Jenny Crowe
504713bcf1
No more I am going to bed if a sprite has an odd number in it then who cares
2022-03-11 06:20:06 -07:00
Jenny Crowe
77e6e5bf72
Make it stop
2022-03-11 06:19:09 -07:00
Jenny Crowe
c0460c2e7c
I missed one
2022-03-11 06:15:18 -07:00
Jenny Crowe
b93006cded
Do you know how it feels to split sprites for 2 hours straight?
2022-03-11 06:12:33 -07:00
Jenny Crowe
344a5b37d6
Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder.
2022-03-11 03:52:11 -07:00
Jenny Crowe
37604d3e8b
BTSDS: Zoom effect appears again.
2022-03-10 05:50:52 -07:00
Jenny Crowe
32b647a4d4
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
Jenny Crowe
e7d6796c08
Rally: Changed net color to white (as it is in Megamix)
2022-03-10 02:22:54 -07:00
Jenny Crowe
9bacb2c4b3
Merge pull request #44 from CarsonKompon/fix-mr-upbeat-animations
...
Cleaned up Mr. Upbeat's animations
2022-03-07 08:24:11 -07:00
Jenny Crowe
07211a4594
URP drank all my Pepsi and called me a bitch
2022-03-07 08:23:28 -07:00
Carson Kompon
8d353e797a
Cleaned up Mr. Upbeat's animations
2022-03-07 10:15:40 -05:00
Carson Kompon
48e81d4df9
Added "Set Mii" to Drumming Practice
2022-03-07 00:26:59 -05:00
Carson Kompon
87b474b1ba
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
48c0f0994c
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Carson Kompon
3f2cc123cb
Fully functional and animated Mr. Upbeat
2022-03-06 14:37:50 -05:00
Carson Kompon
bc9bac4ab5
Added Mr. Upbeat fall animation
2022-03-06 12:34:54 -05:00
Jenny Crowe
39e8707e44
Merge pull request #39 from CarsonKompon/wizards-waltz-new-sprites
...
New spritesheet for Wizard's Waltz
2022-03-04 21:42:09 -07:00
Carson Kompon
9d36d62a06
Added wand and sparkle FX to Wizard's Waltz
2022-03-04 23:28:56 -05:00
Carson Kompon
ec4ab9dc74
Added new spritesheet
2022-03-04 22:42:58 -05:00
Carson Kompon
8bc93dbcbc
Added smear fx to Mr. Upbeat
2022-03-04 22:18:06 -05:00
Carson Kompon
063c144e44
Mr Upbeat Programming progress
...
Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
035fbc818b
Mr Upbeat Animation Setup
2022-03-04 15:47:40 -05:00
Carson Kompon
d1bdc2671d
Mr Upbeat scene setup
2022-03-04 15:18:01 -05:00
Carson Kompon
ed3989e847
Mr Upbeat Sprite Definitions
2022-03-04 14:54:24 -05:00
Carson Kompon
4835aac135
Mr Upbeat Spritesheet
2022-03-04 14:54:04 -05:00
Carson Kompon
05269d509c
Added a new placeholder spritesheet for Wizard's Waltz
2022-03-04 01:37:33 -05:00
Carson Kompon
045423c44d
Added the girl to Wizard's Waltz
2022-03-04 00:16:38 -05:00
Carson Kompon
6e0d3963f3
Added animations to the Wizard in Wizard's Waltz
2022-03-03 23:08:55 -05:00
Carson Kompon
f70cade117
Added game icon for Wizard's Waltz
2022-03-03 22:36:11 -05:00
Carson Kompon
ef300057a7
Wizard's Waltz is feature complete
...
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
a2e6379528
Began adding Wizard's Waltz
2022-03-03 18:33:22 -05:00
Jenny Crowe
9fcd30ccb4
Crop Stomp: Dots bg
2022-03-03 04:18:16 -07:00
Jenny Crowe
2b0a2fb676
Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing.
