mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-22 16:30:23 +00:00
Rewrite how models are loaded and retrieved... yet again
This commit is contained in:
parent
60d70d0d38
commit
688cd3b399
19 changed files with 255 additions and 299 deletions
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@ -72,8 +72,12 @@ const char *dynos_behavior_get_token(BehaviorScript *bhvScript, u32 index);
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void dynos_behavior_hook_all_custom_behaviors(void);
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// -- models -- //
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struct GraphNode* dynos_model_load_geo(enum ModelPool aModelPool, void* aAsset);
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struct GraphNode* dynos_model_load_dl(enum ModelPool aModelPool, u8 aLayer, void* aAsset);
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struct GraphNode* dynos_model_load_geo(u32* aId, enum ModelPool aModelPool, void* aAsset);
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struct GraphNode* dynos_model_load_dl(u32* aId, enum ModelPool aModelPool, u8 aLayer, void* aAsset);
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struct GraphNode* dynos_model_store_geo(u32* aId, enum ModelPool aModelPool, void* aAsset, struct GraphNode* aGraphNode);
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struct GraphNode* dynos_model_get_geo(u32 aId);
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void dynos_model_overwrite_slot(u32 srcSlot, u32 dstSlot);
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u32 dynos_model_get_id_from_asset(void* asset);
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void dynos_model_clear_pool(enum ModelPool aModelPool);
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// -- other -- //
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@ -963,8 +963,12 @@ void DynOS_MovtexQC_ModShutdown();
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// Model Manager
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//
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struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset);
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struct GraphNode* DynOS_Model_LoadDl(enum ModelPool aModelPool, u8 aLayer, void* aAsset);
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struct GraphNode* DynOS_Model_LoadGeo(u32* aId, enum ModelPool aModelPool, void* aAsset);
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struct GraphNode* DynOS_Model_LoadDl(u32* aId, enum ModelPool aModelPool, u8 aLayer, void* aAsset);
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struct GraphNode* DynOS_Model_StoreGeo(u32* aId, enum ModelPool aModelPool, void* aAsset, struct GraphNode* aGraphNode);
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struct GraphNode* DynOS_Model_GetGeo(u32 aId);
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u32 DynOS_Model_GetIdFromAsset(void* asset);
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void DynOS_Model_OverwriteSlot(u32 srcSlot, u32 dstSlot);
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void DynOS_Model_ClearPool(enum ModelPool aModelPool);
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void DynOS_Model_Update();
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@ -225,18 +225,34 @@ void dynos_behavior_hook_all_custom_behaviors(void) {
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// -- models -- //
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struct GraphNode* dynos_model_load_geo(enum ModelPool aModelPool, void* aAsset) {
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return DynOS_Model_LoadGeo(aModelPool, aAsset);
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struct GraphNode* dynos_model_load_geo(u32* aId, enum ModelPool aModelPool, void* aAsset) {
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return DynOS_Model_LoadGeo(aId, aModelPool, aAsset);
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}
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struct GraphNode* dynos_model_load_dl(enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
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return DynOS_Model_LoadDl(aModelPool, aLayer, aAsset);
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struct GraphNode* dynos_model_load_dl(u32* aId, enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
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return DynOS_Model_LoadDl(aId, aModelPool, aLayer, aAsset);
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}
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struct GraphNode* dynos_model_store_geo(u32* aId, enum ModelPool aModelPool, void* aAsset, struct GraphNode* aGraphNode) {
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return DynOS_Model_StoreGeo(aId, aModelPool, aAsset, aGraphNode);
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}
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u32 dynos_model_get_id_from_asset(void* asset) {
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return DynOS_Model_GetIdFromAsset(asset);
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}
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void dynos_model_clear_pool(enum ModelPool aModelPool) {
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DynOS_Model_ClearPool(aModelPool);
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}
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struct GraphNode* dynos_model_get_geo(u32 aId) {
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return DynOS_Model_GetGeo(aId);
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}
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void dynos_model_overwrite_slot(u32 srcSlot, u32 dstSlot) {
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DynOS_Model_OverwriteSlot(srcSlot, dstSlot);
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}
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// -- other -- //
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void dynos_mod_shutdown(void) {
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@ -46,10 +46,11 @@ void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
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}
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// Alloc and init the actors gfx list
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u32 id = 0;
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ActorGfx actorGfx = { };
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actorGfx.mGfxData = _GfxData;
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actorGfx.mPackIndex = MOD_PACK_INDEX;
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actorGfx.mGraphNode = (GraphNode *) DynOS_Model_LoadGeo(MODEL_POOL_SESSION, geoLayout);
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actorGfx.mGraphNode = (GraphNode *) DynOS_Model_LoadGeo(&id, MODEL_POOL_SESSION, geoLayout);
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if (!actorGfx.mGraphNode) {
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Print(" ERROR: Couldn't load graph node for \"%s\"", actorName);
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free(actorName);
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@ -168,7 +169,8 @@ void DynOS_Actor_Override_All(void) {
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for (struct Object *_Object = (struct Object *) _Head->header.next; _Object != _Head; _Object = (struct Object *) _Object->header.next) {
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if (_Object->header.gfx.sharedChild != NULL && _Object->header.gfx.sharedChild->georef != NULL) {
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GraphNode* georef = (GraphNode*)_Object->header.gfx.sharedChild->georef;
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_Object->header.gfx.sharedChild = DynOS_Model_LoadGeo(MODEL_POOL_PERMANENT, georef);
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u32 id = 0;
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_Object->header.gfx.sharedChild = DynOS_Model_LoadGeo(&id, MODEL_POOL_PERMANENT, georef);
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}
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DynOS_Actor_Override((void**)&_Object->header.gfx.sharedChild);
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}
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@ -5,19 +5,62 @@
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extern "C" {
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#include "engine/geo_layout.h"
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#include "engine/graph_node.h"
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#include "model_ids.h"
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}
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enum ModelLoadType {
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MLT_GEO,
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MLT_DL,
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MLT_STORE,
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};
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struct ModelInfo {
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u32 id;
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void* asset;
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struct GraphNode* graphNode;
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enum ModelPool modelPool;
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};
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struct ScheduledFreePool {
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struct DynamicPool* pool;
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u32 timeout;
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};
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static struct DynamicPool* sModelPools[MODEL_POOL_MAX] = { 0 };
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static std::map<void*, struct GraphNode*> sGraphNodeMap[MODEL_POOL_MAX];
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static std::map<u32, struct GraphNode*> sModelIdMap;
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static std::map<void*, struct ModelInfo> sAssetMap[MODEL_POOL_MAX];
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static std::map<u32, std::vector<struct ModelInfo>> sIdMap;
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static std::map<u32, u32> sOverwriteMap;
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static std::vector<struct ScheduledFreePool> sPoolsToFree;
