Commit graph

603 commits

Author SHA1 Message Date
iChun
cc54645bf3 Fixes stencil buffers on platforms not supporting OpenGL 3.0 or higher. 2014-04-08 01:09:17 +08:00
Alexander Behrhof
36298e2bfe Small Fix: Held Items & Multiple Render Passes
Passes beyond 1 now have the correct icon.
2014-04-06 17:29:23 -04:00
Lex Manos
7b19768c4c Fix line offset in Minecraft patch, and mix RenderPlayer looping once to many on multi-pass items. 2014-04-04 14:20:56 -07:00
Lex Manos
621fb050ce Finally do SoundSystem workup for 1.7, Closes #982 2014-04-03 03:12:22 -07:00
Lex Manos
5fbc70173c Add NPE protection to GuiingameMenu.actionPerformed, Closes #961 2014-04-03 02:11:17 -07:00
Lex Manos
72d22c5827 Update access transformer, Closes #951 and #1021 2014-04-03 02:10:43 -07:00
Lex Manos
5f62afb5f2 Add AnvilUpdateEvent which is fired when a user places a item in both input slots of a Anvil and allows modders to control the output. Closes #838 2014-04-02 18:33:13 -07:00
Lex Manos
33bf2c8a69 Add ANIMALS tpe to PopulateChunkEvent.Populate Custom providers should call this function if they spawn animals curing population. Closes #790 2014-04-02 17:40:03 -07:00
Lex Manos
56084b584d ItemStack sensitive version of Item.getAttributeModifiers, Closes #816 2014-04-02 17:24:25 -07:00
Lex Manos
b0bfea4e03 New hook to truely seperate the display of the 'durability' bar from the current / max durability. Allowing modders to control that display easier. 2014-04-02 17:08:22 -07:00
Lex Manos
aa0c902d22 Advanced Model Loader available server-side for data driven models. To be cleanuped and re-evaluated in 1.8. Closes #773 2014-04-01 15:02:06 -07:00
Lex Manos
d9a1c718bf Add position to BreakSpeed event. Closes #621 2014-04-01 15:00:25 -07:00
Lex Manos
f436b3e62d Update patches for new Fixed FernFlower used in FG 1.2. 2014-03-31 16:48:21 -07:00
AbrarSyed
1d2d0ea5cd fixed remaining noop patches and exc derp 2014-03-29 01:52:11 -05:00
AbrarSyed
0e1a1202d8 added .exe file.. fixed a bunch of patches 2014-03-29 01:12:45 -05:00
AbrarSyed
2a2e201f4a COnverted patches to SRG names 2014-03-25 10:13:57 -05:00
Eurymachus
05afb0c347 This correctly uses the world height less one block for placement of a
Door.

Required for placing doors inside a littleblocks area.
2014-03-12 13:26:48 +00:00
Lex Manos
185b9f8368 MinecraftForge/FML@ef07de4f65 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:55:57 -07:00
iChun
741a90c6bd Fixes stencil bits not existing in Minecraft's framebuffer causing stencil test to not work. 2014-03-11 06:40:37 +08:00
Timothy Tomkins
d2d2032f93 Small Fix: Held Items & Multiple Render Passes
Passes beyond 1 now have the correct icon.
2014-02-27 23:57:44 -05:00
iChun
bad0639e90 Add cancelable RenderHandEvent. 2014-02-22 01:13:40 +08:00
Lex Manos
6f49bba302 Fix a typo in our tile entity fix causing it to be ineffective. 2014-02-20 12:04:27 -08:00
Lex Manos
b01d87f0c6 Fix items with color rendering incorrectly. 2014-02-19 12:34:21 -08:00
Christian
08a636c34f Update Forge for patch changes
MinecraftForge/FML@064b66af3d Prevent players from logging in until server has finished starting.
MinecraftForge/FML@2aa73afa15 Fix ExampleMod.java for build #1024+
MinecraftForge/FML@c890206268 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing blocks to load - but i have the code in place to allow it i think.
MinecraftForge/FML@995c204338 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load when stuff is missing, but for right now, it will fail as this is "world safe".
MinecraftForge/FML@fa5f4c8842 Some argumentation
MinecraftForge/FML@45409bfa0c Prevent player dat files getting reset during disconnects.
