And set the RIGHT variable *sigh*
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@ -22,7 +22,7 @@
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if (par1EntityLivingData1 == null)
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{
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- par1EntityLivingData1 = new EntityZombieGroupData(this, this.worldObj.rand.nextFloat() < 0.05F, this.worldObj.rand.nextFloat() < 0.05F, (EntityZombieINNER1)null);
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+ par1EntityLivingData1 = new EntityZombieGroupData(this, this.worldObj.rand.nextFloat() < 0.05F, this.worldObj.rand.nextFloat() < ForgeDummyContainer.zombieBabyChance, (EntityZombieINNER1)null);
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+ par1EntityLivingData1 = new EntityZombieGroupData(this, this.worldObj.rand.nextFloat() < ForgeDummyContainer.zombieBabyChance, this.worldObj.rand.nextFloat() < 0.05F, (EntityZombieINNER1)null);
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}
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if (par1EntityLivingData1 instanceof EntityZombieGroupData)
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