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struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset) {
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static u32 find_empty_id() {
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u32 id = 256;
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while (true) {
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if (sIdMap.count(id) == 0) { return id; }
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if (sIdMap[id].size() == 0) { return id; }
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id++;
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}
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}
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void DynOS_Model_Dump() {
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for (auto& it : sIdMap) {
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if (it.second.size() == 0 || it.second.empty()) { continue; }
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printf(">> [%03x] ", it.first);
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for (auto& it2 : it.second) {
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switch (it2.modelPool) {
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case MODEL_POOL_PERMANENT: printf("P "); break;
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case MODEL_POOL_SESSION: printf("S "); break;
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case MODEL_POOL_LEVEL: printf("L "); break;
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case MODEL_POOL_MAX: printf("M "); break;
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}
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printf("%p ", it2.graphNode);
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}
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printf("\n");
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}
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}
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struct GraphNode* DynOS_Model_LoadCommon(u32* aId, enum ModelPool aModelPool, void* aAsset, u8 aLayer, struct GraphNode* aGraphNode, enum ModelLoadType mlt) {
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// sanity check pool
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if (aModelPool >= MODEL_POOL_MAX) { return NULL; }
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@ -27,40 +70,99 @@ struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset) {
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}
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// check map
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auto& map = sGraphNodeMap[aModelPool];
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auto& map = sAssetMap[aModelPool];
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if (map.count(aAsset)) {
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return map[aAsset];
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auto& found = map[aAsset];
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if (*aId && *aId != found.id) {
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sOverwriteMap[*aId] = found.id;
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}
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*aId = found.id;
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return found.graphNode;
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}
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// load geo
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struct GraphNode* node = process_geo_layout(sModelPools[aModelPool], aAsset);
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struct GraphNode* node = NULL;
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switch (mlt) {
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case MLT_GEO:
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node = process_geo_layout(sModelPools[aModelPool], aAsset);
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break;
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case MLT_DL:
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node = (struct GraphNode *) init_graph_node_display_list(sModelPools[aModelPool], NULL, aLayer, aAsset);
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break;
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case MLT_STORE:
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node = aGraphNode;
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break;
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}
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if (!node) { return NULL; }
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// figure out id
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if (!*aId) { *aId = find_empty_id(); }
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// create model info
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struct ModelInfo info = {
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.id = *aId,
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.asset = aAsset,
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.graphNode = node,
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.modelPool = aModelPool
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};
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// store in maps
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sIdMap[*aId].push_back(info);
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map[aAsset] = info;
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// store and return geo
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map[aAsset] = node;
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return node;
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}
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struct GraphNode* DynOS_Model_LoadDl(enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
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// sanity check pool
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if (aModelPool >= MODEL_POOL_MAX) { return NULL; }
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struct GraphNode* DynOS_Model_LoadGeo(u32* aId, enum ModelPool aModelPool, void* aAsset) {
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return DynOS_Model_LoadCommon(aId, aModelPool, aAsset, 0, NULL, MLT_GEO);
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}
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// allocate pool
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if (!sModelPools[aModelPool]) {
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sModelPools[aModelPool] = dynamic_pool_init();
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struct GraphNode* DynOS_Model_LoadDl(u32* aId, enum ModelPool aModelPool, u8 aLayer, void* aAsset) {
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return DynOS_Model_LoadCommon(aId, aModelPool, aAsset, aLayer, NULL, MLT_DL);
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}
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struct GraphNode* DynOS_Model_StoreGeo(u32* aId, enum ModelPool aModelPool, void* aAsset, struct GraphNode* aGraphNode) {
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return DynOS_Model_LoadCommon(aId, aModelPool, aAsset, 0, aGraphNode, MLT_STORE);
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}
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struct GraphNode* DynOS_Model_GetErrorGeo() {
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if (!sIdMap.count(MODEL_ERROR_MODEL)) { return NULL; }
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auto& vec = sIdMap[MODEL_ERROR_MODEL];
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if (vec.size() == 0 || vec.empty()) {
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return NULL;
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}
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return vec.back().graphNode;
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}
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struct GraphNode* DynOS_Model_GetGeo(u32 aId) {
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if (!aId) { return NULL; }
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if (sOverwriteMap.count(aId)) { aId = sOverwriteMap[aId]; }
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if (sIdMap.count(aId) == 0) {
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return DynOS_Model_GetErrorGeo();
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}
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// check map
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auto& map = sGraphNodeMap[aModelPool];
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if (map.count(aAsset)) {
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return map[aAsset];
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auto& vec = sIdMap[aId];
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if (vec.size() == 0 || vec.empty()) {
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return DynOS_Model_GetErrorGeo();
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}
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// load geo
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struct GraphNode* node = (struct GraphNode *) init_graph_node_display_list(sModelPools[aModelPool], NULL, aLayer, aAsset);
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return vec.back().graphNode;
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}
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// store and return geo
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map[aAsset] = node;
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return node;
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u32 DynOS_Model_GetIdFromAsset(void* asset) {
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if (!asset) { return MODEL_NONE; }
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for (int i = 0; i < MODEL_POOL_MAX; i++) {
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if (sAssetMap[i].count(asset)) {
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return sAssetMap[i][asset].id;
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}
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}
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return MODEL_ERROR_MODEL;
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}
