cpw
aca45340bf
Fix up alarming security crisis with network handling that allowed for wrong code execution on the server, resulting in CRASHED SERVERS. AWFUL stuff.
...
Also fixed a silly log message from the login handler.
This change introduces a mechanism to direct certain packets to only process on one side or another. Invalid sidedness will result in the connection being terminated.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-02-23 22:15:34 -05:00
Julian Dunskus
30d4520c6b
Make TransformationHelper.slerp for quaternions public ( #6528 )
2020-02-23 18:32:33 +01:00
DaemonUmbra
daff482092
Fixed Conduit and Beacon Activation on Vanilla Servers ( #6438 )
2020-02-17 11:01:38 -08:00
Richard Freimer
a740044e21
Fix ITeleporter being ignored when teleporting from the end to the overworld ( #6505 )
...
* Fix custom teleporters triggering end credits when returning from the end
* Fix setdimension command ignoring position
2020-02-17 17:16:46 +01:00
malte0811
3f292d5d42
Fixed ChunkWatchEvent.(Un)Watch not firing correctly ( #6453 )
2020-02-14 12:02:47 -08:00
David Quintana
8fbd84515f
Fix gui_light for forge's item parent models.
2020-02-14 19:03:11 +01:00
Richard Freimer
f93289e01c
Allows custom blocks to define if they should use the fluid overlay instead of the flowing texture when in a fluid ( #6493 )
2020-02-06 23:53:37 +01:00
Richard Freimer
1f46169e1e
Add FluidStack support to the Forge packet buffer. ( #6353 ) ( #6485 )
2020-02-03 12:46:14 -08:00
ichttt
06d9b6531c
Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 ( #6497 )
2020-02-03 12:21:10 -08:00
David Quintana
a901d80dd5
Implement fluid overlay texture rendering for custom fluids.
2020-02-02 23:02:56 +01:00
DaemonUmbra
d86f58a0df
Fixed Attacks/Punches not Registering ( #6481 )
...
Replaced incorrect magic number with constant
2020-01-29 22:12:04 -08:00
Vincent Lee
0ad574257e
Clean up a bunch of render events ( #6444 )
...
* Delete RenderHandEvent as RenderSpecificHandEvent can do everything it does and more. Rename RenderSpecificHandEvent to RenderHandEvent as it's now the only hand rendering event.
* Pass MatrixStack and IRenderTypeBuffer into the event whenever they are available. If they're available, that means we're in a batching environment and the modder should not be using the tessellator or other buffers on their own, or they risk "Already building" crashes.
2020-01-30 00:46:22 +01:00
Bartosz Skrzypczak
4839d18c73
Fix NullPointerException on java 8u242 in dev environment. ( #6473 )
...
Java 8u242 no longer re-initializes internal sys_paths and usr_paths fields in loadLibrary when they are null, so the value can't be set to null.
2020-01-29 13:55:07 -08:00
Cadiboo
617159c825
Small Forge config fixes ( #6466 )
2020-01-29 13:04:35 -08:00
LexManos
c72d6e9122
Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. Be careful. Closes #6471
2020-01-29 12:18:13 -08:00
LexManos
40091678a8
Fix default mod resources loosing it's sort order.
2020-01-29 11:31:31 -08:00
mcenderdragon
44d9fff2b4
[1.15] Reimplemented the ITeleporter interface ( #6404 )
2020-01-29 09:18:07 -08:00
David Quintana
509a28efd3
Hook "gui_light" value from the model into the IBakedModel implementations.
...
Apply some of the suggestions from the 1.14 models PR.
2020-01-23 22:54:54 +01:00
LexManos
c4e000dbe7
1.15.2 Initial Update
2020-01-22 13:44:03 -08:00
ichttt
0bcc2e3fbd
Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker ( #6437 )
...
Fixed ModListWidget name to avoid confusion and collision.
Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
2020-01-22 14:09:58 -07:00
Daniël Goossens
dea08be906
Updated method names referencing ItemStackTileEntityRenderer ( #6461 )
2020-01-22 12:26:34 -07:00
Cadiboo
0f27975f77
Fix Widget Foreground Color not allowing pure black ( #6460 )
2020-01-22 12:25:35 -07:00
Take Weiland
ad7e4e95ae
Use extended version of getLightValue in all places ( #6433 )
2020-01-22 12:22:35 -07:00
Scotteh
345387645e
[1.15.x] Added entity nameplate rendering event hook ( #6416 )
2020-01-22 12:22:04 -07:00
tterrag
380366e25f
Remove emissive items hook, add small utility for bakedquad lighting
2020-01-20 22:44:26 -05:00
David Quintana
1936eb1f36
Fix breaking overlay weirdness. applyBakedNormals was not transforming the baked normals when applying them. Fixes #6432
2020-01-16 03:29:46 +01:00
Daniël Goossens
088fc6b67f
[1.15] Add new InputEvent.ClickInputEvent, addresses #5802 ( #6047 )
2020-01-15 16:30:01 -08:00
David Quintana
983a47a7d6
Fix dark spots in fullbright quad rendering.
...
Fix multi-layer model not declaring dependency on the particle texture.
Fix mistake in 2c054fca
which I didn't intend to push when I did.
2020-01-13 23:20:46 +01:00
David Quintana
c1840abb0a
Fix multi-layer model loader to actually work in a sane way. No more "base" model involved, and now transforms and overrides work as expected.
2020-01-13 19:38:52 +01:00
David Quintana
2c054fca76
Attempt to fix fullbright lighting.
...
Fix lightmap value calculation.
2020-01-13 13:19:36 +01:00
tterrag
d5b94aa9c8
Add constructor for FishBucketItem that accepts suppliers
2020-01-09 17:26:11 -05:00
David Quintana
c4c760bfb3
Fix QuadTransformer normal processing.
2020-01-07 23:52:51 +01:00
Choonster TheMage
dd0260c476
Fix validation in RotationBuilder#angle ( fixes #6323 ) ( #6408 )
2020-01-07 14:21:12 -08:00
Richard Freimer
ca62702ff9
Add support for custom nether portal frame blocks ( #6389 )
2020-01-07 14:20:37 -08:00
tterrag
df04ae11ef
Fix dyes tag containing dye items instead of tags
...
Update generated data
2020-01-05 19:03:49 -05:00
Choonster TheMage
6e8b976089
[1.15.x] Remove unused parameter from ElementBuilder#rotation ( fixes #6321 ) ( #6407 )
2020-01-05 14:29:45 -05:00
tterrag
bc878ddf19
Refactor BlockStateProvider to encapsulate a BlockModelProvider
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Make most protected methods of data generators public
2020-01-05 14:27:20 -05:00
tterrag
3096608d4a
Fix crash when building BakedQuadBuilder
...
