Commit Graph

2398 Commits

Author SHA1 Message Date
LexManos 5a552b9f8d Fixed dev time compilation using J9+ producing incorrect bytecode. 2020-04-14 23:54:32 -07:00
David Quintana aa5b9d12ea
Add "type" field to global loot modifier jsons. (#6554)
* Add "type" field to global loot modifier jsons and fix tests.
To avoid binary breaking, "type" defaults to be the same as the filename.
* Fix license headers.
2020-04-12 21:27:11 +02:00
Patrick Ocampo 5e554530ac
Fixed PlantType not extending IExtensibleEnum, Closes #6286 2020-04-08 17:17:38 -07:00
tterrag c359a38d9f Improve performance of VertexBufferConsumer by inlining element locs 2020-04-07 21:44:29 -04:00
tterrag d84a88d78d Revive forge lighting pipeline, disabled by default for now
Remove a lot of light value convolution by using 0..1 for nearly everything
Fix a lot of TODOs that are needed for the lighting pipeline to function
Potential fix for #6425
2020-04-07 21:44:15 -04:00
tterrag cf9b1b2193 Fix Tag serializing empty optionals, improve RegistryObject error msg 2020-04-05 00:48:56 -04:00
tterrag 25605505d5 Remove SideOnly from WoodType methods 2020-04-04 15:35:41 -04:00
LexManos 0d2a0deef3 Cleanup IForgeTagBuilder code style. 2020-04-01 11:34:36 -07:00
tterrag 559bacbd98 Add support for optional tag values to Tag.Builder
Add optional tag values to data gen test
Fix data gen test not running by correcting gui_light value
2020-03-31 20:15:09 -04:00
tterrag db3d202c4e Deprecate ModelBuilder#gui3d, add ModelBuilder#guiLight 2020-03-30 00:15:08 -04:00
naqaden 2f5172f907
Add renderer to RenderNameplateEvent (#6562) 2020-03-27 16:22:01 -07:00
hnOsmium0001 fcee09cab2
Fix ownership leak in ItemStackHandler (#6580)
- Triggered by invoking ItemStackHandler#extractItem with `simulate=true`
2020-03-27 16:10:21 -07:00
cpw 3e48066021
Add a progress message for atlas textures. Fills a big time gap on bigger packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-03-20 17:34:46 -04:00
LexManos 52b8070692 Fix Forge's tps and gen commands. 2020-03-15 16:27:58 -07:00
tterrag c7a17946a5 Fix loading text not rendering after mojang logo appears 2020-03-15 03:39:04 -04:00
tterrag 208ca23515 Fix loading GUI corrupting matrix state 2020-03-15 03:27:43 -04:00
cpw 6329c0fcf2
Somewhat restore the loading screen overlay. It seems that once the mojang logo and progress bar
start running, I can no longer write to the window, even though I am obviously trying to..

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-03-14 23:28:45 -04:00
Nightenom 202ae50820
Add projection matrix to RenderWorldLastEvent (#6536) 2020-03-11 00:00:21 -07:00
Draco18s 58e5f33fad
Global Loot Functions (#6401) 2020-02-26 22:13:36 -08:00
DaemonUmbra 2ce4f5ece5
Updated ForgeDev MCP Mapping Version (#6532) 2020-02-25 19:45:14 -08:00
cpw aca45340bf
Fix up alarming security crisis with network handling that allowed for wrong code execution on the server, resulting in CRASHED SERVERS. AWFUL stuff.
Also fixed a silly log message from the login handler.