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void DynOS_Model_OverwriteSlot(u32 srcSlot, u32 dstSlot) {
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sOverwriteMap[srcSlot] = dstSlot;
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}
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void DynOS_Model_ClearPool(enum ModelPool aModelPool) {
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@ -75,9 +177,29 @@ void DynOS_Model_ClearPool(enum ModelPool aModelPool) {
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// clear pointer
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sModelPools[aModelPool] = NULL;
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// clear map
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auto& map = sGraphNodeMap[aModelPool];
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map.clear();
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// clear overwrite
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if (aModelPool == MODEL_POOL_LEVEL) {
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sOverwriteMap.clear();
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}
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// clear maps
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auto& assetMap = sAssetMap[aModelPool];
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for (auto& asset : assetMap) {
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auto& info = asset.second;
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if (sIdMap.count(info.id) == 0) { continue; }
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// erase from id map
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auto& idMap = sIdMap[info.id];
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for (auto info2 = idMap.begin(); info2 != idMap.end(); ) {
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if (info.id == info2->id && info2->modelPool == aModelPool) {
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info2 = idMap.erase(info2);
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} else {
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info2++;
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}
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}
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}
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assetMap.clear();
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}
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void DynOS_Model_Update() {
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@ -42,7 +42,8 @@ static void DynOS_Pack_ActivateActor(s32 aPackIndex, Pair<const char *, GfxData
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GfxData* aGfxData = pair.second;
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auto& geoNode = *(aGfxData->mGeoLayouts.end() - 1);
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GraphNode* graphNode = DynOS_Model_LoadGeo(MODEL_POOL_PERMANENT, geoNode->mData);
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u32 id = 0;
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GraphNode* graphNode = DynOS_Model_LoadGeo(&id, MODEL_POOL_PERMANENT, geoNode->mData);
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if (graphNode == NULL) { return; }
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const void* georef = DynOS_Builtin_Actor_GetFromName(aActorName);
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@ -2,9 +2,9 @@
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set -e
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if [ $# -eq 0 ]; then
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make DEBUG=1 DEVELOPMENT=1 STRICT=1 ASAN=1 -j
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make DEBUG=1 DEVELOPMENT=1 STRICT=1 ASAN=1 COMPILER=clang -j
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else
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make DEBUG=1 DEVELOPMENT=1 ASAN=1 -j
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make DEBUG=1 DEVELOPMENT=1 ASAN=1 COMPILER=clang -j
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fi
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# find file
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@ -64,7 +64,6 @@ static s16 sScriptStatus;
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static s32 sRegister;
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static struct LevelCommand *sCurrentCmd;
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static u8 sLevelOwnedGraphNodes[MAX_LOADED_GRAPH_NODES] = { 0 };
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static u8 sFinishedLoadingPerm = false;
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static s32 eval_script_area(s32 arg) {
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@ -350,7 +349,6 @@ static void level_cmd_init_level(void) {
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init_graph_node_start(NULL, (struct GraphNodeStart *) &gObjParentGraphNode);
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clear_objects();
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clear_areas();
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smlua_model_util_clear();
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gSkipInterpolationTitleScreen = false;
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sCurrentCmd = CMD_NEXT;
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@ -361,14 +359,6 @@ static void level_cmd_clear_level(void) {
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clear_area_graph_nodes();
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clear_areas();
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// reset the level's graph nodes to NULL
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for (s32 i = 0; i < MAX_LOADED_GRAPH_NODES; i++) {
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if (sLevelOwnedGraphNodes[i]) {
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gLoadedGraphNodes[i] = NULL;
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sLevelOwnedGraphNodes[i] = false;
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}
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}
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sCurrentCmd = CMD_NEXT;
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}
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@ -388,15 +378,6 @@ static void level_reset_globals(void) {
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}
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static void level_cmd_alloc_level_pool(void) {
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// reset level graph node ownership
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for (s32 i = 0; i < MAX_LOADED_GRAPH_NODES; i++) {
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if (sLevelOwnedGraphNodes[i]) {
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gLoadedGraphNodes[i] = NULL;
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sLevelOwnedGraphNodes[i] = false;
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}
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}
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// reset all globals
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level_reset_globals();
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@ -432,7 +413,8 @@ static void level_cmd_begin_area(void) {
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void *geoLayoutAddr = CMD_GET(void *, 4);
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if (areaIndex < 8) {
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struct GraphNodeRoot *screenArea = (struct GraphNodeRoot *) dynos_model_load_geo(MODEL_POOL_LEVEL, geoLayoutAddr);
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u32 id = 0;
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struct GraphNodeRoot *screenArea = (struct GraphNodeRoot *) dynos_model_load_geo(&id, MODEL_POOL_LEVEL, geoLayoutAddr);
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struct GraphNodeCamera *node = (struct GraphNodeCamera *) screenArea->views[0];
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sCurrAreaIndex = areaIndex;
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@ -462,11 +444,8 @@ static void level_cmd_load_model_from_dl(void) {
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s16 val2 = ((u16)CMD_GET(s16, 2)) >> 12;
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void *val3 = CMD_GET(void *, 4);
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if (val1 < MAX_LOADED_GRAPH_NODES) {
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gLoadedGraphNodes[val1] = dynos_model_load_dl(sFinishedLoadingPerm ? MODEL_POOL_LEVEL : MODEL_POOL_PERMANENT, val2, val3);
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if (sFinishedLoadingPerm) { sLevelOwnedGraphNodes[val1] = true; }
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smlua_model_util_remember(val1, val2, val3, 1);
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}
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u32 id = val1;
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dynos_model_load_dl(&id, sFinishedLoadingPerm ? MODEL_POOL_LEVEL : MODEL_POOL_PERMANENT, val2, val3);
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sCurrentCmd = CMD_NEXT;
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}
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@ -475,11 +454,8 @@ static void level_cmd_load_model_from_geo(void) {
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s16 arg0 = CMD_GET(s16, 2);
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void *arg1 = CMD_GET(void *, 4);
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|
||||
if (arg0 < MAX_LOADED_GRAPH_NODES) {
|
||||
gLoadedGraphNodes[arg0] = dynos_model_load_geo(sFinishedLoadingPerm ? MODEL_POOL_LEVEL : MODEL_POOL_PERMANENT, arg1);
|
||||
if (sFinishedLoadingPerm) { sLevelOwnedGraphNodes[arg0] = true; }
|
||||
smlua_model_util_remember(arg0, LAYER_OPAQUE, arg1, 0);
|
||||
}
|
||||
u32 id = arg0;
|
||||
dynos_model_load_geo(&id, sFinishedLoadingPerm ? MODEL_POOL_LEVEL : MODEL_POOL_PERMANENT, arg1);
|
||||
|
||||
sCurrentCmd = CMD_NEXT;
|
||||
}
|
||||
|
@ -496,13 +472,10 @@ static void level_cmd_23(void) {
|
|||
// load an f32, but using an integer load instruction for some reason (hence the union)
|
||||
arg2.i = CMD_GET(s32, 8);
|
||||
|
||||
if (model < MAX_LOADED_GRAPH_NODES) {
|
||||
// GraphNodeScale has a GraphNode at the top. This
|
||||
// is being stored to the array, so cast the pointer.
