MysterD
2b75690a31
Synchronized WDW express elevator
2020-10-06 20:27:54 -07:00
MysterD
5ad1b60a9f
Synchronized Chuckya
2020-10-06 20:27:24 -07:00
MysterD
938e0a817e
Synchronized WDW arrow lift
2020-10-06 20:27:12 -07:00
MysterD
0b4ed5bf27
Added Snowman's Land to supported levels
2020-10-05 23:13:12 -07:00
MysterD
d56f46a79c
Synchronized SL snow mounds
2020-10-05 23:08:36 -07:00
MysterD
347bd0ed63
Synchronized SL penguin
2020-10-05 23:08:24 -07:00
MysterD
94fe53f4bf
Synchronized Snowman Wind
2020-10-05 23:08:12 -07:00
MysterD
d6a7af8f54
Synchronized Moneybag
2020-10-05 23:07:57 -07:00
MysterD
dd8de27014
Snap players on top of synchronized platforms
2020-10-05 22:05:05 -07:00
MysterD
b6d96adbf0
Prevented Yoshi softlock
2020-10-05 21:04:00 -07:00
MysterD
74852faeaf
Stopped time and show cutscene for all for more stars
2020-10-05 20:36:44 -07:00
MysterD
b831acd59c
Rewrote how RNG is synchronized
...
The old implementation was hacky and often returned desynchronized
results. This implementation gives a seed to each sync object, and
synchronizes that seed. Also allows for a seed to be saved temporarily
based on position and recycled for multiple calls.
2020-10-05 19:15:13 -07:00
MysterD
87074ef098
Fix Bowser cutscene yet again...
2020-10-05 18:16:28 -07:00
MysterD
404d201955
Local unlocking door star spawns again
2020-10-04 23:27:02 -07:00
MysterD
53f7a36819
Prevent multiple star/key unlock animations on the same door
2020-10-04 23:23:17 -07:00
MysterD
e9761cd3e6
Prevent rare bug where a remote player will grab a non-grabbable object momentarily
2020-10-04 23:06:52 -07:00
MysterD
5eb5e678c5
Prevent OOB warp by teleporting one player to the other when OOB is detected
2020-10-04 22:38:54 -07:00
MysterD
104e824a13
Make sure 70 star door is always openable
2020-10-04 22:16:20 -07:00
MysterD
6f23b63e61
Prevent hang due to mirror mario nodes
2020-10-04 22:10:41 -07:00
MysterD
70fdad4e7c
Stop time and show star cutscene for everyone
...
Fixes #72
2020-10-04 21:26:36 -07:00
MysterD
2c7b42b331
Adjusted how de-duplication of star spawns is done for red/hidden stars
2020-10-04 20:52:53 -07:00
MysterD
c98edbcb4b
Add remote players to mirror
2020-10-04 20:18:09 -07:00
MysterD
bb30d28be9
Synchronize intro/bridge lakitu
2020-10-04 19:38:01 -07:00
MysterD
2f1e0473c2
Offset and separate player intro pipes
2020-10-04 19:16:35 -07:00
MysterD
d8bf1c8ef1
Re-enable intro
2020-10-04 19:16:16 -07:00
MysterD
03d40b4ba3
Synchronized Yoshi
2020-10-04 17:57:37 -07:00
MysterD
b89fccbf51
Prevented glitchy remote movement when moving through warp doors
2020-10-04 17:00:52 -07:00
MysterD
0f6fa70523
Gave all doors SyncIDs
2020-10-04 16:51:17 -07:00
MysterD
259ddac5ba
Fixed WF tower platform synchronization
2020-10-04 14:54:31 -07:00
MysterD
868d006681
Enabled/improved free movement for development purposes
2020-10-04 14:50:52 -07:00
MysterD
edd489eb49
Prevented WF's rotating platform from desyncing angle
2020-10-04 14:32:52 -07:00
MysterD
d7c43aeb95
Removed quit game options from course completion screen
2020-10-04 14:15:06 -07:00
MysterD
f3b6c60f1a
Made piranha plant's hitbox consistent if event is missed
2020-10-04 13:59:14 -07:00
MysterD
d229a69b83