2022-03-03 03:43:01 -07:00
Carson Kompon
752307fa64
Added Cooking Pot, Alien, and Pot hit stars
2022-03-02 23:04:11 -05:00
Carson Kompon
7b36b8a73c
Added Ring background fx to Karate Man
2022-03-01 15:37:06 -05:00
Jenny Crowe
8994266320
Crop Stomp: Some pivot changes
2022-03-01 01:41:48 -07:00
Jenny Crowe
daf19fae54
Crop Stomp: Implementation progress
2022-02-28 23:38:38 -07:00
Jenny Crowe
6c13d0efa2
Crop Stomp: More animations
2022-02-28 19:30:36 -07:00
Jenny Crowe
5871716bd1
Crop Stomp: Basic stomping
2022-02-28 01:33:11 -07:00
Jenny Crowe
8b4b1cac1a
Crop Stomp: He go
2022-02-27 22:11:18 -07:00
Jenny Crowe
f9adef8529
Crop Stomp basic setup
2022-02-27 16:26:03 -07:00
Carson Kompon
c745bb5389
Added "set background color" to Karate Man.
...
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon
26b9497114
Implemented proper sprite, flickering, and dropdown menu
...
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
c557c62b32
Added Light to the Light Bulb if colour is changed with right click
...
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Jenny Crowe
2ce1741201
BTSDS: Scene adjustments for better future 3D cam movement compatibility
2022-02-24 05:26:56 -07:00
Jenny Crowe
c1e3277c0f
BTSDS: Outline no longer overlaps hit effect.
2022-02-23 21:27:39 -07:00
Jenny Crowe
3cb6ff3578
Tap Trial: Pose animation setup
2022-02-21 15:28:16 -07:00
Jenny Crowe
1a980347f6
DJ School: Additional gameplay implementation and tuning.
2022-02-20 10:28:56 -07:00
Jenny Crowe
9273f9d944
Tap Trial: Double Tap animations for player
2022-02-20 08:25:45 -07:00
Jenny Crowe
612b042ecd
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-02-19 17:17:15 -07:00
Braedon
bef5518b8f
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Braedon
00ba7dd3b7
Some tap trial setup
2022-02-19 13:51:46 -05:00
Jenny Crowe
e2f9dbddf4
BTSDS: Outline postprocess approach
2022-02-19 11:26:01 -07:00
Braedon
79bf70f76f
Fork lifter gulp graphical bug
2022-02-17 21:36:01 -05:00
Jenny Crowe
78d08856cf
BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events.
2022-02-17 05:11:06 -07:00
Jenny Crowe
475b946059
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
1a839517c8
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00
Braedon
bea09a5d2f
Rhythm Rally polish
2022-02-15 00:17:53 -05:00
Jenny Crowe
ec5cc16493
Rhythm Rally: Basic gameplay setup
2022-02-14 01:53:58 -07:00
Braedon
49f724f08a
Testing jpeg cardboard box background in Rhythm Rally
2022-02-12 04:08:24 -05:00
Jenny Crowe
c92974dbe6
Rhythm Rally: Animations baybeeeeeeeeee
2022-02-12 01:12:12 -07:00
Jenny Crowe
e188e1e184
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero
2022-02-11 19:59:40 -07:00
Jenny Crowe
4a4641b7e4
Wait why didn't this push?
2022-02-11 19:59:23 -07:00
Braedon
c04f994d1b
Custom snap interval, but not in the editor (yet)
2022-02-11 20:15:36 -05:00
Jenny Crowe
b5a49c7ce9
Tweezers: Long hair implementation
2022-02-11 00:21:43 -07:00
Braedon
a65a6c012c
Long hair rhythm tweezers but very buggy (read desc)
...
Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Jenny Crowe
5dba944412
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
Jenny Crowe
c9ac1608e2
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
Braedon
772ab2783c
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
Jenny Crowe
e664c25bab
Certified merge moment
2022-02-09 03:33:55 -07:00
Jenny Crowe
7fbb02d7cc
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
Braedon
6cfbb0e3f5
DJ School extra sfx
2022-02-09 02:46:49 -05:00
Jenny Crowe
a0c1070b93
Tweezers: Added clamp effect to tweezer pluck animation
2022-02-09 00:08:22 -07:00
Jenny Crowe
dae934625c
Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default)
2022-02-08 23:29:41 -07:00
Braedon
93c1cb2065
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
Jenny Crowe
433dd5d82c
Tweezers: Tweaked error in HopFinal animation
2022-02-08 07:45:52 -07:00
Jenny Crowe
78f721b776
Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate.