MinecraftForge/FML@33100d6bab Merge pull request #371 from bl4ckscor3/patch-1
MinecraftForge/FML@572d32358a Merge pull request #373 from bloodmc/master
MinecraftForge/FML@d0dd05a15c FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-18 21:03:44 -05:00
Lex Manos
3322996885 Fixeed a missed -1 in SpawnerAnimals patch. Thanks Blood. 2014-02-12 23:06:11 -08:00
Lex Manos
8462f3b17c Fix AIOOB error with Endermen and blocks >256. Also better support for ID remapping. More to come later. 2014-02-07 19:15:05 -08:00
Lex Manos
e68577ffd3 Updated FML:
MinecraftForge/FML@03fb1879d7 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b953 Clean up FMLEventChannel. Closes #367.
MinecraftForge/FML@b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-05 01:14:24 -08:00
Lex Manos
539ee0ea88 Fixed missed parens causing trapdoors to fall off incorrectly. 2014-01-31 15:12:19 -08:00
Lex Manos
f85ab543ee Fixed issue where enchantment effects caused slight rendeirng issue. 2014-01-31 14:32:32 -08:00
Lex Manos
51b008c391 Attempt a AIOOB error fix in tesselator when there are alot of transparent blocks in the rendering range. 2014-01-29 16:17:31 -08:00
Lex Manos
0d84da021f Fix NPE when breaking ice. 2014-01-29 15:43:13 -08:00
Lex Manos
f8f1b4211b Fix imporerly efficient tools breaking blocks to fast. 2014-01-24 21:43:47 -08:00
Lex Manos
30a390d4bf Adds a WeatherRender in the style of SkyRender, Closes #844 2014-01-24 19:38:33 -08:00
Lex Manos
790030ab05 Fixed potential NPE in SlotCrafting, and added ItemStack sensitive version fo hasContainerItem. Closes #854 2014-01-24 19:30:17 -08:00
Lex Manos
d73f4fb7b3 Move change of metadata to immediatly after change of Block, should prevent any 'invalid' tile entities from breaking created. Reference: #897 2014-01-24 19:21:59 -08:00
Lex Manos
6f7ac27c96 New PlayerUseItemEvents, Start, Stop, Tick and Finish. See PlayerUseItemEvent.java for more details. Closes #924 2014-01-24 19:10:51 -08:00
Lex Manos
6ae2353f41 Don't short circuit item icons for multiple render passes while being used. Closes #929 2014-01-24 17:23:49 -08:00
Lex Manos
c62061728b Add the ability for custom records to have finer control over there sound resource location. Closes #933 2014-01-24 17:16:35 -08:00
Lex Manos
6c6f664c30 Implement PlayerPickupXpEvent, fired when a player aquires XP from a EntityXPOrb. Closes #942 2014-01-24 16:31:38 -08:00
Lex Manos
aaf6dd2b2e Fix Furnace stopping on 63rd Item, Closes #947 2014-01-22 15:35:55 -08:00
Lex Manos
b917d48cff Fixed RenderWorldLastEvent never being called, was missed in 1.7 update. Closes #932 2014-01-18 13:22:09 -08:00
Lex Manos
79ebdfa145 Updated FML: MinecraftForge/FML@444a7d7fa1 Move placement of single player world load hook to fix NPEs. 2014-01-18 13:19:51 -08:00
Lex Manos
612a8a71b0 Fix flexible rails, Closes #944 2014-01-18 04:45:25 -08:00
Christian
c71b7554e0 MinecraftForge/FML@b362e8a273 At the request of AbrarSyed.
MinecraftForge/FML@e344303ec7 Merge pull request #346 from Jezzadabomb338/master
MinecraftForge/FML@a4686b1261 Added basic Mojang account authentication support for development time login.
MinecraftForge/FML@dd17979a2f Fix bukkit connectivity issue.
2014-01-16 15:07:48 -05:00
LexManos
0296803fe3 Merge pull request #926 from iChun/master
Fix erroneous position when getting player position with changed eye height.
