Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free!
This commit is contained in:
parent
1558362583
commit
738abbb360
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@ -417,7 +417,6 @@ project(':forge') {
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installer 'org.jline:jline:3.12.+'
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installer 'org.apache.maven:maven-artifact:3.6.0'
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installer 'net.jodah:typetools:0.6.1'
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installer 'java3d:vecmath:1.5.2'
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installer 'org.apache.logging.log4j:log4j-api:2.11.2'
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installer 'org.apache.logging.log4j:log4j-core:2.11.2'
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installer 'net.minecrell:terminalconsoleappender:1.2.+'
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@ -1,10 +1,11 @@
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--- a/net/minecraft/client/renderer/Matrix3f.java
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+++ b/net/minecraft/client/renderer/Matrix3f.java
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@@ -406,4 +406,10 @@
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@@ -406,4 +406,11 @@
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public Matrix3f func_226121_d_() {
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return new Matrix3f(this);
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}
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+
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+ // Forge start
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+ public void multiplyBackward(Matrix3f other) {
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+ Matrix3f copy = other.func_226121_d_();
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+ copy.func_226118_b_(this);
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@ -1,12 +1,30 @@
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--- a/net/minecraft/client/renderer/Matrix4f.java
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+++ b/net/minecraft/client/renderer/Matrix4f.java
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@@ -373,4 +373,88 @@
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@@ -373,4 +373,78 @@
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matrix4f.field_226586_l_ = p_226599_2_;
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return matrix4f;
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}
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+
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+ // Forge start
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+ public Matrix4f(float[] values) { set(values); }
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+ public Matrix4f(float[] values) {
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+ field_226575_a_ = values[0];
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+ field_226576_b_ = values[1];
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+ field_226577_c_ = values[2];
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+ field_226578_d_ = values[3];
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+ field_226579_e_ = values[4];
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+ field_226580_f_ = values[5];
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+ field_226581_g_ = values[6];
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+ field_226582_h_ = values[7];
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+ field_226583_i_ = values[8];
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+ field_226584_j_ = values[9];
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+ field_226585_k_ = values[10];
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+ field_226586_l_ = values[11];
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+ field_226587_m_ = values[12];
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+ field_226588_n_ = values[13];
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+ field_226589_o_ = values[14];
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+ field_226590_p_ = values[15];
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+ }
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+
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+ public void set(Matrix4f mat) {
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+ this.field_226575_a_ = mat.field_226575_a_;
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+ this.field_226576_b_ = mat.field_226576_b_;
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@ -45,47 +63,19 @@
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+ field_226590_p_ += other.field_226590_p_;
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+ }
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+
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+ public void set(float[] others) {
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+ field_226575_a_ = others[0];
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+ field_226576_b_ = others[1];
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+ field_226577_c_ = others[2];
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+ field_226578_d_ = others[3];
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+ field_226579_e_ = others[4];
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+ field_226580_f_ = others[5];
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+ field_226581_g_ = others[6];
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+ field_226582_h_ = others[7];
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+ field_226583_i_ = others[8];
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+ field_226584_j_ = others[9];
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+ field_226585_k_ = others[10];
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+ field_226586_l_ = others[11];
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+ field_226587_m_ = others[12];
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+ field_226588_n_ = others[13];
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+ field_226589_o_ = others[14];
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+ field_226590_p_ = others[15];
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+ }
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+
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+ public void write(float[] dest) {
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+ dest[0] = field_226575_a_;
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+ dest[1] = field_226576_b_;
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+ dest[2] = field_226577_c_;
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+ dest[3] = field_226578_d_;
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+ dest[4] = field_226579_e_;
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+ dest[5] = field_226580_f_;
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+ dest[6] = field_226581_g_;
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+ dest[7] = field_226582_h_;
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+ dest[8] = field_226583_i_;
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+ dest[9] = field_226584_j_;
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+ dest[10] = field_226585_k_;
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+ dest[11] = field_226586_l_;
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+ dest[12] = field_226587_m_;
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+ dest[13] = field_226588_n_;
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+ dest[14] = field_226589_o_;
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+ dest[15] = field_226590_p_;
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+ }
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+
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+ public void multiplyBackward(Matrix4f other) {
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+ Matrix4f copy = other.func_226601_d_();
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+ copy.func_226595_a_(this);
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+ this.set(copy);
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+ }
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+
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+ public void setTranslation(float x, float y, float z) {
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+ this.field_226575_a_ = 1.0F;
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+ this.field_226580_f_ = 1.0F;
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+ this.field_226585_k_ = 1.0F;
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+ this.field_226590_p_ = 1.0F;
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+ this.field_226578_d_ = x;
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+ this.field_226582_h_ = y;
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+ this.field_226586_l_ = z;
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+ }
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}
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@ -1,15 +0,0 @@
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--- a/net/minecraft/client/renderer/Quaternion.java
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+++ b/net/minecraft/client/renderer/Quaternion.java
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@@ -176,4 +176,12 @@
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public Quaternion func_227068_g_() {
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return new Quaternion(this);
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}
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+
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+ // Forge start
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+ public Quaternion(float[] values) {
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+ this.field_227061_b_ = values[0];
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+ this.field_227062_c_ = values[1];
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+ this.field_227063_d_ = values[2];
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+ this.field_227064_e_ = values[3];
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+ }
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}
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@ -9,7 +9,7 @@
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private final Matrix4f field_227976_a_;
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private boolean field_227977_b_;
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@Nullable
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@@ -133,4 +133,33 @@
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@@ -133,4 +133,32 @@
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public int hashCode() {
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return Objects.hash(this.field_227976_a_);
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}
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@ -29,17 +29,16 @@
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+ return field_227981_f_.func_227068_g_();
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+ }
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+
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+ private javax.vecmath.Matrix3f normalTransform = null;
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+ public javax.vecmath.Matrix3f getNormalMatrix() {
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+ private Matrix3f normalTransform = null;
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+ public Matrix3f getNormalMatrix() {
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+ checkNormalTransform();
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+ return normalTransform;
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+ }
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+ private void checkNormalTransform() {
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+ if (normalTransform == null) {
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+ normalTransform = new javax.vecmath.Matrix3f();
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+ net.minecraftforge.common.model.TransformationHelper.toVecmath(field_227976_a_).getRotationScale(normalTransform);
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+ normalTransform.invert();
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+ normalTransform.transpose();
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+ normalTransform = new Matrix3f(field_227976_a_);
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+ normalTransform.func_226123_f_();
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+ normalTransform.func_226110_a_();
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+ }
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+ }
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}
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@ -1,12 +1,15 @@
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--- a/net/minecraft/client/renderer/Vector3f.java
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+++ b/net/minecraft/client/renderer/Vector3f.java
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@@ -198,4 +198,14 @@
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@@ -198,4 +198,17 @@
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public String toString() {
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return "[" + this.field_229184_g_ + ", " + this.field_229185_h_ + ", " + this.field_229186_i_ + "]";
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}
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+
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+ // Forge start
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+ public Vector3f(float[] values) {
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+ set(values);
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+ }
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+ public void set(float[] values) {
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+ this.field_229184_g_ = values[0];
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+ this.field_229185_h_ = values[1];
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+ this.field_229186_i_ = values[2];
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@ -1,24 +1,19 @@
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--- a/net/minecraft/client/renderer/Vector4f.java
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+++ b/net/minecraft/client/renderer/Vector4f.java
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@@ -129,4 +129,21 @@
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@@ -129,4 +129,16 @@
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public String toString() {
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return "[" + this.field_229368_a_ + ", " + this.field_229369_b_ + ", " + this.field_229370_c_ + ", " + this.field_229371_d_ + "]";
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}
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+
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+ // Forge start
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+ public Vector4f(float[] values) {
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+ set(values);
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+ }
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+ public void set(float[] values) {
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+ this.field_229368_a_ = values[0];
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+ this.field_229369_b_ = values[1];
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+ this.field_229370_c_ = values[2];