This change introduces a mechanism to direct certain packets to only process on one side or another. Invalid sidedness will result in the connection being terminated.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-02-23 22:15:34 -05:00
Julian Dunskus 30d4520c6b
Make TransformationHelper.slerp for quaternions public (#6528) 2020-02-23 18:32:33 +01:00
DaemonUmbra daff482092
Fixed Conduit and Beacon Activation on Vanilla Servers (#6438) 2020-02-17 11:01:38 -08:00
Richard Freimer a740044e21
Fix ITeleporter being ignored when teleporting from the end to the overworld (#6505)
* Fix custom teleporters triggering end credits when returning from the end
* Fix setdimension command ignoring position
2020-02-17 17:16:46 +01:00
malte0811 3f292d5d42
Fixed ChunkWatchEvent.(Un)Watch not firing correctly (#6453) 2020-02-14 12:02:47 -08:00
David Quintana 8fbd84515f Fix gui_light for forge's item parent models. 2020-02-14 19:03:11 +01:00
Richard Freimer f93289e01c
Allows custom blocks to define if they should use the fluid overlay instead of the flowing texture when in a fluid (#6493) 2020-02-06 23:53:37 +01:00
Richard Freimer 1f46169e1e
Add FluidStack support to the Forge packet buffer. (#6353) (#6485) 2020-02-03 12:46:14 -08:00
ichttt 06d9b6531c
Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 (#6497) 2020-02-03 12:21:10 -08:00
David Quintana a901d80dd5 Implement fluid overlay texture rendering for custom fluids. 2020-02-02 23:02:56 +01:00
DaemonUmbra d86f58a0df
Fixed Attacks/Punches not Registering (#6481)
Replaced incorrect magic number with constant
2020-01-29 22:12:04 -08:00
Vincent Lee 0ad574257e
Clean up a bunch of render events (#6444)
* Delete RenderHandEvent as RenderSpecificHandEvent can do everything it does and more. Rename RenderSpecificHandEvent to RenderHandEvent as it's now the only hand rendering event.
* Pass MatrixStack and IRenderTypeBuffer into the event whenever they are available. If they're available, that means we're in a batching environment and the modder should not be using the tessellator or other buffers on their own, or they risk "Already building" crashes.
2020-01-30 00:46:22 +01:00
Cadiboo 617159c825
Small Forge config fixes (#6466) 2020-01-29 13:04:35 -08:00
LexManos c72d6e9122 Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. Be careful. Closes #6471 2020-01-29 12:18:13 -08:00
LexManos 40091678a8 Fix default mod resources loosing it's sort order. 2020-01-29 11:31:31 -08:00
mcenderdragon 44d9fff2b4
[1.15] Reimplemented the ITeleporter interface (#6404) 2020-01-29 09:18:07 -08:00
David Quintana 509a28efd3 Hook "gui_light" value from the model into the IBakedModel implementations.
Apply some of the suggestions from the 1.14 models PR.
2020-01-23 22:54:54 +01:00
LexManos c4e000dbe7 1.15.2 Initial Update 2020-01-22 13:44:03 -08:00
ichttt 0bcc2e3fbd Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker (#6437)
Fixed ModListWidget name to avoid confusion and collision.
Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
2020-01-22 14:09:58 -07:00
Daniël Goossens dea08be906 Updated method names referencing ItemStackTileEntityRenderer (#6461) 2020-01-22 12:26:34 -07:00
Cadiboo 0f27975f77 Fix Widget Foreground Color not allowing pure black (#6460) 2020-01-22 12:25:35 -07:00
Take Weiland ad7e4e95ae Use extended version of getLightValue in all places (#6433) 2020-01-22 12:22:35 -07:00
Scotteh 345387645e [1.15.x] Added entity nameplate rendering event hook (#6416) 2020-01-22 12:22:04 -07:00
tterrag 380366e25f Remove emissive items hook, add small utility for bakedquad lighting 2020-01-20 22:44:26 -05:00
David Quintana 1936eb1f36 Fix breaking overlay weirdness. applyBakedNormals was not transforming the baked normals when applying them. Fixes #6432 2020-01-16 03:29:46 +01:00
Daniël Goossens 088fc6b67f [1.15] Add new InputEvent.ClickInputEvent, addresses #5802 (#6047) 2020-01-15 16:30:01 -08:00
David Quintana 983a47a7d6 Fix dark spots in fullbright quad rendering.
Fix multi-layer model not declaring dependency on the particle texture.
Fix mistake in 2c054fca which I didn't intend to push when I did.
2020-01-13 23:20:46 +01:00
David Quintana c1840abb0a Fix multi-layer model loader to actually work in a sane way. No more "base" model involved, and now transforms and overrides work as expected. 2020-01-13 19:38:52 +01:00
David Quintana 2c054fca76 Attempt to fix fullbright lighting.
Fix lightmap value calculation.
2020-01-13 13:19:36 +01:00
tterrag d5b94aa9c8 Add constructor for FishBucketItem that accepts suppliers 2020-01-09 17:26:11 -05:00
David Quintana c4c760bfb3 Fix QuadTransformer normal processing. 2020-01-07 23:52:51 +01:00
Choonster TheMage dd0260c476 Fix validation in RotationBuilder#angle (fixes #6323) (#6408) 2020-01-07 14:21:12 -08:00
Richard Freimer ca62702ff9 Add support for custom nether portal frame blocks (#6389) 2020-01-07 14:20:37 -08:00
tterrag df04ae11ef Fix dyes tag containing dye items instead of tags
Update generated data
2020-01-05 19:03:49 -05:00
Choonster TheMage 6e8b976089 [1.15.x] Remove unused parameter from ElementBuilder#rotation (fixes #6321) (#6407) 2020-01-05 14:29:45 -05:00
tterrag bc878ddf19 Refactor BlockStateProvider to encapsulate a BlockModelProvider
Make most protected methods of data generators public
2020-01-05 14:27:20 -05:00
tterrag 3096608d4a Fix crash when building BakedQuadBuilder
Add javadocs and move sprite to constructor where possible
2020-01-05 13:36:06 -05:00
tterrag 7c99b756f9 Fix incorrect check for missing texture in DynamicBucketModel 2020-01-04 23:50:17 -05:00
tterrag 90035ab084 Remove custom vertex format from BakedQuad 2020-01-04 23:36:56 -05:00
David Quintana b6c12f5fff A few more binary-breaking changes, before it's too late:
- Move CompositeModel out of its package.
- Move a few inner classes from the OBJ loader.
- Rename the bucket model and fluid model classes to match the naming convention.
- Remove BiomeEvent.* and WorldTypeEvent.InitBiomeGens as they are not currently implemented and they haven't been in the previous version either.
2020-01-04 17:18:28 +01:00
David Quintana ca031ca33f Fix CompositeModel not respecting "display" transforms.
Remove leftovers from discarded feature.
2020-01-02 06:21:43 +01:00
David Quintana ecb56054bc Allow model jsons to override the material library used by OBJ models.
Fix model loader test mod resources.
Update licenses.
2020-01-01 17:15:49 +01:00
tterrag 53747b0cb5 Apply baked-in lightmap data to rendering
- Fix ForgeHooksClient.fillNormal injecting data to lightmap
- Fix OBJModel not filling lightmap data
- Fix NewModelLoaderTest blockitem not linking with block
2019-12-30 16:12:14 -05:00
David Quintana e1b0a8c153 Fix LightUtil.unpack to set the 4th component to 1 when expanding an xyz position into a 4-component vector.
Add TRSRTransformer test mod.
Fix signature of the bindTileEntityRenderer method, to account for covariance.
2019-12-29 17:16:27 +01:00
David Quintana fc189c9aaf More model/rendering fixes:
- Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher.
- Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API).
- Breaking change: Rename getTextureDependencies to getTextures, for consistency.
- Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value.
- Fix OBJ loader applying the model transform in the wrong reference frame.
- Fix vanilla bug in TransformationMatrix#func_227986_a_
- Fix QuadTransformer logic.
- Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models.
- Reintroduce multi-layer model through the new model loader system.
2019-12-29 02:13:58 +01:00
David Quintana e8ce61d4cd New batch of Model/rendering fixes:
- PerspectiveMapWrapper did not pass IModelData through to the wrapped model.
- CompositeModel did not store the returned textures from getTextureDependencies.
- VertexFormat used COLOR instead of UV to detect UV presence.
- QuadTransformer would crash due to index out of bounds.
- Small cleanup of TransformationHelper
2019-12-24 13:12:38 +01:00
David Quintana ac61018806 Fix obj models having all faces in the same mesh, breaking material assignments and visibility in the process.
Reintroduce lost patch from the model loader, which would cause the custom values to be missing from generated models.
2019-12-20 18:14:09 +01:00
David Quintana c3b1f47754 Fix item quads not using the existing vertex color when applying tint colors. 2019-12-20 04:50:40 +01:00
David Quintana 503d277033 Fix bucket model. Some mask textures were not added to the repository, and the bucket override generation was broken.
Fix OBJ loading crash due to a float value being parsed as int.
Fixes 6377
2019-12-20 02:44:27 +01:00
bl4ckscor3 40de19f16e Fix game crashing when modded entities are present (#6364) 2019-12-19 00:56:01 -05:00
ichttt 83ebdcd8f2 Fix warning screen about missing minecraft registry entries (#6363) 2019-12-18 21:02:20 -08:00
ichttt 747cb0f151 Some code cleanup for 1.15 (#6362) 2019-12-18 20:39:41 -08:00
tterrag 49596dcacc Mod list GUI detail pass
- Make padding consistent on all elements
- Properly horizontally center the "Search" text
- Update and resize forge/mcp logos
- Enable linear filtering on logo rendering by default
  - Can be disabled with the "logoBlur" mods.toml property
2019-12-17 20:58:26 -05:00
ichttt 5df687dddc Fix mod list screen (#6367) 2019-12-17 20:03:11 -05:00
David Quintana 599a754b60 Fix items in ground being too small, we were applying perspectives twice.
Restore forge patch and fix a tiny mistake in it.
2019-12-18 00:46:29 +01:00
tterrag faaebe7a07 Remove uvlock hook, fixes broken stair/fence/etc models 2019-12-17 17:37:39 -05:00
tterrag 5987d917b8 Update to 1.15.1 2019-12-17 14:37:34 -05:00
David Quintana 738abbb360 Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free! 2019-12-17 19:14:52 +01:00
tterrag 1558362583 Remove deprecations 2019-12-17 04:50:13 -05:00
tterrag 5b67354e24 Fix incorrect item lighting 2019-12-16 23:46:45 -05:00
tterrag dec91dec68 Revert fluid change to use Material, fixes server crash 2019-12-16 23:22:13 -05:00
LexManos 1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
Daniël Goossens 5d0fb2967c Split DrawBlockHighlightEvent into subevents to make usage clearer, addresses #2190 (#6269) 2019-12-10 11:46:01 -08:00
tterrag 3ba78225c3 Fix swapped yaw/pitch in camera setup event 2019-12-02 19:10:59 -05:00
liach d8e6181058 Restore camera setup render event (#6335) 2019-12-02 14:54:46 -08:00
DaemonUmbra bb4e78da90 Fixed invocation of Vanilla spawn logic (#6334)
Forge's replacement of the Vanilla logic gets inverted, so the Vanilla logic inside that replacement must be inverted to correct for this.
(Fixes #6332)
2019-12-02 14:54:00 -08:00
bl4ckscor3 4dd32d6f72 Add item tag 'beacon_payment' for items that can activate a beacon (#6328) 2019-12-02 14:52:45 -08:00
Paul Becker f9686cf098 New SleepFinishedTimeEvent allowing control of world time when waking up. (#6043) 2019-12-02 14:08:14 -08:00
tterrag c18d26c7d8 Make EntityLootTables reusable for modders 2019-11-25 01:03:24 -05:00
nikita488 241db39cea Fix emissive items not working 2019-11-24 19:08:46 -05:00
Richard Freimer 0e65f20f22 Add hooks to make it easier to add custom TNT blocks (#6290) 2019-11-20 19:19:34 -08:00
DaemonUmbra d8d70e8b35 Add tags supports_beacon and supports_conduit and modify Beacon and Conduit to use these tags (#6266) 2019-11-20 19:15:13 -08:00
bl4ckscor3 5d62261082 Fix RawMouseEvent not being cancelable (#6310) 2019-11-12 15:12:25 -08:00
DaemonUmbra f4a85e5f03 Fixed an NPE caused by missing registries. (#6292)
Missing registries in this case being registries renamed without proper remapping or created by mods that were removed.
2019-11-05 11:10:32 -08:00
DaemonUmbra 7f8b30aed3 Made the slash optional in fml confirm/cancel. (#6282) 2019-11-05 11:10:19 -08:00
LexManos b8ea220925 Fix registry snapshots not reading aliases correctly. Closes #6298 2019-11-05 11:10:03 -08:00
cpw 1e1644f6d4
A few tweaks to things. Make the mods command a bit better, make the
IndexedMessageCodec actually log which network channel it got back packets
on. Also, improve the custom directorymodlocator with actual custom names,
finally, allow up to 99 log rollovers, up from 7 default (this means a
repeatedly crashing server is less likely to roll out the log of the first
crash).