2014-01-11 17:32:27 -08:00
iChun
b1f8af7f55 Squash commits so Lex would stop whining. Fix erroneous position when getting player position with changed eye height. 2014-01-12 07:59:39 +08:00
Lex Manos
aab5b04a6d Attempt to prevent a NPE when MC renders a lot of things at once. 2014-01-06 20:25:34 -08:00
Ken 'Minalien' Murray
9e91b0ca81 Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place). 2014-01-05 21:55:04 -07:00
Lex Manos
0da954cc10 Fix DoublePlant placement, closes #921 2014-01-04 13:07:05 -08:00
Lex Manos
a1b68d938d Deprecate BlockFire.func_149842_a, and throw exception if someone tries to set the burn properties for air. Should prevent 'The Air is on fire!' reports. 2014-01-04 13:06:31 -08:00
Lex Manos
3953eb3f6c Fix panes/iron bars not connecting correctly. Closes #904 2014-01-03 17:26:40 -08:00
Lex Manos
df0b1751e6 Fixing an infinite recursion case, Closes #916 2014-01-03 16:50:02 -08:00
Adubbz
48a9e24630 Made canBeReplacedByLeaves default to whether a block isn't opaque rather than if it is, also uninverted the checks for canBeReplacedByLeaves in WorldGenBigMushroom, WorldGenSwamp, WorldGenTaiga1 and WorldGenTaiga2 2014-01-03 18:00:11 +11:00
Christian
3896a63016 Fix inversion 2014-01-02 22:52:04 -05:00
Adubbz
bd5e7f8118 Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things 2014-01-01 18:50:52 +11:00
Lex Manos
32f26561b1 Fix inverted login in BlockPistonBase causing blocks to break incorrectly. Closes #910 #909 2013-12-31 13:07:44 -08:00
Lex Manos
ea0be720a1 Update patches for AT changes. 2013-12-31 13:03:45 -08:00
Adubbz
164fa8f646 Made BlockCrops.getDrops call its super method 2013-12-28 23:15:09 +11:00
Christian
f075264d6f Allow tools to override their material harvest levels. 2013-12-27 23:48:10 -05:00
Christian
cf3447feea Tidier implementation of previous commit. Should fix for subclasses of individual tools too 2013-12-27 21:48:42 -05:00
LexManos
46296328ff Merge pull request #893 from iChun/master
Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c Add render offset to event. 2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820 Fix dig speed on redstone ore and obsidian. 2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3 Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet. 2013-12-25 00:35:59 -08:00
Lex Manos
572bc48a25 Resize pending tile updates when it goes over the curent length. Fixed AIOOB error. 2013-12-24 19:59:34 -08:00
Lex Manos
1959e414e2 Forgot to regen patches... 2013-12-23 22:45:45 -08:00
Lex Manos
08a875c39a Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes. 2013-12-23 22:40:54 -08:00
Lex Manos
d795f1b898 Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun. 2013-12-23 20:58:48 -08:00
Lex Manos
ecf8d29724 Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun. 2013-12-23 20:47:07 -08:00
Lex Manos
8ca1179e04 Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually. 2013-12-23 20:34:39 -08:00
Lex Manos
96e23516f6 Temporary fix for items rendering with effects on one layer. Restores default vanilla rendering, which is considered a bug in modded community. 2013-12-23 20:33:32 -08:00
Lex Manos
9ee5053b71 Fix:
Block placement/interaction
  Tesselator crash due to wrong mapping
  Missing isreplaceable check in world.canPlaceAt
  Small foratting/logging cleanup
  Temporarly commented out efficancy changes till I implement it.
2013-12-22 18:25:26 -08:00
Lex Manos
30494f8ddb Fix MethodNotFound crash when shutting down internal server. 2013-12-22 18:22:57 -08:00
Lex Manos
7e668ca9ac Get object based on identity not name. 2013-12-22 18:21:43 -08:00
bloodshot
8654623271 Refactored BiomeManager stronghold add/remove methods to support new
MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
2013-12-22 18:47:51 -05:00
Lex Manos
a6c45a7ade Inital patch update for 1.7.2, Doesn't compile, not done yet. 2013-12-22 03:06:10 -08:00
Lex Manos
99faaae9f6 Regenerate all patches, No functional change as added this is a formatting change only. 2013-11-18 17:17:45 -08:00
Lex Manos
45cc0bd87c Fix NPE in FakePlayers when they are created in a purely client side environment. To remove in 1.7 as FakePlayers should be used for server side interaction with the world on a player's behalf, not for client rendering. 2013-11-16 15:26:52 -08:00
Christian
28abe2cc3c Updated FML:
MinecraftForge/FML@23baf3a8ce Actually fix the nethandler code

Update patches
2013-11-13 19:16:24 -05:00
LexManos
cfd368e18f Merge pull request #852 from MinecraftForge/breakevent
Merge BreakEvent branch, as nobody has told me that it breaks everything. And in prep from 1.7.