Add javadocs and move sprite to constructor where possible
2020-01-05 13:36:06 -05:00
tterrag
7c99b756f9
Fix incorrect check for missing texture in DynamicBucketModel
2020-01-04 23:50:17 -05:00
tterrag
90035ab084
Remove custom vertex format from BakedQuad
2020-01-04 23:36:56 -05:00
David Quintana
b6c12f5fff
A few more binary-breaking changes, before it's too late:
...
- Move CompositeModel out of its package.
- Move a few inner classes from the OBJ loader.
- Rename the bucket model and fluid model classes to match the naming convention.
- Remove BiomeEvent.* and WorldTypeEvent.InitBiomeGens as they are not currently implemented and they haven't been in the previous version either.
2020-01-04 17:18:28 +01:00
David Quintana
ca031ca33f
Fix CompositeModel not respecting "display" transforms.
...
Remove leftovers from discarded feature.
2020-01-02 06:21:43 +01:00
David Quintana
ecb56054bc
Allow model jsons to override the material library used by OBJ models.
...
Fix model loader test mod resources.
Update licenses.
2020-01-01 17:15:49 +01:00
tterrag
53747b0cb5
Apply baked-in lightmap data to rendering
...
- Fix ForgeHooksClient.fillNormal injecting data to lightmap
- Fix OBJModel not filling lightmap data
- Fix NewModelLoaderTest blockitem not linking with block
2019-12-30 16:12:14 -05:00
David Quintana
e1b0a8c153
Fix LightUtil.unpack to set the 4th component to 1 when expanding an xyz position into a 4-component vector.
...
Add TRSRTransformer test mod.
Fix signature of the bindTileEntityRenderer method, to account for covariance.
2019-12-29 17:16:27 +01:00
David Quintana
fc189c9aaf
More model/rendering fixes:
...
- Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher.
- Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API).
- Breaking change: Rename getTextureDependencies to getTextures, for consistency.
- Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value.
- Fix OBJ loader applying the model transform in the wrong reference frame.
- Fix vanilla bug in TransformationMatrix#func_227986_a_
- Fix QuadTransformer logic.
- Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models.
- Reintroduce multi-layer model through the new model loader system.
2019-12-29 02:13:58 +01:00
David Quintana
e8ce61d4cd
New batch of Model/rendering fixes:
...
- PerspectiveMapWrapper did not pass IModelData through to the wrapped model.
- CompositeModel did not store the returned textures from getTextureDependencies.
- VertexFormat used COLOR instead of UV to detect UV presence.
- QuadTransformer would crash due to index out of bounds.
- Small cleanup of TransformationHelper
2019-12-24 13:12:38 +01:00
David Quintana
ac61018806
Fix obj models having all faces in the same mesh, breaking material assignments and visibility in the process.
...
Reintroduce lost patch from the model loader, which would cause the custom values to be missing from generated models.
2019-12-20 18:14:09 +01:00
David Quintana
c3b1f47754
Fix item quads not using the existing vertex color when applying tint colors.
2019-12-20 04:50:40 +01:00
David Quintana
503d277033
Fix bucket model. Some mask textures were not added to the repository, and the bucket override generation was broken.
...
Fix OBJ loading crash due to a float value being parsed as int.
Fixes 6377
2019-12-20 02:44:27 +01:00
bl4ckscor3
40de19f16e
Fix game crashing when modded entities are present ( #6364 )
2019-12-19 00:56:01 -05:00
ichttt
83ebdcd8f2
Fix warning screen about missing minecraft registry entries ( #6363 )
2019-12-18 21:02:20 -08:00
ichttt
747cb0f151
Some code cleanup for 1.15 ( #6362 )
2019-12-18 20:39:41 -08:00
tterrag
49596dcacc
Mod list GUI detail pass
...
- Make padding consistent on all elements
- Properly horizontally center the "Search" text
- Update and resize forge/mcp logos
- Enable linear filtering on logo rendering by default
- Can be disabled with the "logoBlur" mods.toml property
2019-12-17 20:58:26 -05:00
ichttt
5df687dddc
Fix mod list screen ( #6367 )
2019-12-17 20:03:11 -05:00
David Quintana
599a754b60
Fix items in ground being too small, we were applying perspectives twice.
...
Restore forge patch and fix a tiny mistake in it.
2019-12-18 00:46:29 +01:00
tterrag
faaebe7a07
Remove uvlock hook, fixes broken stair/fence/etc models
2019-12-17 17:37:39 -05:00
tterrag
5987d917b8
Update to 1.15.1
2019-12-17 14:37:34 -05:00
David Quintana
738abbb360
Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free!
2019-12-17 19:14:52 +01:00
tterrag
1558362583
Remove deprecations
2019-12-17 04:50:13 -05:00
tterrag
5b67354e24
Fix incorrect item lighting
2019-12-16 23:46:45 -05:00
tterrag
dec91dec68
Revert fluid change to use Material, fixes server crash
2019-12-16 23:22:13 -05:00
LexManos
1933d05e36
Update to 1.15
...
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
Daniël Goossens
5d0fb2967c
Split DrawBlockHighlightEvent into subevents to make usage clearer, addresses #2190 ( #6269 )
2019-12-10 11:46:01 -08:00
tterrag
5c88451f6f
Allow classpath locator to discover jars via FMLModType attribute
2019-12-05 22:56:05 -05:00
cpw
cfc53c939e
Tidy up some output and also add libraries from the modfile detection into the transforming classloader.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-12-05 22:47:39 -05:00
tterrag
3ba78225c3
Fix swapped yaw/pitch in camera setup event
2019-12-02 19:10:59 -05:00
liach
d8e6181058
Restore camera setup render event ( #6335 )
2019-12-02 14:54:46 -08:00
DaemonUmbra
bb4e78da90
Fixed invocation of Vanilla spawn logic ( #6334 )
...
Forge's replacement of the Vanilla logic gets inverted, so the Vanilla logic inside that replacement must be inverted to correct for this.