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+ this.field_229371_d_ = values[3];
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+ }
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+ public void write(float[] values) {
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+ values[0] = this.field_229368_a_;
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+ values[1] = this.field_229369_b_;
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+ values[2] = this.field_229370_c_;
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+ values[3] = this.field_229371_d_;
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+ }
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+ public void setX(float x) { this.field_229368_a_ = x; }
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+ public void setY(float y) { this.field_229369_b_ = y; }
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+ public void setZ(float z) { this.field_229370_c_ = z; }
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+ public void setW(float z) { this.field_229371_d_ = z; }
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}
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@ -40,7 +40,6 @@ import static org.lwjgl.opengl.GL20.glVertexAttribPointer;
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import java.io.File;
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import java.lang.reflect.Field;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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@ -50,17 +49,13 @@ import java.util.Set;
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import java.util.stream.Stream;
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import javax.annotation.Nonnull;
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import javax.vecmath.Matrix3f;
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import javax.vecmath.Matrix4f;
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import javax.vecmath.Vector3f;
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import javax.vecmath.Vector4f;
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import net.minecraft.client.renderer.*;
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import net.minecraftforge.client.model.pipeline.LightUtil;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.core.async.ThreadNameCachingStrategy;
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import org.apache.logging.log4j.core.impl.ReusableLogEventFactory;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.opengl.GL13;
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import com.google.common.collect.ImmutableList;
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@ -79,14 +74,7 @@ import net.minecraft.client.gui.ClientBossInfo;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.screen.MainMenuScreen;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.renderer.ActiveRenderInfo;
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import net.minecraft.client.renderer.Atlases;
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import net.minecraft.client.renderer.FogRenderer.FogType;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.client.renderer.ItemRenderer;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.TransformationMatrix;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.color.BlockColors;
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import net.minecraft.client.renderer.color.ItemColors;
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import net.minecraft.client.renderer.entity.model.BipedModel;
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@ -97,7 +85,6 @@ import net.minecraft.client.renderer.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.model.ItemTransformVec3f;
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import net.minecraft.client.renderer.model.Material;
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import net.minecraft.client.renderer.model.ModelManager;
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import net.minecraft.client.renderer.model.ModelRotation;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.NativeImage;
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import net.minecraft.client.renderer.texture.OverlayTexture;
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@ -403,39 +390,10 @@ public class ForgeHooksClient
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modelLoader.onPostBakeEvent(modelRegistry);
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}
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@SuppressWarnings("deprecation")
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public static Matrix4f getMatrix(ItemTransformVec3f transform)
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{
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Matrix4f m = new Matrix4f(), t = new Matrix4f();
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m.setIdentity();
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m.setTranslation(TransformationHelper.toVecmath(transform.translation));
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t.setIdentity();
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t.rotY(transform.rotation.getY());
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m.mul(t);
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t.setIdentity();
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t.rotX(transform.rotation.getX());
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m.mul(t);
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t.setIdentity();
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t.rotZ(transform.rotation.getZ());
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m.mul(t);
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t.setIdentity();
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t.m00 = transform.scale.getX();
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t.m11 = transform.scale.getY();
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t.m22 = transform.scale.getZ();
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m.mul(t);
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return m;
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}
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private static final net.minecraft.client.renderer.Matrix4f flipX;
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private static final net.minecraft.client.renderer.Matrix3f flipXNormal;
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static {
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flipX = new net.minecraft.client.renderer.Matrix4f(new float[]{
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-1, 0, 0, 0,
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0, 1, 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 1
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});
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flipX = Matrix4f.func_226593_a_(-1,1,1);
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flipXNormal = new net.minecraft.client.renderer.Matrix3f(flipX);
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}
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@ -535,26 +493,6 @@ public class ForgeHooksClient
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}
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}
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public static void transform(net.minecraft.client.renderer.Vector3f vec, Matrix4f m)
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{
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Vector4f tmp = new Vector4f(vec.getX(), vec.getY(), vec.getZ(), 1f);
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m.transform(tmp);
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if(Math.abs(tmp.w - 1f) > 1e-5) tmp.scale(1f / tmp.w);
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vec.set(tmp.x, tmp.y, tmp.z);
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}
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public static Matrix4f getMatrix(ModelRotation modelRotation)
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{
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Matrix4f ret = TransformationHelper.toVecmath(modelRotation.func_225615_b_().func_227988_c_()), tmp = new Matrix4f();
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tmp.setIdentity();
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tmp.m03 = tmp.m13 = tmp.m23 = .5f;
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ret.mul(tmp, ret);
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tmp.invert();
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//tmp.m03 = tmp.m13 = tmp.m23 = -.5f;
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ret.mul(tmp);
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return ret;
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}
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public static int getColorIndex(VertexFormat fmt)
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{
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ImmutableList<VertexFormatElement> elements = fmt.func_227894_c_();
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@ -787,17 +725,17 @@ public class ForgeHooksClient
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public static void fillNormal(int[] faceData, Direction facing)
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{
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Vector3f v1 = getVertexPos(faceData, 3);
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Vector3f t = getVertexPos(faceData, 1);
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Vector3f t1 = getVertexPos(faceData, 1);
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Vector3f v2 = getVertexPos(faceData, 2);
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v1.sub(t);
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t.set(getVertexPos(faceData, 0));
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v2.sub(t);
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v1.cross(v2, v1);
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v1.normalize();
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Vector3f t2 = getVertexPos(faceData, 0);
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v1.sub(t1);
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v2.sub(t2);
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v2.cross(v1);
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v2.func_229194_d_();
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int x = ((byte) Math.round(v1.x * 127)) & 0xFF;
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int y = ((byte) Math.round(v1.y * 127)) & 0xFF;
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int z = ((byte) Math.round(v1.z * 127)) & 0xFF;
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int x = ((byte) Math.round(v2.getX() * 127)) & 0xFF;
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int y = ((byte) Math.round(v2.getY() * 127)) & 0xFF;
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int z = ((byte) Math.round(v2.getZ() * 127)) & 0xFF;
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int normal = x | (y << 0x08) | (z << 0x10);
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@ -852,24 +790,19 @@ public class ForgeHooksClient
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public static BlockFaceUV applyUVLock(BlockFaceUV blockFaceUV, Direction originalSide, TransformationMatrix rotation, ResourceLocation p_228824_9_)
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{
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TransformationMatrix global = new TransformationMatrix(rotation.func_227988_c_());
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Matrix4f uv = TransformationHelper.toVecmath(TransformationHelper.getUVLockTransform(global, originalSide).func_227988_c_());
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Vector4f vec = new Vector4f(0, 0, 0, 1);
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Matrix4f uv = TransformationHelper.getUVLockTransform(global, originalSide).func_227988_c_();
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float u0 = blockFaceUV.getVertexU(blockFaceUV.getVertexRotatedRev(0));
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float v0 = blockFaceUV.getVertexV(blockFaceUV.getVertexRotatedRev(0));
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vec.x = u0 / 16;
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vec.y = v0 / 16;
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uv.transform(vec);
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float uMin = 16 * vec.x; // / vec.w;
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float vMin = 16 * vec.y; // / vec.w;
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Vector4f vec = new Vector4f(u0 / 16, v0 / 16, 0, 1);
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vec.func_229372_a_(uv);
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float uMin = 16 * vec.getX(); // / vec.w;
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float vMin = 16 * vec.getY(); // / vec.w;
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float u1 = blockFaceUV.getVertexU(blockFaceUV.getVertexRotatedRev(2));
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float v1 = blockFaceUV.getVertexV(blockFaceUV.getVertexRotatedRev(2));
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vec.x = u1 / 16;
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vec.y = v1 / 16;
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vec.z = 0;
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vec.w = 1;
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uv.transform(vec);
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float uMax = 16 * vec.x; // / vec.w;
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float vMax = 16 * vec.y; // / vec.w;
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vec.set(u1 / 16,v1 / 16,0,1);
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vec.func_229372_a_(uv);
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float uMax = 16 * vec.getX(); // / vec.w;
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float vMax = 16 * vec.getY(); // / vec.w;
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if (uMin > uMax && u0 < u1 || uMin < uMax && u0 > u1)
|
||||
{
|
||||
float t = uMin;
|
||||
|
@ -884,10 +817,9 @@ public class ForgeHooksClient
|
|||
}
|
||||
float a = (float)Math.toRadians(blockFaceUV.rotation);
|
||||
Vector3f rv = new Vector3f(MathHelper.cos(a), MathHelper.sin(a), 0);
|
||||
Matrix3f rot = new Matrix3f();
|
||||
uv.getRotationScale(rot);
|
||||
rot.transform(rv);
|
||||
int angle = MathHelper.normalizeAngle(-(int)Math.round(Math.toDegrees(Math.atan2(rv.y, rv.x)) / 90) * 90, 360);
|
||||
Matrix3f rot = new Matrix3f(uv);
|
||||
rv.func_229188_a_(rot);
|
||||
int angle = MathHelper.normalizeAngle(-(int)Math.round(Math.toDegrees(Math.atan2(rv.getY(), rv.getX())) / 90) * 90, 360);
|
||||
return new BlockFaceUV(new float[]{ uMin, vMin, uMax, vMax }, angle);
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,6 @@ import java.util.Random;
|
|||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
|
||||
|
@ -37,7 +36,6 @@ import net.minecraft.util.Direction;
|
|||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.ILightReader;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
public interface IForgeBakedModel
|
||||
{
|
||||
|
|
|
@ -20,12 +20,8 @@
|
|||
package net.minecraftforge.client.extensions;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.Vector4f;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.common.model.TransformationHelper;
|
||||
|
||||
/*
|
||||
* Replacement interface for ModelRotation to allow custom transformations of vanilla models.