2013-11-09 00:43:58 -08:00
LexManos
a47cca7e42 Merge pull request #841 from XCompWiz/biomecheck
Adds a Check to prevent Biome Replacement
2013-10-27 22:14:54 -07:00
XCompWiz
80ac3017bd Adds a Check to prevent Biome Replacement
Splits the BiomeGenBase constructor to create one which takes a flag
that indicates whether to insert the biome object into the biomeList
array.  The standard constructor calls the new one with the default of
true.  This allows biome wrapper-objects to exist.
2013-10-28 07:11:17 +02:00
Lex Manos
ec517d5f28 Format strings properly in MC's internal logger. Fixes resource pack case warnings. 2013-10-27 11:00:10 -07:00
Christian
efc6b9abbb Merge branch 'master' of github.com:OniBait/MinecraftForge into breakevent 2013-10-13 23:02:20 -04:00
Christian
f9c283a2e5 Add in an event for zombie summoning. Allows for mods to control summoning behaviour, as well as custom summoned mob. 2013-10-13 12:21:57 -04:00
Christian
6c45b43eee And set the RIGHT variable *sigh* 2013-10-13 11:55:15 -04:00
Christian
de69b7dfd0 And allow for tweaking baby chance as well. 2013-10-13 11:53:48 -04:00
Christian
5f5b509c7a Allow configuration of the zombie additional summoning mechanic. The vanilla mechanic is a little borked at times. 2013-10-13 11:39:23 -04:00
Lex Manos
412952be5b Prevent session from being printed to the console, also make sure the username is not empty. Causes a lot of bugs further down the line. 2013-10-12 23:10:23 -07:00
OniBait
79e0165362 Cleaned up patches to BlockOre and BlockRedstoneOre
Fixed trailing whitespace (it bugs me too)
2013-10-10 17:15:38 -05:00
Lex Manos
43a16d5389 Added some missing air checks to world gen features. 2013-10-09 02:47:05 -07:00
OniBait
303288e8b1 Merge branch 'upstream/master' 2013-10-08 19:04:54 -05:00
OniBait
eb5940664c Add block break events based on @bloodmc's initial 1.5.2 Pull Request 2013-10-08 19:00:02 -05:00
Lex Manos
c8df5b832e MinecraftForge/FML@a381874bb9 Delay sound system backend initalization to speed up startup and prevent race condition on some computers. 2013-10-06 11:23:36 -07:00
Eurymachus
8d0b58ee6f Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith
- Used to override the canInteractWith during player tick
- setResult to ALLOW/DENY as required
- Defaults to Vanilla behaviour in any other instance.

Required for LittleBlocks Mod and to Assist Gullivers Mod
2013-10-06 03:58:13 +01:00
OniBait
296a484f4b Add block break events based on @bloodmc's initial 1.5.2 Pull Request 2013-10-04 00:15:19 -05:00
Lex Manos
7d5d191fc2 Fix missing patch which caused per-world storage to not be saved. 2013-10-01 09:59:13 -07:00
Lex Manos
68669e2679 Make isItemStackDamageable() pass the stack to getMaxDamage() to use the Forge version of getMaxDamage().
Fixes display issues with mods using getMaxDamage(ItemStack) instead of the vanilla one. Closes #805
2013-09-30 17:15:18 -07:00
LexManos
4374f67759 Merge pull request #803 from benblank/block-power
Allow blocks to choose how they handle indirect power
2013-09-30 17:12:34 -07:00
Lex Manos
2e3d1a3c09 Add cancelable EntityStructByLightningEvent, Closes #789 2013-09-30 16:56:34 -07:00
Lex Manos
96b4fd1da1 Stack sensitive version of Item.getItemStackLimit. Closes #771 2013-09-30 16:21:40 -07:00
LexManos
d3c80c326a Merge pull request #772 from Lomeli12/master
Villager Trading GUI will now not open if Player is sneaking. Allowing for bypassing of the GUI.
