Commit Graph

2267 Commits

Author SHA1 Message Date
LexManos dc05f210f5 Fix NPEs when modders stupidly register null texture names. 2013-03-26 11:11:31 -07:00
Christian 177b5123c9 Update patches! 2013-03-23 22:02:58 -04:00
Christian 300f471c57 Merge branch 'mithionchanges' of github.com:Mithion/MinecraftForge into mithionchanges
Fix up code for minecraftforge style. Clean up patches.

Conflicts:
	common/forge_at.cfg
	patches/minecraft/net/minecraft/block/Block.java.patch
2013-03-23 16:56:01 -04:00
Mithion b8856e9ed9 quick bugfix in entityenderman
reversed boolean check on event result
2013-03-23 14:15:20 -04:00
Mithion e13dff305e Ender Teleport Changes
Renamed Ender Teleport Event and added it in to ender pearls.
2013-03-23 14:12:42 -04:00
Mithion 81ff5d7896 Enderman attackEntityFrom changed
Changed so that if the teleport fails upon being attacked, Endermen will
take damage as normal.
2013-03-23 13:40:13 -04:00
Mithion 4de9793ec9 Enderman Teleport Event
New event when an enderman teleports that allows the teleport location
to either be modified or completely cancelled.
2013-03-23 12:59:06 -04:00
Mithion 833e9f0c88 Access Transformer Changes
AT changes and corresponding class changes.
Additions (all made public):
EntityLiving.targetTasks
PotionHelper.potionRequirements
PotionHelper.potionAmplifiers
PotionEffect.duration
Potion.setIconIndex
Item.setPotionEffect
Block.blockHardness
Block.blockResistance
2013-03-23 12:58:24 -04:00
Christian 4de9140a34 Add in block rotation support. It supports most vanilla blocks (hopefully), logs should be added soon. 2013-03-23 11:56:58 -04:00
Christian 88d3723e4e Fix itemframe render bug 2013-03-23 10:23:26 -04:00
Mithion ee6dce2390 Player Flyable Fall Event
Adds an event to EntityPlayer that is posted on player fall when the
player has flight capabilities.
2013-03-22 15:05:58 -04:00
Mithion fa2cbe2671 Brewing Stand Changes
Added an event on potion ingredient applied.  Event contains the item
stacks of each of the potions being brewed as well as any remaining
ingredients.

Changed TileEntityBrewingStand and SlotBrewingStandPotion to look for
instanceof ItemPotion rather than potion.itemID
2013-03-22 15:05:23 -04:00
Mithion 2a76f7740e Entity Extended Properties Changes
Adds IExtendedEntityProperties interface, which specifies three methods
that are needed:  Init, Save, and Load.

Adds the EntityConstructing event, which is called during the
constructor of Entity.  It is needed there so that the reference is in
place during the ReadNBT call.

Adds hooks into Entity that allow registration of
IExtendedEntityProperties classes, as well as saving and loading to NBT.
2013-03-22 15:04:00 -04:00
Christian 734f434f45 Allow itemstack sensitive damage computation for attacks. Should allow
storing data in the nbt :)
2013-03-22 14:05:56 -04:00
Christian f6a2bf28fe Allow items to decide if they can or cannot have book enchantments applied 2013-03-22 12:34:19 -04:00
LexManos 342a33c142 MinecraftForge/FML@aaf02ea2ac Updated for new PR client jar. 2013-03-20 09:05:58 -07:00
LexManos 3d9629013b Update to 1.5.1 Pre-Release:
MinecraftForge/FML@9565529baf Updated to latest MCP and Minecraft 1.5.1 Pre-release.
MinecraftForge/FML@a573faf92d Someone derped up this function bad, revert name.
2013-03-19 18:09:48 -07:00
LexManos f30f7cb4ab Change placement of ChunkDataEvent.Save call to apply before sending to worker thread. 2013-03-18 14:24:07 -07:00
LexManos 2395699afd New TextureStitchEvents called before and after a TextureMap gathers and stitches textures together.
Also added a config option to diable the writing of resulting stitched textures to disc. Default disables the writing.