|
||||
|
@ -66,27 +62,20 @@ public interface IForgeTransformationMatrix
|
|||
default TransformationMatrix inverse()
|
||||
{
|
||||
if (isIdentity()) return getTransformaion();
|
||||
javax.vecmath.Matrix4f m = TransformationHelper.toVecmath(getTransformaion().func_227988_c_());
|
||||
m.invert();
|
||||
return new TransformationMatrix(TransformationHelper.toMojang(m));
|
||||
Matrix4f m = getTransformaion().func_227988_c_().func_226601_d_();
|
||||
m.func_226600_c_();
|
||||
return new TransformationMatrix(m);
|
||||
}
|
||||
|
||||
default void transformPosition(Vector4f position)
|
||||
{
|
||||
TransformationHelper.transform(getTransformaion().func_227988_c_(), position);
|
||||
position.func_229372_a_(getTransformaion().func_227988_c_());
|
||||
}
|
||||
|
||||
default void transformNormal(Vector3f normal)
|
||||
{
|
||||
javax.vecmath.Vector3f copy = TransformationHelper.toVecmath(normal);
|
||||
transformNormal(copy);
|
||||
normal.set(copy.x, copy.y, copy.z);
|
||||
}
|
||||
|
||||
default void transformNormal(javax.vecmath.Vector3f normal)
|
||||
{
|
||||
getTransformaion().getNormalMatrix().transform(normal);
|
||||
normal.normalize();
|
||||
normal.func_229188_a_(getTransformaion().getNormalMatrix());
|
||||
normal.func_229194_d_();
|
||||
}
|
||||
|
||||
default Direction rotateTransform(Direction facing)
|
||||
|
@ -94,4 +83,38 @@ public interface IForgeTransformationMatrix
|
|||
return Direction.func_229385_a_(getTransformaion().func_227988_c_(), facing);
|
||||
}
|
||||
|
||||
/**
|
||||
* convert transformation from assuming center-block system to corner-block system
|
||||
*/
|
||||
default TransformationMatrix blockCenterToCorner()
|
||||
{
|
||||
TransformationMatrix transform = getTransformaion();
|
||||
if (transform.isIdentity()) return TransformationMatrix.func_227983_a_();
|
||||
|
||||
Matrix4f ret = transform.func_227988_c_();
|
||||
Matrix4f tmp = Matrix4f.func_226599_b_(.5f, .5f, .5f);
|
||||
ret.multiplyBackward(tmp);
|
||||
tmp.func_226591_a_();
|
||||
tmp.setTranslation(-.5f, -.5f, -.5f);
|
||||
ret.func_226595_a_(tmp);
|
||||
return new TransformationMatrix(ret);
|
||||
}
|
||||
|
||||
/**
|
||||
* convert transformation from assuming corner-block system to center-block system
|
||||
*/
|
||||
default TransformationMatrix blockCornerToCenter()
|
||||
{
|
||||
TransformationMatrix transform = getTransformaion();
|
||||
if (transform.isIdentity()) return TransformationMatrix.func_227983_a_();
|
||||
|
||||
Matrix4f ret = transform.func_227988_c_();
|
||||
Matrix4f tmp = Matrix4f.func_226599_b_(-.5f, -.5f, -.5f);
|
||||
ret.multiplyBackward(tmp);
|
||||
tmp.func_226591_a_();
|
||||
tmp.setTranslation(.5f, .5f, .5f);
|
||||
ret.func_226595_a_(tmp);
|
||||
return new TransformationMatrix(ret);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -20,7 +20,6 @@
|
|||
package net.minecraftforge.client.model;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
@ -36,7 +35,6 @@ import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
|
|||
import net.minecraft.client.renderer.model.ItemOverrideList;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.util.Direction;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
public class BakedItemModel implements IBakedModel
|
||||
{
|
||||
|
|
|
@ -21,7 +21,6 @@ package net.minecraftforge.client.model;
|
|||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
|
@ -35,9 +34,7 @@ import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
|||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.ILightReader;
|
||||
import net.minecraft.world.IWorldReader;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
public abstract class BakedModelWrapper<T extends IBakedModel> implements IBakedModel
|
||||
{
|
||||
|
|
|
@ -54,7 +54,8 @@ final class FancyMissingModel implements IUnbakedModel
|
|||
{
|
||||
private static final ResourceLocation font = new ResourceLocation("minecraft", "textures/font/ascii.png");
|
||||
private static final Material font2 = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation("minecraft", "font/ascii"));
|
||||
private static final TransformationMatrix smallTransformation = TransformationHelper.blockCenterToCorner(new TransformationMatrix(null, null, new Vector3f(.25f, .25f, .25f), null));
|
||||
private static final TransformationMatrix smallTransformation = new TransformationMatrix(null, null, new Vector3f(.25f, .25f, .25f), null)
|
||||
.blockCenterToCorner();
|
||||
private static final LoadingCache<VertexFormat, SimpleModelFontRenderer> fontCache = CacheBuilder.newBuilder().maximumSize(3).build(new CacheLoader<VertexFormat, SimpleModelFontRenderer>()
|
||||
{
|
||||
@Override
|
||||
|
|
|
@ -159,10 +159,10 @@ public final class ModelDynBucket implements IModelGeometry<ModelDynBucket>
|
|||
|
||||
TextureAtlasSprite particleSprite = particleLocation != null ? spriteGetter.apply(particleLocation) : null;
|
||||
|
||||
// if the fluid is lighter than air, will manipulate the initial state to be rotated 180° to turn it upside down
|
||||
// if the fluid is lighter than air, will manipulate the initial state to be rotated 180deg to turn it upside down
|
||||
if (flipGas && fluid != Fluids.EMPTY && fluid.getAttributes().isLighterThanAir())
|
||||
{
|
||||
sprite = new ModelTransformComposition(state, new SimpleModelTransform(TransformationHelper.blockCenterToCorner(new TransformationMatrix(null, new Quaternion(0, 0, 1, 0), null, null))));
|
||||
sprite = new ModelTransformComposition(state, new SimpleModelTransform(new TransformationMatrix(null, new Quaternion(0, 0, 1, 0), null, null).blockCenterToCorner()));
|
||||
state = sprite;
|
||||
}
|
||||
|
||||
|
|
|
@ -157,7 +157,7 @@ public class ModelLoaderRegistry
|
|||
try
|
||||
{
|
||||
TransformationMatrix base = context.deserialize(transformData, TransformationMatrix.class);
|
||||
return Optional.of(new SimpleModelTransform(ImmutableMap.of(), TransformationHelper.blockCenterToCorner(base)));
|
||||
return Optional.of(new SimpleModelTransform(ImmutableMap.of(), base.blockCenterToCorner()));
|
||||
}
|
||||
catch (JsonParseException e)
|
||||
{
|
||||
|
@ -196,7 +196,7 @@ public class ModelLoaderRegistry
|
|||
if(!transform.entrySet().isEmpty())
|
||||
{
|
||||
base = context.deserialize(transform, TransformationMatrix.class);
|
||||
base = TransformationHelper.blockCenterToCorner(base);
|
||||
base = base.blockCenterToCorner();
|
||||
}
|
||||
IModelTransform state = new SimpleModelTransform(Maps.immutableEnumMap(transforms), base);
|
||||
return Optional.of(state);
|
||||
|
@ -208,7 +208,7 @@ public class ModelLoaderRegistry
|
|||
if(transform.has(name))
|
||||
{
|
||||
TransformationMatrix t = context.deserialize(transform.remove(name), TransformationMatrix.class);
|
||||
transforms.put(itemCameraTransform, TransformationHelper.blockCenterToCorner(t));
|
||||
transforms.put(itemCameraTransform, t.blockCenterToCorner());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,6 @@ import java.util.Collections;
|
|||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
|
@ -35,7 +34,6 @@ import net.minecraft.util.Direction;
|
|||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
|
|
|
@ -77,7 +77,7 @@ public class PerspectiveMapWrapper implements IBakedModel
|
|||
{
|
||||
if (transforms.hasCustomTransform(type))
|
||||
{
|
||||
map.put(type, TransformationHelper.blockCenterToCorner(TransformationHelper.toTransformation(transforms.getTransform(type))));
|
||||
map.put(type, TransformationHelper.toTransformation(transforms.getTransform(type)).blockCenterToCorner());
|
||||
}
|
||||
}
|
||||
return ImmutableMap.copyOf(map);
|
||||
|
@ -96,7 +96,7 @@ public class PerspectiveMapWrapper implements IBakedModel
|
|||
}
|
||||
else if (transforms.hasCustomTransform(type))
|
||||
{
|
||||
map.put(type, TransformationHelper.blockCenterToCorner(TransformationHelper.toTransformation(transforms.getTransform(type))));
|
||||
map.put(type, TransformationHelper.toTransformation(transforms.getTransform(type)).blockCenterToCorner());
|
||||
}
|
||||
}
|
||||
return ImmutableMap.copyOf(map);
|
||||
|
@ -109,7 +109,7 @@ public class PerspectiveMapWrapper implements IBakedModel
|
|||
{
|
||||
// Push to the matrix to make it not empty and indicate that we want to transform things
|
||||
mat.func_227860_a_();
|
||||
mat.func_227866_c_().func_227870_a_().func_226595_a_(TransformationHelper.blockCornerToCenter(tr).func_227988_c_());
|
||||
