displayname' of github.com:MachineMuse/MinecraftForge into sometweaks
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Conflicts:
patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
2013-09-05 08:20:49 -04:00
Christian
fe5f5e690e
Fix patch for new MCP naming.
2013-09-05 07:57:21 -04:00
Christian
21cd975ae3
Merge branch 'mouseevent2' of github.com:MachineMuse/MinecraftForge into sometweaks
2013-09-05 07:47:52 -04:00
Christian
32073a5bc1
Reduce patch size significantly
2013-09-05 07:45:29 -04:00
iChun
6cf8408752
Fix player push out of blocks clientside being hardcoded and not based on entity size.
...
Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function.
2013-09-05 14:57:34 +08:00
MachineMuse
7a77b61ddd
fixed logic error
2013-09-04 15:27:45 -06:00
MachineMuse
ad09526bee
inserted hook into Minecraft.java
2013-09-04 15:05:29 -06:00
MachineMuse
cb9c26d49c
Memoization of display name result
2013-09-04 14:22:22 -06:00
Christian
0d44234239
Update forge for MCP naming updates
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Updated FML:
MinecraftForge/FML@d0c6e92900 Update MCP data
2013-09-03 18:04:12 -04:00
MachineMuse
0e3037e85d
Added display name hook
2013-09-03 14:55:11 -06:00
Christian
5c334d7627
Fix possible NPE in searching code.
2013-09-02 15:44:27 -04:00
jk-5
f78eba09fd
Added GuiOpenEvent
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You can use this for a clean way to override guis, without needing an
TickHandler to check if the gui you want to override is open and show
your own gui
Proper close check
2013-08-24 09:32:34 +02:00
Christian
8fed427251
In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when
...
there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully
should really help with lag caused by zombie swarms.
2013-08-20 11:55:57 -04:00
Christian
b2d309b17e
Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings.
2013-08-19 16:32:47 -04:00
LexManos
baf1e771e9
Cache world on all render passes in case some mod disables the first pass.
2013-08-19 10:45:29 -07:00
LexManos
461a30812b
Fix bug with custom Fluids. You can now drown in them!
2013-08-18 23:16:36 -07:00
LexManos
ffd2fbcc84
Fix NPE in enchangint books.
2013-08-13 15:25:09 -07:00
LexManos
b0f4497bbe
Fix inverted case, search works now.
2013-08-11 16:01:27 -07:00
LexManos
f65f042910
Addition: Added isAllowedOnBooks hook to Enchantments Closes #589
2013-08-10 23:23:41 -07:00
LexManos
7ad79b42bc
Deprecate Block.addCreativeItems, Kill in 1.6.3+ Closes #655
2013-08-10 23:07:49 -07:00
LexManos
4f172ae9a5
Merge pull request #679 from Chicken-Bones/invchanged
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Add onNeighborTileChange callback to block by generalizing func_96440_m ...
2013-08-10 22:53:43 -07:00
LexManos
5fadba7ddc
Merge pull request #702 from MrMasochism/master
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Added new function for control over dismount underwater
2013-08-10 22:07:02 -07:00
LexManos
ffd4d4afc3
Allow creative tabs to have a search box if they want to Closes #592
2013-08-10 22:04:58 -07:00
LexManos
571e441502
Only refresh vanilla tile entities when IDs change.
2013-08-07 18:24:50 -07:00
Christian
7d700916d9
Merge branch 'miscchanges'
2013-08-04 22:27:55 -04:00
StormTiberius
4ea7e8d828
Add cloud height to WorldType
2013-08-03 05:45:22 +03:00
MrMasochism
9564575d77
Added a new function to allow control over whether an entity is dismounted when the entity it is riding goes under water
2013-08-01 08:02:19 +12:00
iChun
7b9971b20f
Fix RenderLivingEvent.Pre/Post not being fired by most Renders.
2013-07-31 08:03:10 +08:00
cpw
f5a8974bb6
Merge branch 'master' of github.com:iChun/MinecraftForge into miscchanges
2013-07-27 22:57:44 +02:00
CovertJaguar
fd5b7359e2
Add SneakClick bypass to client
2013-07-27 00:30:54 -07:00
iChun
abdcd23d8b
Update RendererLivingEntity.java.patch
2013-07-26 12:51:42 +08:00
iChun
fb04d10886
if statement added
2013-07-26 12:49:14 +08:00
iChun
3e8711580e
Add Pre and Post events firing for RendererLivingEntity
2013-07-26 12:46:52 +08:00
LexManos
6397939c9e
Merge pull request #665 from copyboy/master
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Fix getArmorTexture by passing it the subtype
2013-07-24 13:18:31 -07:00
copyboy
c9af365d44
Fix getArmorTexture by passing it the subtype
2013-07-24 22:12:38 +02:00
LexManos
8c3ebc7f87
Remove SideOnly(Client) in IBlockAccess.isAirBlock
2013-07-21 11:01:38 -07:00
Chicken Bones
5d5d4cb448
Add onNeighborTileChange callback to block by generalizing func_96440_m to all blocks rather than just comparators.