(Fixes #6332 )
2019-12-02 14:54:00 -08:00
bl4ckscor3
4dd32d6f72
Add item tag 'beacon_payment' for items that can activate a beacon ( #6328 )
2019-12-02 14:52:45 -08:00
Paul Becker
f9686cf098
New SleepFinishedTimeEvent allowing control of world time when waking up. ( #6043 )
2019-12-02 14:08:14 -08:00
tterrag
c18d26c7d8
Make EntityLootTables reusable for modders
2019-11-25 01:03:24 -05:00
nikita488
241db39cea
Fix emissive items not working
2019-11-24 19:08:46 -05:00
cpw
31da9a4878
Fix the hang on startup problem when windows' broken device enumeration
...
causes a huge glfwInit slowdown. Log a message too when this is detected.
See https://github.com/glfw/glfw/issues/1284 , https://stackoverflow.com/questions/10967795/directinput8-enumdevices-sometimes-painfully-slow ,
https://discourse.libsdl.org/t/win-10-initing-joystick-causes-45s-hang-in-sdl-dinput-joystickdetect/23293
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-23 15:37:56 -05:00
Richard Freimer
0e65f20f22
Add hooks to make it easier to add custom TNT blocks ( #6290 )
2019-11-20 19:19:34 -08:00
DaemonUmbra
d8d70e8b35
Add tags supports_beacon and supports_conduit and modify Beacon and Conduit to use these tags ( #6266 )
2019-11-20 19:15:13 -08:00
bl4ckscor3
5d62261082
Fix RawMouseEvent not being cancelable ( #6310 )
2019-11-12 15:12:25 -08:00
DaemonUmbra
f4a85e5f03
Fixed an NPE caused by missing registries. ( #6292 )
...
Missing registries in this case being registries renamed without proper remapping or created by mods that were removed.
2019-11-05 11:10:32 -08:00
DaemonUmbra
7f8b30aed3
Made the slash optional in fml confirm/cancel. ( #6282 )
2019-11-05 11:10:19 -08:00
LexManos
b8ea220925
Fix registry snapshots not reading aliases correctly. Closes #6298
2019-11-05 11:10:03 -08:00
cpw
1e1644f6d4
A few tweaks to things. Make the mods command a bit better, make the
...
IndexedMessageCodec actually log which network channel it got back packets
on. Also, improve the custom directorymodlocator with actual custom names,
finally, allow up to 99 log rollovers, up from 7 default (this means a
repeatedly crashing server is less likely to roll out the log of the first
crash).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-03 12:33:07 -05:00
tterrag
fab4ce894a
Fix BlockStateProvider#horizontalBlock emitting rotations >=360
2019-11-01 17:10:06 -04:00
Camilo
f2f7ab80f6
Added some more biome types to BiomeDictionary ( #6250 )
2019-11-01 11:26:08 -07:00
DaemonUmbra
c044f3b0c4
Replaced getTypes invocation in ensureHasTypes with a direct reference to types, preventing infinite recursion ( #6284 )
...
The direct reference is checked via ternary and reports if the set is empty, this is likely to result in log spam if modders don't assign types to their biomes
2019-11-01 11:24:00 -07:00
tterrag
ebd463e92f
Fix lang generator escaping newlines, add lang generator test
2019-10-30 15:25:03 -04:00
tterrag
69ba974960
Escape control chars and unicode when writing out lang datagen
2019-10-30 15:01:25 -04:00
tterrag
dbee8a24d8
Allow LanguageProvider helpers to accept suppliers of subtypes
2019-10-28 21:23:01 -04:00
tterrag
2373dab982
Expose private helper methods in BlockLootTables to subclasses
2019-10-28 19:28:16 -04:00
cpw
862289cf56
Handle logging during shutdown better on the server, by not
...
closing the logfile before the server itself has shutdown.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-26 16:55:15 -04:00
cpw
e3068d7db2
Fix NPE in modlauncher when there is no mods dir yet.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-25 07:27:55 -04:00
DaemonUmbra
29ad7a39de
Fixed NPEs caused by uninitialized lists in ModDirTransformerDiscoverer ( #6277 )
2019-10-24 23:06:27 -07:00
LexManos
3484200f80
Make Loot Table data generators more reusable for modders.
2019-10-24 22:09:08 -07:00
tterrag
acaa470dea
Add Blockstate and Model data providers ( #6241 )
2019-10-24 22:33:24 -04:00
cpw
3bf6c17bb8
Allow pack locators to load from the mods folder.
...
Regular mods are now automatically de-duped based on the version number -
the highest version file of a "root mod id" is now selected automatically.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-23 21:30:17 -04:00
AfterRebelion
ca8a418364
Exclude Cobblestone slabs and wall recipes ( #6230 )
2019-10-22 15:31:35 -07:00
Wyn Price
6422310453
Fixed forge rendering pipeline and shape based light occulsion. ( #6178 )
2019-10-22 15:29:27 -07:00
cpw
c8967fa176
Expose the registrationchange event to simple channel (not that anyone should care, but who knows?)
...
Also, Context.getNetworkManager should have been public. Derp.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-18 09:32:44 -04:00
cpw
dc664ba597
Add in an event to expose the standard MC channel stuff to network
...
event channels that care about such things. Mods using simplechannel
don't need to care.
Also, put a sync wrapper around crashreportextender, so it doesn't
die sometimes randomly during startup.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-17 20:28:39 -04:00
David Quintana
ec3e8c2039
Fix vanilla models with parents not loading properly from forge blockstates.
2019-10-16 23:11:23 +02:00
ichttt
6c8342b74e
Fixed loading error/warning screen not showing ( #6218 )
2019-10-15 14:59:41 -07:00
JoJoModding
8adc546d92
Allow mods actually to have their own usable config gui ( #6208 )
2019-10-15 14:56:27 -07:00
iChun
25a9e477cb
Fix error logging in FMLUserdevLaunchProvider.setup ( #6206 )
2019-10-15 14:55:45 -07:00
ichttt
c98abaaa42
Fix some config checks still using the old fields ( #6193 )
2019-10-15 14:54:47 -07:00
Justin
a328364999
Fix mod info panel rendering incorrectly on some systems with HiDPI displays (pesky macs) ( #6170 )
2019-10-15 14:31:41 -07:00
FireController1847
94cbf72e39
Re-add PlayerGiveXpEvent & PlayerChangeLevelEvent ( #6165 )
2019-10-14 10:37:44 -07:00
Wyn Price
5978670897
Fixed IModelData not being cleared when tile entity is removed ( #6115 )
2019-10-10 23:07:52 -04:00
tterrag
940bbc4e91
Better sanity checks in ModelDataManager
2019-10-10 16:02:36 -04:00
Vincent Lee
7070bd0340
Make customClientFactory optional again ( #6191 )
2019-10-10 11:23:27 -07:00
David Quintana
5e9380ab85
Fix forge blockstates and custom model loading ( #6154 )
...