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-03 12:33:07 -05:00
tterrag fab4ce894a Fix BlockStateProvider#horizontalBlock emitting rotations >=360 2019-11-01 17:10:06 -04:00
Camilo f2f7ab80f6 Added some more biome types to BiomeDictionary (#6250) 2019-11-01 11:26:08 -07:00
DaemonUmbra c044f3b0c4 Replaced getTypes invocation in ensureHasTypes with a direct reference to types, preventing infinite recursion (#6284)
The direct reference is checked via ternary and reports if the set is empty, this is likely to result in log spam if modders don't assign types to their biomes
2019-11-01 11:24:00 -07:00
tterrag ebd463e92f Fix lang generator escaping newlines, add lang generator test 2019-10-30 15:25:03 -04:00
tterrag 69ba974960 Escape control chars and unicode when writing out lang datagen 2019-10-30 15:01:25 -04:00
tterrag dbee8a24d8 Allow LanguageProvider helpers to accept suppliers of subtypes 2019-10-28 21:23:01 -04:00
tterrag 2373dab982 Expose private helper methods in BlockLootTables to subclasses 2019-10-28 19:28:16 -04:00
cpw 862289cf56
Handle logging during shutdown better on the server, by not
closing the logfile before the server itself has shutdown.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-26 16:55:15 -04:00
LexManos 3484200f80 Make Loot Table data generators more reusable for modders. 2019-10-24 22:09:08 -07:00
tterrag acaa470dea
Add Blockstate and Model data providers (#6241) 2019-10-24 22:33:24 -04:00
AfterRebelion ca8a418364 Exclude Cobblestone slabs and wall recipes (#6230) 2019-10-22 15:31:35 -07:00
Wyn Price 6422310453 Fixed forge rendering pipeline and shape based light occulsion. (#6178) 2019-10-22 15:29:27 -07:00
cpw c8967fa176
Expose the registrationchange event to simple channel (not that anyone should care, but who knows?)
Also, Context.getNetworkManager should have been public. Derp.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-18 09:32:44 -04:00
cpw dc664ba597
Add in an event to expose the standard MC channel stuff to network
event channels that care about such things. Mods using simplechannel
don't need to care.