Made picking up / dropping objects immediately sync those objects
2020-10-04 13:54:12 -07:00
MysterD
c56114cfa2
Prevented Bowser from remaining invisible when held
2020-10-04 13:24:44 -07:00
MysterD
303d276274
Possibly fixed King Bobomb grabbing softlock
2020-10-04 13:15:08 -07:00
MysterD
307af17b6f
Fix snowman's lost his head dialog
2020-10-04 12:54:21 -07:00
MysterD
b9813acbc5
Prevent dying/bubbling from replaying intro level cutscene
2020-10-03 10:15:21 -07:00
MysterD
9e2b28008b
Add BITFS to supported levels
2020-10-03 00:21:47 -07:00
MysterD
57b092c26b
Synchronized BITFS platforms
2020-10-03 00:18:18 -07:00
MysterD
c6da1a057a
Added DDD to supported levels
2020-10-02 23:40:28 -07:00
MysterD
931ee9ca13
Prevented bubbled players from interacting with objects
2020-10-02 23:37:15 -07:00
MysterD
fb775165ce
Fixed bug with whirlpools
2020-10-02 23:35:06 -07:00
MysterD
327c735dba
Synchronized DDD's poles
2020-10-02 23:34:33 -07:00
MysterD
5729c3ffac
Synchronized Water Rings
2020-10-02 23:33:21 -07:00
MysterD
8e572f9b9b
Synchronized Sushi
2020-10-02 23:33:07 -07:00
MysterD
0b8aff4103
Synchronized Manta Rays
2020-10-02 23:32:58 -07:00
MysterD
f0eba71c77
Synchronized Bubs
2020-10-02 23:32:47 -07:00
MysterD
6dc5819583
Do a full reset of the camera again. More janky, but prevents camera softlock
2020-10-02 22:20:59 -07:00
MysterD
b673457a48
Synchronized mips/toad star spawning
2020-10-02 21:05:02 -07:00
MysterD
525ef6db17
Synchronized castle water drain pillars
2020-10-01 23:11:16 -07:00
MysterD
1bcaed297c
Resynchronized HMC controllable platform
2020-10-01 22:41:27 -07:00
MysterD
2c6ab5d4ab
Change how we reset the camera when bubbled/on star collection
2020-10-01 22:00:46 -07:00
MysterD
0a68abc055
Added HMC and COTMC to the supported levels list
2020-10-01 21:35:19 -07:00
MysterD
e7ffd52d45
Made COTMC, TOTWC, VCUTM, WMOTR use the normal death barrier warp
2020-10-01 21:34:46 -07:00
MysterD
e63178ed34
Synchronized Dorrie
2020-10-01 21:27:19 -07:00
MysterD
f6bae3a619
Synchronized Monty Mole
2020-10-01 12:39:06 -07:00
djoslin0
66356133db
Merge pull request #71 from anzz1/patch-2
...
fix copying and erasing saves
2020-10-01 00:05:00 -07:00
MysterD
16a4662ece
Synchronized swoop
2020-10-01 00:04:08 -07:00
MysterD
9cc77a5735
Synchronized snufit
2020-10-01 00:03:59 -07:00
MysterD
5cafdb0aa2
Synchronized HMC controllable platform
2020-10-01 00:03:46 -07:00
MysterD
1051a4adc5
Synchronized HMC boulders
2020-10-01 00:03:31 -07:00
MysterD
2f7d432143
Synchronized Eyerok, add SSL to supported levels
...
Eyerok was synchronized, but I'm still not super pleased with the
result. I had to sacrifice dialog to prevent weird states and he's
completely controlled by the server. His synchronization should be
revisited in the future.
SSL should be fully synchronized now.
2020-09-30 18:20:13 -07:00
MysterD
3a26c43d14
Prevent star count from flashing in levels
2020-09-29 23:25:28 -07:00
MysterD
76605397af
Prevent vanilla camera from being in a bad state after collecting star
2020-09-29 23:18:17 -07:00
MysterD
5c6d45daa7
Allow warp to take place while paused.
...
Without this change, players would warp to a random node and duplicate
players.