* Reimplement forge blockstates variant through the use of a pseudo-model that handles the model loading, retexturing, custom data, etc. on behalf of the blockstates loader. This model gets injected into the model registry with an autogenerated unique name, to not collide with other model locations.
* Fix model loaders not being properly initialized by calling the reload method from the loader register function. In 1.12, registering a reload listener caused the listener to be called right away from the register method. This is not true anymore.
2019-10-08 00:18:29 +02:00
cpw
9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
...
off-thread GUIs in any way shape or form, and we need the main thread to do real work.
Fix forge fading in wrongly.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-05 17:03:02 -04:00
David Quintana
b294f4d894
New round of fluid system fixes: ( #6175 )
...
- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
2019-10-05 19:49:26 +02:00
tterrag
ca980a56bc
Combine all hidden mod resource packs into a single sortable pack
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Fix mod datapacks sorting under vanilla
2019-10-04 18:36:33 -04:00
cpw
8482293b40
Split server and client side pack locators apart and move them to their
...
respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 15:24:15 -04:00
LexManos
dc5a06aab4
Fix dimension types being incorrect when connecting to a non-Forge server. Closes #6203
2019-10-04 10:36:50 -07:00
cpw
35bd69808c
Fix the stupid derp that broke singleplayer dims. Don't send the dim packet
...
to the local client - it is not needed because obviously not. Seems to have
fixed the problem. Probably infinity new bugs by this.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 07:27:11 -04:00
tterrag
4f12261080
Move OnlyIn patches on DyeColor to SAS file
...
Also fix broken cobblestone stairs recipe
2019-10-04 02:26:54 -04:00
cpw
48735c3946
Properly propagate the DimensionType information from server to client
...
at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-02 21:54:02 -04:00
Ruben Taelman
c985225d0c
Fix FluidTank with empty contents throwing error if drained ( #6196 )
2019-10-01 19:57:05 -07:00
tterrag
78cdb705d4
Allow structure processors to process entities
2019-09-28 18:18:24 -04:00
cpw
136452840d
Remove forced ANSI terminal - it breaks the Eclipse terminal output.
...
As a result, we can now support coloured log output again, by default.
Regen run configs to get the change (you should do this every update, you
know :D)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-28 16:05:50 -04:00
tterrag
b3631b707c
Make patched-in StairsBlock constructor public
...
Also fix supplier generic being too narrow in DeferredRegister#register
2019-09-27 17:56:30 -04:00
cpw
f4bab8b8c1
Integrate modlauncher changes for mixin.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-27 17:42:24 -04:00
tterrag
2392a4c184
Fix new flower pot ctor not being usable with deferred register
2019-09-25 18:01:43 -04:00
tterrag
476b7056fb
Usability improvements to RegistryObject/DeferredRegister
2019-09-25 18:01:39 -04:00
tterrag
d510978446
Add constructor to StairsBlock that accepts a state supplier
2019-09-24 21:05:23 -04:00
tterrag
01a862db30
Fix sea level not being available on client, move hook to Dimension
2019-09-23 13:08:26 -04:00
tterrag
dfbd61436b
Add template arg to StructureProcessor#process
2019-09-22 23:35:12 -04:00
LexManos
48cf910626
Bump binpatcher and jarsplitter versions to address Java differences on older JDKs.
2019-09-22 17:30:29 -07:00
tterrag
571ecafdbc
Fix type bound on GameRegistry.findRegistry being too narrow
2019-09-21 16:19:23 -04:00
tterrag
dee844e232
Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour
2019-09-21 15:57:32 -04:00
cpw
07bcff5067
Tag the deprecation of DeferredWorkQueue. I think this is causing confusion
...
as to scope. Its functionality will be tied to the events in future -
so mods can request the deferred work through methods on the Mod Lifecycle
events directly. The API will be coming soon.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-17 21:41:08 -04:00
cpw
7fa3594c04
Fixed the problem where an error would cause the main thread to continue
...
even though there were still parallel threads running. Also, handle exceptions
in the AutomaticEventSubscriber rather than leaking them to the Parallel processor.
Actually closes #6148
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-17 21:41:08 -04:00
tterrag
6fda1e968d
Make FlowerPotBlock extensible and reusable for mods
...
- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its full versions
- Convert everything to use delegates
2019-09-17 19:57:58 -04:00
Brennan Ward
af8074cc39
Post tag event directly from reloader thread ( #6164 )
2019-09-17 14:39:36 -07:00
cpw
71a4828809
Some tweaks around the code base. A functional consumer for networking - return a bool from your consumer function, rather than setPacketHandled.
...
Tweak the server modloading behaviour to try and be a bit clearer that a mod errored.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-16 20:14:25 -04:00
Brennan Ward
79ce18ac3e
Update furnace fuels to not recreate it's list every query, and update when tags are reloaded. Add Tag update events. ( #6140 )
2019-09-16 14:04:32 -07:00
Nightenom
bb83e11a7c
Maintain default behavior for Item#canPlayerBreakBlockWhileHolding() ( #6128 )
2019-09-16 13:36:43 -07:00
MrCrayfish
f4215d121c
Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X ( #6144 )
2019-09-16 13:03:10 -07:00
LexManos
3cc76a3f60
Fix Entity.getPersistentData function name. Closes #6131
...
Bump spec version for first 1.14.4 RB.
2019-09-12 09:12:30 -07:00
David Quintana
58335d7bc0
Minor fixes to the fluids ( #6150 )
...
* Fixed vanilla rendering of fluids to take into account the alpha bits of the color, and fix usages accordingly.
* Fixed missing texture derp.
2019-09-12 17:33:19 +02:00
David Quintana
b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API ( #6110 )
...
* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
- Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
- Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
- Added logic to automatically gather fluid textures into the list of textures to bake.
- Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
- Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
LexManos
281ef5a152
Add new DeferredRegistry helper, and change RegistryObject to update when overrides are registered.
2019-09-10 16:02:07 -07:00
tterrag
3dce85c49f
Properly fix missing attribute issue, add vanilla bug ID
2019-09-08 02:23:16 -04:00
tterrag
f777aba227
Remove StructureArgument to work around vanilla issue, clean up custom arguments
2019-09-08 02:01:17 -04:00
tterrag
fc5573333d
Make /locate command support modded structures
2019-09-07 01:09:42 -04:00
tterrag
55fe7c470f
Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
...
Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
LexManos
3ef1d6919c
Fix REGISTER packet encode/decode issues.
...