2013-03-17 20:07:30 -07:00
LexManos 458a79611b Fix placing of certian items on Redstone Blocks. 2013-03-16 23:06:58 -07:00
LexManos 71127d1cc0 Fix equipment slots for items when right clicked, and dispensed using a dispensor. 2013-03-16 22:11:55 -07:00
LexManos a30584cb64 Fix logic inversion that allowed SnowMen to create snow on hoppers. 2013-03-16 12:50:57 -07:00
LexManos 7588bec62e Prevent pistons from generating snowballs. 2013-03-16 12:50:30 -07:00
Christian d52160919d Fix multipass item rendering so that it uses the right spritesheet for the item. 2013-03-16 13:44:32 -04:00
LexManos 90698d64b6 Fix Activator rails activating TNT carts, closes #458 2013-03-15 21:20:29 -07:00
LexManos df1e32d7db Remove the block if TE errors. 2013-03-13 12:40:45 -07:00
LexManos 62cb053d5f Add config toggle to atempt to remove TileEntities and Entities that error during there update without fully crashing the server, use at your own risk. Closes #424 2013-03-13 12:20:57 -07:00
LexManos 58ad89ca90 Fix for nether quartz not generating in the nether, Closes #454 2013-03-13 11:51:36 -07:00
LexManos 81c00a89c5 Fix RedstoneBlock power issues, Closes #452 2013-03-13 11:49:10 -07:00
LexManos 3b40687f55 Fix bug with rendering one too many passes for ItemEntities Closes #450 2013-03-13 11:48:39 -07:00
LexManos 3e1949fc1c Add call to EntityLiving when counting entities for Spawning Cap. Closes #447 2013-03-12 19:41:51 -07:00
LexManos 2cd9382bfc Move the RenderWorldLastEvent back to before renderHand like it was in 1.4 Closes #444 2013-03-12 19:14:41 -07:00
LexManos 48e95f3d44 Fix RenderItem to work with items that use the terrain texture map that aren't in the block ID range. Close #443 2013-03-12 19:02:18 -07:00
LexManos ee1460d8c4 Removed get/setTextureFile from Block, nolonger used. 2013-03-12 14:47:05 -07:00
Christian 170d22e5ac Refresh patch 2013-03-09 13:39:12 -05:00
LexManos a91a50cd9d Deprecated Forge's ISidedInventroy, there is a vanilla solution. Added temporary config option to legacy furnace slot orientation. 2013-03-08 19:16:48 -08:00
LexManos 9f8a07f7d8 Fix typos. 2013-03-08 18:57:00 -08:00
LexManos 2488ad2826 Updated to 1.5 Pre-release
Updated FML:
MinecraftForge/FML@2d98835db8 Scala support! It's still primitive, I hope that people will like it. I do :)
MinecraftForge/FML@5bfaf7c170 Global object registry, also, support the new itemblockwithmetadata constructor
MinecraftForge/FML@80a40c03e6 Update to MCP 1.5 and minecraft 1.5.
MinecraftForge/FML@b3e854a15d Update for new MCP with srg reobf.
2013-03-08 18:48:52 -08:00
LexManos 6b5a086be3 Readd second render pass to TileEntities and Entities, patches were missed when merging in master branch. As note, CB can DIAF. 2013-03-06 19:18:26 -08:00
Christian f5ba66068a let's do it right this time. Hmmm 2013-03-06 13:32:34 -05:00
Christian 101ae36f57 Call stitcher for non-existent textures as well. Probably allows
for generated textures. Hmmm
2013-03-06 10:29:25 -05:00
LexManos c2b610d335 Fix ItemSeedFood respecting custom soils. 2013-03-05 15:44:31 -08:00
LexManos 43a1bf1425 Removed erroring imports and update build function to die on errors. 2013-03-04 20:57:42 -08:00
LexManos 20db933cee New world event for controlling potential entity spawnlists. For #430 2013-03-04 20:29:05 -08:00
LexManos ebdc10eb1d Add callback on TextureStitched to control texture loading. 2013-03-04 19:36:19 -08:00
LexManos 2e947b364c Add helper functions for deling with custom TextureStitched 2013-03-04 18:55:15 -08:00
LexManos 88e44f0761 Fix animation location for textures with domains 2013-03-04 18:54:21 -08:00
Christian 59b8e5e93c Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
instead
2013-03-03 14:11:31 -05:00
Christian 72e013fb66 Fix up patches for FML, also, add in FML as a submodule rather than a zip 2013-03-03 14:05:34 -05:00
LexManos 9bd8f2697c Updated Forge to s13w09c 2013-03-02 03:08:27 -08:00
LexManos ed55969932 Not supposed to have debug stuff... 2013-02-28 03:59:57 -08:00
LexManos a04e7912b0 Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
2013-02-28 03:53:42 -08:00
Christian 082ee1a5ea Merge branch 'master' into snapshot15
Conflicts:
	fml-src-1.4.7-4.7.22.539-master.zip
	fml-src-1.4.7-4.7.35.556-master.zip
	fml-src-13w02b-4.99.16.541-snapshot15.zip
2013-02-27 23:19:11 -05:00
LexManos a766603b38 Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
Testing cherry picking.
