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Fix bug with audio running of out sequence channels for the Sppedrun Timer mod. (#396)
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1 changed files with 3 additions and 3 deletions
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@ -7,11 +7,11 @@
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#define SEQUENCE_PLAYERS 4
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#define SEQUENCE_CHANNELS 128
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#define SEQUENCE_CHANNELS 150
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#define SEQUENCE_LAYERS 64
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#else
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#define SEQUENCE_PLAYERS 3
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#define SEQUENCE_CHANNELS 129
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#define SEQUENCE_CHANNELS 151
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#ifdef VERSION_JP
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#define SEQUENCE_LAYERS 48
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#else
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@ -20,7 +20,7 @@
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#endif
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#define LAYERS_MAX 8
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#define CHANNELS_MAX 64
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#define CHANNELS_MAX 72
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#define NO_LAYER ((struct SequenceChannelLayer *)(-1))
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