Fix mod info panel rendering incorrectly on some systems with HiDPI displays (pesky macs) (#6170)
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2 changed files with 2 additions and 2 deletions
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@ -191,7 +191,7 @@ public abstract class ScrollPanel extends FocusableGui implements IRenderable
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double scale = client.mainWindow.getGuiScaleFactor();
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GL11.glEnable(GL11.GL_SCISSOR_TEST);
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GL11.glScissor((int)(left * scale), (int)(client.mainWindow.getHeight() - (bottom * scale)),
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GL11.glScissor((int)(left * scale), (int)(client.mainWindow.getFramebufferHeight() - (bottom * scale)),
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(int)(width * scale), (int)(height * scale));
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if (this.client.world != null)
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@ -275,7 +275,7 @@ public class GuiModList extends Screen
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this.modList.setLeftPos(6);
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int modInfoWidth = this.width - this.listWidth - 20;
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this.modInfo = new InfoPanel(this.minecraft, modInfoWidth, this.height - 30, 10);
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this.modInfo = new InfoPanel(this.minecraft, modInfoWidth, this.height - 40, 10);
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int doneButtonWidth = Math.min(modInfoWidth, 200);
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this.addButton(new Button(((modList.getWidth() + 8 + this.width - doneButtonWidth) / 2), this.height - 24, doneButtonWidth, 20,
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