Commit graph

2446 commits

Author SHA1 Message Date
MysterD
929b10995c Allow other mods to add levels to arena 2023-05-31 16:56:57 -07:00
MysterD
e70ed3ed2b Added lightmaps to arena, slight balance tweaks 2023-05-31 00:34:38 -07:00
MysterD
ac6fa1cd32 Made camera interpolation more seamless on warp 2023-05-30 19:36:40 -07:00
Dominicentek
3a89ffa267
Add Czech translation (#398)
* Add Czech translation

* Add glyphs to font files

* Register Czech glyphs to djui_unicode.c
2023-05-25 22:03:40 -07:00
MysterD
7ff1622745 Added last remote object information to crash screen 2023-05-22 23:00:11 -07:00
MysterD
1dd70283da Fixed bounds checks in save_file_is_cannon_unlocked() 2023-05-20 20:07:17 -07:00
Dominicentek
9a065ffced
Expose save_file_is_cannon_unlocked to smlua (#395)
* Update convert_functions.py

* Update save_file.c

* Update save_file.h

* Update cannon_door.inc.c
2023-05-20 20:06:15 -07:00
Prince Frizzy
1e5c2f2aa1
Fix bug with audio running of out sequence channels for the Sppedrun Timer mod. (#396) 2023-05-20 20:05:06 -07:00
MysterD
d043fdd22d Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
MysterD
75861d365e Add backwards compatibility to ground pound checks 2023-05-19 01:37:52 -07:00
MysterD
cf7d4bc8d2 Prevent deduplication of area models - it would overwrite the areaIndex 2023-05-18 21:29:57 -07:00
MysterD
b0408a1379 Fix some bugs found in testing 2023-05-18 17:54:29 -07:00
MysterD
41a4fcf516 Keep animations in-bounds 2023-05-18 12:42:18 -07:00
MysterD
ddd2f19ca1 Fix more memory errors 2023-05-18 01:57:36 -07:00
MysterD
87f076cd26 Fix sync of models on late join 2023-05-17 23:32:39 -07:00
MysterD
f53ffcd491 Keep the previous dynamic pool in memory
Due to sm64 weirdness, I can't reliably free memory at certain points
The hacky solution is to keep the previous dynamic pool in memory,
essentially requiring two frees to actually clear all memory from it
2023-05-17 22:33:14 -07:00
MysterD
136ac0d84c Fix crash in packet_spawn_star 2023-05-17 17:48:54 -07:00
MysterD
0a224396ef Make pageup/pagedown in the chat box better 2023-05-17 12:12:29 -07:00
MysterD
4c0a226536 Fix improper culling of mirrored player models 2023-05-17 12:00:22 -07:00
MysterD
5d98a20e76 Fixed custom animations in the mirror 2023-05-17 11:59:40 -07:00
MysterD
93020c04e5 Prevent broken mods from messing up the sync table of others 2023-05-17 00:01:09 -07:00
MysterD
2dde74b4b6 Fix warnings 2023-05-16 22:17:43 -07:00
MysterD
18bf5847a2 Prevent rending of corrupted graphnodes, only run lua GC once per frame 2023-05-16 21:49:13 -07:00
MysterD
ab585db973 Prevent lua mods from saving over your camera settings 2023-05-16 02:03:49 -07:00
MysterD
00e64fbf6c Add backwards compatibility for cur_obj_is_mario_ground_pounding_platform() 2023-05-16 00:37:30 -07:00
MysterD
fa88a5aee0 Make certain GraphNodeObject fields mutable again 2023-05-16 00:05:26 -07:00
MysterD
688cd3b399 Rewrite how models are loaded and retrieved... yet again 2023-05-16 00:01:10 -07:00
MysterD
60d70d0d38 Fix several more possible crashes from the Lua API 2023-05-15 15:55:16 -07:00
MysterD
ed163203d8 Make gEnvironmentRegions safer 2023-05-15 12:04:07 -07:00
MysterD
2eb2b8c18f Make GraphNode flags mutable from lua again 2023-05-15 01:19:10 -07:00