mat.func_227866_c_().func_227870_a_().func_226595_a_(tr.blockCornerToCenter().func_227988_c_());
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
@ -121,7 +121,7 @@ public class PerspectiveMapWrapper implements IBakedModel
|
|||
{
|
||||
// Push to the matrix to make it not empty and indicate that we want to transform things
|
||||
mat.func_227860_a_();
|
||||
mat.func_227866_c_().func_227870_a_().func_226595_a_(TransformationHelper.blockCornerToCenter(tr).func_227988_c_());
|
||||
mat.func_227866_c_().func_227870_a_().func_226595_a_(tr.blockCornerToCenter().func_227988_c_());
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
|
|
@ -21,12 +21,12 @@ package net.minecraftforge.client.model;
|
|||
|
||||
import com.google.common.collect.Lists;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.Vector4f;
|
||||
import net.minecraft.client.renderer.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormatElement;
|
||||
|
||||
import javax.vecmath.Vector3f;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
|
|
@ -32,12 +32,8 @@ import java.util.Optional;
|
|||
import java.util.TreeMap;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.AxisAngle4f;
|
||||
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.Quaternion;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.model.IModelTransform;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
@ -334,7 +330,8 @@ public class ModelBlockAnimation
|
|||
Vector3f translation = new Vector3f(0, 0, 0);
|
||||
Vector3f scale = new Vector3f(1, 1, 1);
|
||||
Vector3f origin = new Vector3f(0, 0, 0);
|
||||
AxisAngle4f rotation = new AxisAngle4f(0, 0, 0, 0);
|
||||
Vector3f rotation_axis = new Vector3f(0, 0, 0);
|
||||
float rotation_angle = 0;
|
||||
for(MBVariableClip var : variables)
|
||||
{
|
||||
int length = loop ? var.samples.length : (var.samples.length - 1);
|
||||
|
@ -375,16 +372,16 @@ public class ModelBlockAnimation
|
|||
translation.setZ(value);
|
||||
break;
|
||||
case XROT:
|
||||
rotation.x = value;
|
||||
rotation_axis.setX(value);
|
||||
break;
|
||||
case YROT:
|
||||
rotation.y = value;
|
||||
rotation_axis.setY(value);
|
||||
break;
|
||||
case ZROT:
|
||||
rotation.z = value;
|
||||
rotation_axis.setZ(value);
|
||||
break;
|
||||
case ANGLE:
|
||||
rotation.angle = (float)Math.toRadians(value);
|
||||
rotation_angle = (float)Math.toRadians(value);
|
||||
break;
|
||||
case SCALE:
|
||||
scale.set(value, value, value);
|
||||
|
@ -409,12 +406,12 @@ public class ModelBlockAnimation
|
|||
break;
|
||||
}
|
||||
}
|
||||
Quaternion rot = new Quaternion(new Vector3f(rotation.x, rotation.y, rotation.z), rotation.angle, false);
|
||||
Quaternion rot = new Quaternion(rotation_axis, rotation_angle, false);
|
||||
TransformationMatrix base = new TransformationMatrix(translation, rot, scale, null);
|
||||
Vector3f negOrigin = origin.func_229195_e_();
|
||||
negOrigin.func_229192_b_(-1,-1,-1);
|
||||
base = new TransformationMatrix(origin, null, null, null).compose(base).compose(new TransformationMatrix(negOrigin, null, null, null));
|
||||
return TransformationHelper.blockCenterToCorner(base);
|
||||
return base.blockCenterToCorner();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -68,20 +68,20 @@ public enum B3DClip implements IClip
|
|||
TransformationMatrix ret = TransformationMatrix.func_227983_a_();
|
||||
if(node.getAnimation() == null)
|
||||
{
|
||||
return ret.compose(B3DLoader.fromVecmath(node.getPos(), node.getRot(), node.getScale(), null));
|
||||
return ret.compose(new TransformationMatrix(node.getPos(), node.getRot(), node.getScale(), null));
|
||||
}
|
||||
int start = Math.max(1, (int)Math.round(Math.floor(time)));
|
||||
int end = Math.min(start + 1, (int)Math.round(Math.ceil(time)));
|
||||
float progress = time - (float)Math.floor(time);
|
||||
Key keyStart = node.getAnimation().getKeys().get(start, node);
|
||||
Key keyEnd = node.getAnimation().getKeys().get(end, node);
|
||||
TransformationMatrix startTr = keyStart == null ? null : B3DLoader.fromVecmath(keyStart.getPos(), keyStart.getRot(),keyStart.getScale(), null);
|
||||
TransformationMatrix endTr = keyEnd == null ? null : B3DLoader.fromVecmath(keyEnd.getPos(), keyEnd.getRot(),keyEnd.getScale(), null);
|
||||
TransformationMatrix startTr = keyStart == null ? null : new TransformationMatrix(keyStart.getPos(), keyStart.getRot(),keyStart.getScale(), null);
|
||||
TransformationMatrix endTr = keyEnd == null ? null : new TransformationMatrix(keyEnd.getPos(), keyEnd.getRot(),keyEnd.getScale(), null);
|
||||
if(keyStart == null)
|
||||
{
|
||||
if(keyEnd == null)
|
||||
{
|
||||
ret = ret.compose(B3DLoader.fromVecmath(node.getPos(), node.getRot(), node.getScale(), null));
|
||||
ret = ret.compose(new TransformationMatrix(node.getPos(), node.getRot(), node.getScale(), null));
|
||||
}
|
||||
// TODO animated TRSRTransformation for speed?
|
||||
else
|
||||
|
|
|
@ -36,11 +36,11 @@ import java.util.function.Predicate;
|
|||
import java.util.stream.Collectors;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import javax.vecmath.Vector3f;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.renderer.Matrix4f;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.model.*;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.client.renderer.texture.MissingTextureSprite;
|
||||
|
@ -156,12 +156,6 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
return new ModelWrapper(modelLocation, model, ImmutableSet.of(model.getRoot().getName()), true, true, 1);
|
||||
}
|
||||
|
||||
@Deprecated // TODO: Does a lot of unnecessary work converting things, should use the TransformationMatrix constructor directly with mojang vector classes instead.
|
||||
public static TransformationMatrix fromVecmath(javax.vecmath.Vector3f pos, javax.vecmath.Quat4f rot, javax.vecmath.Vector3f scale, javax.vecmath.Quat4f rot2)
|
||||
{
|
||||
return new TransformationMatrix(TransformationHelper.toMojang(pos), TransformationHelper.toMojang(rot), TransformationHelper.toMojang(scale), TransformationHelper.toMojang(rot2));
|
||||
}
|
||||
|
||||
public static final class B3DState implements IModelTransform
|
||||
{
|
||||
@Nullable
|
||||
|
@ -310,10 +304,10 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
TransformationMatrix pm = cache.getUnchecked(Triple.of(animation, node.getParent(), frame));
|
||||
ret = ret.compose(pm);
|
||||
// joint offset in the parent coords
|
||||
ret = ret.compose(fromVecmath(parent.getPos(), parent.getRot(), parent.getScale(), null));
|
||||
ret = ret.compose(new TransformationMatrix(parent.getPos(), parent.getRot(), parent.getScale(), null));
|
||||
}
|
||||
// current node local pose
|
||||
ret = ret.compose(fromVecmath(key.getPos(), key.getRot(), key.getScale(), null));
|
||||
ret = ret.compose(new TransformationMatrix(key.getPos(), key.getRot(), key.getScale(), null));
|
||||
// this part moved inside the model
|
||||
// inverse bind of the current node
|
||||
/*Matrix4f rm = new TRSRTransformation(node.getPos(), node.getRot(), node.getScale(), null).getMatrix();
|
||||
|
@ -339,9 +333,9 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
TransformationMatrix pm = cache.getUnchecked(Triple.of(animation, node.getParent(), frame));
|
||||
ret = ret.compose(pm);
|
||||
// joint offset in the parent coords
|
||||
ret = ret.compose(fromVecmath(parent.getPos(), parent.getRot(), parent.getScale(), null));
|
||||
ret = ret.compose(new TransformationMatrix(parent.getPos(), parent.getRot(), parent.getScale(), null));
|
||||
}
|
||||
ret = ret.compose(fromVecmath(node.getPos(), node.getRot(), node.getScale(), null));
|
||||
ret = ret.compose(new TransformationMatrix(node.getPos(), node.getRot(), node.getScale(), null));
|
||||
// TODO cache
|
||||
TransformationMatrix invBind = new NodeJoint(node).getInvBindPose();
|
||||
ret = ret.compose(invBind);
|
||||
|
@ -362,9 +356,9 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
@Override
|
||||
public TransformationMatrix getInvBindPose()
|
||||
{
|
||||
Matrix4f m = TransformationHelper.toVecmath(fromVecmath(node.getPos(), node.getRot(), node.getScale(), null).func_227988_c_());
|
||||
m.invert();
|
||||
TransformationMatrix pose = new TransformationMatrix(TransformationHelper.toMojang(m));
|
||||
Matrix4f m = new TransformationMatrix(node.getPos(), node.getRot(), node.getScale(), null).func_227988_c_();
|
||||
m.func_226600_c_();
|
||||
TransformationMatrix pose = new TransformationMatrix(m);
|