Also, put a sync wrapper around crashreportextender, so it doesn't
die sometimes randomly during startup.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-17 20:28:39 -04:00
David Quintana ec3e8c2039 Fix vanilla models with parents not loading properly from forge blockstates. 2019-10-16 23:11:23 +02:00
ichttt 6c8342b74e Fixed loading error/warning screen not showing (#6218) 2019-10-15 14:59:41 -07:00
JoJoModding 8adc546d92 Allow mods actually to have their own usable config gui (#6208) 2019-10-15 14:56:27 -07:00
ichttt c98abaaa42 Fix some config checks still using the old fields (#6193) 2019-10-15 14:54:47 -07:00
Justin a328364999 Fix mod info panel rendering incorrectly on some systems with HiDPI displays (pesky macs) (#6170) 2019-10-15 14:31:41 -07:00
FireController1847 94cbf72e39 Re-add PlayerGiveXpEvent & PlayerChangeLevelEvent (#6165) 2019-10-14 10:37:44 -07:00
Wyn Price 5978670897 Fixed IModelData not being cleared when tile entity is removed (#6115) 2019-10-10 23:07:52 -04:00
tterrag 940bbc4e91 Better sanity checks in ModelDataManager 2019-10-10 16:02:36 -04:00
Vincent Lee 7070bd0340 Make customClientFactory optional again (#6191) 2019-10-10 11:23:27 -07:00
David Quintana 5e9380ab85
Fix forge blockstates and custom model loading (#6154)
* Reimplement forge blockstates variant through the use of a pseudo-model that handles the model loading, retexturing, custom data, etc. on behalf of the blockstates loader. This model gets injected into the model registry with an autogenerated unique name, to not collide with other model locations.
* Fix model loaders not being properly initialized by calling the reload method from the loader register function. In 1.12, registering a reload listener caused the listener to be called right away from the register method. This is not true anymore.
2019-10-08 00:18:29 +02:00
cpw 9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
off-thread GUIs in any way shape or form, and we need the main thread to do real work.

Fix forge fading in wrongly.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-05 17:03:02 -04:00
David Quintana b294f4d894
New round of fluid system fixes: (#6175)
- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
2019-10-05 19:49:26 +02:00
tterrag ca980a56bc Combine all hidden mod resource packs into a single sortable pack
Fix mod datapacks sorting under vanilla
2019-10-04 18:36:33 -04:00
cpw 8482293b40
Split server and client side pack locators apart and move them to their
respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 15:24:15 -04:00
LexManos dc5a06aab4 Fix dimension types being incorrect when connecting to a non-Forge server. Closes #6203 2019-10-04 10:36:50 -07:00
cpw 35bd69808c
Fix the stupid derp that broke singleplayer dims. Don't send the dim packet
to the local client - it is not needed because obviously not. Seems to have
fixed the problem. Probably infinity new bugs by this.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 07:27:11 -04:00
tterrag 4f12261080 Move OnlyIn patches on DyeColor to SAS file
Also fix broken cobblestone stairs recipe
2019-10-04 02:26:54 -04:00
cpw 48735c3946
Properly propagate the DimensionType information from server to client
at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-02 21:54:02 -04:00
Ruben Taelman c985225d0c Fix FluidTank with empty contents throwing error if drained (#6196) 2019-10-01 19:57:05 -07:00
tterrag 78cdb705d4 Allow structure processors to process entities 2019-09-28 18:18:24 -04:00
tterrag b3631b707c Make patched-in StairsBlock constructor public
Also fix supplier generic being too narrow in DeferredRegister#register
2019-09-27 17:56:30 -04:00
tterrag 2392a4c184 Fix new flower pot ctor not being usable with deferred register 2019-09-25 18:01:43 -04:00
tterrag 476b7056fb Usability improvements to RegistryObject/DeferredRegister 2019-09-25 18:01:39 -04:00
tterrag d510978446 Add constructor to StairsBlock that accepts a state supplier 2019-09-24 21:05:23 -04:00
tterrag 01a862db30 Fix sea level not being available on client, move hook to Dimension 2019-09-23 13:08:26 -04:00
tterrag dfbd61436b Add template arg to StructureProcessor#process 2019-09-22 23:35:12 -04:00
tterrag 571ecafdbc Fix type bound on GameRegistry.findRegistry being too narrow 2019-09-21 16:19:23 -04:00
tterrag dee844e232 Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour 2019-09-21 15:57:32 -04:00
cpw 07bcff5067
Tag the deprecation of DeferredWorkQueue. I think this is causing confusion
as to scope. Its functionality will be tied to the events in future -
so mods can request the deferred work through methods on the Mod Lifecycle
events directly. The API will be coming soon.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-17 21:41:08 -04:00
cpw 7fa3594c04
Fixed the problem where an error would cause the main thread to continue
even though there were still parallel threads running. Also, handle exceptions
in the AutomaticEventSubscriber rather than leaking them to the Parallel processor.