Changed ForgeConfig values to return the default value if the config is not loaded, and exposed the value objects as a internal config.
2019-09-05 15:38:14 -07:00
LexManos
e1863383ff
Fix naming conflicts with official names.
2019-09-04 22:33:17 -07:00
LexManos
4dc34b7d5b
Fix item used stat not triggering properly on last item in the stack.
2019-09-03 19:58:57 -07:00
LexManos
2c8c022034
Add a bunch of tags from the omnibus.
...
Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
bl4ckscor3
b5b43a5a36
Add spawn reason to spawn events ( #6096 )
2019-09-03 15:15:48 -07:00
Wire Segal
c09fe57031
Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. ( #6092 )
2019-09-03 14:50:27 -07:00
mcenderdragon
3f089e3add
Added gravity as attribute to Entities ( #5630 )
2019-09-03 13:20:44 -07:00
ichttt
ddb90a69d3
Fix CME on chunk unload in FarmlandTicketManager ( #5998 )
2019-09-03 12:59:35 -07:00
cpw
bdce8d0494
Add a modfolderfactory. Fix up login payload exposure.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 14:40:39 -04:00
cpw
734a3d76aa
Peel IModLocator into the SPI package and extract a small IModFile
...
interface as well. This allows building external IModLocator
implementations.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 11:31:09 -04:00
cpw
a4aa85259e
Add in some client only player connectivity events. Closes #5536
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
cpw
ea1c7a7339
Add in MC REGISTER nonsense. Shut up #5730
...
Tweak network a bit to fix initialization order stupidity. (Constants don't
load classes!)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
Tobias Hotz
185f7344fa
move default log level for debug file to debug instead of trace, and remove millis from console and GUI. Also remove unused config xmls
2019-08-31 13:55:46 -04:00
GirafiStudios
26e4bf92a0
Added getters for FMLPlayMessages.SpawnEntity
2019-08-31 13:55:46 -04:00
cpw
68cb017be1
Move indexFor and biConsumer into FMLHandshakeHandler and expose them publicly, so mods can add additional
...
login messages. Closes #6087
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:45 -04:00
David Quintana
68ff1afac1
Hookup BlockEvent.FluidPlaceBlockEvent ( #6103 )
2019-08-31 14:15:08 +02:00
cpw
0d448a5e4f
Update libs to 1.0 versions, bump grgit, and fix tag search behaviour that resulted.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-29 23:39:49 -04:00
David Quintana
d9f6659f2c
Fluid rework derp fixes. ( #6098 )
...
* Fix nulls returning from non-null methods, and null-check of non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the vanilla Fluid / FluidState.
2019-08-29 21:09:42 +02:00
Vincent Lee
bae2ee0420
Minor model system cleanup/documentation ( #6089 )
2019-08-28 21:33:49 -07:00
DaemonUmbra
aa38f62bae
Change fml.modloading.brokenfile.optifine to not imply that Forge is responsible for Forge-Optifine compatibility. ( #6080 )
2019-08-28 21:32:33 -07:00
ichttt
06c3e255b3
Add a config comment that lists the available constants of enums ( #6079 )
2019-08-28 21:28:21 -07:00
Daniël Goossens
c83d4d29e4
Added new InputEvent.MouseScrollEvent, fixes #5811 ( #6037 )
2019-08-28 21:13:31 -07:00
Brennan Ward
ee1c06085b
Add Villager Trading Events ( #6016 )
2019-08-28 20:34:07 -07:00
BlakeBr0
336d53b692
Strip side annotations from CropsBlock.getSeedsItem ( #6013 )
2019-08-28 20:14:41 -07:00
Wyn Price
95c58ba75c
Updated constants to 1.14 ( #6012 )
2019-08-28 20:13:47 -07:00
Vincent Lee
838998b885
Add particle factory registration event ( #6018 )
2019-08-28 18:42:17 -07:00
David Quintana
a9b3b48273
Make FluidStacks non-nullable, and implement some TODOs.
2019-08-29 03:18:42 +02:00
David Quintana
a788e8a475
Fix license headers so gradlew build
is happy.
2019-08-29 03:18:42 +02:00
David Quintana
b7e1cc5f6b
Fluid API rework ( #5983 )
...
- Moved forge fluids into FluidAttributes companion object to the vanilla Fluid. By gigaherz
- Redesigned the Fluid API to be closer to the Items API. By King Lemming
Co-authored-by: King Lemming <kinglemming@gmail.com>
2019-08-29 03:18:41 +02:00
LexManos
e784a7f606
Recipe system cleanup. ( #6014 )
2019-08-29 03:18:41 +02:00
ichttt
dd340b8ef2
Fix coremod not redirecting to the correct method ( #6078 )
2019-08-28 17:49:46 -07:00
LexManos
7deb479676
Fix blocks being placed in adventure mode. Closes #6085
...
Add early error for setting invalid world directory. Closes #6084
Fix PlayerTickEvent not firing when dead, even if player isn't removed from world yet. Closes #6074
Fix PlayerDestroyItemEvent not firing for some cases. Closes #6067
2019-08-28 12:57:25 -07:00
LexManos
1ab40e0b3f
Fix Javac generics breakage.
2019-08-20 15:40:36 -07:00
LexManos
283c3d1664
Prevent worlds from unloading while players are in out-of-world states by tracking all worlds references by every player in the server's player list.
2019-08-20 15:31:08 -07:00
LexManos
5291ea7270
Add Argument serializer for ModIdArgument. EnumArgument can't as vanilla doesn't support extra data.
2019-08-20 15:29:26 -07:00
LexManos
0c1c1b65e1
Sort server.properties while writing.
2019-08-20 15:27:31 -07:00
LexManos
dc0eacb80f
Fix Configs not generating correctly on first load Closes #6069
2019-08-19 19:45:32 -07:00
Vincent Lee
8c04651301
Add hook to load custom mrls/rls not attached to a block or item. ( #6010 )
2019-08-15 11:03:57 -07:00
kirderf1
5e392e3300
Make DimensionManager.SavedEntry save sky light consistently ( #6019 )
2019-08-15 10:17:28 -07:00
cpw
4323c6d845
Grrr. Stupid error. Sorry lex: I fixed it.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-05 08:56:42 -04:00
cpw
81ec8b99ac
Actually reload config when it changes on disk. Closes #5541 and #5959
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 22:37:43 -04:00
cpw
1af7b7603d
Move fml's PlayerEvent and TickEvent to forge. Update
...
