Fixed RenderWorldLastEvent never being called, was missed in 1.7 update. Closes #932
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@ -125,3 +125,13 @@
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GL11.glDepthMask(true);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_BLEND);
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@@ -1357,6 +1380,9 @@
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this.renderCloudsCheck(renderglobal, par1);
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}
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+ this.mc.mcProfiler.endStartSection("FRenderLast");
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+ ForgeHooksClient.dispatchRenderLast(renderglobal, par1);
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+
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this.mc.mcProfiler.endStartSection("hand");
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if (this.cameraZoom == 1.0D)
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