Actually closes #6148
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-17 21:41:08 -04:00
tterrag 6fda1e968d Make FlowerPotBlock extensible and reusable for mods
- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its full versions
- Convert everything to use delegates
2019-09-17 19:57:58 -04:00
Brennan Ward af8074cc39 Post tag event directly from reloader thread (#6164) 2019-09-17 14:39:36 -07:00
cpw 71a4828809
Some tweaks around the code base. A functional consumer for networking - return a bool from your consumer function, rather than setPacketHandled.
Tweak the server modloading behaviour to try and be a bit clearer that a mod errored.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-16 20:14:25 -04:00
Brennan Ward 79ce18ac3e Update furnace fuels to not recreate it's list every query, and update when tags are reloaded. Add Tag update events. (#6140) 2019-09-16 14:04:32 -07:00
Nightenom bb83e11a7c Maintain default behavior for Item#canPlayerBreakBlockWhileHolding() (#6128) 2019-09-16 13:36:43 -07:00
MrCrayfish f4215d121c Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X (#6144) 2019-09-16 13:03:10 -07:00
LexManos 3cc76a3f60 Fix Entity.getPersistentData function name. Closes #6131
Bump spec version for first 1.14.4 RB.
2019-09-12 09:12:30 -07:00
David Quintana 58335d7bc0
Minor fixes to the fluids (#6150)
* Fixed vanilla rendering of fluids to take into account the alpha bits of the color, and fix usages accordingly.
* Fixed missing texture derp.
2019-09-12 17:33:19 +02:00
David Quintana b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API (#6110)
* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
  - Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
  - Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
  - Added logic to automatically gather fluid textures into the list of textures to bake.
  - Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
  - Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
LexManos 281ef5a152 Add new DeferredRegistry helper, and change RegistryObject to update when overrides are registered. 2019-09-10 16:02:07 -07:00
tterrag 3dce85c49f Properly fix missing attribute issue, add vanilla bug ID 2019-09-08 02:23:16 -04:00
tterrag f777aba227 Remove StructureArgument to work around vanilla issue, clean up custom arguments 2019-09-08 02:01:17 -04:00
tterrag fc5573333d Make /locate command support modded structures 2019-09-07 01:09:42 -04:00
tterrag 55fe7c470f Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
LexManos 3ef1d6919c Fix REGISTER packet encode/decode issues.
Changed ForgeConfig values to return the default value if the config is not loaded, and exposed the value objects as a internal config.
2019-09-05 15:38:14 -07:00
LexManos e1863383ff Fix naming conflicts with official names. 2019-09-04 22:33:17 -07:00
LexManos 4dc34b7d5b Fix item used stat not triggering properly on last item in the stack. 2019-09-03 19:58:57 -07:00
LexManos 2c8c022034 Add a bunch of tags from the omnibus.
Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
bl4ckscor3 b5b43a5a36 Add spawn reason to spawn events (#6096) 2019-09-03 15:15:48 -07:00
Wire Segal c09fe57031 Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. (#6092) 2019-09-03 14:50:27 -07:00
ichttt ddb90a69d3 Fix CME on chunk unload in FarmlandTicketManager (#5998) 2019-09-03 12:59:35 -07:00
cpw bdce8d0494
Add a modfolderfactory. Fix up login payload exposure.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 14:40:39 -04:00
cpw a4aa85259e
Add in some client only player connectivity events. Closes #5536
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
cpw ea1c7a7339
Add in MC REGISTER nonsense. Shut up #5730
Tweak network a bit to fix initialization order stupidity. (Constants don't
load classes!)

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
Tobias Hotz 185f7344fa
move default log level for debug file to debug instead of trace, and remove millis from console and GUI. Also remove unused config xmls 2019-08-31 13:55:46 -04:00
GirafiStudios 26e4bf92a0
Added getters for FMLPlayMessages.SpawnEntity 2019-08-31 13:55:46 -04:00
cpw 68cb017be1
Move indexFor and biConsumer into FMLHandshakeHandler and expose them publicly, so mods can add additional
login messages. Closes #6087

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:45 -04:00
David Quintana 68ff1afac1
Hookup BlockEvent.FluidPlaceBlockEvent (#6103) 2019-08-31 14:15:08 +02:00
David Quintana d9f6659f2c
Fluid rework derp fixes. (#6098)
* Fix nulls returning from non-null methods, and null-check of non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the vanilla Fluid / FluidState.
2019-08-29 21:09:42 +02:00
Vincent Lee bae2ee0420 Minor model system cleanup/documentation (#6089) 2019-08-28 21:33:49 -07:00
DaemonUmbra aa38f62bae Change fml.modloading.brokenfile.optifine to not imply that Forge is responsible for Forge-Optifine compatibility. (#6080) 2019-08-28 21:32:33 -07:00
ichttt 06c3e255b3 Add a config comment that lists the available constants of enums (#6079) 2019-08-28 21:28:21 -07:00
Daniël Goossens c83d4d29e4 Added new InputEvent.MouseScrollEvent, fixes #5811 (#6037) 2019-08-28 21:13:31 -07:00
Brennan Ward ee1c06085b Add Villager Trading Events (#6016) 2019-08-28 20:34:07 -07:00
BlakeBr0 336d53b692 Strip side annotations from CropsBlock.getSeedsItem (#6013) 2019-08-28 20:14:41 -07:00
Wyn Price 95c58ba75c Updated constants to 1.14 (#6012) 2019-08-28 20:13:47 -07:00
Vincent Lee 838998b885 Add particle factory registration event (#6018) 2019-08-28 18:42:17 -07:00
David Quintana a9b3b48273 Make FluidStacks non-nullable, and implement some TODOs. 2019-08-29 03:18:42 +02:00
David Quintana b7e1cc5f6b Fluid API rework (#5983)
- Moved forge fluids into FluidAttributes companion object to the vanilla Fluid. By gigaherz
- Redesigned the Fluid API to be closer to the Items API. By King Lemming
Co-authored-by: King Lemming <kinglemming@gmail.com>
2019-08-29 03:18:41 +02:00
LexManos e784a7f606 Recipe system cleanup. (#6014) 2019-08-29 03:18:41 +02:00
ichttt dd340b8ef2 Fix coremod not redirecting to the correct method (#6078) 2019-08-28 17:49:46 -07:00
LexManos 7deb479676 Fix blocks being placed in adventure mode. Closes #6085
Add early error for setting invalid world directory. Closes #6084
Fix PlayerTickEvent not firing when dead, even if player isn't removed from world yet. Closes #6074
Fix PlayerDestroyItemEvent not firing for some cases. Closes #6067
2019-08-28 12:57:25 -07:00
LexManos 1ab40e0b3f Fix Javac generics breakage. 2019-08-20 15:40:36 -07:00
LexManos 283c3d1664 Prevent worlds from unloading while players are in out-of-world states by tracking all worlds references by every player in the server's player list. 2019-08-20 15:31:08 -07:00
LexManos 5291ea7270 Add Argument serializer for ModIdArgument. EnumArgument can't as vanilla doesn't support extra data. 2019-08-20 15:29:26 -07:00
LexManos 0c1c1b65e1 Sort server.properties while writing. 2019-08-20 15:27:31 -07:00
LexManos dc0eacb80f Fix Configs not generating correctly on first load Closes #6069 2019-08-19 19:45:32 -07:00
Vincent Lee 8c04651301 Add hook to load custom mrls/rls not attached to a block or item. (#6010) 2019-08-15 11:03:57 -07:00
kirderf1 5e392e3300 Make DimensionManager.SavedEntry save sky light consistently (#6019) 2019-08-15 10:17:28 -07:00
cpw 4323c6d845
Grrr. Stupid error. Sorry lex: I fixed it.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-05 08:56:42 -04:00
cpw 81ec8b99ac
Actually reload config when it changes on disk. Closes #5541 and #5959
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 22:37:43 -04:00
cpw 1af7b7603d
Move fml's PlayerEvent and TickEvent to forge. Update
`import net.minecraftforge.fml.common.gameevent.PlayerEvent;`
to
`import net.minecraftforge.event.entity.player.PlayerEvent;`
and
`import net.minecraftforge.fml.common.gameevent.TickEvent;`
to
`import net.minecraftforge.event.TickEvent;`