2013-09-30 16:01:51 -07:00
Lex Manos
73202259fa Direct canApplyAtEnchantingTable through canApply Closes #740 2013-09-30 14:51:39 -07:00
Lex Manos
81efd38fee Fix placement of snow cover over metadata 6. Closes #724 2013-09-30 13:52:17 -07:00
Lex Manos
b3c715c312 Add the ability to register chat commands that only execute on the client. Works with autocomplete.
Client commands are gray when shown in the autocomplete list (when you press tab)
Closes #640
2013-09-30 13:08:57 -07:00
Ben Blank
8c54873afd move shouldCheckWeakPower to Forge section 2013-09-30 11:54:03 -07:00
Lex Manos
50b9abc13f Vanilla hopper should obey the IInventory contract, TileEntityHopper now takes into account IInventory.getInventoryStackLimit() when inserting items Closes #597. 2013-09-30 11:37:37 -07:00
LexManos
e4714bc4c5 Merge pull request #796 from HoBoS-TaCo/master
Added ItemTooltipEvent
2013-09-29 19:55:14 -07:00
HoBoS_TaCo
06e2f914c1 Added ItemTooltipEvent
This event is fired at the end of ItemStack.getTooltip(EntityPlayer, boolean), which in turn is called from it's respective GUIContainer. It allows an itemstack's tooltip to be changed depending on the player, itemstack or whether the advanced information on item tooltips is being shown, toggled by F3+H.
2013-09-30 12:41:52 +10:00
Ben Blank
f40bdeca97 allow blocks to choose how they handle indirect power 2013-09-28 17:56:19 -07:00
Lex Manos
ab2d8fa01b Add wrapper exception to the new Structure ID system to point to the correct Structure. 2013-09-25 16:58:36 -07:00
Lex Manos
70671858c2 Remove some side onlys on BiomeEvents that don't need them. 2013-09-24 21:43:56 -07:00
Christian
a7fde237bb Clean patch fuzz 2013-09-20 21:17:38 -04:00
Lex Manos
98aecd7f6b Move have handler creation up, to prevent NPE. 2013-09-19 16:47:46 -07:00
Lex Manos
a525cab5ff Move the Structure data save files to per-world data folders. Vanilla saves them to the global folder which will potentially cause conflicts if two worlds generate 'Villages'. Which in the modded world is highly likely. Refer back to the long standing vanilla issue where nether 'villages' would override the overworlds villages, it's the same situation. 2013-09-18 23:37:23 -07:00
Lex Manos
6c5ef9347c Updated FML:
MinecraftForge/FML@da70cdd35a Update tweaker for new Launcher API
MinecraftForge/FML@352117fd78 Update for new installer and thank you.
MinecraftForge/FML@40a34af431 Merge branch 'master' into newtweak
MinecraftForge/FML@e77d2547ad Update for pre-ninja 1.6.3 update
MinecraftForge/FML@34493b0d99 Update for real 1.6.3 update
MinecraftForge/FML@95afc95b24 Update mcp mod info
MinecraftForge/FML@ff75416a32 Update mc_versions data and commands patch and eclipse workspace
MinecraftForge/FML@8f2e675581 Update the src distro's eclipse workspace.
2013-09-18 16:10:38 -07:00
Christian
f9087cb291 Revert "Added a RenderType that allows Map-style rendering w/o inheriting from"
This reverts commit eb4688bf5e.

Conflicts:
	patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch
2013-09-14 18:43:18 -04:00
cpw
a066018c9f Merge pull request #782 from CovertJaguar/patch-1
Allow Fluids to have Rarities
2013-09-14 05:17:34 -07:00
CovertJaguar
b626c888b0 Allow Fluids to have Rarities
Used for tool tips.