2022-02-08 07:43:29 -07:00
Jenny Crowe
eedde680f4
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
Braedon
f376e30ee2
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
Braedon
7a624d0581
Some DJ School logic and animations, DJ Yellow is not currently animatable.
2022-02-04 22:48:35 -05:00
Braedon
3941410e17
DJ School sounds
2022-02-02 21:09:50 -05:00
Braedon
147e41ca35
Space soccer polish and editor preview button
2022-02-02 03:36:20 -05:00
Braedon
dd9203cace
Discord rich presence
2022-01-30 18:40:12 -05:00
Braedon
df5a64622e
Game switch improvements + Karate man animation fixes (READ DESC)
...
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
80ec9a350b
Some facial expressions for Karate Man
2022-01-26 12:02:44 -05:00
Braedon
60cbe60ac4
Space Soccer HD textures (needs polish)
2022-01-26 00:38:12 -05:00
Braedon
aa86cac41b
Even more space soccer animations + Clappy Trio Autoplay bug fixed
2022-01-24 22:49:40 -05:00
Braedon
8a42130953
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
0c51d8fd77
Space soccer animation testing
2022-01-24 05:13:46 -05:00
Braedon
dcc378ce84
I'm tired
2022-01-23 21:15:23 -05:00
Braedon
fa519d25d7
A lot of stuff (Read desc)
...
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.
Animation helpers for functions I don't wanna rewrite 100,000 times.
General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
4be18d954c
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
f2c33e041e
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
2c917d6fc7
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
9d67d26fda
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
c48f2064f0
Import game icons
2022-01-15 17:52:53 -05:00
Starpelly
775fd7e580
Initialize game with one script
2022-01-03 17:42:43 -05:00
Starpelly
4c83f7fec0
Kick finalization
2022-01-03 10:15:48 -05:00
Starpelly
76ed0ee2e9
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
2c2d43ac17
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
fc3cb73bdf
Game loading optimization
2021-12-31 09:46:11 -05:00
Starpelly
a52e883f3a
Spaceball camera and perspective fixes + Karate Man animated background
2021-12-30 07:17:22 -05:00
Starpelly
5cbb182797
Karate Man animation fixes
2021-12-30 03:26:18 -05:00
Starpelly
88f13795a9
Karate Man started.
2021-12-29 01:52:48 -05:00
Starpelly
c653d487ac
Spaceball pretty much finalized.
2021-12-28 02:38:55 -05:00
Starpelly
75965927d6
Further improvements to AudioSource.time (Conductor.cs)
2021-12-27 21:36:27 -05:00
Starpelly
ff6bce2806
Fixed AudioSource.time bug, check Conductor.cs for comment.
2021-12-26 23:48:39 -05:00
Starpelly
4b3bfeda1b
Spaceball costumes
2021-12-26 02:25:17 -05:00
Starpelly
417986c08c
Stars background + Camera zooming *UNFINISHED*
2021-12-25 20:04:23 -05:00
Starpelly
6729eec8dc
Highball added to Spaceball + event types added.
2021-12-25 08:32:52 -05:00
Starpelly
866c8c80be
Spaceball swing + low ball throw + perspective camera
2021-12-25 07:16:40 -05:00
Starpelly
2c4f7bbac7
The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
2021-12-24 03:35:54 -05:00
Starpelly
d72cb639b3
Fixed ForkLifter hand grab bug
2021-12-23 22:36:16 -05:00
Starpelly
aa3f999721
Fixed problem with Trio faces not changing
2021-12-23 19:58:48 -05:00
Starpelly
88d23ef8cc
Music sorting
2021-12-23 17:39:03 -05:00
Starpelly
3ae454e4e8
ClappyTrio Bop + Clap
2021-12-22 01:38:30 -05:00
Starpelly
b71606e9e3
Proper naming for sprites
2021-12-21 19:42:01 -05:00