2013-07-17 04:42:45 +10:00
LexManos
70a6a316d7
Updated FML:
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MinecraftForge/FML@7348929819 Kill release time scala libraries, to be re-evaluated after all movement is done and shit is fixed. May require manual instalation for mods that use scala.
MinecraftForge/FML@6de36d78f5 Coremods now have a primitive dependency capability. Also, we search mods dir for special "TweakClass" manifests. These are using the vanilla tweak mechanism to inject into Minecraft. Helpful for other "platform" systems, when you don't want to have to deal with json changes!
MinecraftForge/FML@d4b30422b6 Update build and eclipse workspaces for debug asm.
2013-07-12 00:34:32 -07:00
Adubbz
c4ad7c3e2c
Made eating particles compatible with metadata
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Removed extra spaces
Made eating particles compatible with metadata
2013-07-10 20:39:15 +10:00
LexManos
562e8e8021
Re-add reverted patch AGAIN cpw check your commits -.-
2013-07-09 12:56:34 -07:00
Christian
a990c0bdc8
Remove forge ISidedInventory, deprecated since 1.5.
2013-07-09 11:38:54 -04:00
Christian
561b0fbe55
Allow optional rider interaction for entities, thanks for the suggestion Vswe.
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Updated FML:
MinecraftForge/FML@7af5c21d74 @InstanceFactory was set to look for Fields instead of methods
MinecraftForge/FML@bc9d1fe657 Merge pull request #254 from CaptainShadows/patch-1
2013-07-09 11:23:49 -04:00
LexManos
34bcca2640
Fix accedential reverted patch.
2013-07-08 18:35:34 -07:00
Christian
38bd039a93
Make resourcelocation the class available on the server.
2013-07-08 19:40:15 -04:00
Christian
033eedb50f
Drop two domain related fixes that have been applied in vanilla.
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Updated FML:
MinecraftForge/FML@c47d08c89d Tweak debug data on patched classes
MinecraftForge/FML@dbf5fe38ce We now generate an adler32 checksum for each patched file and verify at load time that they match. Mismatch won't crash, but will emit a big warning..
MinecraftForge/FML@e88a0cd13f Update for stealth update. Thanks mojang!
MinecraftForge/FML@2336002f20 The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties.
2013-07-08 14:44:51 -04:00
LexManos
85fd1d010d
Updated FML:
...
MinecraftForge/FML@1d0384f8f6 Update for 1.6.2 and MCP 8.04
MinecraftForge/FML@111b0216fd Add the jsons for 1.6.2
MinecraftForge/FML@6f96d89e2b Update eclipse workspaces for 1.6.2
2013-07-07 14:03:26 -07:00
XCompWiz
5f203ce808
Makes player-specific spawnpoints dimension aware
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Makes ServerConfigurationManager correctly get player-specific spawn
point for the target dimension
Changes EntityPlayer to store and save a (bed) spawn point for every
dimension, as well as transfer them to respawn "clones"
2013-07-06 16:24:37 +03:00
LexManos
dfc26937ca
Re-gather list of Icons when atlas textures are stitched, allows for addition/removal of blocks/items after the atlas's inital constrction.
2013-07-05 22:50:55 -07:00
LexManos
22be4b49d5
Fix enchantment effect on single pass items. Closes #644
2013-07-05 16:55:42 -07:00
LexManos
be14c33ed1
Add missing air checks to WorldGenTrees and ChunkCache Closes #593
2013-07-03 21:48:51 -07:00
LexManos
98aab2083b
Render pass sensitive version of Item.hasEffect, Closes #517
2013-07-03 21:14:59 -07:00
LexManos
2b588ebce6
Fix lether item rendering colors.
2013-07-03 20:41:27 -07:00
LexManos
d4ba95f606
Add hook for EntityWither trying to destroy a block.
2013-07-03 20:29:41 -07:00
LexManos
7f5ec0eaef
Fix domain issue with SoundPool entries.