MysterD
2083242b66 Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
Agent X
55dc1b6403
Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
MysterD
05592d524b Add wide character support to language file handling 2023-05-14 18:33:14 -07:00
MysterD
9a99ee492e Fix crash in retrieve_animation_index() 2023-05-14 12:30:55 -07:00
MysterD
c159fabeb7 Fix crash in execute_mario_action() 2023-05-14 12:28:31 -07:00
MysterD
5598ac95e7 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-14 12:12:30 -07:00
MysterD
064a60526a Redo how surface memory is handled 2023-05-14 12:04:08 -07:00
MysterD
94aa0796d9 Fix more possible crashes in object_helpers.c 2023-05-14 10:13:32 -07:00
MysterD
c3b82a811a Re-enable mirror rendering 2023-05-13 03:39:53 -07:00
MysterD
12e533c2a9 Fix bug where secret stars stopped being counted 2023-05-13 03:29:24 -07:00
MysterD
8129ab7665 Prevent crashes and hangs 2023-05-13 03:07:20 -07:00
MysterD
d74a67ee10 Cleanup memory/memory_dynamic files 2023-05-13 02:01:46 -07:00
MysterD
bbdf51bc33 Remove the main pool 2023-05-13 01:49:54 -07:00
MysterD
6798b2db29 Make anim dma table dynamic 2023-05-13 01:44:40 -07:00
MysterD
c45e76c870 Switch all mempools to dynamic memory 2023-05-12 22:10:27 -07:00
MysterD
4aa4386319 Make envfx use dynamic memory 2023-05-12 21:30:16 -07:00
MysterD
1e67809cd8 Convert display lists to dynamic memory 2023-05-12 20:39:42 -07:00
MysterD
57b06e3e09 Rename AllocOnlyPool to DynamicPool, add GrowingPool 2023-05-12 18:53:25 -07:00
MysterD
2341a0be78 Make surfaces use dynamic memory 2023-05-12 17:16:03 -07:00
MysterD
bc73468e64 Load all models into dynamic memory, and store them in a way for reuse 2023-05-12 16:15:35 -07:00
MysterD
e391faf574 WIP: start making memory management better 2023-05-12 13:19:10 -07:00
MysterD
3478db9655 Fix more possible crashes 2023-05-12 12:31:11 -07:00
MysterD
cc1ec3e81f Prevented hundreds of additional crashes from the Mod API 2023-05-11 20:33:21 -07:00
Isaac0-dev
fad7984cd4
add djui_open_pause_menu() (#391) 2023-05-11 06:10:25 -04:00
MysterD
82945f9c0f Fix some problems found in static analysis 2023-05-11 02:17:10 -07:00
MysterD
039be71266 Prevent even more possible crashes from the mod api 2023-05-11 01:46:27 -07:00
MysterD
f785050ccb Fix more possible crashes 2023-05-11 00:19:01 -07:00
MysterD
af01a214ee Fix autogen for AnimationTable 2023-05-10 22:29:39 -07:00
MysterD
8ed8fc31d2 Fix another ~200+ crashes that could happen from mods 2023-05-10 21:28:13 -07:00
MysterD
d30b1e61a6 Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
MysterD
e666719baf Rename func_80321080 -> stop_secondary_music 2023-05-10 15:39:15 -07:00
MysterD
b22230db5d Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-05-10 15:21:00 -07:00
Prince Frizzy
d368e4e844
Name more audio code and variables, Document some others. (#386) 2023-05-10 14:31:58 -07:00
PeachyPeach
52e4bac21a
fixed disable acts (#390) 2023-05-10 17:07:29 -04:00
MysterD
b863cc80c8 Prevent several possible crashes and hangs, limit more struct fields to read-only 2023-05-10 13:25:41 -07:00
PeachyPeach
3ab4c944ac
better kick/punch/trip, gp and flying detection (#388) 2023-05-09 15:38:29 -04:00
MysterD
cb499491f4 Fix crash in network_receive_lua_sync_table 2023-05-07 22:46:00 -07:00