|
||||
gLoadedGraphNodes[model] = (struct GraphNode *) init_graph_node_scale(gLevelPool, 0, arg0H, arg1, arg2.f);
|
||||
if (sFinishedLoadingPerm) { sLevelOwnedGraphNodes[model] = true; }
|
||||
smlua_model_util_remember(model, arg0H, arg1, 1);
|
||||
}
|
||||
// GraphNodeScale has a GraphNode at the top. This
|
||||
// is being stored to the array, so cast the pointer.
|
||||
u32 id = model;
|
||||
dynos_model_store_geo(&id, MODEL_POOL_LEVEL, arg1, (struct GraphNode*)init_graph_node_scale(gLevelPool, 0, arg0H, arg1, arg2.f));
|
||||
|
||||
sCurrentCmd = CMD_NEXT;
|
||||
}
|
||||
|
@ -512,8 +485,7 @@ static void level_cmd_init_mario(void) {
|
|||
behaviorArg = behaviorArg;
|
||||
void* behaviorScript = CMD_GET(void*, 8);
|
||||
u16 slot = CMD_GET(u8, 3);
|
||||
if (slot >= MAX_LOADED_GRAPH_NODES) { slot = MODEL_NONE; }
|
||||
struct GraphNode* unk18 = gLoadedGraphNodes[slot];
|
||||
struct GraphNode* unk18 = dynos_model_get_geo(slot);
|
||||
|
||||
struct SpawnInfo* lastSpawnInfo = NULL;
|
||||
for (s32 i = 0; i < MAX_PLAYERS; i++) {
|
||||
|
@ -545,7 +517,6 @@ static void level_cmd_place_object(void) {
|
|||
|
||||
if (sCurrAreaIndex != -1 && (gLevelValues.disableActs || (CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
|
||||
model = CMD_GET(u8, 3);
|
||||
if (model >= MAX_LOADED_GRAPH_NODES) { model = MODEL_NONE; }
|
||||
spawnInfo = dynamic_pool_alloc(gLevelPool, sizeof(struct SpawnInfo));
|
||||
|
||||
spawnInfo->startPos[0] = CMD_GET(s16, 4);
|
||||
|
@ -561,7 +532,7 @@ static void level_cmd_place_object(void) {
|
|||
|
||||
spawnInfo->behaviorArg = CMD_GET(u32, 16);
|
||||
spawnInfo->behaviorScript = CMD_GET(void *, 20);
|
||||
spawnInfo->unk18 = gLoadedGraphNodes[model];
|
||||
spawnInfo->unk18 = dynos_model_get_geo(model);
|
||||
spawnInfo->next = gAreas[sCurrAreaIndex].objectSpawnInfos;
|
||||
|
||||
spawnInfo->syncID = gAreas[sCurrAreaIndex].nextSyncID;
|
||||
|
@ -944,7 +915,6 @@ static void level_cmd_place_object_ext(void) {
|
|||
|
||||
if (sCurrAreaIndex != -1 && (gLevelValues.disableActs || (CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
|
||||
u16 model = CMD_GET(u8, 3);
|
||||
if (model >= MAX_LOADED_GRAPH_NODES) { model = MODEL_NONE; }
|
||||
spawnInfo = dynamic_pool_alloc(gLevelPool, sizeof(struct SpawnInfo));
|
||||
|
||||
spawnInfo->startPos[0] = CMD_GET(s16, 4);
|
||||
|
@ -961,7 +931,7 @@ static void level_cmd_place_object_ext(void) {
|
|||
spawnInfo->behaviorArg = CMD_GET(u32, 16);
|
||||
|
||||
spawnInfo->behaviorScript = (BehaviorScript*)get_behavior_from_id(behId);
|
||||
spawnInfo->unk18 = gLoadedGraphNodes[model];
|
||||
spawnInfo->unk18 = dynos_model_get_geo(model);
|
||||
spawnInfo->next = gAreas[sCurrAreaIndex].objectSpawnInfos;
|
||||
|
||||
spawnInfo->syncID = spawnInfo->next
|
||||
|
@ -1031,9 +1001,8 @@ static void level_cmd_place_object_ext2(void) {
|
|||
spawnInfo->behaviorArg = CMD_GET(u32, 16);
|
||||
|
||||
spawnInfo->behaviorScript = (BehaviorScript*)get_behavior_from_id(behId);
|
||||
u16 slot = smlua_model_util_load_with_pool(modelId, MODEL_POOL_LEVEL);
|
||||
if (slot >= MAX_LOADED_GRAPH_NODES) { slot = MODEL_NONE; }
|
||||
spawnInfo->unk18 = gLoadedGraphNodes[slot];
|
||||
u16 slot = smlua_model_util_load(modelId);
|
||||
spawnInfo->unk18 = dynos_model_get_geo(slot);
|
||||
spawnInfo->next = gAreas[sCurrAreaIndex].objectSpawnInfos;
|
||||
|
||||
spawnInfo->syncID = spawnInfo->next
|
||||
|
@ -1049,13 +1018,11 @@ static void level_cmd_place_object_ext2(void) {
|
|||
|
||||
static void level_cmd_load_model_from_geo_ext(void) {
|
||||
s16 modelSlot = CMD_GET(s16, 2);
|
||||
|
||||
const char* geoName = dynos_level_get_token(CMD_GET(u32, 4));
|
||||
u32 modelId = smlua_model_util_get_id(geoName);
|
||||
smlua_model_util_store_in_slot(modelSlot, geoName);
|
||||
|
||||
if (modelSlot < MAX_LOADED_GRAPH_NODES) {
|
||||
smlua_model_util_load_with_pool_and_cache_id(modelId, MODEL_POOL_LEVEL, modelSlot);
|
||||
}
|
||||
// DO NOT COMMIT, this is broken
|
||||
// it's supposed to load our custom model into a vanilla slot (ugh why)
|
||||
|
||||
sCurrentCmd = CMD_NEXT;
|
||||
}
|
||||
|
|
|
@ -29,7 +29,6 @@
|
|||
#include "pc/djui/djui_panel_pause.h"
|
||||
|
||||
struct SpawnInfo gPlayerSpawnInfos[MAX_PLAYERS];
|
||||
struct GraphNode *D_8033A160[MAX_LOADED_GRAPH_NODES];
|
||||
struct Area gAreaData[8];
|
||||
|
||||
struct WarpTransition gWarpTransition;
|
||||
|
@ -43,7 +42,6 @@ s16 gPauseScreenMode;
|
|||
s16 gSaveOptSelectIndex;
|
||||
|
||||
struct SpawnInfo *gMarioSpawnInfo = &gPlayerSpawnInfos[0];
|
||||
struct GraphNode **gLoadedGraphNodes = D_8033A160;
|
||||
struct Area *gAreas = gAreaData;
|
||||
struct Area *gCurrentArea = NULL;
|
||||
struct CreditsEntry *gCurrCreditsEntry = NULL;
|
||||
|
|
|
@ -7,10 +7,6 @@
|
|||
#include "camera.h"
|
||||
#include "engine/graph_node.h"
|
||||
|
||||
#define LOADED_GRAPH_NODES_VANILLA 256
|
||||
#define LOADED_GRAPH_NODES_EXTENDED 512
|
||||
#define MAX_LOADED_GRAPH_NODES (LOADED_GRAPH_NODES_VANILLA + LOADED_GRAPH_NODES_EXTENDED)
|
||||
|
||||
struct WarpNode
|
||||
{
|
||||
/*00*/ u8 id;
|
||||
|
@ -128,7 +124,6 @@ struct WarpTransition
|
|||
/*0x04*/ struct WarpTransitionData data;
|
||||
};
|
||||
|
||||
extern struct GraphNode **gLoadedGraphNodes;
|
||||
extern struct SpawnInfo gPlayerSpawnInfos[];
|
||||
extern struct GraphNode *D_8033A160[];
|
||||
extern struct Area gAreaData[];
|
||||
|
|
|
@ -379,7 +379,7 @@ void shelled_koopa_attack_handler(s32 attackType) {
|
|||
* Update function for both regular and tiny shelled koopa.
