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Unagi: prevent sending a pointer, hopefully doesn't cause desync
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@ -36,7 +36,6 @@ void bhv_unagi_init(void) {
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network_init_object_field(o, &o->oFaceAngleYaw);
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network_init_object_field(o, &o->oForwardVel);
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network_init_object_field(o, &o->oMoveAnglePitch);
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network_init_object_field(o, &o->oPathedPrevWaypoint);
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network_init_object_field(o, &o->oPathedPrevWaypointFlags);
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network_init_object_field(o, &o->oPathedTargetPitch);
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network_init_object_field(o, &o->oPathedTargetYaw);
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