2013-02-27 00:57:35 -08:00
LexManos a520e128d7 Fix TESR culling for beacons, and implement a good enough measure for Chests. 2013-02-24 22:55:48 -08:00
LexManos f0ea9c9106 Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406 2013-02-23 13:50:12 -08:00
LexManos 3530e0d861 Added unload event for client worlds Closes #405 2013-02-23 13:41:43 -08:00
LexManos a7cdcc1f33 WorldGen*Trees shoud not respect custom soils. Closes #355 2013-02-23 13:07:00 -08:00
LexManos 0396ba2252 ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321 2013-02-23 12:02:36 -08:00
LexManos b754d6f301 Fix movement speed check, closes #420 2013-02-23 11:30:56 -08:00
LexManos 3945819851 Fixed entity colision above max world height, and below 0. Closes #400 2013-02-23 10:59:44 -08:00
LexManos d50f150c56 Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor. 2013-02-23 10:42:33 -08:00
LexManos 307dd48229 Fix profiler issue with RenderGlobal patch. Closes #414 2013-02-15 04:56:55 -08:00
LexManos e11feec55f Fix fortune modifier always passed as 0 to idDropped closes #412 2013-02-15 04:49:33 -08:00
LexManos dcdd7c6c0e Fixes comparison for items in creative inventory, closes #411 2013-02-15 04:43:20 -08:00
LexManos ace8c29085 Added a hook into SlotArmor so Items can control if they are classified as a Armor type. Closes #408 2013-02-15 04:25:08 -08:00
Christian 6673844c54 Fix ServerBrand retriever- forge is now forge,fml!
Update FML: cd96718
cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.
2013-02-06 20:28:54 -05:00
Christian afea4fce1d Remove the single use interface ITickingArmor, and apply to Item directly. 2013-02-04 17:53:47 -05:00
Christian 40a3660c93 Fix possible null case for collision bounding box. 2013-02-04 13:58:55 -05:00
Christian 7e5a9076f0 Fix TESR rendering for double chests 2013-02-04 11:19:39 -05:00
Christian c5bb9fc78f Merge branch 'TESRculling' 2013-02-04 11:13:29 -05:00
Christian fbf9527be3 Add in "armor ticking"- implement the interface and the armor piece will tick.
Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
2013-02-04 11:07:53 -05:00
Christian fb46c7a01f Fix small derp in TE 2013-01-31 13:46:29 -05:00
Christian 0f3bd780e1 Merge branch 'master' into TESRculling 2013-01-29 10:01:00 -05:00
LexManos 1dc9ef9b08 Fix initalization issue with the clamping threshold config value. And remove vanilla console spam related to it. 2013-01-29 03:11:59 -08:00
LexManos 4299aa22ff Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393 2013-01-28 18:12:29 -08:00
LexManos 6d6405973c Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389 2013-01-28 18:05:38 -08:00
LexManos 704f879320 Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391 2013-01-28 17:51:48 -08:00
Christian f06e0be5e5 We try and log a message if we detect a world leak: it's probably not infallible, but it should
help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
Christian b386565881 Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
generational style chest content generation rather than static. Cleans up some old code nicely
2013-01-26 14:12:46 -05:00
Christian b164f9b21e Merge branch 'renderpass' of https://github.com/Chicken-Bones/MinecraftForge into TESRculling
Conflicts:
	patches/minecraft/net/minecraft/client/renderer/RenderGlobal.java.patch
	patches/minecraft/net/minecraft/entity/Entity.java.patch
	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
2013-01-26 12:12:21 -05:00
Christian 70ca0eeb74 Add in TESR culling, and a new TileEntity method to allow for differential sizing of the
TESR view culling vs the TE collision bounding box (the former defaults to the latter)
Checked into a branch because it's likely to break expanded TileEntities.