2020-09-29 23:10:37 -07:00
MysterD
a2dc5d6624
Sanity check torsoPos to prevent phantom collisions
2020-09-29 18:05:37 -07:00
MysterD
9401a79cdc
Fix chat so remote is filled-in and local is non-filled-in star
2020-09-28 20:13:44 -07:00
MysterD
8c7f55a1fb
Synchronize instant warps
2020-09-28 19:58:37 -07:00
MysterD
be6bff6e12
Reset transition timers when forced to warp (fixes screen flashing)
...
Fixes #50
2020-09-27 23:57:52 -07:00
anzz1
4ff85f8719
fix copying and erasing saves
2020-09-27 14:54:13 +03:00
MysterD
a4e3688812
Only override ownership for Bowser when tilting platform
2020-09-27 00:15:43 -07:00
MysterD
2a17d9e831
Make 60 fps behave better for infinite stairs
2020-09-26 22:00:34 -07:00
MysterD
08f72749c9
Fix Toad messages, and likely other things related to behParams
2020-09-26 19:30:22 -07:00
MysterD
b2bd29383b
Continue NPC dialogs after they've started.
2020-09-26 19:08:52 -07:00
MysterD
e0bdaa1229
Fade remote players into level/area, drop player packets when in different area
2020-09-26 15:13:46 -07:00
MysterD
f5df807a0c
Additional synchronization fixes for end cutscene.
2020-09-26 12:07:43 -07:00
MysterD
389ea20180
Prevent remote camera from messing with local cutscene
2020-09-25 23:17:30 -07:00
MysterD
1e9f8ec5f4
Make bettercam/puppycam respect NO_CAM_COLLISION
2020-09-25 21:40:59 -07:00
MysterD
b594984e45
Prevent bettercam from glitching out when opening one side of a door
2020-09-25 01:03:16 -07:00
MysterD
4d938e635d
Render both sides of open doors
2020-09-24 23:45:28 -07:00
MysterD
a75113c665
Removed huge/tiny mario and exit anywhere cheats
2020-09-24 23:10:51 -07:00
MysterD
8779460b87
Prevented level transition spam
...
Fixes #50
2020-09-24 22:34:55 -07:00
MysterD
1536ce87c8
Synchronized WDW initial water level
2020-09-24 22:18:04 -07:00
MysterD
8c1ec4beba
Prevent bubbled players from 'dying' to quicksand again
2020-09-24 21:37:07 -07:00
MysterD
9c8a58fa5b
Synchronize warp checkpoints
...
Prevents softlock when dying inside volcano in LLL and pyramid in SSL
2020-09-24 21:34:36 -07:00
MysterD
20631abc7f
Make Bowser 2 less likely to fall through floor
2020-09-24 20:53:32 -07:00
MysterD
44c5b5b02b
Ensure bowser key/star spawns, make bowser intro less glitchy
2020-09-24 20:28:59 -07:00
MysterD
149859e5ab
Allow bubbled players to go through vanish cap walls
2020-09-24 18:54:30 -07:00
MysterD
4ab4a109da
Prevented lava from taking extra lives from bubbled players
2020-09-24 18:32:18 -07:00
MysterD
61847a970d
Enable bettercam/puppycam in Bowser levels
2020-09-24 18:24:58 -07:00
MysterD
39a30093d7
Synchronized pyramid walls
2020-09-24 00:06:14 -07:00
MysterD
262e65f288
Synchronized Spindels
2020-09-24 00:05:59 -07:00
MysterD
e6dd75a44c
Synchronized horizontal Grindels
2020-09-24 00:05:48 -07:00
MysterD
9ef8cda5ee
Synchronized SSL pyramid elevator
2020-09-24 00:05:32 -07:00
MysterD
95b9167287
Synchronized Klepto
2020-09-23 23:18:45 -07:00
MysterD
e1933e5f78
Improvements to Bowser 2 (still not fully supported)
2020-09-23 22:00:20 -07:00
MysterD
7d20c6f003
Fix camera stuck in cutscene after star collection
2020-09-23 20:54:59 -07:00
MysterD
20ab5ec9f6
When client selects to save, server will save
2020-09-23 20:44:44 -07:00
MysterD
7fbae9cc05
Made in-level save dialog only show up for the player that collected the star
2020-09-23 20:35:56 -07:00
MysterD
4217306a44
Ignore jump and double jump when looking at attacks
2020-09-23 20:15:29 -07:00
MysterD
e67665ca3f
Made player-to-player attacks more consistent
...
