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Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing.
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14 changed files with 630 additions and 16 deletions
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@ -12,6 +12,7 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
public class CropStomp : Minigame
|
||||
{
|
||||
const float stepDistance = 2.115f;
|
||||
public static float[] moleSoundOffsets = new float[]{ 0.134f, 0.05f, 0.061f };
|
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|
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float scrollRate => stepDistance / (Conductor.instance.secPerBeat * 2f / Conductor.instance.musicSource.pitch);
|
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float grassWidth;
|
||||
|
@ -23,7 +24,7 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
private int stepCount;
|
||||
private bool isStepping;
|
||||
|
||||
public bool isMarching => marchStartBeat != -1f && Conductor.instance.isPlaying;
|
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public bool isMarching => marchStartBeat != -1f;
|
||||
|
||||
[NonSerialized] public bool isFlicking;
|
||||
|
||||
|
@ -49,7 +50,7 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
instance = this;
|
||||
}
|
||||
|
||||
private async void Start()
|
||||
private void Start()
|
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{
|
||||
// Finding grass sprite width for grass scrolling.
|
||||
var grassSprite = grass.sprite;
|
||||
|
@ -115,12 +116,31 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
}
|
||||
}
|
||||
|
||||
List<Beatmap.Entity> cuedMoleSounds = new List<Beatmap.Entity>();
|
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private void Update()
|
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{
|
||||
if (!isMarching)
|
||||
var cond = Conductor.instance;
|
||||
|
||||
if (!cond.isPlaying)
|
||||
return;
|
||||
|
||||
var cond = Conductor.instance;
|
||||
// Mole sounds.
|
||||
var moleEvents = GameManager.instance.Beatmap.entities.FindAll(m => m.datamodel == "cropStomp/mole");
|
||||
for (int i = 0; i < moleEvents.Count; i++)
|
||||
{
|
||||
var moleEvent = moleEvents[i];
|
||||
var timeToEvent = moleEvent.beat - cond.songPositionInBeats;
|
||||
if (timeToEvent <= 3f && timeToEvent > 0f && !cuedMoleSounds.Contains(moleEvent))
|
||||
{
|
||||
cuedMoleSounds.Add(moleEvent);
|
||||
MultiSound.Play(new MultiSound.Sound[] { new MultiSound.Sound("cropStomp/moleNyeh", (moleEvent.beat - 2f) - moleSoundOffsets[0] * Conductor.instance.songBpm / 60f),
|
||||
new MultiSound.Sound("cropStomp/moleHeh1", (moleEvent.beat - 1.5f) - moleSoundOffsets[1] * Conductor.instance.songBpm / 60f),
|
||||
new MultiSound.Sound("cropStomp/moleHeh2", (moleEvent.beat - 1f) - moleSoundOffsets[2] * Conductor.instance.songBpm / 60f) });
|
||||
}
|
||||
}
|
||||
|
||||
if (!isMarching)
|
||||
return;
|
||||
|
||||
if (cond.ReportBeat(ref newBeat, marchOffset, true))
|
||||
{
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
|
||||
public bool isMole;
|
||||
public Sprite[] veggieSprites;
|
||||
public Sprite[] moleSprites;
|
||||
public Animator moleAnim;
|
||||
public SpriteRenderer veggieSprite;
|
||||
public Transform veggieTrans;
|
||||
public BezierCurve3D curve;
|
||||
|
@ -43,7 +43,6 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
}
|
||||
else
|
||||
{
|
||||
veggieSprite.sprite = moleSprites[0];
|
||||
pickTime = 1.5f;
|
||||
}
|
||||
}
|
||||
|
@ -121,6 +120,18 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
veggieState = -1;
|
||||
boinked = true;
|
||||
|
||||
curve.transform.localScale = Vector3.one; // Return curve to normal size in the case of mole curves.