2013-01-26 11:11:20 -05:00
Christian ae7e328228 Fix a potential problem with "Entity already added" when using the dormant
chunk cache capability. The entities in the dormant chunk cache will get new
IDs prior to the cached chunk returning.
2013-01-25 21:21:20 -05:00
Christian 78e192e28e Merge remote-tracking branch 'origin/master' into snapshot15 and fix patches
Conflicts:
	fml-src-1.4.7-4.7.22.539-master.zip
	fml-src-1.4.7-4.7.4.520-master.zip
	fml-src-13w02b-4.99.16.541-snapshot15.zip
	patches/minecraft/net/minecraft/client/renderer/entity/RenderItem.java.patch
	patches/minecraft/net/minecraft/entity/item/EntityItem.java.patch
	patches/minecraft/net/minecraft/entity/item/EntityMinecart.java.patch
	patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
	patches/minecraft/net/minecraft/item/crafting/RecipeFireworks.java.patch
	patches/minecraft/net/minecraft/server/gui/GuiStatsComponent.java.patch
	patches/minecraft/net/minecraft/server/management/PlayerInstance.java.patch
	patches/minecraft/net/minecraft/server/management/ServerConfigurationManager.java.patch
	patches/minecraft/net/minecraft/world/World.java.patch
	patches/minecraft/net/minecraft/world/gen/feature/WorldGenDungeons.java.patch
	patches/minecraft/net/minecraft/world/gen/structure/ComponentMineshaftCorridor.java.patch
	patches/minecraft/net/minecraft/world/gen/structure/ComponentScatteredFeatureDesertPyramid.java.patch
2013-01-22 17:28:28 -05:00
Christian 94eb5cc29b Fix a couple of forge patches
Update FML: d075daf
d075daf Merge branch 'master' into snapshot15 Fix up compilation and patching errors
1bd6847 Fix up packages.csv ordering for easier diffing
dd832f2 Update for MCP7.30c - fixes redstone rendering issues
aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. Also, added in a "pre-server
e1c6630 Javadoc cleanup
5ce4e31 Fix breaking change
a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
aa822e3 Fix logical error in comment text
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
0165742 Fix mcp conf md5 signatures for the snapshot
26a5b31 FMLLogFormatter: dynamic log level name
2013-01-22 17:03:33 -05:00
Chicken Bones 323517e88b Gave entities and tile entities access to the second render pass for translucency. 2013-01-23 03:07:00 +10:00
Christian a1e57c068e Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
configurable number
2013-01-20 18:47:04 -05:00
Christian 8f6963fabf Merge branch 'worldtype_customize' of https://github.com/ExtrabiomesXL/forge into gh-updates 2013-01-20 15:24:10 -05:00
Christian a004673567 Merge branch 'master' of https://github.com/CovertJaguar/MinecraftForge into gh-updates 2013-01-20 12:05:11 -05:00
Christian 5ea2d49915 Merge part of PR #375 related to ChunkEvent.Load for the client side 2013-01-20 12:03:42 -05:00
Christian fe2d3244d7 Update licencing information to make clear that forge is allowed to redistribute and automatically
download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
source independently of the MinecraftForge project.