MysterD
34db74660c Fixed crash in cutscene_bowser_arena_end() 2023-05-07 16:02:46 -07:00
MysterD
ae76ad7c00 Fixed crash in uv_update_scroll() 2023-05-07 16:01:41 -07:00
MysterD
8f938e25ca Fixed crash in import_texture_*() 2023-05-07 16:00:52 -07:00
MysterD
0aac200258 Fixed crash in packet_ordered_check_for_processing 2023-05-07 15:56:56 -07:00
MysterD
03a7c1f086 Fix crashes in various obj functions 2023-05-07 15:55:11 -07:00
MysterD
f3e1392a51 Possible config corruption fix 2023-05-07 13:22:08 -07:00
MysterD
8eefbccc81 Make djui_hud_get_screen_width() more readable 2023-05-06 00:16:37 -07:00
Agent X
9901c89a33
Fixed forced 4:3 (#384)
Just reverting a 'fix' to my code someone else made.
2023-05-06 00:13:54 -07:00
MysterD
1ee3fd1d13 Fixed ~240 possible crashes 2023-05-05 23:59:58 -07:00
MysterD
f06a422ff9 Add hack to disable 2cycle if using a texture that doesn't exist 2023-05-05 01:47:42 -07:00
MysterD
352f72a1ac Remove tile checks from gfx_pc 2023-05-04 14:55:18 -07:00
Agent X
febba0e109
Remove printf from gfx_pc.c (#383)
I don't think this is needed anymore
2023-05-04 14:53:05 -07:00
Isaac0-dev
657feb5d7b
fix some crashes and bugs (#381)
- fix crash in bhv_lll_bowser_puzzle_piece_update (thanks to djoslin)
- fix crash in platform_on_track_act_init
- fix chat commands not working on dev builds
- log when the crash handler is called
- if a custom level tries to set an invalid background, change it to BACKGROUND_OCEAN_SKY
2023-05-04 13:26:50 -07:00
MysterD
5a19d84423 Allowed user to override forced camera centering when sliding/flying 2023-05-04 12:55:59 -07:00
MysterD
dde4eb4cb5 Bump version 2023-05-04 12:11:49 -07:00
MysterD
1e8a7c709b Merge branch '2cycle' into dev 2023-05-04 12:09:04 -07:00
MysterD
94b979a98f Cleanup 2cycle stuff 2023-05-04 12:08:53 -07:00
MysterD
7623753e68 Handle shader overflow cases 2023-05-04 11:59:36 -07:00
MysterD
5eae02936b Whoops 2023-05-04 01:43:51 -07:00
MysterD
f82f5149f4 Disable accurate interpolation on 32 bit 2023-05-04 01:29:08 -07:00
MysterD
14e80106c4 Fix 32 bit builds 2023-05-04 01:06:49 -07:00
MysterD
8a7778bbff Increase default resolution by a little bit 2023-05-03 21:42:17 -07:00
MysterD
607590fcaf Add 2cycle/lightmap support to dx12 2023-05-03 21:41:39 -07:00
MysterD
a191884c28 Port 2cycle/lightmap code to dx11 2023-05-03 21:07:22 -07:00
MysterD
ab2cbb2dbc Get GL_LEGACY working again (poorly) 2023-05-03 13:21:34 -07:00
MysterD
0bb7adfd2d Fix crash in bhv_lll_bowser_puzzle_piece_update() 2023-05-03 13:13:11 -07:00
Prince Frizzy
117379eba4
Fix default painting warps. (#380) 2023-05-03 06:26:19 -04:00
MysterD
c711f9f7c9 Actually fix crash in init_mario_after_warp() 2023-05-03 01:38:08 -07:00
MysterD
d60349663e Fixed warnings, changed version/game strings 2023-05-03 01:12:13 -07:00
MysterD
0a4dfd17a4 Re-ran autogen 2023-05-03 01:01:36 -07:00
MysterD
5b108e50e6 Merge branch 'coop' into dev 2023-05-03 01:01:18 -07:00
MysterD
5b5089dece Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-05-03 00:59:27 -07:00
Skeltan
2bd2089ed3
Added Toad default palette + other palette tweaks (#370) 2023-05-03 00:58:19 -07:00
Agent X
52d70e33a5
Expose some painting functions to Lua (#357)
* Expose some painting functions to Lua