2013-07-03 19:31:54 -07:00
LexManos
125b134d87
Updated FML:
...
MinecraftForge/FML@155e846818 Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now.
MinecraftForge/FML@3f4bf61ae6 Update key
MinecraftForge/FML@4545beb49d Add deobf-data to setup env.
MinecraftForge/FML@e24f949517 Fix eclipse workspaces and launch configurations.
MinecraftForge/FML@532bee7ce1 Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:54:47 -07:00
LexManos
02e857827d
TEMPORARY fix for MCP mapping issue.
2013-07-03 06:26:12 -07:00
LexManos
ae59f1abb4
Move resource location resolution down to TextureAtlasSprite and allow for sprites that are not stitched.
2013-07-02 13:57:50 -07:00
LexManos
2b61ea417b
Update ChestGenHooks for new Dungeon chest strcture.
2013-07-02 02:37:05 -07:00
LexManos
e57886e05a
Fix resource domain when loading icon. Textures should be located in /assets/{domain}/textures/{block|item}/{name}.png Same strcutre as before except 'assets' instead of 'mods'.
2013-07-02 02:06:12 -07:00
LexManos
f1dde02853
Deprecation sweep and update version to 8.9 to reflect 1.6.1 update.
2013-06-30 23:29:43 -07:00
LexManos
ab1ddd99b6
1.6.1 Update
2013-06-30 19:43:27 -07:00
LexManos
d2144f274b
Initial patch update to 1.6, Does not compile, need to update references to the old TexturePack system.
2013-06-30 05:50:11 -07:00
LexManos
7326f00a85
Update FML to 16launch branch
2013-06-30 05:29:49 -07:00
LexManos
dac97174ff
Add air check to Flint and Steel Ref: #602
2013-06-17 08:28:26 -07:00
LexManos
949b991b96
Fic Chest content gneeration delegate call. Cloases #609
2013-06-17 08:27:57 -07:00
LexManos
f425a367cd
Add air checks to BlockSand falling and Piston pushing. Please report any other issues with custom 'Air' blocks in issue #602
2013-06-14 12:08:24 -07:00
LexManos
0ec313abb1
Added EntityLiving to Block.isLadder arguments, deperacating older version. New parameter has the possibility of being null, so modders must take care. Closes #608
2013-06-14 11:51:28 -07:00
Heldplayer
060bacb196
Fix tripwire patches for solid sides
2013-06-14 15:39:20 +02:00
Christian
3794713dd9
Fix server patch FML update
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Updated FML:
MinecraftForge/FML@22738de028 Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
MinecraftForge/FML@05a854cd2a Small tweaks to the mcp data. Nothing major..
2013-06-11 14:57:23 -04:00
Christian
ebd22c3abd
Make glass panes and iron fences connect to block sides based on solidity. This does change IBlockAccess, so anything with a custom IBlockAccess may need to implement the new method.
2013-06-10 16:57:34 -04:00
LexManos
c1ba77eb3f
Fix AIOOB exception in crash reporting if exception does not have a stack. Possible, but odd.
2013-06-10 01:25:25 -07:00
LexManos
031e7a5e7e
Add NPE protection to refernce to MinecraftServer.worldServer
2013-06-08 19:36:57 -07:00
LexManos
da75e1b68b
Fix hoes being able to till dirt under other blocks, and made it look for air type blocks.
2013-06-08 19:36:02 -07:00
LexManos
5ea9aff894
Fix Air block check in BlockPortal.
2013-06-08 18:38:22 -07:00
LexManos
9034862024
Add NPE protection to ItemStack delegates. Closes #601
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Also cleaned up the names of said delegates, we do not have to follow MCP's crowdsourced names as they are very bad.
Redirected damage through setItemDamage to allow items to have finder control of breaking.
2013-06-08 14:02:53 -07:00
Christian
cc520e40ce
Fix isAir check to see if a portal can light. Should fix w/Railcraft and others
2013-06-02 14:51:41 -04:00
Christian
4d626bf025
Patch village distance checking to use floats instead of ints, to avoid int wrapping
2013-05-28 23:36:09 -04:00
LexManos
40afc35985
Fix arbitrary GUIContainer text coloring by forcing lighting to be disabled. Closes #594
2013-05-27 16:13:05 -07:00
LexManos
18d87c64dd
Fix potential GL issue when atlas animations bind textures without informating RenderEngine.
