Fix type bound on GameRegistry.findRegistry being too narrow
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1 changed files with 2 additions and 2 deletions
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@ -20,7 +20,7 @@
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package net.minecraftforge.fml.common.registry;
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import net.minecraftforge.registries.IForgeRegistry;
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import net.minecraftforge.registries.ForgeRegistryEntry;
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import net.minecraftforge.registries.IForgeRegistryEntry;
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import net.minecraftforge.registries.RegistryManager;
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@ -34,7 +34,7 @@ public class GameRegistry
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* @param registryType The base class of items in this registry.
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* @return The registry, Null if none is registered.
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*/
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public static <K extends ForgeRegistryEntry<K>> IForgeRegistry<K> findRegistry(Class<K> registryType)
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public static <K extends IForgeRegistryEntry<K>> IForgeRegistry<K> findRegistry(Class<K> registryType)
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{
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return RegistryManager.ACTIVE.getRegistry(registryType);
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}
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