The direction that someone is pushed is based purely on the direction
the attacker is facing.
2020-09-23 20:07:07 -07:00
MysterD
82484b5d08
Synchronized end cutscene, prevented crash
2020-09-23 19:48:24 -07:00
MysterD
29a53cd1c0
Prevent Bowser Bombs from blowing up other bombs in later stages
2020-09-23 18:03:16 -07:00
MysterD
08e8ecfc97
Synchronized fire spitters
2020-09-23 09:29:46 -07:00
MysterD
2b5c830cc4
Sanity check pokey body parts
2020-09-23 09:16:09 -07:00
MysterD
81f2102bb0
Synchronized pyramid top
2020-09-23 09:14:17 -07:00
MysterD
c5dcd5de8f
Synchronized Tweester
2020-09-22 23:52:57 -07:00
MysterD
794b9b2656
Synchronized Toxbox
2020-09-22 23:49:57 -07:00
MysterD
608670e0a9
Synchronized Pokey
2020-09-22 23:35:05 -07:00
MysterD
e0736ccc59
Synchronized FlyGuy
2020-09-22 22:31:24 -07:00
MysterD
e2376a8eaf
Fixed synchronization of rolling log
2020-09-22 21:54:41 -07:00
MysterD
e1cc0aa065
Synchronized bouncing fireball spawners
2020-09-22 21:37:26 -07:00
MysterD
47f5e2315e
Synchronized LLL puzzle
2020-09-22 18:25:17 -07:00
MysterD
c515ccd427
Added 'unsupported level' warning on HUD
2020-09-22 18:05:15 -07:00
MysterD
01faa86bf0
Fix deduplication check for spawning stars
...
Stay in level after star option revealed that the deduplication
checking I was doing previously is no longer a valid way to do it.
The old way would prevent a second star from spawning.
2020-09-21 19:11:27 -07:00
MysterD
d3d13c26f8
Prevent drowning alert from playing for remote players
2020-09-21 18:24:17 -07:00
MysterD
5f3895463f
Prevent remote player damage from shaking local screen
2020-09-21 18:22:58 -07:00
MysterD
47122758d8
Prevent chain chomp from hurting people in cutscene
2020-09-21 18:18:19 -07:00
MysterD
378ab6edc1
Resynchronized piranha plants
2020-09-21 18:15:49 -07:00
MysterD
fef41ed741
Fixed copy/paste error
2020-09-21 00:35:04 -07:00
MysterD
fdee4eceea
Synchronize various LLL platforms
2020-09-21 00:32:14 -07:00
MysterD
0052e97605
Synchronized Bullies
2020-09-20 23:30:49 -07:00
MysterD
2a5459b2dc
Disable bettercam's fixed camera at the bridge
2020-09-20 17:58:20 -07:00
MysterD
54cd42608d
Allow players to enter the 70 star door early
2020-09-20 17:54:25 -07:00
MysterD
c5888aff50
Synchronized mips
2020-09-20 17:28:24 -07:00
MysterD
4b37648487
Improve bettercam's collision detection and avoidance
...
The precision of ray casting was too low previously, causing the
collision checks to skip right past a wall sometimes. There was also
nothing to prevent the camera from getting too close to a wall
horizontally or vertically.
2020-09-19 19:35:05 -07:00
MysterD
bbdc3180cd
Made celebration star appear above correct player
...
Celebration sparkles appear around all players
2020-09-19 17:28:11 -07:00
MysterD
c013f9d16a
Prevent Boos from being brought back from the dead through desync
2020-09-19 17:13:46 -07:00
MysterD
1467e021b3
Fix boo cage desync
...
The BBH cage could get in a weird state when it was synchronized. By
desynchronizing it, it will perform properly. Weird, I know.
2020-09-19 17:02:01 -07:00
MysterD
9f8fe804ca
Prevent mother tuxie softlock
...