Update MCP to 7.26a and FML: 7ad8529
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
2013-01-20 10:58:07 -05:00
CovertJaguar 78a3d1a656 Fixed render passes for EntityItems
Should be < instead of <=
2013-01-18 12:06:29 -08:00
CovertJaguar 46394174c5 MCL Update 2013-01-12 11:10:39 -08:00
LexManos ea57a46227 Removed some dead code, We don't bind custom tessellators 2013-01-12 05:24:16 -08:00
LexManos 4ea34fe6af First patches updae to 1.5, Many rendeirng related changes, most notibly removed Item/Block's getTextureFile() functions. 2013-01-12 05:12:10 -08:00
LexManos 3fc95b71e2 Update patche for jad-style names. 2013-01-11 23:46:08 -08:00
LexManos 3a9c7b4532 Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos 3e484deafc Fixed incorrect lighting in some cases. Closes issue #349 2013-01-01 21:54:25 -08:00
LexManos c523592522 Added getter for Metadata smelting list, because, why not.. PR: #352 2013-01-01 21:53:41 -08:00
Christian 5e4315415d Update FML:d9bfb29
d9bfb29 Add in a "server stopped" event
2012-12-31 00:03:09 -05:00
Christian f594109b30 Attempt to resolve the entity concurrency issue, by simply deferring unload
to the next tick
2012-12-30 23:26:04 -05:00
Christian e4a1693495 Fix a missed patch and cleaned up other patches
Rollback a method name change that breaks a lot of mods
Update FML: fb701cd
fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1
2012-12-29 00:29:15 -05:00
Christian 19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos 0c5563fbf5 Attempt a fix for the new chunk compression changes. 2012-12-27 22:13:46 -08:00
LexManos 46440588fe Fix mobs spawning on inverted slabs/stairs. 2012-12-27 13:50:13 -08:00
Scott Killen 16543840a4 Add ability to WorldTypes to display the 'Customize' button and react to it 2012-12-26 11:35:49 -05:00
LexManos 081ec4b70a Fixed order <.< you saw nothing. 2012-12-25 22:28:16 -08:00
LexManos a042453690 Use nanoTime instead of currentTimeMillis for potential performance increase. 2012-12-25 22:23:23 -08:00
LexManos 1a54bcd3dc Fixed EntityMinecard missed patch, Issue #338 2012-12-25 22:02:57 -08:00
LexManos 263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Christian 7553f98367 Protect deflation with a simple semaphore. Should close #336 2012-12-25 22:06:20 -05:00
LexManos 6834cf2649 Fixes a vanilla bug where the player view would dip when stepping between certain blocks
https://mojang.atlassian.net/browse/MC-1594
Issue #318, let me know if you notice any issue.
2012-12-24 01:55:37 -08:00
LexManos e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
LexManos dedc02fa22 Move chunk compression to the network thread in Packet 51 and 56
This will reduce the server load considerably by doing the chunk data compression in writePacketData, which will be run from the network thread.

The chunk compression can easily use 1/4th of the overall server thread CPU time if someone is exploring much, especially when moving quickly (e.g. with quantum leggings).

Player, this is how it's properly done.
2012-12-23 23:31:13 -08:00
LexManos 0562fd85b9 Explicitly check if useItem is not denied, allows for denying the item without denying the block 2012-12-23 23:15:53 -08:00
LexManos 1c225a8d0d Fix missed patch in EntityMinecart, #334 2012-12-23 23:04:11 -08:00
LexManos 878d230189 Delete unneeded patch. 2012-12-23 21:49:16 -08:00
Christian ca881a8153 Fix Fireworks to always work in SMP 2012-12-22 07:09:21 -05:00
Christian 51c19dd5f1 Fix up enchantment at the enchanting table vs via a book. Adds in a method
that previously exists under a new name: canApplyAtEnchantingTable()
to determine enchantments that can apply at the enchanting table (a smaller
subset of all possible enchantments for an item, now). Also, add your
enchantments to the anvil book application list, if neccessary.
2012-12-21 15:44:41 -05:00
Christian ced432f31d Tweak packet56 to see if this resolves the apparent worldgen derpiness 2012-12-21 09:24:13 -05:00
Christian 3d5197ea33 Server side only item callback: allow a held item to decide if it wants to pass sneak-clicks through
to a block, or not. Defaults false- the same as the new vanilla behaviour (sneak clicks with an item
in hand don't activateBlock anymore).