|
||||
*/
|
||||
static void koopa_shelled_update(void) {
|
||||
u8 modelId = smlua_model_util_load(E_MODEL_KOOPA_WITH_SHELL);
|
||||
u16 modelId = smlua_model_util_load(E_MODEL_KOOPA_WITH_SHELL);
|
||||
if (!cur_obj_has_model(modelId)) {
|
||||
cur_obj_set_model(modelId);
|
||||
}
|
||||
|
@ -548,7 +548,7 @@ static void koopa_unshelled_act_unused3(void) {
|
|||
* Update function for koopa after losing his shell.
|
||||
*/
|
||||
static void koopa_unshelled_update(void) {
|
||||
u8 modelId = smlua_model_util_load(E_MODEL_KOOPA_WITHOUT_SHELL);
|
||||
u16 modelId = smlua_model_util_load(E_MODEL_KOOPA_WITHOUT_SHELL);
|
||||
if (!cur_obj_has_model(modelId)) {
|
||||
cur_obj_set_model(modelId);
|
||||
}
|
||||
|
|
|
@ -680,9 +680,7 @@ struct Object *spawn_object_at_origin(struct Object *parent, UNUSED s32 unusedAr
|
|||
}
|
||||
obj->globalPlayerIndex = 0;
|
||||
|
||||
if (model >= MAX_LOADED_GRAPH_NODES) { model = MODEL_ERROR_MODEL; }
|
||||
geo_obj_init((struct GraphNodeObject *) &obj->header.gfx, gLoadedGraphNodes[model], gVec3fZero,
|
||||
gVec3sZero);
|
||||
geo_obj_init((struct GraphNodeObject *) &obj->header.gfx, dynos_model_get_geo(model), gVec3fZero, gVec3sZero);
|
||||
smlua_call_event_hooks_object_model_param(HOOK_OBJECT_SET_MODEL, obj, model);
|
||||
|
||||
return obj;
|
||||
|
@ -1436,8 +1434,7 @@ void cur_obj_set_model(s32 modelID) {
|
|||
}
|
||||
|
||||
void obj_set_model(struct Object* obj, s32 modelID) {
|
||||
if (modelID >= MAX_LOADED_GRAPH_NODES) { modelID = MODEL_ERROR_MODEL; }
|
||||
obj->header.gfx.sharedChild = gLoadedGraphNodes[modelID];
|
||||
obj->header.gfx.sharedChild = dynos_model_get_geo(modelID);
|
||||
dynos_actor_override((void*)&obj->header.gfx.sharedChild);
|
||||
smlua_call_event_hooks_object_model_param(HOOK_OBJECT_SET_MODEL, obj, modelID);
|
||||
}
|
||||
|
@ -3267,10 +3264,10 @@ s32 cur_obj_update_dialog_with_cutscene(struct MarioState* m, s32 actionArg, s32
|
|||
|
||||
s32 cur_obj_has_model(u16 modelID) {
|
||||
if (!o) { return 0; }
|
||||
if (modelID >= MAX_LOADED_GRAPH_NODES) { return FALSE; }
|
||||
if (o->header.gfx.sharedChild == gLoadedGraphNodes[modelID]) {
|
||||
struct GraphNode* node = dynos_model_get_geo(modelID);
|
||||
if (o->header.gfx.sharedChild == node) {
|
||||
return TRUE;
|
||||
} else if (o->header.gfx.sharedChild && gLoadedGraphNodes[modelID] && o->header.gfx.sharedChild->georef == gLoadedGraphNodes[modelID]->georef) {
|
||||
} else if (o->header.gfx.sharedChild && node && o->header.gfx.sharedChild->georef == node->georef) {
|
||||
return TRUE;
|
||||
} else {
|
||||
return FALSE;
|
||||
|
|
|
@ -792,10 +792,8 @@ void copy_action_file_button(struct Object *copyButton, s32 copyFileButtonID) {
|
|||
sFadeOutText = TRUE;
|
||||
sMainMenuTimer = 0;
|
||||
save_file_copy(sSelectedFileIndex, copyFileButtonID - MENU_BUTTON_COPY_MIN);
|
||||
sMainMenuButtons[copyFileButtonID]->header.gfx.sharedChild =
|
||||
gLoadedGraphNodes[MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE];
|
||||
sMainMenuButtons[copyFileButtonID - MENU_BUTTON_COPY_MIN]->header.gfx.sharedChild =
|
||||
gLoadedGraphNodes[MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE];
|
||||
sMainMenuButtons[copyFileButtonID]->header.gfx.sharedChild = dynos_model_get_geo(MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE);
|
||||
sMainMenuButtons[copyFileButtonID - MENU_BUTTON_COPY_MIN]->header.gfx.sharedChild = dynos_model_get_geo(MODEL_MAIN_MENU_MARIO_SAVE_BUTTON_FADE);
|
||||
} else {
|
||||
// If clicked in a existing save file, play buzz sound
|
||||
if (MENU_BUTTON_COPY_FILE_A + sSelectedFileIndex == copyFileButtonID) {
|
||||
|
@ -2258,10 +2256,8 @@ void print_erase_menu_prompt(s16 x, s16 y) {
|
|||
sFadeOutText = TRUE;
|
||||
sMainMenuTimer = 0;
|
||||
save_file_erase(sSelectedFileIndex);
|
||||
sMainMenuButtons[MENU_BUTTON_ERASE_MIN + sSelectedFileIndex]->header.gfx.sharedChild =
|
||||
gLoadedGraphNodes[MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE];
|
||||
sMainMenuButtons[sSelectedFileIndex]->header.gfx.sharedChild =
|
||||
gLoadedGraphNodes[MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE];
|
||||
sMainMenuButtons[MENU_BUTTON_ERASE_MIN + sSelectedFileIndex]->header.gfx.sharedChild = dynos_model_get_geo(MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE);
|
||||
sMainMenuButtons[sSelectedFileIndex]->header.gfx.sharedChild = dynos_model_get_geo(MODEL_MAIN_MENU_MARIO_NEW_BUTTON_FADE);
