Commit Graph

7670 Commits

Author SHA1 Message Date
~keith fffcd7f2bb
Reject unpatched clients on patched server & warn about unpatched servers 2022-01-20 20:24:44 +00:00
~keith f99a04b405 Add README.md 2022-01-18 00:09:42 +00:00
~keith 858f7bda1e
Fix build script & use Log4j 2.17.1 as per CVE-2021-44228 and CVE-2021-44832 2022-01-17 20:50:10 +00:00
Alex O'Neill 020102d87f
Make UnboundedMapCodec more lenient in decoding dimensions. Fixes MC-197860 (#7527) 2021-01-05 19:17:24 -08:00
LexManos f101700969 Fix FML's Config Sync packet not allowing same length filenames in encoder and decoder. Closes #7584 2021-01-05 11:50:05 -08:00
LexManos c4b148b84b Prevent NPE and deprecated MissingMappings.getMappings function. Closes #6252 2021-01-05 11:47:00 -08:00
LexManos b6a9274870 Fix entities not correctly being able to be ridden under water. 2021-01-03 03:02:32 -08:00
Jonathan Coates 830d9699e3
Fix crash when beehive is broken by fake player (#7566) 2020-12-28 13:56:44 -08:00
Alex O'Neill fc68b81b21
Add supplier variant to `AbstractBlock.Properties#lootFrom` (#7563) 2020-12-28 13:42:15 -08:00
Take Weiland 2904772b16
Fix ModFileResourcePack.getAllResourceLocations ignoring resourceNamespace. (#7562)
Fixes #7405
2020-12-28 13:39:44 -08:00
Take Weiland e120b57032
Fix missing serializers when deserializing global loot modifiers (#7561) 2020-12-28 13:37:32 -08:00
Take Weiland b86b56260d
Fix VanillaConnectionNetworkFilter sending out invalid entity properties packets without an entity ID (#7560) 2020-12-28 13:34:31 -08:00
Richard Freimer b222b23557
Make shear interactions extend to subclasses (#7544) 2020-12-28 13:10:35 -08:00
sciwhiz12 8ec4253068
Add a SoundType subclass that uses suppliers (#7538) 2020-12-28 13:09:03 -08:00
sciwhiz12 74ca88b7be
Fix compound ingredient in shapeless recipes (#7537) Fixes #7530 2020-12-28 13:03:48 -08:00
Alex O'Neill a1119cd77a
Fix potential NPE in ForgeHooks.onItemPlaceIntoWorld when passing in null player. (#7505) 2020-12-28 12:18:52 -08:00
mrp-v2 545723dc8c
Fix modded PointOfInterestType's not populating blockstate map when registered (#7503) 2020-12-28 12:17:51 -08:00
poopoodice b64f4780c5
Add new LivingConversionEvent to control mobs turning into other mobs. (#7386) 2020-12-28 12:03:11 -08:00
KnightMiner 1c98b29087
Add ItemAttributeModifierEvent (#7484) 2020-12-28 11:59:09 -08:00
Brennan Ward 33880331d2
Fix RightClickBlock ALLOW not being implemented (#7426) 2020-12-28 11:54:30 -08:00
LexManos 74a43877e4 Quiet down errors related to modders not changing their update urls from the default. 2020-12-26 11:39:14 -08:00
LexManos 7542fbea48 Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776 2020-12-26 11:38:45 -08:00
tterrag 2d9a1bc6f9 Add generated resource tracking to ExistingFileHelper 2020-12-12 12:33:56 -05:00
tterrag a57a240c13 Fix BlockStateProvider item models not knowing about block models
Add tests for this case
2020-12-10 21:37:13 -05:00
Richard Freimer b7fb6484d7
Override invalidateCaps instead of remove for vanilla TE capability invalidation (#7536)
Properly invalidate patched in vanilla TE caps in invalidateCaps instead of remove so that they get invalidated on chunk unload
2020-12-08 11:54:29 -08:00
Richard Freimer 1a539ffebc
Make TEs invalidate capabilities when the chunk they are in unloads (#7529)
Fixed LazyOptional potentially notifying invalidation listeners multiple times.
2020-12-05 12:05:32 -08:00
Kevin G 27220a5ad8
Fixed entity navigation to stop entities spinning - MC-94054 (#7520) 2020-12-05 11:54:03 -08:00
Unbekannt1998 e975fc8252
Fix wrong function call in BlockStateProvider::horizontalFaceBlock (#7514) 2020-12-05 11:52:44 -08:00
tterrag d85ea5a3b0 Fix datagen order of multipart conditions being unstable 2020-11-28 21:10:49 -05:00
Alex O'Neill ccb7345084
Fix forge config option for default world type not applying unless you change the default world type (#7521) 2020-11-28 03:56:44 +01:00
David Quintana 93c00b67d9
Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
  * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
2020-11-28 00:57:15 +01:00
IzzelAliz cd393bbfdc
Fix dimType not encode to registries (#7513) 2020-11-24 09:14:10 -08:00
Richard Freimer fd045d4628
Add support for referencing forge's resources and specifying existing mods to data generators (#7456) 2020-11-22 22:45:13 -05:00
cpw 47e076071b
Fix #6692
Thanks @AterAnimAvis for help and suggestions

