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Expose o->collidedObjs to Lua via obj_get_collided_object function (#362)
* The function * Autogen * Add index parameter
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@ -8594,6 +8594,13 @@ function obj_count_objects_with_behavior_id(behaviorId)
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-- ...
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end
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--- @param o Object
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--- @param index integer
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--- @return Object
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function obj_get_collided_object(o, index)
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-- ...
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end
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--- @param objList ObjectList
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--- @return Object
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function obj_get_first(objList)
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@ -116,6 +116,27 @@
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<br />
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## [obj_get_collided_object](#obj_get_collided_object)
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### Lua Example
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`local ObjectValue = obj_get_collided_object(o, index)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| index | `integer` |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_collided_object(struct Object *o, s16 index);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_first](#obj_get_first)
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### Lua Example
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@ -1601,6 +1601,7 @@
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- [obj_check_hitbox_overlap](functions-5.md#obj_check_hitbox_overlap)
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- [obj_check_overlap_with_hitbox_params](functions-5.md#obj_check_overlap_with_hitbox_params)
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- [obj_count_objects_with_behavior_id](functions-5.md#obj_count_objects_with_behavior_id)
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- [obj_get_collided_object](functions-5.md#obj_get_collided_object)
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- [obj_get_first](functions-5.md#obj_get_first)
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- [obj_get_first_with_behavior_id](functions-5.md#obj_get_first_with_behavior_id)
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- [obj_get_first_with_behavior_id_and_field_f32](functions-5.md#obj_get_first_with_behavior_id_and_field_f32)
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@ -27912,6 +27912,25 @@ int smlua_func_obj_count_objects_with_behavior_id(lua_State* L) {
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return 1;
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}
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int smlua_func_obj_get_collided_object(lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 2) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "obj_get_collided_object", 2, top);
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return 0;
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}
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struct Object* o = (struct Object*)smlua_to_cobject(L, 1, LOT_OBJECT);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "obj_get_collided_object"); return 0; }
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s16 index = smlua_to_integer(L, 2);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "obj_get_collided_object"); return 0; }
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smlua_push_object(L, LOT_OBJECT, obj_get_collided_object(o, index));
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return 1;
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}
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int smlua_func_obj_get_first(lua_State* L) {
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if (L == NULL) { return 0; }
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@ -30798,6 +30817,7 @@ void smlua_bind_functions_autogen(void) {
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smlua_bind_function(L, "obj_check_hitbox_overlap", smlua_func_obj_check_hitbox_overlap);
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smlua_bind_function(L, "obj_check_overlap_with_hitbox_params", smlua_func_obj_check_overlap_with_hitbox_params);
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smlua_bind_function(L, "obj_count_objects_with_behavior_id", smlua_func_obj_count_objects_with_behavior_id);
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smlua_bind_function(L, "obj_get_collided_object", smlua_func_obj_get_collided_object);
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smlua_bind_function(L, "obj_get_first", smlua_func_obj_get_first);
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smlua_bind_function(L, "obj_get_first_with_behavior_id", smlua_func_obj_get_first_with_behavior_id);
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smlua_bind_function(L, "obj_get_first_with_behavior_id_and_field_f32", smlua_func_obj_get_first_with_behavior_id_and_field_f32);
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@ -244,6 +244,13 @@ struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o
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return NULL;
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}
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struct Object *obj_get_collided_object(struct Object *o, s16 index) {
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if (o && o->numCollidedObjs != 0 && o->numCollidedObjs > index) {
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return o->collidedObjs[index];
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}
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return NULL;
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}
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struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId) {
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static struct SpawnParticlesInfo sTmpSpi = { 0 };
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memset(&sTmpSpi, 0, sizeof(struct SpawnParticlesInfo));
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@ -32,6 +32,8 @@ struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum Be
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s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);
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struct Object *obj_get_collided_object(struct Object *o, s16 index);
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// misc obj helpers
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struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);
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