||||
|
||||
if(node.getParent() != null)
|
||||
{
|
||||
|
@ -714,14 +708,14 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
@Override
|
||||
public Matrix4f apply(Node<?> node)
|
||||
{
|
||||
return TransformationHelper.toVecmath(global.compose(localCache.getUnchecked(node)).func_227988_c_());
|
||||
return global.compose(localCache.getUnchecked(node)).func_227988_c_();
|
||||
}
|
||||
});
|
||||
for(Face f : faces)
|
||||
{
|
||||
UnpackedBakedQuad.Builder quadBuilder = new UnpackedBakedQuad.Builder(format);
|
||||
quadBuilder.setContractUVs(true);
|
||||
quadBuilder.setQuadOrientation(Direction.getFacingFromVector(f.getNormal().x, f.getNormal().y, f.getNormal().z));
|
||||
quadBuilder.setQuadOrientation(Direction.getFacingFromVector(f.getNormal().getX(), f.getNormal().getY(), f.getNormal().getZ()));
|
||||
List<Texture> textures = null;
|
||||
if(f.getBrush() != null) textures = f.getBrush().getTextures();
|
||||
TextureAtlasSprite sprite;
|
||||
|
@ -747,12 +741,12 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
switch(vertexFormatElements.get(e).getUsage())
|
||||
{
|
||||
case POSITION:
|
||||
builder.put(e, v.getPos().x, v.getPos().y, v.getPos().z, 1);
|
||||
builder.put(e, v.getPos().getX(), v.getPos().getY(), v.getPos().getZ(), 1);
|
||||
break;
|
||||
case COLOR:
|
||||
if(v.getColor() != null)
|
||||
{
|
||||
builder.put(e, v.getColor().x, v.getColor().y, v.getColor().z, v.getColor().w);
|
||||
builder.put(e, v.getColor().getX(), v.getColor().getY(), v.getColor().getZ(), v.getColor().getW());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -764,8 +758,8 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
if(vertexFormatElements.get(e).getIndex() < v.getTexCoords().length)
|
||||
{
|
||||
builder.put(e,
|
||||
sprite.getInterpolatedU(v.getTexCoords()[0].x * 16),
|
||||
sprite.getInterpolatedV(v.getTexCoords()[0].y * 16),
|
||||
sprite.getInterpolatedU(v.getTexCoords()[0].getX() * 16),
|
||||
sprite.getInterpolatedV(v.getTexCoords()[0].getY() * 16),
|
||||
0,
|
||||
1
|
||||
);
|
||||
|
@ -778,11 +772,11 @@ public enum B3DLoader implements ISelectiveResourceReloadListener
|
|||
case NORMAL:
|
||||
if(v.getNormal() != null)
|
||||
{
|
||||
builder.put(e, v.getNormal().x, v.getNormal().y, v.getNormal().z, 0);
|
||||
builder.put(e, v.getNormal().getX(), v.getNormal().getY(), v.getNormal().getZ(), 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.put(e, faceNormal.x, faceNormal.y, faceNormal.z, 0);
|
||||
builder.put(e, faceNormal.getX(), faceNormal.getY(), faceNormal.getZ(), 0);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -37,13 +37,9 @@ import java.util.Map;
|
|||
import java.util.Set;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import javax.vecmath.Quat4f;
|
||||
import javax.vecmath.Vector2f;
|
||||
import javax.vecmath.Vector3f;
|
||||
import javax.vecmath.Vector4f;
|
||||
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.util.math.Vec2f;
|
||||
import net.minecraftforge.versions.forge.ForgeVersion;
|
||||
import net.minecraftforge.common.model.TransformationHelper;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
@ -253,8 +249,8 @@ public class B3DModel
|
|||
String path = readString();
|
||||
int flags = buf.getInt();
|
||||
int blend = buf.getInt();
|
||||
Vector2f pos = new Vector2f(buf.getFloat(), buf.getFloat());
|
||||
Vector2f scale = new Vector2f(buf.getFloat(), buf.getFloat());
|
||||
Vec2f pos = new Vec2f(buf.getFloat(), buf.getFloat());
|
||||
Vec2f scale = new Vec2f(buf.getFloat(), buf.getFloat());
|
||||
float rot = buf.getFloat();
|
||||
ret.add(new Texture(path, flags, blend, pos, scale, rot));
|
||||
}
|
||||
|
@ -389,7 +385,7 @@ public class B3DModel
|
|||
Map<Integer, Key> ret = new HashMap<>();
|
||||
int flags = buf.getInt();
|
||||
Vector3f pos = null, scale = null;
|
||||
Quat4f rot = null;
|
||||
Quaternion rot = null;
|
||||
while(buf.hasRemaining())
|
||||
{
|
||||
int frame = buf.getInt();
|
||||
|
@ -456,7 +452,7 @@ public class B3DModel
|
|||
String name = readString();
|
||||
Vector3f pos = new Vector3f(buf.getFloat(), buf.getFloat(), buf.getFloat());
|
||||
Vector3f scale = new Vector3f(buf.getFloat(), buf.getFloat(), buf.getFloat());
|
||||
Quat4f rot = readQuat();
|
||||
Quaternion rot = readQuat();
|
||||
dump("NODE(" + name + ", " + pos + ", " + scale + ", " + rot + ") {");
|
||||
while(buf.hasRemaining())
|
||||
{
|
||||
|
@ -494,13 +490,13 @@ public class B3DModel
|
|||
return node;
|
||||
}
|
||||
|
||||
private Quat4f readQuat()
|
||||
private Quaternion readQuat()
|
||||
{
|
||||
float w = buf.getFloat();
|
||||
float x = buf.getFloat();
|
||||
float y = buf.getFloat();
|
||||
float z = buf.getFloat();
|
||||
return new Quat4f(x, y, z, w);
|
||||
return new Quaternion(x, y, z, w);
|
||||
}
|
||||
|
||||
private void skip()
|
||||
|
@ -533,15 +529,15 @@ public class B3DModel
|
|||
|
||||
public static class Texture
|
||||
{
|
||||
public static final Texture White = new Texture("builtin/white", 0, 0, new Vector2f(0, 0), new Vector2f(1, 1), 0);
|
||||
public static final Texture White = new Texture("builtin/white", 0, 0, new Vec2f(0, 0), new Vec2f(1, 1), 0);
|
||||
private final String path;
|
||||
private final int flags;
|
||||
private final int blend;
|
||||
private final Vector2f pos;
|
||||
private final Vector2f scale;
|
||||
private final Vec2f pos;
|
||||
private final Vec2f scale;
|
||||
private final float rot;
|
||||
|
||||
public Texture(String path, int flags, int blend, Vector2f pos, Vector2f scale, float rot)
|
||||
public Texture(String path, int flags, int blend, Vec2f pos, Vec2f scale, float rot)
|
||||
{
|
||||
this.path = path;
|
||||
this.flags = flags;
|
||||
|
@ -566,12 +562,12 @@ public class B3DModel
|
|||
return blend;
|
||||
}
|
||||
|
||||
public Vector2f getPos()
|
||||
public Vec2f getPos()
|
||||
{
|
||||
return pos;
|
||||
}
|
||||
|
||||
public Vector2f getScale()
|
||||
public Vec2f getScale()
|
||||
{
|
||||
return scale;
|
||||
}
|
||||
|
@ -667,7 +663,7 @@ public class B3DModel
|
|||
Matrix4f t = new Matrix4f();
|
||||
if(mesh.getWeightMap().get(this).isEmpty())
|
||||
{
|
||||
t.setIdentity();
|
||||
t.func_226591_a_();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -675,27 +671,28 @@ public class B3DModel
|
|||
{
|
||||
totalWeight += bone.getLeft();
|
||||
Matrix4f bm = animator.apply(bone.getRight());
|
||||
bm.mul(bone.getLeft());
|
||||
bm.func_226592_a_(bone.getLeft());
|
||||
t.add(bm);
|
||||
}
|
||||
if(Math.abs(totalWeight) > 1e-4) t.mul(1f / totalWeight);
|
||||
else t.setIdentity();
|
||||
if(Math.abs(totalWeight) > 1e-4) t.func_226592_a_(1f / totalWeight);
|
||||
else t.func_226591_a_();
|
||||
}
|
||||
|
||||
TransformationMatrix trsr = new TransformationMatrix(TransformationHelper.toMojang(t));
|
||||
TransformationMatrix trsr = new TransformationMatrix(t);
|
||||
|
||||
// pos
|
||||
Vector4f pos = new Vector4f(this.pos);
|
||||
pos.w = 1;
|
||||
trsr.transformPosition(TransformationHelper.toMojang(pos));
|
||||
Vector3f rPos = new Vector3f(pos.x / pos.w, pos.y / pos.w, pos.z / pos.w);
|
||||
pos.setW(1);
|
||||
trsr.transformPosition(pos);
|
||||
pos.func_229374_e_();
|
||||
Vector3f rPos = new Vector3f(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
// normal
|
||||
Vector3f rNormal = null;
|
||||
|
||||
if(this.normal != null)
|
||||
{
|
||||
rNormal = new Vector3f(this.normal);
|
||||
rNormal = this.normal.func_229195_e_();
|
||||
trsr.transformNormal(rNormal);
|
||||
}
|
||||
|
||||
|
@ -787,13 +784,13 @@ public class B3DModel
|
|||
|
||||
public static Vector3f getNormal(Vertex v1, Vertex v2, Vertex v3)
|
||||
{
|
||||
Vector3f a = new Vector3f(v2.getPos());
|
||||
Vector3f a = v2.getPos().func_229195_e_();
|
||||
a.sub(v1.getPos());
|
||||
Vector3f b = new Vector3f(v3.getPos());
|
||||
Vector3f b = v3.getPos().func_229195_e_();
|
||||
b.sub(v1.getPos());
|
||||
Vector3f c = new Vector3f();
|
||||
c.cross(a, b);
|
||||
c.normalize();
|
||||
Vector3f c = a.func_229195_e_();
|
||||
c.cross(b);
|
||||
c.func_229194_d_();
|
||||
return c;
|
||||
}
|
||||
}
|
||||
|
@ -805,9 +802,9 @@ public class B3DModel
|
|||
@Nullable
|
||||
private final Vector3f scale;
|
||||
@Nullable
|
||||
private final Quat4f rot;
|
||||
private final Quaternion rot;
|
||||
|
||||
public Key(@Nullable Vector3f pos, @Nullable Vector3f scale, @Nullable Quat4f rot)
|
||||
public Key(@Nullable Vector3f pos, @Nullable Vector3f scale, @Nullable Quaternion rot)