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-22 17:00:48 -05:00
Cyborgmas a73e003dd3
Fix translucent blocks not rendering properly when moved by pistons on fabulous (#7441) 2020-11-21 11:57:33 -08:00
LexManos 949984268d Bump version for RB. 2020-11-20 12:53:44 -08:00
Take Weiland 114acfca3b
Fix food bar not rendering when non-living entities are mounted (#7446) 2020-11-20 10:24:43 -08:00
Alex O'Neill 56e538e8a9
Fix MC-194811 - Removing structures causes chunk save errors. 2020-11-20 10:23:50 -08:00
Take Weiland fa46f3dd49
Fix concurrency issue in StartupMessageManager (#7483) 2020-11-20 10:17:00 -08:00
Alex O'Neill 6ec5a8f2c1
Fix forge registry types that have private constructors (BlockStateProviderType, BlockPlacerType, FoliagePlacerType, TreeDecoratorType) (#7482) 2020-11-20 10:11:15 -08:00
cpw 49b596dda3
Fix problem where the absence of forge and MC in later loading triggered a weird crash.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-15 11:08:34 -05:00
cpw 0c5ced1bbf
Fix NPE problem when modid is mismatched.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-13 20:41:20 -05:00
cpw 4a09a2420d
Return the processed modlist data to the upstream system, not the raw unprocessed data. Should resolve the problem
that mixin complains about missing info when it's in a "crashed" situation.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-11-13 19:12:43 -05:00
Cyborgmas 0ff8a596fc
Fix dims on servers not loading the first run (#7445) 2020-11-11 01:09:35 -08:00
Take Weiland bca20ace4e
Allow for custom argument types by filtering them on vanilla connections (#7463) 2020-11-10 12:24:25 -08:00
Brennan Ward f3b53001c9
Add Player context to AnvilUpdateEvent (#7442) 2020-11-10 12:05:47 -08:00
Jonathan Coates 15bac0eeaa
Don't overwrite PlayerAdvancement's player with a fake one (#7454)
If a FakePlayer is constructed with the same UUID/GameProfile as a
currently active player, the player object within PlayerAdvancement is
set to the fake player.

As fake players cannot receive advancements (see grantCriterion), this
prevents the actual player from receiving any advancements until they
change dimension/relog.
2020-11-10 11:55:42 -08:00
Curle 1782973a29
Add BannerBlock.forColor to SAS to fix banner.toItem() on servers. 2020-11-10 11:38:20 -08:00
Boy132 9a4a501a95
Call Harvest check event even if the block doesn't require any tool (#7414) 2020-11-10 11:36:32 -08:00
LexManos 9bbfbd5479 Use linked collections to stabilize order when adding new registry entries. 2020-11-10 11:24:57 -08:00