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 22:34:14 -04:00
cpw 0fd8fa2211
Bump modlauncher to 3.2.x. Add a sender modid and document IMC. Closes #5746
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 22:19:02 -04:00
cpw 5048739b7f
Turned minecraft into a proper Mod, with a "dummy" language provider.
Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
DaemonUmbra 44f3f9e2d0 Fix a crash I caused by misunderstanding formatToString (#6007) 2019-08-02 18:48:46 -07:00
its_meow 50e411b82a Add piston events (#5798) 2019-08-02 14:12:21 -07:00
its_meow a8a0306f98 Fix AT for EntitySpawnPlacementRegistry.register 2019-08-02 14:06:05 -07:00
desht 19b7d26bc2 Make ParticleManager.IParticleMetaFactory public (#5926) 2019-08-02 14:05:32 -07:00
JoJoModding c7940e70ed Add button to open mods folder (#5986) 2019-08-02 14:00:54 -07:00
DaemonUmbra 58ede2c80a Change ModLoadingException to display ModID instead of ModInfo instance identifier. (#5999) 2019-08-02 13:44:56 -07:00
Gamebuster 9a50c208f0 Fixed Buttons in the error screen are incorrectly rendered if they are extremely long Closes #5687 (#5924) 2019-08-02 13:42:58 -07:00
Gamebuster 7acb380ba8 Fix LazyOptional throwing NPE to consumers when owners null. (#5772) 2019-08-02 13:42:13 -07:00
LexManos 48fa2f458c Make Villager profession unlocalized name use modids when not 'minecraft' Closes #5977
Fixed trees able to be generated through water. Closes #6000
Change Block#toString to use getRegistryName instead of getNameForObject Closes #5937
Allow Cooking Recipes to deserialize results with stack sizes. Closes #5960
2019-08-02 13:37:02 -07:00
LexManos 318fc6ffe8 Fixed DimensionType.getRegistryName() returning null Closes #5992
Fixed RegisterDimensionEvent not firing for new worlds. Closes #5987
2019-07-31 22:43:46 -07:00
LexManos b009cedc0c Introduce new Side Annotation Stripper system to semi-automate the shipment of Sided methods and cleanup patches.
New forge:checkSAS task to validate this config file. Closes #5995
2019-07-31 21:15:39 -07:00
ichttt c6dd475610 Move world unload patch to tick function to prevent duplicate unloading, fix log message in dim manager, fix javadoc for unload method (#5964) 2019-07-30 16:39:05 -07:00
cpw ae09fc6b6d
Register a config command. Currently one subcommand: showfile, which
when passed a modid and a type (CLIENT, COMMON or SERVER) will display
a link in the caller's chat to open that file in the OS file viewer of choice.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-28 21:09:15 -04:00
cpw cd826f7bcf
Load default configs from the defaultconfig directory by default. (Can
be overridden in the fml.toml config file if desired).

Will load any type of config tracked file from there - client, common, server
or custom tracked file. This means you can ship defaults for your pack
in a defaultconfig directory. I am thinking about ways to force a specific
config override for an existing config.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-28 13:44:18 -04:00
LexManos 1918148b8e Fixed network ticking player entity while it is dead. And explicitly prevent overworld from unloading. Closes #5978 2019-07-27 02:35:06 -07:00
cpw e17714583f
Crash report extended to show ModLauncher FML and Forge data.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-26 20:02:21 -04:00
cpw 4c05c63a04
Fix potion transformer to look up the right name depending on context.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-26 00:35:03 -04:00
cpw 0bdc2d04b4
Added a coremod, shush, don't tell Lex.
Seriously, this is how to do targeted changes to specific classes.

In this case, adding a fieldtomethod redirect for EffectInstance.potion
to allow substitution.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-25 23:02:05 -04:00
LexManos 731e1920d2 Fix @ObjectHolderRegistry not properly detecting vanilla class level references. Closes #5958 2019-07-25 17:59:08 -07:00
David Quintana ae3d002ac6 Fix & Improve state comparison when checking vanilla block replacements (#5922) 2019-07-22 19:23:20 -07:00
cpw c90b1732e9
Fix objloader registering at wrong time. Closes #5847. Added test
class as suggested in the issue.

Note: most tests are commented out at the present time, pending
rework. Tests that work, work.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 21:04:00 -04:00
cpw 186d91c03f
Merge branch 'pull/5948' into 1.14.x 2019-07-20 19:35:26 -04:00
cpw 4582a29ec1
Make I18N format errors less spammy, also remove single apostrophes from
current translations in en_us.json. Other langs may still have problems.