|
||||
|
||||
var key1 = curve.KeyPoints[0];
|
||||
var key1Pos = key1.Position;
|
||||
key1.Position = new Vector3(key1Pos.x, veggieTrans.position.y, key1Pos.z);
|
||||
|
||||
var key2 = curve.KeyPoints[1];
|
||||
var key2Pos = key2.Position;
|
||||
key2.Position = new Vector3(key2Pos.x, veggieTrans.position.y + 2f, key2Pos.z);
|
||||
|
||||
pickedBeat = cond.songPositionInBeats;
|
||||
|
||||
Jukebox.PlayOneShot("miss");
|
||||
|
||||
MissedUpdate();
|
||||
|
@ -132,15 +143,36 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
}
|
||||
}
|
||||
|
||||
bool moleLaughing;
|
||||
private void MissedUpdate()
|
||||
{
|
||||
if (boinked)
|
||||
{
|
||||
float fallPosition = Conductor.instance.GetPositionFromBeat(pickedBeat, 1f);
|
||||
fallPosition = Mathf.Clamp(fallPosition, 0, 1);
|
||||
veggieTrans.position = curve.GetPoint(fallPosition);
|
||||
|
||||
if (fallPosition < 1f)
|
||||
{
|
||||
var rotSpeed = isMole ? pickedRotationSpeed : -pickedRotationSpeed;
|
||||
veggieTrans.rotation = Quaternion.Euler(0, 0, veggieTrans.rotation.eulerAngles.z + (rotSpeed * Time.deltaTime));
|
||||
}
|
||||
else
|
||||
{
|
||||
veggieTrans.rotation = Quaternion.Euler(0, 0, 180f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (isMole && !moleLaughing)
|
||||
{
|
||||
var distDiff = transform.position.x - game.farmerTrans.position.x;
|
||||
if (distDiff > 1.5f)
|
||||
{
|
||||
moleAnim.Play("Chuckle", 0, 0);
|
||||
moleLaughing = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -192,6 +224,10 @@ namespace RhythmHeavenMania.Games.CropStomp
|
|||
new BeatAction.Action(targetBeat - 0.5f, delegate { Jukebox.PlayOneShotGame("cropStomp/veggieOh"); })
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
moleAnim.Play("Idle", 0, 0);
|
||||
}
|
||||
|
||||
var veggieScale = veggieTrans.localScale;
|
||||
veggieTrans.localScale = new Vector3(veggieScale.x * 0.5f, veggieScale.y, veggieScale.z);
|
||||
|
|
|
@ -291,6 +291,9 @@ namespace RhythmHeavenMania.Games.KarateMan
|
|||
}
|
||||
}
|
||||
|
||||
if (!Conductor.instance.isPlaying)
|
||||
return;
|
||||
|
||||
// Call "hit" voice slightly early to account for sound offset.
|
||||
var hitVoiceEvents = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "karateman/hit3" || c.datamodel == "karateman/hit4");
|
||||
for (int i = 0; i < hitVoiceEvents.Count; i++)
|
||||
|
|
|
@ -358,7 +358,7 @@ namespace RhythmHeavenMania
|
|||
new GameAction("jump tap", delegate { TapTrial.instance.JumpTap(eventCaller.currentEntity.beat); }, 2.0f, false),
|
||||
new GameAction("final jump tap", delegate { TapTrial.instance.FinalJumpTap(eventCaller.currentEntity.beat); }, 2.0f, false),
|
||||
}),
|
||||
new Minigame("cropStomp", "Crop Stomp \n<color=#eb5454>[WIP don't use]</color>", "BFDEA6", false, false, new List<GameAction>()
|
||||
new Minigame("cropStomp", "Crop Stomp", "BFDEA6", false, false, new List<GameAction>()
|
||||
{
|
||||
new GameAction("start marching", delegate { CropStomp.instance.StartMarching(eventCaller.currentEntity.beat); }, 2f, false),
|
||||
new GameAction("veggies", delegate { }, 4f, true),
|
||||
|
|
Loading…
Reference in a new issue