Update patches for AT changes.

This commit is contained in:
Lex Manos 2013-12-31 13:03:45 -08:00
parent b31fbe528a
commit ea0be720a1
3 changed files with 11 additions and 11 deletions

View File

@ -74,7 +74,7 @@
+ return hasTileEntity(0);
}
protected final void func_149676_a(float p_149676_1_, float p_149676_2_, float p_149676_3_, float p_149676_4_, float p_149676_5_, float p_149676_6_)
public final void func_149676_a(float p_149676_1_, float p_149676_2_, float p_149676_3_, float p_149676_4_, float p_149676_5_, float p_149676_6_)
@@ -500,13 +523,13 @@
public int func_149677_c(IBlockAccess p_149677_1_, int p_149677_2_, int p_149677_3_, int p_149677_4_)
{

View File

@ -72,7 +72,7 @@
if (p_147108_1_ instanceof GuiMainMenu)
{
this.gameSettings.showDebugInfo = false;
@@ -1338,7 +1352,7 @@
@@ -1337,7 +1351,7 @@
if (this.thePlayer.isCurrentToolAdventureModeExempt(i, j, k))
{
@ -81,7 +81,7 @@
this.thePlayer.swingItem();
}
}
@@ -1419,11 +1433,12 @@
@@ -1418,11 +1432,12 @@
int j = this.objectMouseOver.blockY;
int k = this.objectMouseOver.blockZ;
@ -96,7 +96,7 @@
{
flag = false;
this.thePlayer.swingItem();
@@ -1450,7 +1465,8 @@
@@ -1449,7 +1464,8 @@
{
ItemStack itemstack1 = this.thePlayer.inventory.getCurrentItem();
@ -106,7 +106,7 @@
{
this.entityRenderer.itemRenderer.resetEquippedProgress2();
}
@@ -1652,6 +1668,8 @@
@@ -1651,6 +1667,8 @@
while (Mouse.next())
{
@ -115,7 +115,7 @@
i = Mouse.getEventButton();
if (isRunningOnMac && i == 0 && (Keyboard.isKeyDown(29) || Keyboard.isKeyDown(157)))
@@ -2121,6 +2139,11 @@
@@ -2120,6 +2138,11 @@
// JAVADOC METHOD $$ func_71353_a
public void loadWorld(WorldClient par1WorldClient, String par2Str)
{
@ -127,7 +127,7 @@
if (par1WorldClient == null)
{
NetHandlerPlayClient nethandlerplayclient = this.func_147114_u();
@@ -2133,6 +2156,18 @@
@@ -2132,6 +2155,18 @@
if (this.theIntegratedServer != null)
{
this.theIntegratedServer.initiateShutdown();
@ -146,7 +146,7 @@
}
this.theIntegratedServer = null;
@@ -2288,113 +2323,10 @@
@@ -2287,113 +2322,10 @@
if (this.objectMouseOver != null)
{
boolean flag = this.thePlayer.capabilities.isCreativeMode;
@ -262,7 +262,7 @@
if (flag)
{
j = this.thePlayer.inventoryContainer.inventorySlots.size() - 9 + this.thePlayer.inventory.currentItem;
@@ -2564,9 +2496,16 @@
@@ -2563,9 +2495,16 @@
par1PlayerUsageSnooper.addData("gl_max_texture_size", Integer.valueOf(getGLMaximumTextureSize()));
}
@ -279,7 +279,7 @@
for (int i = 16384; i > 0; i >>= 1)
{
GL11.glTexImage2D(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_RGBA, i, i, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, (ByteBuffer)null);
@@ -2574,6 +2513,7 @@
@@ -2573,6 +2512,7 @@
if (j != 0)
{

View File

@ -10,7 +10,7 @@
public class RenderBlocks
{
@@ -336,9 +338,9 @@
private boolean func_147773_v(Block p_147773_1_, int p_147773_2_, int p_147773_3_, int p_147773_4_)
public boolean func_147773_v(Block p_147773_1_, int p_147773_2_, int p_147773_3_, int p_147773_4_)
{
Tessellator tessellator = Tessellator.instance;
- int l = this.field_147845_a.getBlockMetadata(p_147773_2_, p_147773_3_, p_147773_4_);