`import net.minecraftforge.fml.common.gameevent.PlayerEvent;`
to
`import net.minecraftforge.event.entity.player.PlayerEvent;`
and
`import net.minecraftforge.fml.common.gameevent.TickEvent;`
to
`import net.minecraftforge.event.TickEvent;`
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 22:34:14 -04:00
cpw
0fd8fa2211
Bump modlauncher to 3.2.x. Add a sender modid and document IMC. Closes #5746
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 22:19:02 -04:00
cpw
5048739b7f
Turned minecraft into a proper Mod, with a "dummy" language provider.
...
Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
DaemonUmbra
44f3f9e2d0
Fix a crash I caused by misunderstanding formatToString ( #6007 )
2019-08-02 18:48:46 -07:00
its_meow
50e411b82a
Add piston events ( #5798 )
2019-08-02 14:12:21 -07:00
its_meow
a8a0306f98
Fix AT for EntitySpawnPlacementRegistry.register
2019-08-02 14:06:05 -07:00
desht
19b7d26bc2
Make ParticleManager.IParticleMetaFactory public ( #5926 )
2019-08-02 14:05:32 -07:00
JoJoModding
c7940e70ed
Add button to open mods folder ( #5986 )
2019-08-02 14:00:54 -07:00
DaemonUmbra
58ede2c80a
Change ModLoadingException to display ModID instead of ModInfo instance identifier. ( #5999 )
2019-08-02 13:44:56 -07:00
Gamebuster
9a50c208f0
Fixed Buttons in the error screen are incorrectly rendered if they are extremely long Closes #5687 ( #5924 )
2019-08-02 13:42:58 -07:00
Gamebuster
7acb380ba8
Fix LazyOptional throwing NPE to consumers when owners null. ( #5772 )
2019-08-02 13:42:13 -07:00
LexManos
48fa2f458c
Make Villager profession unlocalized name use modids when not 'minecraft' Closes #5977
...
Fixed trees able to be generated through water. Closes #6000
Change Block#toString to use getRegistryName instead of getNameForObject Closes #5937
Allow Cooking Recipes to deserialize results with stack sizes. Closes #5960
2019-08-02 13:37:02 -07:00
LexManos
318fc6ffe8
Fixed DimensionType.getRegistryName() returning null Closes #5992
...
Fixed RegisterDimensionEvent not firing for new worlds. Closes #5987
2019-07-31 22:43:46 -07:00
LexManos
b009cedc0c
Introduce new Side Annotation Stripper system to semi-automate the shipment of Sided methods and cleanup patches.
...
New forge:checkSAS task to validate this config file. Closes #5995
2019-07-31 21:15:39 -07:00
ichttt
c6dd475610
Move world unload patch to tick function to prevent duplicate unloading, fix log message in dim manager, fix javadoc for unload method ( #5964 )
2019-07-30 16:39:05 -07:00
cpw
5d33697cb1
Fix naming for dev launch providers - they're in MCP..
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-29 20:19:50 -04:00
cpw
ae09fc6b6d
Register a config command. Currently one subcommand: showfile, which
...
when passed a modid and a type (CLIENT, COMMON or SERVER) will display
a link in the caller's chat to open that file in the OS file viewer of choice.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-28 21:09:15 -04:00
cpw
cd826f7bcf
Load default configs from the defaultconfig directory by default. (Can
...
be overridden in the fml.toml config file if desired).
Will load any type of config tracked file from there - client, common, server
or custom tracked file. This means you can ship defaults for your pack
in a defaultconfig directory. I am thinking about ways to force a specific
config override for an existing config.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-28 13:44:18 -04:00
LexManos
1918148b8e
Fixed network ticking player entity while it is dead. And explicitly prevent overworld from unloading. Closes #5978
2019-07-27 02:35:06 -07:00
cpw
e17714583f
Crash report extended to show ModLauncher FML and Forge data.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-26 20:02:21 -04:00
cpw
4c05c63a04
Fix potion transformer to look up the right name depending on context.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-26 00:35:03 -04:00
cpw
0bdc2d04b4
Added a coremod, shush, don't tell Lex.
...
Seriously, this is how to do targeted changes to specific classes.
In this case, adding a fieldtomethod redirect for EffectInstance.potion
to allow substitution.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-25 23:02:05 -04:00
LexManos
731e1920d2
Fix @ObjectHolderRegistry not properly detecting vanilla class level references. Closes #5958
2019-07-25 17:59:08 -07:00
David Quintana
ae3d002ac6
Fix & Improve state comparison when checking vanilla block replacements ( #5922 )
2019-07-22 19:23:20 -07:00
cpw
c90b1732e9
Fix objloader registering at wrong time. Closes #5847 . Added test
...
class as suggested in the issue.
Note: most tests are commented out at the present time, pending
rework. Tests that work, work.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 21:04:00 -04:00
cpw
9d82d822db
Fix error when ModsDiscoverer visits a non existent mods dir.
...
Closes cpw/modlauncher#30
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 19:37:54 -04:00
cpw
186d91c03f
Merge branch 'pull/5948' into 1.14.x
2019-07-20 19:35:26 -04:00
cpw
eec5809097
Realms' removal has removed the need for additional jar transformation.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 19:33:54 -04:00
cpw
4582a29ec1
Make I18N format errors less spammy, also remove single apostrophes from
...
current translations in en_us.json. Other langs may still have problems.
Closes #5952
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 19:14:17 -04:00
ichttt
bef52c945b
Fix forge 1.14.4 startup in obfed enviroment ( #5955 )
2019-07-20 12:59:23 -07:00
cpw
27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
...
Fix up immediate problems.
bump to 28.
2019-07-20 00:35:40 -04:00
cpw
eff42f6066
Update mappings to 20190719 in prep for 1.14.4..
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-19 11:55:30 -04:00
Barteks2x
b99453d568
Fix RegistryObject when used with generic registry entry classes
2019-07-19 12:06:16 +02:00
LexManos
cb21e95e0b
Change default BrewingRecipe to use an Ingredient for the input instead of ItemStack. Closes #5944
...
Add AT for GameRules.register Closes #5946
Fix Forge Blockstate loader model path is inconsistent with vanilla blockstates Closes #5892
Fix client crashing when opting not to load a world when there's missing blocks Closes #5886
2019-07-18 14:13:20 -07:00
its_meow
5cf2af569f
[1.14.x] Fix text positioning issues caused by scaling loading screen ( #5932 )
2019-07-16 12:41:21 -07:00
LexManos
a46b7cb67a
Fixed PlayerSleepInBedEvent pos is always null Closes #5936
...