|
||||
{
|
||||
this.pos = pos;
|
||||
this.scale = scale;
|
||||
|
@ -827,7 +824,7 @@ public class B3DModel
|
|||
}
|
||||
|
||||
@Nullable
|
||||
public Quat4f getRot()
|
||||
public Quaternion getRot()
|
||||
{
|
||||
return rot;
|
||||
}
|
||||
|
@ -892,7 +889,7 @@ public class B3DModel
|
|||
private final String name;
|
||||
private final Vector3f pos;
|
||||
private final Vector3f scale;
|
||||
private final Quat4f rot;
|
||||
private final Quaternion rot;
|
||||
private final ImmutableMap<String, Node<?>> nodes;
|
||||
@Nullable
|
||||
private Animation animation;
|
||||
|
@ -900,12 +897,12 @@ public class B3DModel
|
|||
@Nullable
|
||||
private Node<? extends IKind<?>> parent;
|
||||
|
||||
public static <K extends IKind<K>> Node<K> create(String name, Vector3f pos, Vector3f scale, Quat4f rot, List<Node<?>> nodes, K kind)
|
||||
public static <K extends IKind<K>> Node<K> create(String name, Vector3f pos, Vector3f scale, Quaternion rot, List<Node<?>> nodes, K kind)
|
||||
{
|
||||
return new Node<>(name, pos, scale, rot, nodes, kind);
|
||||
}
|
||||
|
||||
public Node(String name, Vector3f pos, Vector3f scale, Quat4f rot, List<Node<?>> nodes, K kind)
|
||||
public Node(String name, Vector3f pos, Vector3f scale, Quaternion rot, List<Node<?>> nodes, K kind)
|
||||
{
|
||||
this.name = name;
|
||||
this.pos = pos;
|
||||
|
@ -974,7 +971,7 @@ public class B3DModel
|
|||
return scale;
|
||||
}
|
||||
|
||||
public Quat4f getRot()
|
||||
public Quaternion getRot()
|
||||
{
|
||||
return rot;
|
||||
}
|
||||
|
|
|
@ -21,8 +21,8 @@ package net.minecraftforge.client.model.obj;
|
|||
|
||||
import com.google.common.collect.Maps;
|
||||
import joptsimple.internal.Strings;
|
||||
import net.minecraft.client.renderer.Vector4f;
|
||||
|
||||
import javax.vecmath.Vector4f;
|
||||
import java.io.IOException;
|
||||
import java.util.Arrays;
|
||||
import java.util.Map;
|
||||
|
|
|
@ -25,6 +25,8 @@ import com.google.common.collect.Maps;
|
|||
import com.google.common.collect.Sets;
|
||||
import joptsimple.internal.Strings;
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.Vector4f;
|
||||
import net.minecraft.client.renderer.model.*;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
|
@ -33,6 +35,7 @@ import net.minecraft.client.renderer.vertex.VertexFormatElement;
|
|||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec2f;
|
||||
import net.minecraftforge.client.model.*;
|
||||
import net.minecraftforge.client.model.geometry.IModelGeometryPart;
|
||||
import net.minecraftforge.client.model.geometry.IMultipartModelGeometry;
|
||||
|
@ -42,9 +45,6 @@ import net.minecraftforge.common.model.TransformationHelper;
|
|||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.vecmath.Vector2f;
|
||||
import javax.vecmath.Vector3f;
|
||||
import javax.vecmath.Vector4f;
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
import java.util.function.Function;
|
||||
|
@ -52,17 +52,17 @@ import java.util.stream.Collectors;
|
|||
|
||||
public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
||||
{
|
||||
private static Vector2f[] DEFAULT_COORDS = {
|
||||
new Vector2f(0, 0),
|
||||
new Vector2f(0, 1),
|
||||
new Vector2f(1, 1),
|
||||
new Vector2f(1, 0),
|
||||
private static Vec2f[] DEFAULT_COORDS = {
|
||||
new Vec2f(0, 0),
|
||||
new Vec2f(0, 1),
|
||||
new Vec2f(1, 1),
|
||||
new Vec2f(1, 0),
|
||||
};
|
||||
|
||||
private final Map<String, ModelGroup> parts = Maps.newHashMap();
|
||||
|
||||
private final List<Vector3f> positions = Lists.newArrayList();
|
||||
private final List<Vector2f> texCoords = Lists.newArrayList();
|
||||
private final List<Vec2f> texCoords = Lists.newArrayList();
|
||||
private final List<Vector3f> normals = Lists.newArrayList();
|
||||
private final List<Vector4f> colors = Lists.newArrayList();
|
||||
|
||||
|
@ -307,12 +307,12 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
}
|
||||
}
|
||||
|
||||
public static Vector2f parseVector2(String[] line)
|
||||
public static Vec2f parseVector2(String[] line)
|
||||
{
|
||||
switch (line.length) {
|
||||
case 1: return new Vector2f(0,0);
|
||||
case 2: return new Vector2f(Float.parseFloat(line[1]), 0);
|
||||
default: return new Vector2f(Float.parseFloat(line[1]), Float.parseFloat(line[2]));
|
||||
case 1: return new Vec2f(0,0);
|
||||
case 2: return new Vec2f(Float.parseFloat(line[1]), 0);
|
||||
default: return new Vec2f(Float.parseFloat(line[1]), Float.parseFloat(line[2]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -401,12 +401,12 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
Vector3f a = positions.get(indices[0][0]);
|
||||
Vector3f ab = positions.get(indices[1][0]);
|
||||
Vector3f ac = positions.get(indices[2][0]);
|
||||
Vector3f abs = new Vector3f(ab);
|
||||
Vector3f abs = ab.func_229195_e_();
|
||||
abs.sub(a);
|
||||
Vector3f acs = new Vector3f(ac);
|
||||
Vector3f acs = ac.func_229195_e_();
|
||||
acs.sub(a);
|
||||
abs.cross(abs,acs);
|
||||
abs.normalize();
|
||||
abs.cross(acs);
|
||||
abs.func_229194_d_();
|
||||
faceNormal = abs;
|
||||
}
|
||||
|
||||
|
@ -419,8 +419,8 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
builder.setTexture(texture);
|
||||
builder.setApplyDiffuseLighting(!isFullbright);
|
||||
|
||||
int fakeLight = (int)((ambientColor.x + ambientColor.y + ambientColor.z) * 15 / 3.0f);
|
||||
Vector2f uv2 = new Vector2f(((float) fakeLight * 0x20) / 0xFFFF, ((float) fakeLight * 0x20) / 0xFFFF);
|
||||
int fakeLight = (int)((ambientColor.getX() + ambientColor.getY() + ambientColor.getZ()) * 15 / 3.0f);
|
||||
Vec2f uv2 = new Vec2f(((float) fakeLight * 0x20) / 0xFFFF, ((float) fakeLight * 0x20) / 0xFFFF);
|
||||
|
||||
boolean hasTransform = !transform.isIdentity();
|
||||
TransformationMatrix transformation = hasTransform ? transform : null;
|
||||
|
@ -429,15 +429,15 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
{
|
||||
int[] index = indices[Math.min(i,indices.length-1)];
|
||||
Vector3f pos0 = positions.get(index[0]);
|
||||
Vector4f position = new Vector4f(pos0.x, pos0.y, pos0.z, 1);
|
||||
Vector2f texCoord = index.length >= 2 && texCoords.size() > 0 ? texCoords.get(index[1]) : DEFAULT_COORDS[i];
|
||||
Vector4f position = new Vector4f(pos0.getX(), pos0.getY(), pos0.getZ(), 1);
|
||||
Vec2f texCoord = index.length >= 2 && texCoords.size() > 0 ? texCoords.get(index[1]) : DEFAULT_COORDS[i];
|
||||
Vector3f norm0 = !needsNormalRecalculation && index.length >= 3 && normals.size() > 0 ? normals.get(index[2]) : faceNormal;
|
||||
Vector3f normal = norm0;
|
||||
Vector4f color = index.length >= 4 && colors.size() > 0 ? colors.get(index[3]) : new Vector4f(1, 1, 1, 1);
|
||||
if (hasTransform)
|
||||
{
|
||||
normal = new Vector3f(norm0);
|
||||
transformation.transformPosition(TransformationHelper.toMojang(position));
|
||||
normal = norm0.func_229195_e_();
|
||||
transformation.transformPosition(position);
|
||||
transformation.transformNormal(normal);
|
||||
};
|
||||
Vector4f tintedColor = new Vector4f(
|
||||
|
@ -450,7 +450,7 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
norm[i] = normal;
|
||||
}
|
||||
|
||||
builder.setQuadOrientation(Direction.getFacingFromVector(norm[0].x, norm[0].y,norm[0].z));
|
||||
builder.setQuadOrientation(Direction.getFacingFromVector(norm[0].getX(), norm[0].getY(),norm[0].getZ()));
|
||||
|
||||
Direction cull = null;
|
||||
if (detectCullableFaces)
|
||||
|
@ -508,7 +508,7 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
return Pair.of(builder.build(), cull);
|
||||
}
|
||||
|
||||
private void putVertexData(IVertexConsumer consumer, VertexFormat format, Vector4f position0, Vector2f texCoord0, Vector3f normal0, Vector4f color0, Vector2f uv2, TextureAtlasSprite texture)
|
||||
private void putVertexData(IVertexConsumer consumer, VertexFormat format, Vector4f position0, Vec2f texCoord0, Vector3f normal0, Vector4f color0, Vec2f uv2, TextureAtlasSprite texture)
|
||||
{
|
||||
ImmutableList<VertexFormatElement> elements = format.func_227894_c_();
|
||||
for(int j=0;j<elements.size();j++)
|
||||
|
@ -527,8 +527,8 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
{
|
||||
case 0:
|
||||
consumer.put(j,
|
||||
texture.getInterpolatedU(texCoord0.getX() * 16),
|
||||
texture.getInterpolatedV((flipV ? (1 - texCoord0.getY()) : texCoord0.getY()) * 16)
|
||||
texture.getInterpolatedU(texCoord0.x * 16),
|
||||
texture.getInterpolatedV((flipV ? (1 - texCoord0.y) : texCoord0.y) * 16)
|
||||
);