2013-09-13 20:17:12 -07:00
Christian
492cbc3628 Move stuff around a bit- also tie range and enabled to options. 2013-09-13 22:11:59 -05:00
Christian
32353f0db1 Merge branch 'master' of github.com:Adubbz/MinecraftForge into Adubbz-master 2013-09-13 21:04:54 -05:00
Adubbz
7aa43a4217 Sky colours now smoothly transition
Made transitions even smoother

Sky colours now smoothly transition
2013-09-14 12:00:06 +10:00
Christian
09580515a0 Tweak patch comment 2013-09-13 20:45:30 -05:00
Christian
65165cd41c Merge branch 'mapStyle' of github.com:Matchlighter/MinecraftForge into Matchlighter-mapStyle 2013-09-13 20:11:13 -05:00
Christian
391668114d Merge branch 'master' of github.com:micdoodle8/MinecraftForge into micdoodle8-master 2013-09-13 20:06:50 -05:00
iChun
ae80a7b322 Allows proper raytracing from actual player eye position rather than hardcoded eye heights. 2013-09-13 19:56:28 -05:00
Lomeli12
c0164f29cd Villager Trading GUI will not open if Player is sneaking. 2013-09-10 14:08:29 -07:00
micdoodle8
9ddb57297f Check if block is air instead of just ID zero when growing from stem block. 2013-09-09 17:53:19 -04:00
Matchlighter
eb4688bf5e Added a RenderType that allows Map-style rendering w/o inheriting from
ItemMap.
2013-09-07 22:50:18 -06:00
Christian
519da32391 The partial tick should be available for all render player events. Weird it wasn't. 2013-09-07 16:25:30 -04:00
Christian
f9728e8f3f Redo harvest event. This time with simpler logic, that should be less liable to weird "missing" stuff. 2013-09-07 00:10:08 -04:00
Christian
25bfc1407b Reverting HarvestEvent, for new implementation 2013-09-06 23:39:48 -04:00
Lex Manos
303bd03533 Fix bug where guis were not closed properly, resulting in signs not having there text set. 2013-09-06 15:27:02 -07:00
Christian
6b54b52ec4 Change trigger calculation so entities get some time to age before refiring the event. 2013-09-06 16:46:44 -04:00
Christian
d9ca67e162 Change from Cancelable to using a Result. This means you can force despawn mobs you
don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
2013-09-06 16:05:29 -04:00
MachineMuse
ee0cb12810 Added fov hook
Small formatting changes (opening braces on new line)
2013-09-06 13:25:47 -04:00
Christian
6da6e9da07 Add a cancellable despawn event- allows mods to decide to prevent the despawning
of certain otherwise normally despawnable mobs.
2013-09-06 13:19:51 -04:00
Christian
7544055fa4 Clean up some formatting. 2013-09-05 13:16:01 -04:00
Christian
cb5b5cde1f Use the dropchance from the event. 2013-09-05 13:01:25 -04:00
Christian
ca0e32cfd2 Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.
Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
2013-09-05 11:57:27 -04:00
Christian
c84d99aa22 Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759 2013-09-05 10:08:02 -04:00
Christian
e962c2a94d Merge branch 'master' of github.com:jk-5/MinecraftForge into sometweaks
Conflicts:
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-09-05 08:39:15 -04:00
Christian
7549eb90a7 Add a bit of javadoc 2013-09-05 08:22:28 -04:00
Christian
df132a0296 Merge branch 'displayname' of github.com:MachineMuse/MinecraftForge into sometweaks
Conflicts:
	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
2013-09-05 08:20:49 -04:00
Christian
fe5f5e690e Fix patch for new MCP naming. 2013-09-05 07:57:21 -04:00
Christian
21cd975ae3 Merge branch 'mouseevent2' of github.com:MachineMuse/MinecraftForge into sometweaks 2013-09-05 07:47:52 -04:00
Christian
32073a5bc1 Reduce patch size significantly 2013-09-05 07:45:29 -04:00
iChun
6cf8408752 Fix player push out of blocks clientside being hardcoded and not based on entity size.
Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function.
2013-09-05 14:57:34 +08:00
MachineMuse
7a77b61ddd fixed logic error 2013-09-04 15:27:45 -06:00
MachineMuse
ad09526bee inserted hook into Minecraft.java 2013-09-04 15:05:29 -06:00