Fixed decompile error causing Endless Loop in ModelBackery if model errors exist.
Fixed NPEs related to teleporting players without portals.
2019-07-16 11:52:51 -07:00
LexManos
3d78f30d18
Add simple concurrency protection to Server world list. Closes #5938 and #5739
2019-07-16 09:59:33 -07:00
tterrag1098
0a7f5ff9fa
Rework GuiModList mod info to use custom scrolling panel impl
2019-07-10 20:13:33 -07:00
LexManos
ce28c5794d
Cleanup Forge's Access Transformer, and add ATs for Block.Properties#noDrop, and AxeItem/PickaxeItem. Closes #5866 and Closes #5921
2019-07-10 17:39:19 -07:00
LexManos
2cc264645b
Implement Item.isRepairable in Crafting and Grindstone. Closes #5917
2019-07-09 18:02:47 -07:00
LexManos
983e0a93db
Re-implement state.onBlockExploded() Closes #5914
2019-07-09 17:07:09 -07:00
Vincent Lee
d88e4fbf36
Add general damage hook for items. Closes #5502 ( #5670 )
2019-07-08 20:43:02 -07:00
LexManos
f79da3edf7
Fix syntax error in IRenderHandler.
2019-07-08 20:14:41 -07:00
LexManos
8742d74e93
Pass tick counter to custom render handlers ( #5744 )
2019-07-08 19:55:47 -07:00
Cadiboo
ff80ab6a23
Fire Loading event ( #5795 )
2019-07-08 19:49:47 -07:00
Dirk "YouDirk" Lehmann
8c37d642fe
Fix logoFile not working properly ( #5775 )
2019-07-08 19:49:31 -07:00
ichttt
06a30e9f23
Adds some explanatory javadocs and check world in ModelDataManager ( #5762 )
2019-07-08 19:47:18 -07:00
Antoine Lucas
650e7dc16e
Add InputEvent documentation ( #5698 )
2019-07-08 19:47:06 -07:00
ichttt
d41fad51c2
Add IModelData to getParticleTexture ( #5756 )
2019-07-08 19:46:32 -07:00
ichttt
0463949ac3
Fixed BakedModelWrapper not delegating new methods ( #5761 )
2019-07-08 19:45:27 -07:00
Sargun Vohra
5f0fd4b706
Throw exception when a mod returns null from a dispatched capability provider ( #5646 )
2019-07-08 19:45:10 -07:00
Benjamin K
201c368325
Add isServer and isClient methods to LogicalSide ( #5606 )
...
* Add helper methods to LogicalSide.
* Fix backwards docs.
2019-07-08 19:44:35 -07:00
Cadiboo
3fe08f149d
Added documentation to ObfuscationReflectionHelper adn deprecated index based functions. ( #5893 )
2019-07-08 19:44:21 -07:00
LexManos
61bea2bfda
Fixed EntityJoinWorldEvent not being fired when player is added to ServerWorld. #5827
...
Fixed wrong example path for the access transformer in the MDK build.gradle. #5891
Added getters for mouse x/y velocity and if the middle-mouse button is being held down. #5776
Modify issue template for better clarity. #5874
Fixed grindstone not using ItemStack-sensitive getMaxDamage. #5831
Added ParticleManager.registerFactory to Forge's AT. #5896
Fixed NPE in SidedInvWrapper when side was null. #5787
Moved EndermanEntity.setAttackTarget super call to allow LivingSetAttackTargetEvent the ability to override default behavior. #5778
Added field to make "Looking at" debug info maximum distance configurable #5714
2019-07-08 18:42:12 -07:00
DaemonUmbra
f720140481
Disable Config Button when no mods are selected ( #5905 )
...
Closes #5889
2019-07-08 15:56:49 -07:00
Tedstar
66a2d38ab8
Fix MC-258 on mod list screen, enable sorting, minor tweaks. ( #5846 )
2019-07-08 15:50:05 -07:00
Cloudhunter
719f08ea5e
Fix link applying to whole component in chat if component starts with link ( #5909 )
2019-07-08 15:46:49 -07:00
primetoxinz
765efc3c72
Update TextureStitchEvent.Pre to give access to the list of ResourceLocations that will be loaded as textures. ( #5870 )
2019-07-03 12:26:51 -07:00
LexManos
bc23c1ddb2
Add installer processor to deobfuscate Mincraft's Realms library.
...
This task will processes the current realms library from the json, so the installer must be re-ran every time they update it.
2019-07-03 01:08:20 -07:00
LexManos
358211ca66
Fix type cast issues in ForgeConfig values. Closes #5894
...
Added config value set and save functions.
By default mod configs are auto-saved, so you do not need to call save unless you create your own Config object.
2019-07-02 11:54:59 -07:00
cpw
c8e5007913
Remove legacy StartupProgress.
...
Implement properly scalable progress thanks to @gigaherz. Closes #5863 .
Implement API for pushing messages to the startup screen from mods.
Add memory display.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-30 23:48:54 -04:00
LexManos
13ae8e41ee
Fix duplicate WorldEvent.Unload call in client key handler.
...
Add recipe generator to replace vanilla recipes with Forge tags.
2019-06-27 17:23:23 -07:00
ある
2c3183bdae
Fix garbled "µs" ( #5818 )
2019-06-26 13:23:47 -07:00
LexManos
53349603e2
Fix fmluserdevdata not being a valid launch target.
2019-06-25 18:16:10 -07:00
LexManos
c284de366b
Split userdev data entry point into it's own provider to fix duplicate mod issue.
2019-06-25 18:03:51 -07:00
tterrag
e81c330694
Fix configs correcting numeric values when the primitive type differs
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Fix configs with range not clamping the corrected value, and instead
just replacing with the default
Closes #5855
2019-06-25 19:56:31 -04:00
Ben Staddon
790da699dd
Fix item placement losing NBT data in creative mode ( #5757 )
2019-06-25 13:59:10 -07:00
MajorTuvok
7915397377
Add extension to write entry id's to PacketBuffer's ( #5812 )
2019-06-25 13:55:24 -07:00
Someone
b2a5d34679
Add isItemValid check for ItemStackHandler ( #5850 )
2019-06-25 13:50:08 -07:00
Tedstar
9701148819
[1.14.x] Replace dye items in Forge tags. ( #5843 )
2019-06-25 13:44:54 -07:00
bl4ckscor3
b8131e6e67
implement Ingredient.getSerializer for custom ingredients ( #5813 )
2019-06-25 10:25:33 -07:00
LexManos
f4598a97f7
Fix vines and scaffolding not being climbable.