2012-12-21 03:15:12 -05:00
Christian 708516e060 Move another patch up a bit - should actually close #329 2012-12-21 01:49:43 -05:00
Christian b82cb25eea Add IPlantable to itemseedfood. Potato and carrot support! 2012-12-20 21:40:36 -05:00
LexManos dd8893a65c Fixed cpw's derp in the PlayerInteractEvent logic. 2012-12-20 15:02:06 -08:00
LexManos 4cfffe784e Updated NetClientHandler for onConnectionClosed placement fix. 2012-12-20 15:00:35 -08:00
Christian c9d9fe8e3a Fix ItemInWorldManager so that itemUseFirst works, and the playerinteractevent works. Minor patching mis hit. Apologies. 2012-12-20 10:52:08 -05:00
Christian 71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian aed532636a Drop the item in onBlockHarvested, not breakBlock 2012-12-18 22:17:02 -05:00
Christian aca35c7571 Fix up block drops for skulls and cocoa 2012-12-18 22:10:15 -05:00
Christian 18f77fb10f Fix binding the texture for multiple render passes. Thanks mdiyo! Closes #320 2012-12-18 13:32:48 -05:00
Christian de15192bb8 Allow RenderItem to be easily overridden for things that need to render entityitems. IronChest, BuildCraft, RP2, whatever... 2012-12-18 10:57:04 -05:00
LexManos d6c4f37eb5 Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d. 2012-12-18 06:56:28 -08:00
Christian efee38095b Fix RenderItem so that forge textures load for it 2012-12-18 09:19:05 -05:00
LexManos 9833c5652c Removed all functions marked as deperacted for the new MC version 2012-12-18 05:28:09 -08:00
LexManos a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos 2bdcc3a23a Remove erronious double call to PlayerDestroyItemEvent 2012-12-16 18:02:45 -08:00
LexManos be6667f733 Make PlaySoundAtEntityEvent fire for players as well 2012-12-16 18:02:11 -08:00
LexManos ad42901b7e Update patches for repackage. 2012-12-12 23:45:35 -08:00
LexManos 0e82a3952d Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290 2012-12-12 02:11:27 -08:00
LexManos ee0763fb4a Add CloudRenderer for PR #304 2012-12-12 01:35:18 -08:00
LexManos 03f1418924 Updated FML to 486:
02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
5e5d8206: Fixing id map generation - should validate correctly now
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
2012-12-10 15:53:30 -08:00
Christian 957afc4d62 Move server specific patch back to common from minecraft.
Update FML: 1f5c58b
1f5c58b Fix up MCP version
61e4db2 Merge joined.exc add update howto
5efc1eb Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone sho
3b3600d Modified merger to just consider all server classes as common. And moved
edcc5ca Forgot mcp.cfg
ca79dfe Updated to 1.4.5b
5945279 Fix python error
57bf643 Modified decompile so that we do not have to decompile the server, saves
d9d0a46 Cleaned up some tabs
2fac644 Change usage of ZipFile, fixes issues with Mac's default instation of py
2012-11-20 09:09:06 -05:00
LexManos 5bc4d22bdd Updated to MC 1.4.5b 2012-11-19 16:03:52 -08:00
Christian ba65c08f19 Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to add "forge"
Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa
2012-11-16 23:06:37 -05:00
Christian f13200e16a Fix the derpy torch flames properly. Closes MC-2497 properly ;) 2012-11-16 19:07:36 -05:00
Christian 7306c0c1f3 Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian 5f2d1d1fc0 Add an ItemStack sensitive version of getIconForRenderPass, defers to
existing by default. Should allow NBT data to affect multipass icon rendering.
2012-11-13 16:01:57 -05:00
LexManos 5b82c5c20e Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246 2012-11-12 17:26:49 -08:00
LexManos ba6c4dd7df Fix entity items rendering on the ground. 2012-11-09 16:21:23 -08:00
LexManos e73cbd088f Update to 1.4.4 2012-11-08 20:19:12 -08:00
Christian 0f3b030a1d Temporary update for 1.4.3
Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
LexManos 9aca08557d Fix issue where scroll bar would not render when switching tab pages. 2012-10-28 05:57:56 -07:00
LexManos f6a7ea063b Changeable name tag render distance for PR: 174 2012-10-28 05:33:32 -07:00
LexManos 043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos 717b80781b Fix color issues with Dyed Leather armor. 2012-10-23 05:24:36 -07:00
LexManos dc9b1d90bd Fix NPE issue when mods add null EntityFX's to be rendererd. 2012-10-21 22:59:57 -07:00
LexManos 067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos c81f696cd7 Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads' 2012-10-21 10:19:17 -07:00
LexManos fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos 9eeda7b4db No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m 2012-10-21 10:05:02 -07:00
LexManos 305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos 34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