2013-05-23 22:07:22 -07:00
LexManos
e27de47090
Cleanup Dimension Registration packet, generate takes no arguments, and added fix to world to prevent providers from overwriting the dimension ID.
2013-05-23 22:06:13 -07:00
LexManos
b293251c17
Fixed creative tab rendering with invalid color closes #588
2013-05-20 19:24:50 -07:00
LexManos
f382679cae
Fix type in biome list.
2013-05-20 19:24:14 -07:00
Chicken Bones
24757402c2
Add hitInfo field to MovingObjectPosition for when an int doesn't suffice
2013-05-20 02:10:57 +10:00
Christian
63b59f078a
Remember x & z passed to getTopSolidOrLiquidBlock and use it for foliage tests. Fixes #575
2013-05-16 10:12:03 -04:00
LexManos
7e702833ab
Merge pull request #568 from hitchh1k3r/master
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Furnace XP bug fix (fixed)
2013-05-13 21:23:29 -07:00
LexManos
ed5dc83c81
Merge pull request #571 from odininon/master
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Addition: ItemStack sensitive canHarvestBlock
2013-05-13 21:22:39 -07:00
Freyja
c5b64c5eef
Created an ItemStack sensitive version of canHarvestBlock.
2013-05-13 23:33:12 -04:00
LexManos
f4b9333c99
Prevent water from dropping snowballs.
2013-05-13 20:31:46 -07:00
hitchh1k3r
fecb4dc35f
updated FurnaceRecipes.java.patch
2013-05-12 01:15:52 -04:00
LexManos
e19ec10b7f
Fire EntityJoinWorled event for forced entities {Players and there mounts} as well, just ignore the cancelled value.
2013-05-11 12:16:37 -07:00
LexManos
7ea4508933
MinecraftForge/FML@787c0c4a6a Don't spit error on LWJGL not supporting 4.3 just warning.
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Make custom item renderers attempt to use EQUIPPED type when running first person. For backwards compatiblity, will be removed in 1.6.
And a small change to make the 1.6 check not print it's stack trace.
2013-05-11 10:59:03 -07:00
LexManos
348af15cb5
Merge pull request #564 from purpleposeidon/patch-1
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Fix render bounding box of trapped double chests
2013-05-11 09:59:07 -07:00
LexManos
4cd70f5e98
Move Partical rendering down in the order, after everything else. Should fix particals rendering behind water, digging process, and selection.
2013-05-11 01:02:30 -07:00
James
1a52514c9d
Fix render bounding box of trapped double chests
2013-05-11 00:48:04 -07:00
LexManos
e805d53089
Fixed NPE in rendering dragged items.
2013-05-09 01:03:36 -07:00
LexManos
ec755e09d0
Attempt to allocate a 8-bit stencil buffer when creating Minecraft's display context. If that throws an error it will revert back to it's default values.
...
Also contains a method for modders to rereive how many bits the context was created with. Closes #552
2013-05-08 17:13:19 -07:00
LexManos
2b7cd66f9a
New RenderPlayer and RenderLiving events. Closes #493
2013-05-08 16:30:59 -07:00
LexManos
417fff89b8
Changed to just plane entity for flexability.
2013-05-08 15:27:18 -07:00
LexManos
810b03bd83
EntityPlayer sensitive version of Item.isValidArmor, deprecated older version. Closes #551
2013-05-08 15:09:53 -07:00
LexManos
c5c44c2de4
Merge pull request #556 from micdoodle8/master
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Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types
2013-05-06 19:08:21 -07:00
LexManos
2444a80bef
Capture and fire the PlaySoundAtEntity event for The client entity. Minecraft does some odd bypasses for no good reason. Thanks iPixile for reporting this.
2013-05-04 17:39:10 -07:00
micdoodle8
b28910e722
Separate EQUIPPED and EQUIPPED_FIRST_PERSON Item Render Types
2013-05-04 16:59:47 -04:00
LexManos
2c05258205
Update to 1.5.2 PR.
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MinecraftForge/FML@f0bba74a47 Update for minecraft 1.5.2
MinecraftForge/FML@62fdbad74c Update MCP's md5 for the fixed srg files.
2013-04-28 13:28:40 -07:00
King Lemming
b8a17e2748
-Add vanilla Ores to the Ore Dictionary. No recipe replacement required.
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-Add NBT-sensitive getMaxDamage() for ItemStack.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2013-04-25 21:36:51 -04:00
LexManos
15ffb962e4
Fix rotation issue with non-block items.
2013-04-23 19:05:35 -07:00
Christian
b56d05ef9d
ItemStack delegation to Item for damage values.
