Add particle factory registration event (#6018)

This commit is contained in:
Vincent Lee 2019-08-28 20:42:17 -05:00 committed by LexManos
parent a9b3b48273
commit 838998b885
2 changed files with 48 additions and 3 deletions

View File

@ -1,6 +1,41 @@
--- a/net/minecraft/client/particle/ParticleManager.java
+++ b/net/minecraft/client/particle/ParticleManager.java
@@ -235,6 +235,7 @@
@@ -63,7 +63,7 @@
private final Queue<EmitterParticle> field_178933_d = Queues.newArrayDeque();
private final TextureManager field_78877_c;
private final Random field_78875_d = new Random();
- private final Int2ObjectMap<IParticleFactory<?>> field_178932_g = new Int2ObjectOpenHashMap<>();
+ private final Map<ResourceLocation, IParticleFactory<?>> field_178932_g = new java.util.HashMap<>();
private final Queue<Particle> field_187241_h = Queues.newArrayDeque();
private final Map<ResourceLocation, ParticleManager.AnimatedSpriteImpl> field_215242_i = Maps.newHashMap();
private final AtlasTexture field_215243_j = new AtlasTexture("textures/particle");
@@ -134,16 +134,17 @@
this.func_215234_a(ParticleTypes.field_197605_P, UnderwaterParticle.Factory::new);
this.func_215234_a(ParticleTypes.field_218422_X, SplashParticle.Factory::new);
this.func_215234_a(ParticleTypes.field_197607_R, SpellParticle.WitchFactory::new);
+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.ParticleFactoryRegisterEvent());
}
public <T extends IParticleData> void func_199283_a(ParticleType<T> p_199283_1_, IParticleFactory<T> p_199283_2_) {
- this.field_178932_g.put(Registry.field_212632_u.func_148757_b(p_199283_1_), p_199283_2_);
+ this.field_178932_g.put(Registry.field_212632_u.func_177774_c(p_199283_1_), p_199283_2_);
}
public <T extends IParticleData> void func_215234_a(ParticleType<T> p_215234_1_, ParticleManager.IParticleMetaFactory<T> p_215234_2_) {
ParticleManager.AnimatedSpriteImpl particlemanager$animatedspriteimpl = new ParticleManager.AnimatedSpriteImpl();
this.field_215242_i.put(Registry.field_212632_u.func_177774_c(p_215234_1_), particlemanager$animatedspriteimpl);
- this.field_178932_g.put(Registry.field_212632_u.func_148757_b(p_215234_1_), p_215234_2_.create(particlemanager$animatedspriteimpl));
+ this.field_178932_g.put(Registry.field_212632_u.func_177774_c(p_215234_1_), p_215234_2_.create(particlemanager$animatedspriteimpl));
}
public CompletableFuture<Void> func_215226_a(IFutureReloadListener.IStage p_215226_1_, IResourceManager p_215226_2_, IProfiler p_215226_3_, IProfiler p_215226_4_, Executor p_215226_5_, Executor p_215226_6_) {
@@ -230,11 +231,12 @@
@Nullable
private <T extends IParticleData> Particle func_199927_b(T p_199927_1_, double p_199927_2_, double p_199927_4_, double p_199927_6_, double p_199927_8_, double p_199927_10_, double p_199927_12_) {
- IParticleFactory<T> iparticlefactory = (IParticleFactory<T>) this.field_178932_g.get(Registry.field_212632_u.func_148757_b(p_199927_1_.func_197554_b()));
+ IParticleFactory<T> iparticlefactory = (IParticleFactory<T>) this.field_178932_g.get(Registry.field_212632_u.func_177774_c(p_199927_1_.func_197554_b()));
return iparticlefactory == null ? null : iparticlefactory.func_199234_a(p_199927_1_, this.field_78878_a, p_199927_2_, p_199927_4_, p_199927_6_, p_199927_8_, p_199927_10_, p_199927_12_);
}
public void func_78873_a(Particle p_78873_1_) {
@ -8,7 +43,7 @@
this.field_187241_h.add(p_78873_1_);
}
@@ -342,7 +343,7 @@
@@ -342,7 +344,7 @@
}
public void func_180533_a(BlockPos p_180533_1_, BlockState p_180533_2_) {
@ -17,7 +52,7 @@
VoxelShape voxelshape = p_180533_2_.func_196954_c(this.field_78878_a, p_180533_1_);
double d0 = 0.25D;
voxelshape.func_197755_b((p_199284_3_, p_199284_5_, p_199284_7_, p_199284_9_, p_199284_11_, p_199284_13_) -> {
@@ -414,6 +415,12 @@
@@ -414,6 +416,12 @@
return String.valueOf(this.field_78876_b.values().stream().mapToInt(Collection::size).sum());
}

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@ -0,0 +1,10 @@
package net.minecraftforge.client.event;
import net.minecraftforge.eventbus.api.Event;
/**
* Fired when you should call {@link net.minecraft.client.particle.ParticleManager#registerFactory}.
* Note that your {@code ParticleType}s should still be registered during the usual registry events, this
* is only for the factories.
*/
public class ParticleFactoryRegisterEvent extends Event {}