|
||||
break;
|
||||
case 1:
|
||||
|
@ -675,7 +675,7 @@ public class OBJModel implements IMultipartModelGeometry<OBJModel>
|
|||
|
||||
public boolean isFullbright()
|
||||
{
|
||||
return mat != null && mat.ambientColor.epsilonEquals(new Vector4f(1,1,1,1), 1/256f);
|
||||
return mat != null && TransformationHelper.epsilonEquals(mat.ambientColor, new Vector4f(1,1,1,1), 1/256f);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -20,10 +20,9 @@
|
|||
package net.minecraftforge.client.model.pipeline;
|
||||
|
||||
import net.minecraft.client.renderer.TransformationMatrix;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.Vector4f;
|
||||
|
||||
import javax.vecmath.Vector3f;
|
||||
|
||||
public class TRSRTransformer extends VertexTransformer
|
||||
{
|
||||
private final TransformationMatrix transform;
|
||||
|
@ -40,14 +39,19 @@ public class TRSRTransformer extends VertexTransformer
|
|||
switch (getVertexFormat().func_227894_c_().get(element).getUsage())
|
||||
{
|
||||
case POSITION:
|
||||
Vector4f pos = new Vector4f(data);
|
||||
Vector4f pos = new Vector4f(data[0], data[1], data[2], data[3]);
|
||||
transform.transformPosition(pos);
|
||||
pos.write(data);
|
||||
data[0] = pos.getX();
|
||||
data[1] = pos.getY();
|
||||
data[2] = pos.getZ();
|
||||
data[3] = pos.getW();
|
||||
break;
|
||||
case NORMAL:
|
||||
Vector3f normal = new Vector3f(data);
|
||||
transform.transformNormal(normal);
|
||||
normal.get(data);
|
||||
data[0] = normal.getX();
|
||||
data[1] = normal.getY();
|
||||
data[2] = normal.getZ();
|
||||
break;
|
||||
}
|
||||
super.put(element, data);
|
||||
|
|
|
@ -19,12 +19,11 @@
|
|||
|
||||
package net.minecraftforge.client.model.pipeline;
|
||||
|
||||
import javax.vecmath.Vector3f;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.Lists;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.renderer.Vector3f;
|
||||
import net.minecraft.client.renderer.color.BlockColors;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
|
@ -153,13 +152,13 @@ public class VertexLighterFlat extends QuadGatheringTransformer
|
|||
v1.sub(t);
|
||||
t.set(position[0]);
|
||||
v2.sub(t);
|
||||
v1.cross(v2, v1);
|
||||
v1.normalize();
|
||||
v2.cross(v1);
|
||||
v2.func_229194_d_();
|
||||
for(int v = 0; v < 4; v++)
|
||||
{
|
||||
normal[v][0] = v1.x;
|
||||
normal[v][1] = v1.y;
|
||||
normal[v][2] = v1.z;
|
||||
normal[v][0] = v2.getX();
|
||||
normal[v][1] = v2.getY();
|
||||
normal[v][2] = v2.getZ();
|
||||
normal[v][3] = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,22 +23,16 @@ import java.lang.reflect.Type;
|
|||
import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.google.gson.*;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.apache.commons.lang3.tuple.Triple;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import net.minecraft.client.renderer.model.ItemTransformVec3f;
|
||||
import net.minecraft.client.renderer.model.ModelRotation;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.client.ForgeHooksClient;
|
||||
|
||||
public final class TransformationHelper
|
||||
{
|
||||
|
@ -51,132 +45,11 @@ public final class TransformationHelper
|
|||
return new TransformationMatrix(transform.translation, quatFromXYZ(transform.rotation, true), transform.scale, null);
|
||||
}
|
||||
|
||||
public static void transform(Matrix4f matrix, Vector4f vector)
|
||||
{
|
||||
javax.vecmath.Vector4f copy = toVecmath(vector);
|
||||
toVecmath(matrix).transform(copy);
|
||||
vector.set(copy.x, copy.y, copy.z, copy.w);
|
||||
}
|
||||
|
||||
public static Quaternion quatFromXYZ(Vector3f xyz, boolean degrees)
|
||||
{
|
||||
return new Quaternion(xyz.getX(), xyz.getY(), xyz.getZ(), degrees);
|
||||
}
|
||||
|
||||
public static Direction rotate(Matrix4f matrix, Direction facing)
|
||||
{
|
||||
Vec3i dir = facing.getDirectionVec();
|
||||
javax.vecmath.Vector4f vec = new javax.vecmath.Vector4f(dir.getX(), dir.getY(), dir.getZ(), 0);
|
||||
toVecmath(matrix).transform(vec);
|
||||
return Direction.getFacingFromVector(vec.x, vec.y, vec.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* convert transformation from assuming center-block system to corner-block system
|
||||
*/
|
||||
public static TransformationMatrix blockCenterToCorner(TransformationMatrix transform)
|
||||
{
|
||||
if (transform.isIdentity()) return TransformationMatrix.func_227983_a_();
|
||||
|
||||
javax.vecmath.Matrix4f ret = toVecmath(transform.func_227988_c_()), tmp = new javax.vecmath.Matrix4f();
|
||||
tmp.setIdentity();
|
||||
tmp.m03 = tmp.m13 = tmp.m23 = .5f;
|
||||
ret.mul(tmp, ret);
|
||||
tmp.m03 = tmp.m13 = tmp.m23 = -.5f;
|
||||
ret.mul(tmp);
|
||||
return new TransformationMatrix(toMojang(ret));
|
||||
}
|
||||
|
||||
/**
|
||||
* convert transformation from assuming corner-block system to center-block system
|
||||
*/
|
||||
public static TransformationMatrix blockCornerToCenter(TransformationMatrix transform)
|
||||
{
|
||||
if (transform.isIdentity()) return TransformationMatrix.func_227983_a_();
|
||||
|
||||
javax.vecmath.Matrix4f ret = toVecmath(transform.func_227988_c_()), tmp = new javax.vecmath.Matrix4f();
|
||||
tmp.setIdentity();
|
||||
tmp.m03 = tmp.m13 = tmp.m23 = -.5f;
|
||||
ret.mul(tmp, ret);
|
||||
tmp.m03 = tmp.m13 = tmp.m23 = .5f;
|
||||
ret.mul(tmp);
|
||||
return new TransformationMatrix(toMojang(ret));
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static javax.vecmath.Vector3f toVecmath(Vector3f vec)
|
||||
{
|
||||
return new javax.vecmath.Vector3f(vec.getX(), vec.getY(), vec.getZ());
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static javax.vecmath.Vector4f toVecmath(Vector4f vec)
|
||||
{
|
||||
return new javax.vecmath.Vector4f(vec.getX(), vec.getY(), vec.getZ(), vec.getW());
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static javax.vecmath.Matrix4f toVecmath(Matrix4f m)
|
||||
{
|
||||
float[] all = new float[16];
|
||||
m.write(all);
|
||||
return new javax.vecmath.Matrix4f(all);
|
||||
}
|
||||
|
||||
public static javax.vecmath.Quat4f toVecmath(Quaternion q)
|
||||
{
|
||||
return new javax.vecmath.Quat4f(q.getX(), q.getY(), q.getZ(), q.getW());
|
||||
}
|
||||
|
||||
public static Quaternion toMojang(javax.vecmath.Quat4f q)
|
||||
{
|
||||
return new Quaternion(q.getX(), q.getY(), q.getZ(), q.getW());
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static Vector3f toMojang(javax.vecmath.Vector3f vec)
|
||||
{
|
||||
return new Vector3f(vec.x, vec.y, vec.z);
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static Vector4f toMojang(javax.vecmath.Vector4f vec)
|
||||
{
|
||||
return new Vector4f(vec.x, vec.y, vec.z, vec.w);
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static Matrix4f toMojang(javax.vecmath.Matrix4f m)
|
||||
{
|
||||
Matrix4f r = new Matrix4f();
|
||||
float[] row = new float[4];
|
||||
float[] all = new float[16];
|
||||
for (int x = 0; x < 4; x++)
|
||||
{
|
||||
m.getRow(x, row);
|
||||
for (int y = 0; y < 4; y++)
|
||||
{
|
||||
all[y*4+x] = row[y];
|
||||
}
|
||||
}
|
||||
r.set(all);
|
||||
return r;
|
||||
}
|
||||
|
||||
public static javax.vecmath.Vector3f lerp(javax.vecmath.Tuple3f from, javax.vecmath.Tuple3f to, float progress)
|
||||
{
|
||||
javax.vecmath.Vector3f res = new javax.vecmath.Vector3f(from);
|
||||
res.interpolate(from, to, progress);
|
||||
return res;
|
||||
}
|
||||
|
||||
public static javax.vecmath.Vector4f lerp(javax.vecmath.Tuple4f from, javax.vecmath.Tuple4f to, float progress)
|
||||
{
|
||||
javax.vecmath.Vector4f res = new javax.vecmath.Vector4f(from);
|
||||
res.interpolate(from, to, progress);
|
||||
return res;
|
||||
}
|
||||
|
||||
public static Vector3f lerp(Vector3f from, Vector3f to, float progress)
|
||||
{
|
||||
Vector3f res = from.func_229195_e_();
|
||||
|
@ -184,11 +57,49 @@ public final class TransformationHelper
|
|||
return res;
|
||||
}
|
||||
|
||||
public static Quaternion slerp(Quaternion from, Quaternion to, float progress)
|
||||
private static final double THRESHOLD = 0.9995;
|
||||
private static Quaternion slerp(Quaternion v0, Quaternion v1, float t)
|
||||
{
|
||||
javax.vecmath.Quat4f res = new javax.vecmath.Quat4f();
|
||||
res.interpolate(toVecmath(from), toVecmath(to), progress);
|
||||
return toMojang(res);
|
||||
// From https://en.wikipedia.org/w/index.php?title=Slerp&oldid=928959428
|
||||
// License: CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
// Compute the cosine of the angle between the two vectors.