LexManos 91e88afdbe Allow hook into GuiSlot for background rendering for PR #203 2012-10-14 20:00:30 -07:00
iChun 528a295401 Fix not passing right render pass to Item class. 2012-10-05 03:57:52 +08:00
Christian b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian 518264eff9 Merge branch 'master' of git://github.com/Chicken-Bones/MinecraftForge into Chicken-Bones-master 2012-10-03 01:57:56 -04:00
XCompWiz babc12d2b5 MapStorage Fix
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
2012-10-03 02:41:32 +03:00
Chicken Bones 7208c2c059 Add some of the model subsystem to the server. The part that doesn't require openGL. This allows for systems that dual models as collision/selection boxes etc. 2012-10-01 11:10:09 +10:00
LexManos 520550dab9 Location aware version og Block.lightOpacity for PR #169 2012-09-26 22:12:47 -07:00
LexManos 0e5c0be23e Added preliminarty Player Interact event heavily based on the bukkit event. 2012-09-26 21:18:18 -07:00
LexManos 44e3843edb Fix bug where breaking texture would not apply to top/bottom of beds. 2012-09-26 12:19:16 -07:00
Christian 384f795d52 Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
set up, so entities can actually load into the server world. Also, tickets actually save and load properly
and null entities don't break the server
2012-09-25 19:12:10 -04:00
Christian 0fd2b137ac Some more fixes for chunkloading code. Works very reliably now. 2012-09-23 23:08:38 -04:00
LexManos cf3bc6a9d9 Redirect a lot of functions through WorldProvider for Mystcraft, allowing them to be overriden by the provider. 2012-09-18 21:31:17 -07:00
LexManos c2d53e7651 Added side sensitivity to standard EntityDiggingFX, added Block functions to override spawning of digging and breaking effects. 2012-09-18 19:23:36 -07:00
LexManos 62700fa7a8 96537dc - Fixup Item in hand rendering of textures > 16x
e88ddc5 - Make the exception print for headless servers if the Downloader cant initalize.
f24ff07 - Remove a bunch of warning about javadoc, not a real fix, but no more warning.
3420ea7 - Update MCP Mapings
87104f0 - Makes GetModSrc check the common folder when attempting to extract source files
640446b - Tie parent/child containers together again. Should close #96
2cf4917 - Village mating produces added villagers, and the egg should place added villagers too. Closes #97.
6394ee8 - Clean up stale references to the Player stored in the NetworkRegistry, closes #100
7299e05 - Merge pull request #99 from CovertJaguar/patch-1
c4bd040 - More readable init logs
2012-09-15 19:36:08 -07:00
LexManos 4524435e25 Fix a few patch fuzzes 2012-09-11 15:51:26 -07:00
LexManos 848837bd5c EntityLiving variation of drawBlockDamageTexture to allow for Non-player viewports. 2012-09-11 12:46:40 -07:00
Christian 98e17b10b2 Update FML: 70f55c5
70f55c5 Add in exclusion list for IFMLLoadingPlugin.
1c1716d Remove debug cruft
d567f79 To properly align with packet9respawn, make packet1login's dimension an int as well
ecd4e46 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
16fe495 Compatibility level is now passed from server to client - and the client tracks it. This means certain packet changes can be made without b
4f70d23 Fix dependency checking: you can depend on specific versions of FML
2012-09-08 21:17:05 -04:00
LexManos 437d83e9b3 Fix placing torches and the like on inverted woden slabs. 2012-09-05 22:06:32 -07:00
Christian c4852b02c3 Update FML: 12bc4ba
12bc4ba Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
8fccfa2 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom chat messages rather than
a697d04 Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
2012-09-04 19:24:48 -04:00
Christian 955904e6b2 Update FML: c90a853
c90a853 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the default renderers from MC for editing and will note the
18069d8 Change download location for FML libraries to files.minecraftforge.net, add an encoding param to the javac command line to force utf 8
a40f4a7 Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny.
5b6460b Use a null socket and try to prefer the result of getLocalHost in the broadcast data.
2012-08-31 12:37:15 -04:00
Christian 1a9f9185f4 Update FML: c0d1348
c0d1348 Add in an ItemRenderer null check so FML can run render adding mods
482c163 Inverted boolean logic. Grrr.
221d113 ModLoader mob spawns use packet 24- build a bypass system so that they can still use it
f19f426 Remove debug statements
2012-08-29 15:40:59 -04:00
LexManos 0b1997a9e6 Made helper hooks for EntityLiving and EntityRenderer hooks for Optifine 2012-08-22 18:02:14 -07:00
LexManos dd5543b90d Update FML to 304:
Client side only classes are properly annotated, and denied loading on server side
Added missing client side only ModLoader.getContainerGUI function
Guis work for FML mods now.