|
||||
sEraseYesNoHoverState = MENU_ERASE_HOVER_NONE;
|
||||
// ..and is hovering "NO", return back to main phase
|
||||
} else if (sEraseYesNoHoverState == MENU_ERASE_HOVER_NO) {
|
||||
|
|
|
@ -197,7 +197,7 @@ void smlua_shutdown(void) {
|
|||
smlua_cobject_allowlist_shutdown();
|
||||
smlua_cpointer_allowlist_shutdown();
|
||||
smlua_clear_hooks();
|
||||
smlua_model_util_reset();
|
||||
smlua_model_util_clear();
|
||||
smlua_level_util_reset();
|
||||
smlua_anim_util_reset();
|
||||
lua_State* L = gLuaState;
|
||||
|
|
|
@ -59,21 +59,19 @@ struct ModelUtilsInfo {
|
|||
enum ModelExtendedId extId;
|
||||
u8 layer;
|
||||
u16 loadedId;
|
||||
bool permanent;
|
||||
bool isDisplayList;
|
||||
const void* asset;
|
||||
u8 shouldFreeAsset;
|
||||
};
|
||||
|
||||
#define UNLOADED_ID 0xFFFF
|
||||
#define UNLOADED_ID 0
|
||||
|
||||
#define MODEL_UTIL_GEO(x, y) [x] = { .extId = x, .asset = y, .layer = LAYER_OPAQUE, .isDisplayList = false, .loadedId = UNLOADED_ID, .permanent = false }
|
||||
#define MODEL_UTIL_DL(x, y, z) [x] = { .extId = x, .asset = y, .layer = z, .isDisplayList = true, .loadedId = UNLOADED_ID, .permanent = false }
|
||||
#define MODEL_UTIL_GEO_PERM(x, y, w) [x] = { .extId = x, .asset = y, .layer = LAYER_OPAQUE, .isDisplayList = false, .loadedId = w, .permanent = true }
|
||||
#define MODEL_UTIL_DL_PERM(x, y, z, w) [x] = { .extId = x, .asset = y, .layer = z, .isDisplayList = true, .loadedId = w, .permanent = true }
|
||||
#define MODEL_UTIL_GEO(x, y) [x] = { .extId = x, .asset = y, .layer = LAYER_OPAQUE, .isDisplayList = false, .loadedId = UNLOADED_ID, }
|
||||
#define MODEL_UTIL_DL(x, y, z) [x] = { .extId = x, .asset = y, .layer = z, .isDisplayList = true, .loadedId = UNLOADED_ID, }
|
||||
#define MODEL_UTIL_GEO_PERM(x, y, w) [x] = { .extId = x, .asset = y, .layer = LAYER_OPAQUE, .isDisplayList = false, .loadedId = w, }
|
||||
#define MODEL_UTIL_DL_PERM(x, y, z, w) [x] = { .extId = x, .asset = y, .layer = z, .isDisplayList = true, .loadedId = w, }
|
||||
|
||||
struct ModelUtilsInfo sModels[E_MODEL_MAX] = {
|
||||
MODEL_UTIL_GEO(E_MODEL_NONE, NULL),
|
||||
MODEL_UTIL_GEO(E_MODEL_NONE, NULL),
|
||||
|
||||
// actors
|
||||
MODEL_UTIL_GEO_PERM(E_MODEL_MARIO, mario_geo, MODEL_MARIO),
|
||||
|
@ -468,172 +466,53 @@ struct ModelUtilsInfo sModels[E_MODEL_MAX] = {
|
|||
struct ModelUtilsInfo sCustomModels[MAX_CUSTOM_MODELS] = { 0 };
|
||||
static u16 sCustomModelsCount = 0;
|
||||
|
||||
struct ModelUtilsInfo* sCachedAssets[MAX_LOADED_GRAPH_NODES] = { 0 };
|
||||
bool sCachedAssetTaken[MAX_LOADED_GRAPH_NODES] = { 0 };
|
||||
|
||||
void smlua_model_util_remember(u16 loadedId, UNUSED u8 layer, const void* asset, UNUSED u8 isDisplayList) {
|
||||
struct ModelUtilsInfo* found = NULL;
|
||||
|
||||
// find in sModels
|
||||
for (s32 i = 0; i < E_MODEL_MAX; i++) {
|
||||
struct ModelUtilsInfo* m = &sModels[i];
|
||||
if (m->asset != asset) { continue; }
|
||||
found = m;
|
||||
break;
|
||||
}
|
||||
|
||||
// find in sCustomModels
|
||||
if (!found) {
|
||||
for (s32 i = 0; i < sCustomModelsCount; i++) {
|
||||
struct ModelUtilsInfo* m = &sCustomModels[i];
|
||||
if (m->asset != asset) { continue; }
|
||||
found = m;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// sanity check
|
||||
if (found == NULL) {
|
||||
LOG_ERROR("Could not find asset to remember!");
|
||||
return;
|
||||
}
|
||||
|
||||
// remember
|
||||
if (sCachedAssetTaken[loadedId] && sCachedAssets[loadedId] != found) {
|
||||
if (sCachedAssets[loadedId]->permanent) {
|
||||
LOG_ERROR("Tried to override permanent model: %u -> %u", sCachedAssets[loadedId]->loadedId, loadedId);
|
||||
return;
|
||||
} else {
|
||||
//LOG_INFO("Overriding model: loadedId %u was extId %u, now extId %u", loadedId, sCachedAssets[loadedId]->extId, found->extId);
|
||||
}
|
||||
sCachedAssets[loadedId]->loadedId = UNLOADED_ID;
|
||||
}
|
||||
found->loadedId = loadedId;
|
||||
sCachedAssets[loadedId] = found;
|
||||
sCachedAssetTaken[loadedId] = true;
|
||||
//LOG_INFO("Remember model: %u -> %u", found->extId, loadedId);
|
||||
}
|
||||
|
||||
void smlua_model_util_reset(void) {
|
||||
smlua_model_util_clear();
|
||||
for (u32 i = 0; i < sCustomModelsCount; i++) {
|
||||
struct ModelUtilsInfo* m = &sCustomModels[i];
|
||||
m->loadedId = UNLOADED_ID;
|
||||
if (m->asset && m->shouldFreeAsset) {
|
||||
free((void*)m->asset);
|
||||
m->asset = NULL;
|
||||
}
|
||||