Fixes #6
2020-09-19 16:43:37 -07:00
MysterD
04738fedd9
Prevent new bug where stars just flood out lol
2020-09-19 16:35:32 -07:00
MysterD
7ff4eec4ee
Prevented remote players from spawning tons of stars when unlocking door
2020-09-19 16:27:38 -07:00
MysterD
2c46eec6ba
Prevented rare unlocking door crash
2020-09-19 16:19:47 -07:00
MysterD
fffad90028
Prevented more NPC dialog soft locks
2020-09-19 16:09:52 -07:00
MysterD
cc1e0e8407
Synchronized Boo's tangibility field
...
I believe this fixes #58
2020-09-19 10:38:58 -07:00
MysterD
285b1490f3
Fix bubbled vanilla-camera behavior
...
Fixes #66
2020-09-19 10:20:46 -07:00
MysterD
6122c4b313
Prevented star from spawning mid-level-change
...
Now CCM's slide star spawns correctly.
2020-09-19 10:03:36 -07:00
MysterD
c4b82e7082
Rewrote synchronization for treasure chests
...
Fixes #63
2020-09-19 01:40:42 -07:00
MysterD
cf23ed92a2
Prevented enemies/events from considering disconnected players
2020-09-19 01:05:19 -07:00
MysterD
79d30d3c1c
Prevent exclamation box from opening multiple times
...
Fixes #57
2020-09-19 00:59:54 -07:00
MysterD
a67a06c17c
Unconnected players are now hidden/intangible
2020-09-18 23:16:07 -07:00
MysterD
f8bffd3b2a
Added player connected/disconnected events
...
Changed synchronizing text to be more descriptive
Added 'player connected', 'player disconnected', 'network shutdown' chat messages
Prevented someone from joining through Discord while in another lobby
Added the distinction of sending a packet to all vs to a specific player
Enforced lobby size of 2, multiple joiners in a direct connection will be booted
Stored network destination for each player
Detected network drops
2020-09-18 23:06:26 -07:00
MysterD
6cf5e5da68
Add missing 'Chat' text
2020-09-16 01:01:29 -07:00
MysterD
275d6444b1
Added chat button bind, prevented chat from disabling other binds
2020-09-15 22:22:39 -07:00
MysterD
6d89ed5a9f
Added warning when Discord isn't detected. Added missing sounds to buttons and events in menu
2020-09-15 09:47:26 -07:00
MysterD
9a0c07e53c
Added in-game chat
...
Fixes #35
2020-09-14 22:05:20 -07:00
MysterD
388470d579
Fixed softlocks when one player runs out of lives, or death by lava
...
Also bubbles player when falling into quicksand
Fixes #36
2020-09-12 14:32:50 -07:00
MysterD
daa05d98a0
Hacky workaround for BBH camera bug
...
One specific door didn't reset the vanilla camera when rushing through
an open door.
Fixes #48
2020-09-11 23:48:27 -07:00
MysterD
c0a31ab06c
Prevented bubbled players from triggering level warps
...
Fixes #41
2020-09-11 22:58:34 -07:00
MysterD
5abe3577ae
Added Luigi's face in place of 'Mario Cam'
...
Fixes #42
2020-09-11 22:36:29 -07:00
MysterD
6d438ba760
Fix first-person camera lock bug
...
Getting kicked in vanilla-cam's first person messed up the camera, this
fixes it.
Fixes #55
2020-09-11 22:32:32 -07:00
MysterD
718974c111
Fix PSS's secret star collection
...
Fixes #56
2020-09-11 22:25:49 -07:00
MysterD
3070d2bfdb
Prevent two players from holding the same object
...
Fixes #40
2020-09-11 22:14:42 -07:00
MysterD
c86c7f7280
Fix new level transition synchronization softlock
2020-09-11 18:30:34 -07:00
MysterD
a6b3ddcc69
Revert "Revert "More level transition synchronization rewrites""
...
This reverts commit 0667908b86
.
2020-09-11 18:08:24 -07:00
MysterD
0667908b86
Revert "More level transition synchronization rewrites"
...