get_painting_warp_node
initiate_painting_warp

* Change initiate_painting_warp u8 to s16

In initiate_painting_warp, pass in -1 to not override the painting index.

* Add sanity checks to get_painting_warp_node

* Add requested changes
2023-05-03 00:54:57 -07:00
Prince Frizzy
ee3a7018ab
Adds support for compiling other regions (#378)
* Initial support for compiling with EU.

* Fix EU text.

* JP now compiles, TODO: Fix Autogen to fix JP and fix text in djui.

* audio: Prevent crash in EU.

* audio: Sync EU audio to 60 Hz instead of 50 Hz

* Add logging and remove sanity check to hopefully track EU crash.

* Various improvements for EU

Improve some memory debugging
Improve sound debugging
Initalize some variables in load.c for the sound system
Synchronize the EU cutscenes with the US version.

* Fix credits music playing in EU, Document some EU audio code.

* Autogen now supports version excluded object fields and functions. Reran autogen in accordance.

* Fix some potentional shifting issues due to version differences.

* Decrease the sleep times in some spots, We do not need them to be so long. (#373)

* Add the region to the version string.

---------

Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2023-05-03 00:54:25 -07:00
Prince Frizzy
677f4591dc
Multiple Sound Support (#377)
* Initial support for the game playing multiple sounds at once.

* Make better use of our channels and use the remaining channels.
2023-05-03 00:51:27 -07:00
Isaac0-dev
0d42098b4e port crash handler to Linux (#363) 2023-05-01 20:49:24 -07:00
Isaac0-dev
dedf75e87a
port crash handler to Linux (#363) 2023-05-01 19:49:42 -07:00
MysterD
a555a40bcf Fix crash in bhv_mario_update() 2023-05-01 17:03:01 -07:00
MysterD
afe1ff937b Merge branch 'dev' into coop 2023-05-01 01:36:58 -07:00
MysterD
f2cfa19da7 Fixed crash in bhv_wiggler_body_part_update() 2023-05-01 01:34:26 -07:00
MysterD
ca57853d18 Improve logging 2023-04-30 23:33:48 -07:00
MysterD
eca9d77419 Fix crash in init_mario_after_warp() 2023-04-30 23:30:15 -07:00
Marioiscool246
7b4b873d39
Add fov adjustment to djui_hud_world_pos_to_screen_pos (#374)
* Add fov adjustment to djui_hud_world_pos_to_screen_pos
sFOVState is now a global (gFOVState)
djui_hud_world_pos_to_screen_pos now returns false if the position is behind the camera

* Fix aspect ratio parentheses

* Rerun autogen

---------

Co-authored-by: Marioiscool246 <marioiscool101@gmail.com>
2023-04-30 22:54:55 -04:00
Prince Frizzy
9b1123dde9
Decrease the sleep times in some spots, We do not need them to be so long. (#373) 2023-04-30 22:12:37 -04:00
MysterD
57e2795682 Bump version number 2023-04-30 18:29:08 -07:00
MysterD
61e11b1e0f yoink 2023-04-30 18:05:35 -07:00
MysterD
03d2590b3d Merge branch 'dev' into coop 2023-04-30 17:59:54 -07:00
MysterD
d5663f2cb1 Moved dev stuff 2023-04-30 17:58:52 -07:00
MysterD
01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
MysterD
db939f8efd Fix when compiling without COOPNET 2023-04-29 18:15:41 -07:00
djoslin
242740fbf5 Increase max resend attempts for the initial packet 2023-04-29 00:43:34 -07:00
PeachyPeach
2aa6e1aa08
custom animations no dynos (#371)
Load animations with smlua_anim_util_register_animation and set them with smlua_anim_util_set_animation.
2023-04-28 21:00:17 -07:00
Isaac0-dev
08d31b8255
give mods more control over animations (#369)
* give mods more control over animations

- added HOOK_ON_OBJECT_ANIM_UPDATE
- make some animation values mutable

* add to docs
2023-04-29 01:56:18 +02:00
PeachyPeach
adba0f6de8
Bug fix: level_script_parse (#366)
* Bug fix: level_script_parse

* level_is_vanilla_level
2023-04-29 01:55:29 +02:00
MysterD
61bb4ff439 Sync player knockbackTimer 2023-04-28 13:07:58 -07:00
MysterD
e9ecf7a8f4 Made light maps a little less hacky 2023-04-28 00:22:30 -07:00
MysterD
ba4ed58cfa Hacked lightmaps in 2023-04-27 20:46:22 -07:00
MysterD
d84be97157 Fixed do_multiply optimization 2023-04-27 12:28:39 -07:00
MysterD
e945eb9572 Added an optimization back in 2023-04-27 00:54:02 -07:00
MysterD
36a7e674e2 Added three more combiners 2023-04-27 00:17:04 -07:00
MysterD
08df8a3c17 Support more color combiners 2023-04-26 23:12:22 -07:00
MysterD
9f269ba7dd Detect 2-cycle and when to apply optimizations 2023-04-26 21:05:32 -07:00
MysterD
8840649887 Started adding support for advanced materials (2cycle) 2023-04-26 20:37:25 -07:00
MysterD
d541d626c4 Make sure gfx_update_loaded_texture() stays in bounds 2023-04-26 16:19:53 -07:00
MysterD
c8669e7dd3 Add incomplete support for multi-textures 2023-04-26 14:55:26 -07:00
MysterD
bafd74dca6 Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-25 20:27:44 -07:00
MysterD
dd197f2c5e Added MSAA to OpenGL (SDL2)
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
Isaac0-dev
a56834ad43
Revert "Added support for the game to play multiple of the same sound at once (#361)" (#365)
This reverts commit 6a8cd86293.
2023-04-25 21:57:36 -04:00
Prince Frizzy
6a8cd86293
Added support for the game to play multiple of the same sound at once (#361)
* Initial support for the game playing multiple sounds at once.