m->shouldFreeAsset = false;
|
||||
}
|
||||
void smlua_model_util_clear(void) {
|
||||
sCustomModelsCount = 0;
|
||||
}
|
||||
|
||||
void smlua_model_util_clear(void) {
|
||||
for (int i = 0; i < MAX_LOADED_GRAPH_NODES; i++) {
|
||||
struct ModelUtilsInfo* m = sCachedAssets[i];
|
||||
if (m == NULL) { continue; }
|
||||
//LOG_INFO("Forget: %u -> %u", m->extId, m->loadedId);
|
||||
if (!m->permanent) {
|
||||
m->loadedId = UNLOADED_ID;
|
||||
if (m->asset && m->shouldFreeAsset) {
|
||||
free((void*)m->asset);
|
||||
m->asset = NULL;
|
||||
}
|
||||
}
|
||||
m->shouldFreeAsset = false;
|
||||
sCachedAssets[i] = NULL;
|
||||
sCachedAssetTaken[i] = false;
|
||||
}
|
||||
|
||||
//LOG_INFO("Cleared runtime model cache.");
|
||||
}
|
||||
|
||||
u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, enum ModelPool pool, u16 loadedId) {
|
||||
if (extId == E_MODEL_NONE) { return MODEL_NONE; }
|
||||
if (extId >= (u16)(E_MODEL_MAX + sCustomModelsCount)) {
|
||||
LOG_ERROR("Tried to load invalid extId: %u >= %u (%u)", extId, (E_MODEL_MAX + sCustomModelsCount), sCustomModelsCount);
|
||||
extId = E_MODEL_ERROR_MODEL;
|
||||
}
|
||||
|
||||
struct ModelUtilsInfo* info = (extId >= E_MODEL_MAX)
|
||||
? &sCustomModels[extId - E_MODEL_MAX]
|
||||
: &sModels[extId];
|
||||
|
||||
// check cache
|
||||
if (info->loadedId != UNLOADED_ID) {
|
||||
//LOG_INFO("Found in cache - %u -> %u", extId, info->loadedId);
|
||||
return info->loadedId;
|
||||
}
|
||||
|
||||
// find cached asset
|
||||
u16 pickLoadedId = loadedId;
|
||||
if (loadedId == UNLOADED_ID) {
|
||||
for (s32 i = 0; i < (MAX_LOADED_GRAPH_NODES-1); i++) {
|
||||
struct ModelUtilsInfo* m = sCachedAssets[i];
|
||||
if (m == info) {
|
||||
//LOG_INFO("Found in cache (but late, confused?) - %u -> %u", extId, i);
|
||||
info->loadedId = m->loadedId;
|
||||
return info->loadedId;
|
||||
} else if (i >= LOADED_GRAPH_NODES_VANILLA && !sCachedAssetTaken[i]) {
|
||||
pickLoadedId = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (pickLoadedId == UNLOADED_ID) {
|
||||
LOG_ERROR("Could not find slot for extId - %u", extId);
|
||||
return UNLOADED_ID;
|
||||
}
|
||||
}
|
||||
|
||||
if (pickLoadedId >= MAX_LOADED_GRAPH_NODES) {
|
||||
LOG_ERROR("Could not find slot for extId - %u", extId);
|
||||
return UNLOADED_ID;
|
||||
}
|
||||
|
||||
// load
|
||||
struct GraphNode* node = NULL;
|
||||
node = (info->isDisplayList)
|
||||
? dynos_model_load_dl(pool, info->layer, (void*)info->asset)
|
||||
: dynos_model_load_geo(pool, (void*) info->asset);
|
||||
gLoadedGraphNodes[pickLoadedId] = node;
|
||||
|
||||
// remember
|
||||
if (node) {
|
||||
smlua_model_util_remember(pickLoadedId, info->layer, info->asset, info->isDisplayList);
|
||||
}
|
||||
//LOG_INFO("Loaded custom model - %u -> %u", extId, pickLoadedId);
|
||||
|
||||
return pickLoadedId;
|
||||
}
|
||||
|
||||
u16 smlua_model_util_load_with_pool(enum ModelExtendedId extId, enum ModelPool pool) {
|
||||
return smlua_model_util_load_with_pool_and_cache_id(extId, pool, UNLOADED_ID);
|
||||
void smlua_model_util_store_in_slot(u32 slot, const char* name) {
|
||||
u32 extId = smlua_model_util_get_id(name);
|
||||
if (extId == E_MODEL_ERROR_MODEL) { return; }
|
||||
u32 loadedId = smlua_model_util_load(extId);
|
||||
dynos_model_overwrite_slot(slot, loadedId);
|
||||
}
|
||||
|
||||
u16 smlua_model_util_load(enum ModelExtendedId extId) {
|
||||
return smlua_model_util_load_with_pool(extId, MODEL_POOL_SESSION);
|
||||
if (extId >= E_MODEL_MAX + sCustomModelsCount) { extId = E_MODEL_ERROR_MODEL; }
|
||||
|
||||
struct ModelUtilsInfo* info = (extId < E_MODEL_MAX)
|
||||
? &sModels[extId]
|
||||
: &sCustomModels[extId - E_MODEL_MAX];
|
||||
|
||||
u32 id = info->loadedId;
|
||||
if (info->isDisplayList) {
|
||||
dynos_model_load_dl(&id, MODEL_POOL_SESSION, info->layer, (void*)info->asset);
|
||||
} else {
|
||||
dynos_model_load_geo(&id, MODEL_POOL_SESSION, (void*)info->asset);
|
||||
}
|
||||
return (u16)id;
|
||||
}
|
||||
|
||||
u32 smlua_model_util_get_id(const char* name) {
|
||||
// find geolayout
|
||||
const void* layout = dynos_geolayout_get(name);
|
||||
if (layout == NULL) {
|
||||
const void* asset = dynos_geolayout_get(name);
|
||||
if (asset == NULL) {
|
||||
LOG_ERROR("Failed to find model: %s - %u", name, E_MODEL_ERROR_MODEL);
|
||||
return E_MODEL_ERROR_MODEL;
|
||||
}
|
||||
|
||||
// find existing model
|
||||
// find existing built-in model
