Braedon
e4e521d2ac
Update README.md
2022-01-25 01:29:34 -05:00
Braedon
c2d23f9be3
Even more space soccer animations + Clappy Trio Autoplay bug fixed
2022-01-24 22:49:40 -05:00
Braedon
b79535168b
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
19ec176092
Space soccer animation testing
2022-01-24 05:13:46 -05:00
Braedon
d88a5614ec
I'm tired
2022-01-23 21:15:23 -05:00
Braedon
606ad902e7
Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
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However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
5c06642ed0
Add video tutorial to README
2022-01-22 23:58:48 -05:00
Braedon
62c6e65945
Autoplay began
2022-01-22 22:40:53 -05:00
Braedon
923dd15597
Command pattern (Undo/Redo) system began. (Read desc)
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I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon
490f021279
Improvements to editor objects
2022-01-21 16:09:14 -05:00
Braedon
2e9a5fa4ab
Merge pull request #2 from chrislo27/patch-1
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Update CREDITS.md
2022-01-21 12:34:37 -05:00
Chris
7f151ff868
Update CREDITS.md
2022-01-21 09:31:05 -08:00
Braedon
44e70ddf1e
A lot of stuff (Read desc)
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Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.
Animation helpers for functions I don't wanna rewrite 100,000 times.
General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
bf8c2bbc08
Update README.md
2022-01-20 20:37:31 -05:00
Braedon
e7353723ab
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
3e6d3b838a
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
d10d60358c
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
f7694ba345
Better tooltip
2022-01-17 19:40:23 -05:00
Braedon
55bb69cffb
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-01-17 18:54:26 -05:00
Braedon
f0f09e44b9
Improved selection, just cleaner overall
2022-01-17 18:54:25 -05:00
Braedon
fa2046c120
remove newtonsoft dependency from README
2022-01-17 17:38:00 -05:00
Braedon
9dd141a6b2
Switch newtonsoft package with official unity one
2022-01-17 17:04:10 -05:00
Braedon
2405e9b211
newtonsoft update
2022-01-17 16:46:30 -05:00
Braedon
b338b05a43
Some resizable fixes
2022-01-17 15:08:32 -05:00
Braedon
6cf529327b
Buggy timeline object resizing
2022-01-17 14:23:18 -05:00
Braedon
ce193bf572
Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general
2022-01-17 00:00:26 -05:00
Braedon
d99d420f59
Fixed some play and pause bugs in the editor
2022-01-16 21:31:49 -05:00
Braedon
902e88092b
Update README.md
2022-01-16 20:02:47 -05:00
Braedon
5ac4d0c8fd
Finally perfected grid game selector
2022-01-16 19:40:14 -05:00
Braedon
e7d35d45e8
Game event selector needs to be rewritten, will do that soon
2022-01-16 18:29:45 -05:00
Braedon
936448351e
Game event selector broken, unity ui fucking sucks
2022-01-16 17:51:57 -05:00
Braedon
959ea5f779
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-01-16 14:23:53 -05:00
Braedon
32298d85d6
Box selection improvements
2022-01-16 14:23:46 -05:00
Braedon
ff37c6c529
Credits fonts
2022-01-16 01:22:03 -05:00
Braedon
38e442da84
Import game icons
2022-01-15 17:52:53 -05:00
Braedon
660af3f678
Game switching in every game
2022-01-15 13:46:50 -05:00
Braedon
ff6eb94055
Game switching fixes
2022-01-15 12:45:08 -05:00
Braedon
da7ca44bc5
Timeline playback start clamping
2022-01-15 02:08:23 -05:00
Braedon
6b3a21b7ba
Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania
2022-01-15 00:20:48 -05:00
Braedon
11d111b0ac
Proper editor button sprites and Tooltip improvements
2022-01-15 00:20:47 -05:00
Braedon
b503581ce9
Update CREDITS.md
2022-01-15 00:17:12 -05:00
Braedon
c92e369d37
Editor ui improvements
2022-01-14 17:46:14 -05:00
Braedon
bf7d7110bc
Dynamic editor theme (WIP), read desc for more info
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Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.
Time jumping also has been improved by pausing.
Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
75c98a87fb
Time hopping improvements although still a bit buggy
2022-01-13 19:35:41 -05:00
Braedon
0686697150
bare bones selection system
2022-01-12 22:59:54 -05:00
Braedon
602f351e87
Event colors
2022-01-11 22:29:27 -05:00
Braedon
e8f4b24490
Better game selection
2022-01-10 21:06:13 -05:00
Braedon
8e00fa3d4c
Drag n drop begun
2022-01-10 19:17:29 -05:00
Braedon
f4459c1c98
Timeline improvements
2022-01-09 18:35:55 -05:00