* Make better use of our channels and use the remaining channels.
2023-04-25 21:44:23 -04:00
SMS Alfredo
57ceb6543f
Expose o->collidedObjs to Lua via obj_get_collided_object function (#362)
* The function

* Autogen

* Add index parameter
2023-04-25 21:43:07 -04:00
Isaac0-dev
03ddc00525
stop djui_hud_set_render_behind_hud from effecting the main djui (#359)
* stop djui_hud_set_render_behind_hud from effecting the main djui

* use djui_reset_hud_params
2023-04-25 21:42:21 -04:00
MysterD
6ed3c2cc60 Prevent rumbling when other players are swimming 2023-04-24 17:00:29 -07:00
MysterD
f2a8df7728 Made nametags mod interpolate names and health 2023-04-24 16:45:25 -07:00
MysterD
a216b9c2d9 Added download estimate time to join panel 2023-04-24 15:07:12 -07:00
MysterD
d57646ab5f Reset hud color if it was altered 2023-04-24 13:12:12 -07:00
MysterD
97d48d3278 Make sure djui isn't affected by mods that change settings out of HOOK_ON_RENDER 2023-04-24 13:06:36 -07:00
MysterD
2048c8a164 Reset resolution, font, and rotation before and after HOOK_ON_HUD_RENDER 2023-04-24 13:04:46 -07:00
MysterD
8bc8f59883 Fix crash in spawn_star_number() 2023-04-24 12:57:45 -07:00
MysterD
1b8baecaf9 Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-24 12:54:51 -07:00
MysterD
c095dcadc4 Make invalid model numbers use error model 2023-04-24 12:54:43 -07:00
MysterD
1f11cf00d2 Make permanent vanilla models use their vanilla slot 2023-04-24 12:52:44 -07:00
Blockyyy
0efd9ef21a
Recovery Heart (#360)
changes nearest_mario_state_to_object to nearest_interacting_mario_state_to_object
2023-04-24 07:15:29 -04:00
PeachyPeach
fe934ffe82
djui_hud_set_rotation (#356)
* djui_hud_set_rotation

