Commit graph

60 commits

Author SHA1 Message Date
Carson Kompon
4636b8a4bf Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Slaith
554a8833ec Made the call event function more reliable
I have no idea why the function was set up the way it was before but it should be fine now.
2022-02-27 10:49:06 -08:00
Carson Kompon
609ce5cd6e Reset Song when pressing "New"
Song was not removed prior to this
2022-02-26 14:06:52 -05:00
Carson Kompon
2a8da0a551 Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
Jenny Crowe
8e1013b96a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe
f3b30f212b Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
Jenny Crowe
8557a382ae DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe
973fe3118f Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Braedon
10ffad5d3f Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others 2022-02-18 19:44:17 -05:00
Braedon
79fc4c8f8d Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
973df96566 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon
4efc96255e Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Jenny Crowe
ef3b287beb GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc) 2022-02-03 00:47:38 -07:00
Braedon
dbf60aec34 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon
44faa3f150 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon
d8653bf135 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon
809ef84f35 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon
7190505628 Same but for Game Manager events 2022-01-31 00:02:36 -05:00
Braedon
05f8a5a842 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon
759d4236e2 Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon
bc8f7419be Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon
69535ba564 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon
80ca4743f2 Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
a5638a3302 Karate man game switch cue fix 2022-01-29 18:30:29 -05:00
Braedon
aef93fa0a1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon
b79535168b More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon
d88a5614ec I'm tired 2022-01-23 21:15:23 -05:00
Braedon
606ad902e7 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
62c6e65945 Autoplay began 2022-01-22 22:40:53 -05:00
Braedon
e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
6cf529327b Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon
32298d85d6 Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon
38e442da84 Import game icons 2022-01-15 17:52:53 -05:00
Braedon
660af3f678 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon
ff6eb94055 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon
bf7d7110bc Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
75c98a87fb Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Braedon
f4459c1c98 Timeline improvements 2022-01-09 18:35:55 -05:00
Braedon
5c2b4317df Timeline entities added 2022-01-08 11:42:48 -05:00
Starpelly
7928e3f94b Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly
c838c65494 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly
032777e36f Editor stuff 2022-01-05 19:11:33 -05:00
Starpelly
ee42be75e0 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly
581435fe5d Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
90f03dc4ff DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly
6482ab3d4c Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
2677ac1172 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly
b5a1651dbc Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
f68931cb9b Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
3840870684 Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00