|
||||
for (u32 i = 0; i < E_MODEL_MAX; i++) {
|
||||
struct ModelUtilsInfo* m = &sModels[i];
|
||||
if (m->asset == layout) {
|
||||
//LOG_INFO("Found existing model: %s :: %u -> %u", name, m->extId, m->loadedId);
|
||||
if (m->asset == asset) {
|
||||
return m->extId;
|
||||
}
|
||||
}
|
||||
|
||||
// find existing custom model
|
||||
for (u32 i = 0; i < sCustomModelsCount; i++) {
|
||||
struct ModelUtilsInfo* m = &sCustomModels[i];
|
||||
if (m->asset == layout) {
|
||||
//LOG_INFO("Found existing custom model: %s :: %u -> %u", name, m->extId, m->loadedId);
|
||||
if (m->asset == asset) {
|
||||
return m->extId;
|
||||
}
|
||||
}
|
||||
|
@ -641,15 +520,11 @@ u32 smlua_model_util_get_id(const char* name) {
|
|||
// allocate custom model
|
||||
u16 customIndex = sCustomModelsCount++;
|
||||
struct ModelUtilsInfo* info = &sCustomModels[customIndex];
|
||||
info->asset = layout;
|
||||
info->shouldFreeAsset = false;
|
||||
info->asset = asset;
|
||||
info->loadedId = UNLOADED_ID;
|
||||
info->extId = E_MODEL_MAX + customIndex;
|
||||
info->isDisplayList = false;
|
||||
info->layer = LAYER_OPAQUE;
|
||||
//LOG_INFO("Allocated model: %s :: %u -> %u", name, info->extId, info->loadedId);
|
||||
|
||||
return info->extId;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -395,11 +395,8 @@ enum ModelExtendedId {
|
|||
E_MODEL_MAX
|
||||
};
|
||||
|
||||
void smlua_model_util_remember(u16 loadedId, u8 layer, const void* asset, u8 isDisplayList);
|
||||
void smlua_model_util_reset(void);
|
||||
void smlua_model_util_clear(void);
|
||||
u16 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, enum ModelPool pool, u16 loadedId);
|
||||
u16 smlua_model_util_load_with_pool(enum ModelExtendedId extId, enum ModelPool pool);
|
||||
void smlua_model_util_store_in_slot(u32 slot, const char* name);
|
||||
u16 smlua_model_util_load(enum ModelExtendedId extId);
|
||||
u32 smlua_model_util_get_id(const char* name);
|
||||
|
||||
|
|
|
@ -23,11 +23,6 @@ static struct Object* spawn_object_internal(enum BehaviorId behaviorId, enum Mod
|
|||
}
|
||||
|
||||
u16 loadedModelId = smlua_model_util_load(modelId);
|
||||
if (loadedModelId >= MAX_LOADED_GRAPH_NODES) {
|
||||
LOG_ERROR("failed to load model %u", modelId);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct Object* obj = spawn_object(gMarioStates[0].marioObj, loadedModelId, behavior);
|
||||
|
||||
if (obj == NULL) {
|
||||
|
@ -95,8 +90,7 @@ s32 obj_has_behavior_id(struct Object *o, enum BehaviorId behaviorId) {
|
|||
s32 obj_has_model_extended(struct Object *o, enum ModelExtendedId modelId) {
|
||||
if (!o) { return 0; }
|
||||
u16 slot = smlua_model_util_load(modelId);
|
||||
if (slot >= MAX_LOADED_GRAPH_NODES) { return false; }
|
||||
struct GraphNode *model = gLoadedGraphNodes[slot];
|
||||
struct GraphNode *model = dynos_model_get_geo(slot);
|
||||
return o->header.gfx.sharedChild == model;
|
||||
}
|
||||
|
||||
|
@ -267,10 +261,6 @@ struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedI
|
|||
memset(&sTmpSpi, 0, sizeof(struct SpawnParticlesInfo));
|
||||
|
||||
u16 loadedModelId = smlua_model_util_load(modelId);
|
||||
if (loadedModelId >= MAX_LOADED_GRAPH_NODES) {
|
||||
LOG_ERROR("failed to load model %u", modelId);
|
||||
return NULL;
|
||||
}
|
||||
sTmpSpi.model = loadedModelId;
|
||||
|
||||
return &sTmpSpi;
|
||||
|
|
|
@ -102,13 +102,7 @@ void network_send_area(struct NetworkPlayer* toNp) {
|
|||
|
||||
// TODO: move find model to a utility file/function
|
||||
// find model
|
||||
u32 model = 0;
|
||||
for (s32 j = 0; j < MAX_LOADED_GRAPH_NODES; j++) {
|
||||
if (so->o->header.gfx.sharedChild == gLoadedGraphNodes[j]) {
|
||||
model = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
u32 model = dynos_model_get_id_from_asset(so->o->header.gfx.sharedChild);
|
||||
|
||||
u32 models[] = { model };
|
||||
network_send_spawn_objects_to(toNp->localIndex, spawn_objects, models, 1);
|
||||
|
|
|
@ -189,9 +189,7 @@ void network_receive_spawn_objects(struct Packet* p) {
|
|||
// load extended model
|
||||
if (data.extendedModelId != 0xFFFF) {
|
||||
u16 loadedModelId = smlua_model_util_load(data.extendedModelId);
|
||||
if (loadedModelId < MAX_LOADED_GRAPH_NODES) {
|
||||
data.model = loadedModelId;
|
||||
}
|
||||
data.model = loadedModelId;
|
||||
}
|
||||
|
||||
void* behavior = (void*)get_behavior_from_id(data.behaviorId);
|
||||
|
|
Loading…
Reference in a new issue