New synchronization caused a softlock on new-level-dialogs
This reverts commit 163527401e
.
2020-09-11 18:02:21 -07:00
MysterD
163527401e
More level transition synchronization rewrites
...
I believe this fixes #51
2020-09-11 15:32:30 -07:00
MysterD
791423ff98
Properly offset player spawns
2020-09-10 22:18:10 -07:00
MysterD
cb6836f818
Fixed infinite hold by King Bobomb softlock
...
fixes #38
2020-09-10 21:55:03 -07:00
MysterD
71589938df
Fix King Bobomb dialog softlock
...
Fixes #45
2020-09-10 21:26:17 -07:00
MysterD
9cf3932435
Fix coffin crushing softlock
...
Fixes #47
2020-09-10 20:26:02 -07:00
MysterD
114665f6bb
Keep player control of camera for chain-chomp cutscene
...
Fixes #54
2020-09-10 20:02:16 -07:00
MysterD
3e5b08b487
Fixed small crimes against C
2020-09-10 09:43:32 -07:00
MysterD
1e6c734ced
Completely rewrote level transition synchronization code
...
Should be snappier and less prone to crashes. I tested as many scenarios
as I could think of and it has been rock solid. But time will tell.
Also created a new debug log system, just so I could understand what the
hell was going on with this code.
2020-09-10 00:17:30 -07:00
MysterD
e48a9c25ab
Added 'no lives remaining' text
2020-09-08 18:21:09 -07:00
MysterD
cf732c7beb
Eject a player if more than one is in the cannon
...
Two players in the same cannon was causing softlocks and general
insanity. Now this should be fixed. Also prevented players from being
able to push or attack a player inside of a cannon.
2020-09-08 16:12:11 -07:00
MysterD
58a3156180
Lowered cannon sensitivity
2020-09-08 15:13:49 -07:00
MysterD
ef6ec31075
Prevent ground pound from attacking until they're moving downward
2020-09-08 15:01:31 -07:00
MysterD
a2fe4f80a7
Lower knockback for anything stronger than a kick
2020-09-08 14:57:50 -07:00
MysterD
26726121a5
Players sliding in the same direction will no longer attack each other
...
We check to see what the difference in velocities is, if it's small then
no attack is made. Otherwise, only the player going faster will attack.
2020-09-08 14:43:07 -07:00
MysterD
d1873328a4
Prevent underwater bubble-popping from teleporting the player to the top
2020-09-08 14:03:12 -07:00
MysterD
1e46ed136a
Prevent extra death for bubbled player on area change
2020-09-08 13:53:46 -07:00
MysterD
a7434c9513
Completely disable text saves until they're synchronized
2020-09-08 13:34:35 -07:00
MysterD
a4288fe150
Allow exiting from course at any time
2020-09-08 09:52:48 -07:00
MysterD
29cb0935fb
Fixed glitchy animations on remote when in dialog
2020-09-08 09:33:55 -07:00
MysterD
cc550e1de5
Unagi: prevent sending a pointer, hopefully doesn't cause desync
2020-09-08 09:16:44 -07:00
MysterD
b9924253bb
Racing Penguin: remove airborn check, fix end of race desync
2020-09-08 09:15:43 -07:00
MysterD
a804981b2a
Fix koopa the quick sound spam and cheat detection
2020-09-08 09:06:25 -07:00
MysterD
3b946eb5e1
Added stay-in-level-after-star server-side setting.
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Configurable in the server's config file under:
coop_stay_in_level_after_star
Defaults to off
Based on GateGuy's patch
2020-09-08 00:04:06 -07:00
MysterD
2f8d119301
Prevent exclamation box from spawning the wrong star on remote
2020-09-07 23:56:29 -07:00
MysterD
2d0871e061
Prevent exclamation box from double spawning stars
2020-09-07 23:10:28 -07:00
MysterD
88b935e9dd
Force marioObj player indices to be well behaved
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Fixes a crash when spawning the secret star in The Princess's Secret
Slide.
Fixes #32
2020-09-07 20:30:20 -07:00
MysterD
95e9c1dc4c
Synchronized room checking better + fixed bookswitches
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Determining if the player is in the room was bugged, and bookswitches
caused Luigi to crash. Now things should be a bit more stable in BBH.