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Fix powered rails not spreading power correctly. Closes : #5854
2019-06-24 20:05:50 -07:00
LexManos
ff0bb8c83c
Initial 1.14.3 update.
2019-06-24 19:01:03 -07:00
cpw
e5acea60e6
Fix too many registries being sent from server to client
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 19:54:55 -04:00
cpw
0a819da0e7
Reorganize sided event dispatch slightly. Dispatch model and entityrenderer
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functions at more appropriate times.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 16:01:20 -04:00
cpw
bdad2af27b
Tweak for lowercase handling.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 14:51:58 -04:00
cpw
60513446fa
Merge branch 'pull/5793' into 1.14.x
2019-06-23 14:42:32 -04:00
cpw
be415091cd
Fix crash when crashing during modloading. Fix GuiModList being weird.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 14:37:05 -04:00
cpw
9067dbf6a0
Process the main modloading work on the async thread, but still
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do deferred work on the main thread by passing in the executor.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 12:26:45 -04:00
tterrag
359be1a880
Clean up config comments, make comment array nonnull
2019-06-23 02:57:00 -04:00
tterrag
99624bf3b5
Fix forge event bus never starting up
2019-06-23 02:17:51 -04:00
tterrag
252b94a110
Automatically add range to config comments
2019-06-23 02:17:28 -04:00
cpw
448d996a45
First pass of adding text to the loading progress UI. It deliberately uses the very primitive STB
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generated font, so can only render basic ASCII text, and also only renders pre-defined strings,
as translations aren't available either.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 23:39:00 -04:00
JoJoDeveloping
b9e5dfd286
Add mod failure identification
2019-06-23 03:14:05 +02:00
cpw
d966746fbf
Moved some events to the Mod's event bus. You'll need to update which bus
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you're listening to for these. (The Mod event bus is the only one actively
dispatching events during model loading).
ModelRegistryEvent, ModelBakeEvent, TextureStitchEvent.Pre, TextureStitchEvent.Post, ColourHandlerEvent.Block, ColourHandlerEvent.Item
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 20:36:07 -04:00
cpw
89006458a2
Fix stupid bug introduced with the refactor..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 19:08:49 -04:00
cpw
389bc1ecea
Tidy up mod loading a bit more, and also crash if the [[mods]] list isn't
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a list.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 12:52:22 -04:00
cpw
1e0437208b
Merge remote-tracking branch 'origin/1.14.x' into 1.14.x
2019-06-22 12:33:46 -04:00
cpw
256bd01e0c
Fix server side loading, tweak mods command.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 12:31:27 -04:00
tterrag
ef7b035f02
Fix ModelDataTest
2019-06-21 23:35:08 -04:00
cpw
83a0dc2ef9
Merge remote-tracking branch 'origin/1.14.x' into 1.14.x
2019-06-21 22:42:33 -04:00
cpw
c10174d50d
Update mappings, move mod initialization to the async loader.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag
5a3b375147
Fix #5612 add entity to ISelectionContext
2019-06-21 21:15:56 -04:00
tterrag
656ff25ae1
Fix #5768 add access to MainWindow object in RenderGameOverlayEvent
2019-06-21 20:29:04 -04:00
tterrag
8c3e511538
Make sure test mods load, fix BlockstateRetextureTest
2019-06-21 19:35:32 -04:00
tterrag
5fb948fb35
Fix #5805 ModelBakeEvent does not fire
2019-06-21 19:34:58 -04:00
LexManos
a14c2233e0
Fix lighting not being sent to client when large amounts of blocks change at once. Closes #5839
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Remove RecipeType/VanillaRecipeTypes, as 1.14 has a vanilla system for this.
2019-06-19 18:10:02 -07:00
LexManos
f01b87fac7
Fix some compile errors in test classes.
2019-06-19 18:07:58 -07:00
LexManos
0a8a601877
Add temporary hard crash when mods error until we can load our error screen.
2019-06-16 00:48:38 -07:00
LexManos
002e29958e
Make ReverseTagWrapper unmodifiable, fix error in log when mods folder doesn't exist initial scan.
2019-06-16 00:47:40 -07:00
cpw
604987a005
Skip running the datagenerator on unrequested mods.
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Add a run config for the data task for modders to use
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-16 00:47:50 -04:00
cpw
7e3e6b1969
Remove paulscode hack. It is not needed in 1.14, since paulscode is
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no longer used.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 21:51:51 -04:00
cpw
d821514372
Modify lex's data handler to use proper mod lifecycle event mechanisms
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instead. New Lifecycle Event for requesting data harvesting. Mods will
be constructed, the registry will fire, and then a new Data event will
fire. Submit new data tag files to the data gatherer if you wish.
The game will shutdown after this. No other mod elements will happen.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 21:24:45 -04:00
cpw
37a896fe1b
Add params for the exception message
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
tweak logging
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-15 19:47:08 -04:00
LexManos
e1cdb2e558
Expose the data entry point and generate Forge's Tags using it.
2019-06-13 20:58:03 -07:00
LexManos
c30b27fcfe
Add reverse tag cache, to make looking up tags for items/blocks/etc.. less costly.
2019-06-12 19:28:10 -07:00
its_meow
a7b56f0975
Fix AT for EntitySpawnPlacementRegistry.register ( #5799 )
2019-06-12 16:17:25 -07:00
Johannes
ed3dc8c7d3
Implement getValue in ClearableRegistry fixing DimensionArgument. ( #5809 )
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Fix DimensionArgument
2019-06-12 16:16:32 -07:00
kashike
4bd7427b70
Use dragon_immune block tag instead of manually checking blocks ( #5792 )
2019-06-12 01:04:13 -04:00
tterrag
d5ee80a70a
Add IContainerFactory for reading custom container data on the client
2019-06-10 18:14:49 -04:00
tterrag
da22fd40bf
Adjust NetworkEvent#enqueueWork to match vanilla logic
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In singleplayer our packet work could get delayed until the next tick,
breaking the expectation of packet read order. Fixes that using
NetworkHooks.openGui would result in missing inventory data on the client
2019-06-10 00:13:27 -04:00
tterrag
3385e62aa7
Add forge registries for most vanilla registries
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Made all registry names consistent with their vanilla counterparts
Also added a system for legacy registry names, so no data will be lost
Cleaned up formatting in GameData and ForgeRegistries
2019-06-09 04:23:39 -04:00
tterrag
40f2276e88
Add registry flag for syncing
2019-06-09 00:55:42 -04:00