Closes #5952
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 19:14:17 -04:00
cpw 27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
Fix up immediate problems.

bump to 28.
2019-07-20 00:35:40 -04:00
cpw eff42f6066
Update mappings to 20190719 in prep for 1.14.4..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-19 11:55:30 -04:00
Barteks2x b99453d568 Fix RegistryObject when used with generic registry entry classes 2019-07-19 12:06:16 +02:00
LexManos cb21e95e0b Change default BrewingRecipe to use an Ingredient for the input instead of ItemStack. Closes #5944
Add AT for GameRules.register Closes #5946
Fix Forge Blockstate loader model path is inconsistent with vanilla blockstates Closes #5892
Fix client crashing when opting not to load a world when there's missing blocks Closes #5886
2019-07-18 14:13:20 -07:00
its_meow 5cf2af569f [1.14.x] Fix text positioning issues caused by scaling loading screen (#5932) 2019-07-16 12:41:21 -07:00
LexManos a46b7cb67a Fixed PlayerSleepInBedEvent pos is always null Closes #5936
Fixed decompile error causing Endless Loop in ModelBackery if model errors exist.
Fixed NPEs related to teleporting players without portals.
2019-07-16 11:52:51 -07:00
LexManos 3d78f30d18 Add simple concurrency protection to Server world list. Closes #5938 and #5739 2019-07-16 09:59:33 -07:00
tterrag1098 0a7f5ff9fa Rework GuiModList mod info to use custom scrolling panel impl 2019-07-10 20:13:33 -07:00
LexManos ce28c5794d Cleanup Forge's Access Transformer, and add ATs for Block.Properties#noDrop, and AxeItem/PickaxeItem. Closes #5866 and Closes #5921 2019-07-10 17:39:19 -07:00
LexManos 2cc264645b Implement Item.isRepairable in Crafting and Grindstone. Closes #5917 2019-07-09 18:02:47 -07:00
LexManos 983e0a93db Re-implement state.onBlockExploded() Closes #5914 2019-07-09 17:07:09 -07:00
Vincent Lee d88e4fbf36 Add general damage hook for items. Closes #5502 (#5670) 2019-07-08 20:43:02 -07:00
LexManos f79da3edf7 Fix syntax error in IRenderHandler. 2019-07-08 20:14:41 -07:00
LexManos 8742d74e93 Pass tick counter to custom render handlers (#5744) 2019-07-08 19:55:47 -07:00
Cadiboo ff80ab6a23 Fire Loading event (#5795) 2019-07-08 19:49:47 -07:00
ichttt 06a30e9f23 Adds some explanatory javadocs and check world in ModelDataManager (#5762) 2019-07-08 19:47:18 -07:00
Antoine Lucas 650e7dc16e Add InputEvent documentation (#5698) 2019-07-08 19:47:06 -07:00
ichttt d41fad51c2 Add IModelData to getParticleTexture (#5756) 2019-07-08 19:46:32 -07:00
ichttt 0463949ac3 Fixed BakedModelWrapper not delegating new methods (#5761) 2019-07-08 19:45:27 -07:00
Sargun Vohra 5f0fd4b706 Throw exception when a mod returns null from a dispatched capability provider (#5646) 2019-07-08 19:45:10 -07:00
Benjamin K 201c368325 Add isServer and isClient methods to LogicalSide (#5606)
* Add helper methods to LogicalSide.

* Fix backwards docs.
2019-07-08 19:44:35 -07:00
Cadiboo 3fe08f149d Added documentation to ObfuscationReflectionHelper adn deprecated index based functions. (#5893) 2019-07-08 19:44:21 -07:00
LexManos 61bea2bfda Fixed EntityJoinWorldEvent not being fired when player is added to ServerWorld. #5827
Fixed wrong example path for the access transformer in the MDK build.gradle. #5891
Added getters for mouse x/y velocity and if the middle-mouse button is being held down. #5776
Modify issue template for better clarity. #5874
Fixed grindstone not using ItemStack-sensitive getMaxDamage. #5831
Added ParticleManager.registerFactory to Forge's AT. #5896
Fixed NPE in SidedInvWrapper when side was null. #5787
Moved EndermanEntity.setAttackTarget super call to allow LivingSetAttackTargetEvent the ability to override default behavior. #5778
Added field to make "Looking at" debug info maximum distance configurable #5714
2019-07-08 18:42:12 -07:00
DaemonUmbra f720140481 Disable Config Button when no mods are selected (#5905)
Closes #5889
2019-07-08 15:56:49 -07:00
Tedstar 66a2d38ab8 Fix MC-258 on mod list screen, enable sorting, minor tweaks. (#5846) 2019-07-08 15:50:05 -07:00
Cloudhunter 719f08ea5e Fix link applying to whole component in chat if component starts with link (#5909) 2019-07-08 15:46:49 -07:00
primetoxinz 765efc3c72 Update TextureStitchEvent.Pre to give access to the list of ResourceLocations that will be loaded as textures. (#5870) 2019-07-03 12:26:51 -07:00
LexManos 358211ca66 Fix type cast issues in ForgeConfig values. Closes #5894
Added config value set and save functions.
By default mod configs are auto-saved, so you do not need to call save unless you create your own Config object.
2019-07-02 11:54:59 -07:00
cpw c8e5007913
Remove legacy StartupProgress.
Implement properly scalable progress thanks to @gigaherz. Closes #5863.
Implement API for pushing messages to the startup screen from mods.
Add memory display.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-30 23:48:54 -04:00
LexManos 13ae8e41ee Fix duplicate WorldEvent.Unload call in client key handler.
Add recipe generator to replace vanilla recipes with Forge tags.
2019-06-27 17:23:23 -07:00
ある 2c3183bdae Fix garbled "µs" (#5818) 2019-06-26 13:23:47 -07:00
tterrag e81c330694 Fix configs correcting numeric values when the primitive type differs
Fix configs with range not clamping the corrected value, and instead
just replacing with the default