Fixes #30
2020-09-07 19:51:39 -07:00
MysterD
ef48ec249a
Allow other player to pass through door when it's being opened
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Also disable the 'walking through door' cutscene when newcam is on
2020-09-07 16:35:42 -07:00
MysterD
214697fc8e
Fixed infinite loop with King Bobomb
2020-09-07 10:50:32 -07:00
MysterD
3145dfabdc
Misc camera fixes
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Made analog camera stop rotating or triggering TOTWC when paused
Fix broken vanilla camera on TOWTC w/BETTERCAMERA enabled
Fixes #15
2020-09-07 10:48:54 -07:00
MysterD
bc2480da87
Added aggressive null checking to various types of objects
2020-09-07 00:29:18 -07:00
MysterD
36e035984f
Pausing the game no longer pauses, just brings up the menu
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Fixes #19
2020-09-06 22:27:09 -07:00
MysterD
e0903003f4
Rewrote how players are initialized, stored, and displayed
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Since the second-player code was the first code I wrote, it was implemented
poorly. At that point, I didn't know the code base at all and the way it was
written would prevent anyone from ever adding to those parts.
The rewrite allows me to use the default geo.inc.c file for Mario, and removes
all of the geo2.inc.c files. I no longer do a bunch of bit shifting to figure
out which player is being drawn in the rendering code.
I'm also now able to remove tons of duplicate code that exists just for the
remote player. The main player code is generic enough to support both indices.
A side-effect of the rewrite is I was able to remove many assumptions in the
code where two-players is assumed, but many other parts of the code still
assume two players.
This is a fairly major change that, if all goes well, will be completely
unnoticed by the player. However, I do expect new bugs to pop up in strange
places. Time will tell.
2020-09-06 18:52:52 -07:00
MysterD
df7904e288
Geo2 removal wip
2020-09-06 13:54:01 -07:00
MysterD
7dafd081e1
Made player attack knockback configurable
2020-09-06 12:18:33 -07:00
MysterD
b9750057d5
General network code clean up
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Marked globals, rearranged functions, added comments
2020-09-06 11:02:41 -07:00
MysterD
bed036bcfb
Added coop settings to saved config file
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Saves and loads last join IP/port attempt
Made host's port configurable in config file
Made host's save slot configurable in config file
Made host's player interaction setting configurable in config file
Indicated when the client was trying to connect on the join menu.
Fixed join menu display error where the port would disappear
2020-09-06 03:32:34 -07:00
MysterD
51940d6a82
Player interaction enhancements
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Made water punch do an attack
Increased knockback significantly
Different types of attacks will have different knockback severity and damage (Stomp > kick > the rest)
Fixed rapid attack spam
Adjust radius for bouncing on players and popping bubbles
Made player interactions a synchronized server flag:
None - Players are not solid
Solid (Default) - Player can run into each other and stun each other
PVP - Same as solid except friendly fire is on
Note: Not currently configurable due to a lack of a UI.
2020-09-06 10:05:58 -07:00
MysterD
91981d679d
Hide life counter when lives is -1
2020-09-05 21:17:33 -07:00
MysterD
13d9ae0313
Synchronized 1-up collection
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Collecting a 1-up gives a life to both. This can bring back a bubbled
player who had no lives remaining.
2020-09-05 19:55:38 -07:00
MysterD
8c3014b120
Created Luigi's life icon
2020-09-05 19:44:58 -07:00
MysterD
906ea3345e
Players turn into bubbles when they die
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Player life counters are separate.
When one player dies they lose a life and are turned into a bubble.
If the other player pops it, they are alive again.
If all players are bubbled, they get kicked out of the level.
If the bubbled player ran out of lives, they can not come back to life
until the level is over.
Whenever a level change happens, everyone's life count is set to a
minimum of two.
No game overs.
Took heavy inspiration from Kaze Emanuar
2020-09-05 18:10:55 -07:00
MysterD
478f77e6bf
Fix EXTERNAL_DATA for Luigi
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Fixes #25
2020-09-05 00:11:15 -07:00