|
||||
// If the dot product is negative, slerp won't take
|
||||
// the shorter path. Note that v1 and -v1 are equivalent when
|
||||
// the negation is applied to all four components. Fix by
|
||||
// reversing one quaternion.
|
||||
float dot = v0.getX() * v1.getX() + v0.getY() * v1.getY() + v0.getZ() * v1.getZ() + v0.getW() * v1.getW();
|
||||
if (dot < 0.0f) {
|
||||
v1 = new Quaternion(-v1.getX(), -v1.getY(), -v1.getZ(), -v1.getW());
|
||||
dot = -dot;
|
||||
}
|
||||
|
||||
// If the inputs are too close for comfort, linearly interpolate
|
||||
// and normalize the result.
|
||||
if (dot > THRESHOLD) {
|
||||
float x = MathHelper.lerp(t, v0.getX(), v1.getX());
|
||||
float y = MathHelper.lerp(t, v0.getY(), v1.getY());
|
||||
float z = MathHelper.lerp(t, v0.getZ(), v1.getZ());
|
||||
float w = MathHelper.lerp(t, v0.getW(), v1.getW());
|
||||
return new Quaternion(x,y,z,w);
|
||||
}
|
||||
|
||||
// Since dot is in range [0, DOT_THRESHOLD], acos is safe
|
||||
float angle01 = (float)Math.acos(dot);
|
||||
float angle0t = angle01*t;
|
||||
float sin0t = MathHelper.sin(angle0t);
|
||||
float sin01 = MathHelper.sin(angle01);
|
||||
float sin1t = MathHelper.sin(angle01 - angle0t);
|
||||
|
||||
float s1 = sin0t / sin01;
|
||||
float s0 = sin1t / sin01;
|
||||
|
||||
return new Quaternion(
|
||||
s0 * v0.getX() + s1 * v1.getX(),
|
||||
s0 * v0.getY() + s1 * v1.getY(),
|
||||
s0 * v0.getZ() + s1 * v1.getZ(),
|
||||
s0 * v0.getW() + s1 * v1.getW()
|
||||
);
|
||||
}
|
||||
|
||||
public static TransformationMatrix slerp(TransformationMatrix one, TransformationMatrix that, float progress)
|
||||
|
@ -207,17 +118,16 @@ public final class TransformationHelper
|
|||
static
|
||||
{
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.SOUTH, TransformationMatrix.func_227983_a_());
|
||||
javax.vecmath.Quat4f tmp = new javax.vecmath.Quat4f();
|
||||
tmp.set(new javax.vecmath.AxisAngle4f(0, 1, 0, (float)Math.toRadians(90)));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.EAST, new TransformationMatrix(null, toMojang(tmp), null, null));
|
||||
tmp.set(new javax.vecmath.AxisAngle4f(0, 1, 0, (float)Math.toRadians(-90)));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.WEST, new TransformationMatrix(null, toMojang(tmp), null, null));
|
||||
tmp.set(new javax.vecmath.AxisAngle4f(0, 1, 0, (float)Math.toRadians(180)));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.NORTH, new TransformationMatrix(null, toMojang(tmp), null, null));
|
||||
tmp.set(new javax.vecmath.AxisAngle4f(1, 0, 0, (float)Math.toRadians(-90)));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.UP, new TransformationMatrix(null, toMojang(tmp), null, null));
|
||||
tmp.set(new javax.vecmath.AxisAngle4f(1, 0, 0, (float)Math.toRadians(90)));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.DOWN, new TransformationMatrix(null, toMojang(tmp), null, null));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.EAST, new TransformationMatrix(null,
|
||||
new Quaternion(Vector3f.field_229181_d_, 90,true), null, null));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.WEST, new TransformationMatrix(null,
|
||||
new Quaternion(Vector3f.field_229181_d_, -90,true), null, null));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.NORTH, new TransformationMatrix(null,
|
||||
new Quaternion(Vector3f.field_229181_d_, 180,true), null, null));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.UP, new TransformationMatrix(null,
|
||||
new Quaternion(Vector3f.field_229179_b_, -90,true), null, null));
|
||||
vanillaUvTransformLocalToGlobal.put(Direction.DOWN, new TransformationMatrix(null,
|
||||
new Quaternion(Vector3f.field_229179_b_, 90,true), null, null));
|
||||
|
||||
for(Direction side : Direction.values())
|
||||
{
|
||||
|
@ -225,27 +135,26 @@ public final class TransformationHelper
|
|||
}
|
||||
}
|
||||
|
||||
public static TransformationMatrix getVanillaUvTransformLocalToGlobal(Direction side)
|
||||
{
|
||||
return vanillaUvTransformLocalToGlobal.get(side);
|
||||
}
|
||||
|
||||
public static TransformationMatrix getVanillaUvTransformGlobalToLocal(Direction side)
|
||||
{
|
||||
return vanillaUvTransformGlobalToLocal.get(side);
|
||||
}
|
||||
|
||||
public static TransformationMatrix getUVLockTransform(TransformationMatrix matrix, Direction originalSide)
|
||||
{
|
||||
Direction newSide = matrix.rotateTransform(originalSide);
|
||||
try
|
||||
{
|
||||
return blockCenterToCorner(vanillaUvTransformGlobalToLocal.get(originalSide).compose(blockCornerToCenter(matrix.inverse())).compose(vanillaUvTransformLocalToGlobal.get(newSide)));
|
||||
}
|
||||
catch(javax.vecmath.SingularMatrixException e)
|
||||
{
|
||||
return new TransformationMatrix(null, null, new Vector3f(0, 0, 0), null);
|
||||
}
|
||||
return vanillaUvTransformGlobalToLocal.get(originalSide)
|
||||
.compose(matrix.inverse().blockCornerToCenter())
|
||||
.compose(vanillaUvTransformLocalToGlobal.get(newSide))
|
||||
.blockCenterToCorner();
|
||||
}
|
||||
|
||||
public static boolean epsilonEquals(Vector4f v1, Vector4f v2, float epsilon)
|
||||
{
|
||||
return MathHelper.abs(v1.getX()-v2.getX()) < epsilon &&
|
||||
MathHelper.abs(v1.getY()-v2.getY()) < epsilon &&
|
||||
MathHelper.abs(v1.getZ()-v2.getZ()) < epsilon &&
|
||||
MathHelper.abs(v1.getW()-v2.getW()) < epsilon;
|
||||
}
|
||||
|
||||
public static Quaternion makeQuaternion(float[] values)
|
||||
{
|
||||
return new Quaternion(values[0], values[1], values[2], values[3]);
|
||||
}
|
||||
|
||||
public static class Deserializer implements JsonDeserializer<TransformationMatrix>
|
||||
|
@ -332,7 +241,7 @@ public final class TransformationHelper
|
|||
if (!e.isJsonArray()) throw new JsonParseException("Matrix: expected an array, got: " + e);
|
||||
JsonArray m = e.getAsJsonArray();
|
||||
if (m.size() != 3) throw new JsonParseException("Matrix: expected an array of length 3, got: " + m.size());
|
||||
javax.vecmath.Matrix4f ret = new javax.vecmath.Matrix4f();
|
||||
float[] values = new float[16];
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
if (!m.get(i).isJsonArray()) throw new JsonParseException("Matrix row: expected an array, got: " + m.get(i));
|
||||
|
@ -342,7 +251,7 @@ public final class TransformationHelper
|
|||
{
|
||||
try
|
||||
{
|
||||
ret.setElement(i, j, r.get(j).getAsNumber().floatValue());
|
||||
values[j*4+i] = r.get(j).getAsNumber().floatValue();
|
||||
}
|
||||
catch (ClassCastException ex)
|
||||
{
|
||||
|
@ -350,7 +259,7 @@ public final class TransformationHelper
|
|||
}
|
||||
}
|
||||
}
|
||||
return toMojang(ret);
|
||||
return new Matrix4f(values);
|
||||
}
|
||||
|
||||
public static float[] parseFloatArray(JsonElement e, int length, String prefix)
|
||||
|
@ -422,7 +331,7 @@ public final class TransformationHelper
|
|||
if (array.size() == 3) //Vanilla rotation
|
||||
return quatFromXYZ(new Vector3f(parseFloatArray(e, 3, "Rotation")), true);
|
||||
else // quaternion
|
||||
return new Quaternion(parseFloatArray(e, 4, "Rotation"));
|
||||
return makeQuaternion(parseFloatArray(e, 4, "Rotation"));
|
||||
}
|
||||
else throw new JsonParseException("Rotation: expected array or object, got: " + e);
|
||||
}
|
||||
|
|
|
@ -26,12 +26,6 @@ import java.util.ArrayList;
|
|||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
import javax.vecmath.AxisAngle4d;
|
||||
import javax.vecmath.Matrix4f;
|
||||
import javax.vecmath.Quat4f;
|
||||
import javax.vecmath.Vector3d;
|
||||
import javax.vecmath.Vector4f;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
|
|
Loading…
Reference in New Issue