Closes #5855
2019-06-25 19:56:31 -04:00
Ben Staddon 790da699dd Fix item placement losing NBT data in creative mode (#5757) 2019-06-25 13:59:10 -07:00
MajorTuvok 7915397377 Add extension to write entry id's to PacketBuffer's (#5812) 2019-06-25 13:55:24 -07:00
Someone b2a5d34679 Add isItemValid check for ItemStackHandler (#5850) 2019-06-25 13:50:08 -07:00
Tedstar 9701148819 [1.14.x] Replace dye items in Forge tags. (#5843) 2019-06-25 13:44:54 -07:00
bl4ckscor3 b8131e6e67 implement Ingredient.getSerializer for custom ingredients (#5813) 2019-06-25 10:25:33 -07:00
LexManos f4598a97f7 Fix vines and scaffolding not being climbable.
Fix powered rails not spreading power correctly. Closes: #5854
2019-06-24 20:05:50 -07:00
LexManos ff0bb8c83c Initial 1.14.3 update. 2019-06-24 19:01:03 -07:00
cpw e5acea60e6
Fix too many registries being sent from server to client
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 19:54:55 -04:00
cpw 0a819da0e7
Reorganize sided event dispatch slightly. Dispatch model and entityrenderer
functions at more appropriate times.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 16:01:20 -04:00
cpw 60513446fa
Merge branch 'pull/5793' into 1.14.x 2019-06-23 14:42:32 -04:00
cpw be415091cd
Fix crash when crashing during modloading. Fix GuiModList being weird.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 14:37:05 -04:00
cpw 9067dbf6a0
Process the main modloading work on the async thread, but still
do deferred work on the main thread by passing in the executor.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 12:26:45 -04:00
tterrag 359be1a880 Clean up config comments, make comment array nonnull 2019-06-23 02:57:00 -04:00
tterrag 99624bf3b5 Fix forge event bus never starting up 2019-06-23 02:17:51 -04:00
tterrag 252b94a110 Automatically add range to config comments 2019-06-23 02:17:28 -04:00
cpw 448d996a45
First pass of adding text to the loading progress UI. It deliberately uses the very primitive STB
generated font, so can only render basic ASCII text, and also only renders pre-defined strings,
as translations aren't available either.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 23:39:00 -04:00
JoJoDeveloping b9e5dfd286
Add mod failure identification 2019-06-23 03:14:05 +02:00
cpw d966746fbf
Moved some events to the Mod's event bus. You'll need to update which bus
you're listening to for these. (The Mod event bus is the only one actively
dispatching events during model loading).

ModelRegistryEvent, ModelBakeEvent, TextureStitchEvent.Pre, TextureStitchEvent.Post, ColourHandlerEvent.Block, ColourHandlerEvent.Item

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 20:36:07 -04:00
cpw 89006458a2
Fix stupid bug introduced with the refactor..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 19:08:49 -04:00
cpw 389bc1ecea
Tidy up mod loading a bit more, and also crash if the [[mods]] list isn't
a list.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 12:52:22 -04:00
cpw 256bd01e0c
Fix server side loading, tweak mods command.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 12:31:27 -04:00
cpw 83a0dc2ef9
Merge remote-tracking branch 'origin/1.14.x' into 1.14.x 2019-06-21 22:42:33 -04:00
cpw c10174d50d
Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag 5a3b375147 Fix #5612 add entity to ISelectionContext 2019-06-21 21:15:56 -04:00
tterrag 656ff25ae1 Fix #5768 add access to MainWindow object in RenderGameOverlayEvent 2019-06-21 20:29:04 -04:00
tterrag 5fb948fb35 Fix #5805 ModelBakeEvent does not fire 2019-06-21 19:34:58 -04:00
LexManos a14c2233e0 Fix lighting not being sent to client when large amounts of blocks change at once. Closes #5839
Remove RecipeType/VanillaRecipeTypes, as 1.14 has a vanilla system for this.
2019-06-19 18:10:02 -07:00
LexManos f01b87fac7 Fix some compile errors in test classes. 2019-06-19 18:07:58 -07:00
LexManos 0a8a601877 Add temporary hard crash when mods error until we can load our error screen. 2019-06-16 00:48:38 -07:00
LexManos 002e29958e Make ReverseTagWrapper unmodifiable, fix error in log when mods folder doesn't exist initial scan. 2019-06-16 00:47:40 -07:00
cpw 604987a005
Skip running the datagenerator on unrequested mods.
Add a run config for the data task for modders to use

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-16 00:47:50 -04:00
cpw 7e3e6b1969
Remove paulscode hack. It is not needed in 1.14, since paulscode is
no longer used.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 21:51:51 -04:00
cpw d821514372
Modify lex's data handler to use proper mod lifecycle event mechanisms
instead. New Lifecycle Event for requesting data harvesting. Mods will
be constructed, the registry will fire, and then a new Data event will
fire. Submit new data tag files to the data gatherer if you wish.
The game will shutdown after this. No other mod elements will happen.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 21:24:45 -04:00
cpw 37a896fe1b
Add params for the exception message
Signed-off-by: cpw <cpw+github@weeksfamily.ca>

tweak logging

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 19:47:08 -04:00
LexManos e1cdb2e558 Expose the data entry point and generate Forge's Tags using it. 2019-06-13 20:58:03 -07:00
LexManos c30b27fcfe Add reverse tag cache, to make looking up tags for items/blocks/etc.. less costly. 2019-06-12 19:28:10 -07:00
its_meow a7b56f0975 Fix AT for EntitySpawnPlacementRegistry.register (#5799) 2019-06-12 16:17:25 -07:00
Johannes ed3dc8c7d3 Implement getValue in ClearableRegistry fixing DimensionArgument. (#5809)
Fix DimensionArgument
2019-06-12 16:16:32 -07:00
kashike 4bd7427b70 Use dragon_immune block tag instead of manually checking blocks (#5792) 2019-06-12 01:04:13 -04:00
tterrag d5ee80a70a Add IContainerFactory for reading custom container data on the client 2019-06-10 18:14:49 -04:00
tterrag da22fd40bf Adjust NetworkEvent#enqueueWork to match vanilla logic
In singleplayer our packet work could get delayed until the next tick,
breaking the expectation of packet read order. Fixes that using
NetworkHooks.openGui would result in missing inventory data on the client
2019-06-10 00:13:27 -04:00
tterrag 3385e62aa7 Add forge registries for most vanilla registries
Made all registry names consistent with their vanilla counterparts
Also added a system for legacy registry names, so no data will be lost
Cleaned up formatting in GameData and ForgeRegistries
2019-06-09 04:23:39 -04:00
tterrag 40f2276e88 Add registry flag for syncing 2019-06-09 00:55:42 -04:00
tterrag 892fea3df9 Add forge registry for container types, expose ScreenManager.registerFactory 2019-06-09 00:19:17 -04:00
cpw 2d32929dc5
Don't NPE during construction of ModLoadingException..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 14:30:15 -04:00
LexManos 728b4857c3 Fix misobfed methods due to mapping conflict. 2019-06-08 09:22:03 -07:00
cpw 9fa4641cb0
Update mappings
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
tterrag a93d7d20ee Rework model patches/classes for new bake signature 2019-06-08 01:02:29 -04:00
LexManos b74b72e44c Fix NamespacedWrapper not delegating a new getter. Fixing data loading spam at world start.
Update red/yellow/green tags with new vanilla item names.
Reenabled test source directory in project and made ModelDataTest compile.
2019-06-07 19:34:16 -07:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00