2013-04-23 19:05:11 -04:00
LexManos
c0d7e23c8d
Merge remote-tracking branch 'refs/remotes/origin/GuiIngame'
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Conflicts:
patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-04-21 10:42:17 -07:00
LexManos
960eaf99ef
Allow spawning of Bonemeal particles even if block is not set.
2013-04-21 00:15:02 -07:00
LexManos
c998db6a86
Restore world unload event for client worlds Closes #531
2013-04-20 11:25:16 -07:00
LexManos
06727b965e
Fix replaceable checks to work on blocks with a non-replacable material, Closes #532
2013-04-20 11:19:05 -07:00
LexManos
13ff75bd9c
Fix the BLOCK_3D render helper for items that aren't an instance of ItemBlock Closes #533
2013-04-20 11:12:35 -07:00
LexManos
2d84dcd44e
Fix logic issue in CrashReportCategory patch, blame Jadedcat for sloppy quick patch.
2013-04-19 22:08:07 -07:00
Christian
cf90eb37f7
Simple block recolouring API: closes #525
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Fix up documentation on "rotation" API: it is up to the mod to decide interpretation of "rotation" for the mod/block.
2013-04-18 17:21:26 -04:00
LexManos
cb4a073f5d
Adds a field to the player for maximum health. Player.dat additions are present, getMaxHealth() needs a magic number for spawning. Closes #527
2013-04-17 19:16:34 -07:00
LexManos
a0891d74a0
Fix return value of EnchantPower hook, closes #518
2013-04-17 19:08:50 -07:00
LexManos
11115d5f3a
Forge now takes control of GuiIngame's renderGameOverlay, and spits out a ton of events to give modders control of how the screen is rendered.
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Inital draft for community feedback.
2013-04-17 18:55:06 -07:00
LexManos
d3a2243799
New hook to allow Items to render Helmet overlays like pumpkins do.
2013-04-17 14:03:59 -07:00
ProgrammerHero
add399284b
fixed a bug that prevented proper lava generation near bedrock
2013-04-15 10:14:16 -03:00
LexManos
560931a14a
Fix AIOOB in crash report stack trimming.
2013-04-14 21:42:13 -07:00
LexManos
3818ffdf56
Cave and Ravine gen will now take into account the Biomes top and foller block, allowing them to break the surface in modded biomes. Beaches, MushroomIslands and Deserts are exempt from this check to preserve vanilla world gen functionality. Closes #491
2013-04-11 11:39:23 -07:00
LexManos
cb67c72cd7
Added a small method in the Block.java to specify the amount of enchanting power it can supply to an enchanting table. Closes #508
2013-04-10 16:56:31 -07:00
LexManos
969cd4e762
Add Item 'swing' callback for use when playing the arm swing animation. Closes #505
2013-04-10 16:33:16 -07:00
LexManos
395c537f2c
Item callback for EntityItem update tick. Closes #426
2013-04-10 16:06:07 -07:00
Christian
7c6468a9ea
Update MCP names to recent published names
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Updated FML:
MinecraftForge/FML@1774e2bf30 MCP names update
2013-04-10 18:30:25 -04:00
Christian
cefcd8aee6
Fix performance of texture uploads
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Updated FML:
MinecraftForge/FML@00c7883088 Very significant improvement in performance by using glSubImage to upload data. Inspired by frequent complaints about performance of hires texture packs. They probably still need a beefy system but should work. Hopefully I can figure out why the subImage GL side copy isn't working properly for an even more significant speed boost. But this gets things started.
MinecraftForge/FML@57ad221cc6 And add the patches *sigh*
2013-04-10 18:30:25 -04:00
LexManos
f755fb2ebb
Optimize Texture loops a bit for non-rotated textures. Should help the FPS loss on higher resolution texture packs. If it becomes a major issue we may have to look into a more optimized animation system.
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https://mojang.atlassian.net/browse/MC-13206
2013-04-10 18:30:24 -04:00
LexManos
dc047fcb7a
Small bugfix in Stitcher that was preventing ti from fully filling the possible texture space. Should lower the amount of empty space in textures.
2013-04-10 18:30:24 -04:00
LexManos
2de6f297e1
Small optimization for usages of Minecraft.getGLMaximumTextureSize(), only need to calculate it once.
2013-04-10 18:30:24 -04:00
LexManos
9e35cdfa33
Fix scoreboard saving bug caused by our fix of vanilla map saves.
2013-04-10 18:30:24 -04:00