Fixed MLProp handeling of null info
Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
2012-08-21 12:46:35 -07:00
LexManos d5610afdff Updated onItemUseFirst call to include the new hit vector information, and updated readme. 2012-08-19 21:06:32 -07:00
heldplayer 59c77d7ca4 Adds a SkyProvider class that can handle the rendering of the sky 2012-08-18 21:05:21 +02:00
LexManos 21b4525643 Added timeout to MC's download of sound resouces. 2012-08-17 13:32:20 -07:00
LexManos db6ac47689 Merge pull request #121 from Draake/master-pr1
Added additional sound events to allow for low level information.
2012-08-15 16:03:01 -07:00
Draake bd78b40bcd Removed SoundSetListenerEvent implementation. 2012-08-15 14:46:35 -07:00
LexManos fc430243d1 Rename Orientation to ForgeDirection {Damn MCP naming a class Direction already} 2012-08-15 04:28:09 -07:00
LexManos 06aaa9e9a4 Add render distance property to TileEntity. 2012-08-15 02:18:23 -07:00
LexManos 2a8a917fdd Update release script to create universal binary distro. 2012-08-13 22:28:23 -07:00
Draake ddd406bad3 Added additional sound events to allow manipulation of a sound source at its creation. 2012-08-13 18:36:55 -07:00
LexManos 83f7a57199 Fixed ItemRenderer not grabbing custom texture files properly for block items 2012-08-12 20:40:04 -07:00
LexManos 6b4288d00f Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks. 2012-08-11 14:45:48 -07:00
LexManos ba55320462 Fixed Diemsnion API related NPEs, and updated FML to 231. 2012-08-11 03:08:09 -07:00
LexManos 55636eabab Updated FML, updated patches 2012-08-10 20:30:59 -07:00
LexManos f374723610 Update fml, impelemnted Diemsnion API stuff. 2012-08-10 18:15:10 -07:00
LexManos acdcfd0a56 Added new pick block hook for blocks and entites to allow for better grained control of the result. 2012-08-10 02:09:11 -07:00
LexManos f31b8a98a9 Cleaned up some more, fixed infinite loop with cancelable annotation, Client now compiles and enters world just fine. 2012-08-09 16:47:35 -07:00
LexManos dae4a07c60 Updated Client side patches for the new Merged MCP workspace. 2012-08-09 03:06:41 -07:00
LexManos 316bf8d448 Finished World and EntityMinecart patches. 2012-08-07 16:54:14 -07:00
LexManos 41f1a60f32 More conversions, added all the entity living events. 2012-08-07 01:24:06 -07:00
LexManos 4e91293271 More work, moved over packet stuff, need to change everything to use new NetworkMod system 2012-08-06 20:45:37 -07:00
LexManos e58129ddd2 A bulk of more patches converted, updated fml 2012-08-06 17:52:23 -07:00
LexManos 31a908b754 More patches converted.
Refactored some of the events to be a better hiarachy.
2012-08-06 15:07:53 -07:00
LexManos 80ad4be5b1 Some more patch migration before bed. 2012-08-06 03:54:57 -07:00
LexManos d286154997 More progress on converting patches from 1.2.5 2012-08-06 03:35:57 -07:00
LexManos 545b905f11 Implemeneted adding grass seeds, as well as IShearable for BlockTallGrass 2012-08-05 19:41:18 -07:00
LexManos cc74f7d7d0 Implemented BonemealEvent (IBonemealHandler replacement), and bonemeal making grass. 2012-08-05 19:15:13 -07:00
LexManos 2d7deacead Renamed MinecraftForge.eventBus to EVENT_BUS as it's constant. 2012-08-05 19:14:02 -07:00
LexManos 1fb042621c First push of some small patches and introduction of basic events. As well as the first cases for Forge's Access Transformer 2012-08-05 03:20:07 -07:00
LexManos 247ff9b737 Updated update_patches.py, and made first patch! 2012-08-04 22:50:54 -07:00
LexManos c2d851cf20 Get rid of all old patches 2012-08-04 00:00:31 -07:00
LexManos 6eb4353b95 Rebase 2012-08-01 17:41:34 -07:00