mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-21 19:45:10 +00:00
Created Luigi's life icon
This commit is contained in:
parent
906ea3345e
commit
8c3014b120
3 changed files with 14 additions and 3 deletions
|
@ -208,6 +208,10 @@ ALIGNED8 static const u8 texture_hud_char_mario_head[] = {
|
|||
#include "textures/segment2/segment2.05A00.rgba16.inc.c"
|
||||
};
|
||||
|
||||
ALIGNED8 static const u8 texture_hud_char_luigi_head[] = {
|
||||
#include "textures/segment2/custom_luigi_head.rgba16.inc.c"
|
||||
};
|
||||
|
||||
ALIGNED8 static const u8 texture_hud_char_star[] = {
|
||||
#include "textures/segment2/segment2.05C00.rgba16.inc.c"
|
||||
};
|
||||
|
@ -1816,7 +1820,7 @@ const u8 *const main_hud_lut[] = {
|
|||
0x0, 0x0, 0x0, 0x0,
|
||||
0x0, 0x0, 0x0, 0x0,
|
||||
0x0, 0x0, texture_hud_char_multiply, texture_hud_char_coin,
|
||||
texture_hud_char_mario_head, texture_hud_char_star, 0x0, 0x0,
|
||||
texture_hud_char_mario_head, texture_hud_char_star, texture_hud_char_luigi_head, 0x0,
|
||||
texture_hud_char_apostrophe, texture_hud_char_double_quote, texture_hud_char_umlaut,
|
||||
#elif defined(VERSION_US)
|
||||
texture_hud_char_0, texture_hud_char_1, texture_hud_char_2, texture_hud_char_3,
|
||||
|
@ -1832,7 +1836,7 @@ const u8 *const main_hud_lut[] = {
|
|||
0x0, 0x0, 0x0, 0x0,
|
||||
0x0, 0x0, 0x0, 0x0,
|
||||
0x0, 0x0, texture_hud_char_multiply, texture_hud_char_coin,
|
||||
texture_hud_char_mario_head, texture_hud_char_star, 0x0, 0x0,
|
||||
texture_hud_char_mario_head, texture_hud_char_star, texture_hud_char_luigi_head, 0x0,
|
||||
texture_hud_char_apostrophe, texture_hud_char_double_quote,
|
||||
#else
|
||||
texture_hud_char_0, texture_hud_char_1, texture_hud_char_2, texture_hud_char_3,
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "save_file.h"
|
||||
#include "print.h"
|
||||
#include "pc/configfile.h"
|
||||
#include "pc/network/network.h"
|
||||
|
||||
/* @file hud.c
|
||||
* This file implements HUD rendering and power meter animations.
|
||||
|
@ -291,7 +292,13 @@ void render_hud_power_meter(void) {
|
|||
* Renders the amount of lives Mario has.
|
||||
*/
|
||||
void render_hud_mario_lives(void) {
|
||||
print_text(GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(22), HUD_TOP_Y, ","); // 'Mario Head' glyph
|
||||
// two-player hack
|
||||
#ifdef VERSION_JP
|
||||
char* displayHead = ",";
|
||||
#else
|
||||
char* displayHead = (networkType == NT_SERVER) ? "," : ".";
|
||||
#endif
|
||||
print_text(GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(22), HUD_TOP_Y, displayHead); // 'Mario Head' glyph
|
||||
print_text(GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(38), HUD_TOP_Y, "*"); // 'X' glyph
|
||||
print_text_fmt_int(GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(54), HUD_TOP_Y, "%d", gHudDisplay.lives);
|
||||
}
|
||||
|
|
BIN
textures/segment2/custom_luigi_head.rgba16.png
Normal file
BIN
textures/segment2/custom_luigi_head.rgba16.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.3 KiB |
Loading…
Reference in a new issue