* some goddard textures
2023-04-24 06:34:21 -04:00
MysterD
59453c6165 Notify the user when the language folder could not be read 2023-04-24 02:10:40 -07:00
MysterD
17efa994da Fixed crash in bhv_chain_chomp_gate_update() 2023-04-24 01:18:33 -07:00
MysterD
5cf9a835af Fixed crash in get_object_list_from_behavior() 2023-04-24 01:17:46 -07:00
MysterD
5113e9e99c Fixed crash in djui_gfx_render_texture_tile() 2023-04-24 01:16:54 -07:00
MysterD
07324c5396 Clarify dynos usage message 2023-04-24 01:02:44 -07:00
MysterD
c1e33f5e70 Doubled extended model id size, avoided using vanilla object slots 2023-04-24 01:01:50 -07:00
PeachyPeach
df248e5139
Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355) 2023-04-23 12:11:56 -04:00
Isaac0-dev
1e8dfa66fd
stop trapping cursor in window leaving fullscreen (#353) 2023-04-23 12:10:43 -04:00
Isaac0-dev
e44a3c775d
allow players to change paginated pages with L/R (#354) 2023-04-23 12:10:30 -04:00
MysterD
b674304ddd Correct off-by-one error in paginated display count 2023-04-22 17:46:22 -07:00
MysterD
865d17b512 Adjusted kerning 2023-04-22 02:44:19 -07:00
MysterD
afe7e28fb3 Fix djui interactable crash when they get destroyed 2023-04-22 02:12:03 -07:00
MysterD
619eba7527 Fixed crash in geo_switch_mario_cap_on_off() 2023-04-22 01:53:04 -07:00
MysterD
e212a111dd Piranha plant music only plays if local player is nearby 2023-04-22 01:51:12 -07:00
MysterD
7f2c6d86c2 Prevent custom audio sequences from filling up all available memory 2023-04-22 01:47:24 -07:00
MysterD
eb413b5777 Fix osPiStartDma() crash - force sound entries to stay in bounds 2023-04-22 01:30:41 -07:00
MysterD
c6f33966b4 Fix DirectX memory leak (thanks integerbang) 2023-04-21 22:53:32 -07:00
MysterD
511434a9e9 Clear all interp variables when processing root (may fix various displaylist corruption crashes) 2023-04-20 21:56:37 -07:00
MysterD
43e63b854b Fixed crash in note_pool_clear() 2023-04-20 21:43:42 -07:00
MysterD
9836937eb1 Fixed crash in get_mario_spawn_type() 2023-04-20 21:40:35 -07:00
MysterD
230ba17c8d Fixed crash in init_mario_after_warp() 2023-04-20 21:37:22 -07:00
MysterD
e31a616103 Fixed crash in bhv_chain_chomp_chain_part_update() 2023-04-20 21:30:46 -07:00
MysterD
370ab9894b Fixed text rendering again 2023-04-20 20:57:09 -07:00
MysterD
13cfebca7a Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-20 20:54:28 -07:00
MysterD
030e2d68d6 Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
PeachyPeach
8311116cdf
obj_init_animation_with_accel_and_sound + fix collision_find_surface_on_ray parameter names (#352) 2023-04-20 19:43:37 -04:00
MysterD
509c82fcd5 Made font-normal kerning consistent 2023-04-20 12:58:17 -07:00
MysterD
737b790869 Fixed some text rendering issues 2023-04-20 12:41:34 -07:00
MysterD
f80e63e8f6 Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-20 11:21:24 -07:00
MysterD
ab932c5eb9 Remove old code that tracked 'patches' 2023-04-20 11:21:15 -07:00
Agent X
92da90bf3f
Remove Share Lives (#351)
it's a leftover from the very early betas, it isn't needed and isn't even fully functional anyway.
Also potentially fixed mario_get_floor_class crash
2023-04-20 07:02:00 -04:00
MysterD
c71d3c564f Re-ran autogen 2023-04-20 01:28:42 -07:00
Isaac0-dev
bc7909c392
allow interact type to be 0 in hook_mario_action (#350)
* allow interact type to be 0 in hook_mario_action
2023-04-20 01:28:23 -07:00
MysterD
491a69549c Restore old version code 2023-04-20 00:51:34 -07:00
MysterD
2f59d29f95 Fix crash in pole_base_loop() 2023-04-20 00:26:17 -07:00
MysterD
4b8c40c734 Fix some audio corruption 2023-04-20 00:20:31 -07:00
MysterD
98c78a9470 Merge branch 'coopnet' into coop 2023-04-19 00:23:37 -07:00
MysterD
4b7b71e271 Change ordered packet information to u16, prevent clearing ordered packets during join 2023-04-18 23:50:11 -07:00
MysterD
bb924bd533 Fix warning 2023-04-18 23:13:28 -07:00
MysterD
0f71de2332 Increase np timeout, amount of rx seq ids, and don't clear ordered packets on connected 2023-04-18 21:47:19 -07:00
MysterD
857509d60e Enable more logs for debugging 2023-04-18 21:03:31 -07:00
MysterD
dd0060612a Another attempt at connection issue fix 2023-04-18 20:45:33 -07:00
MysterD
1c0963ba90 Test fix 2023-04-18 20:09:52 -07:00
MysterD
cea235648d Fix bug where you sometimes couldn't type to change player name 2023-04-18 12:40:51 -07:00
MysterD
c2eac34c4c DJUI paginated element fixes 2023-04-18 12:12:31 -07:00
PeachyPeach
999ea1dd42
Expose globally custom behaviors defined with hook_behavior (#345)
* Expose globally custom behaviors defined with hook_behavior; macros for mod strings max length

* fixes

* made customBehaviorIndex a mod field to be more relevant
2023-04-17 21:54:55 -07:00
MysterD
226d64aa85 Whoops 2023-04-17 21:03:30 -07:00
MysterD
fd9c59f0d9 Improve peer failure notification 2023-04-17 20:58:57 -07:00
MysterD
af04df0f26 Add peering failure notification 2023-04-17 20:54:40 -07:00