Commit graph

1047 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
bc5de8061f encoders/codecs/h264: Basic support for parsing NALs 2023-04-05 18:51:51 +02:00
Michael Fabian 'Xaymar' Dirks
afa47646f5 encoders/ffmpeg/nvenc: Don't migrate already correct settings 2023-04-05 18:51:51 +02:00
Michael Fabian 'Xaymar' Dirks
cce33eef80 gfx/shader/texture: Fix incorrect placement of modified_type
The previous placement would result in the properties not yet existing.
2023-04-05 18:51:49 +02:00
Michael Fabian 'Xaymar' Dirks
ba05258547 gfx/shader/texture: Improve load/acquire behavior
Prevents massive stalls from happening unexpectedly due to repeatedly loading the same thing over and over.
2023-04-05 18:51:49 +02:00
Michael Fabian 'Xaymar' Dirks
7994d03166 gfx/shader/texture: Add default file annotation 2023-04-05 18:51:49 +02:00
Michael Fabian 'Xaymar' Dirks
c3b1dc2ec2 gfx/shader: Call defaults before update before properties
Fixes an unusual order of initialization bug resulting in poor user experience
2023-04-05 18:51:48 +02:00
Michael Fabian 'Xaymar' Dirks
86cb224783 gfx/shader: Clear render target before rendering
Accidentally left as a comment, this causes things like SMAA to freak out.
2023-04-05 18:51:48 +02:00
Michael Fabian 'Xaymar' Dirks
89f1affe32 gfx/shader: Shaders don't render in sRGB mode 2023-04-05 18:51:47 +02:00
Michael Fabian 'Xaymar' Dirks
ab84537a6e gfx/shader/param-texture: Fix detection of enumerations and paths 2023-04-05 18:51:46 +02:00
Michael Fabian 'Xaymar' Dirks
4b86d67517 obs/gs/effect: Only add defines to the top level shader
Fixes certain warnings that are caused by duplicate '#define' lines.
2023-04-05 18:51:46 +02:00
Michael Fabian 'Xaymar' Dirks
2962be9d52 obs/gs/effect: gs_get_device_type() requires graphics context 2023-04-05 18:51:45 +02:00
Michael Fabian 'Xaymar' Dirks
9859b44b1c obs/gs/mipmapper: Enable support for sRGB mip-mapping 2023-04-05 18:51:45 +02:00
Michael Fabian 'Xaymar' Dirks
9f035deaaa obs/gs/mipmapper: Don't cache the "source" parameter
Fixes #721
2023-04-05 18:51:45 +02:00
coolsoft.rf
4601df76d9 gfx/shader/param/texture: Add support for Texture parameters
Implements File, Source and Enumeration type for Texture shader inputs, completing the initial Shader implementation.

Related: #5

Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
1816e29862 gfx/shader: Optional sRGB support for inputs 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
93a20c7dd4 gfx/shader: Add profiling code and fix problems with properties 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
e1b7e6eaf2 gfx/shader: Get-er for currently loaded shader file 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
6f7c03fb28 obs/gs/effect-parameter: Add support for sRGB texture inputs 2023-04-05 18:51:42 +02:00
Michael Fabian 'Xaymar' Dirks
22786005d6 gfx/shader/param: Track the parent shader object 2023-04-05 18:51:42 +02:00
Michael Fabian 'Xaymar' Dirks
69a72d4975 gfx/shader: Add a way to retrieve the underlying obs_source_t* 2023-04-05 18:51:42 +02:00
coolsoft.rf
bba606e439 gfx/shader: Support for visible and active tracking in parameters
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:42 +02:00
coolsoft.rf
6aa3f6dbc2 gfx/shader: De-duplicate some code paths
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:41 +02:00
Michael Fabian 'Xaymar' Dirks
d1fdab45fc filter/transform: Fix mip-map level calculation 2023-04-05 18:51:40 +02:00
Michael Fabian 'Xaymar' Dirks
10ec6a7ad2 obs/gs/mipmapper: Add support for OpenGL 2023-04-05 18:51:40 +02:00
Michael Fabian 'Xaymar' Dirks
655ff6e367 third-party: Add GLAD OpenGL wrapper 2023-04-05 18:51:40 +02:00
Michael Fabian 'Xaymar' Dirks
ab6ba5ee4c encoder/ffmpeg/nvenc: Swap parameter names in migration code 2023-04-05 18:51:39 +02:00
Michael Fabian 'Xaymar' Dirks
50a23799b0 filter/transform: Swap parameter names in migration code 2023-04-05 18:51:39 +02:00
Michael Fabian 'Xaymar' Dirks
e954e86308 encoder/ffmpeg: libOBS samples Chroma at Top, not Center
This bug predates the merge into StreamFX and was present in the original release as a separate plugin. libOBS has never sampled Chroma at Center as far as I can look back into its history.

Fixes #676
2023-04-05 18:51:38 +02:00
Michael Fabian 'Xaymar' Dirks
29bbe22bec obs/gs/effect: Preprocess shaders to improve platform compatibility
Improves cross-platform compatibility of Shaders written for StreamFX through the use of preprocessing to make things a bit more compatible. While we don't perform any proper parsing, this will be able to prevent basic issues.
2023-04-05 18:51:38 +02:00
Michael Fabian 'Xaymar' Dirks
2ccbd76c02 util/library: Don't mix incompatible parameters 2023-04-05 18:51:37 +02:00
Michael Fabian 'Xaymar' Dirks
aeb889091e filter/autoframing: Remaining part of ff235b765e 2023-04-05 18:51:37 +02:00
Michael Fabian 'Xaymar' Dirks
2b3535f089 filter/autoframing: Allow specifying Tracking Frequency in Hz 2023-04-05 18:51:36 +02:00
Michael Fabian 'Xaymar' Dirks
ad3ac69cd7 filter/auto-framing: Frame your face, automatically! 2023-04-05 18:51:36 +02:00
Michael Fabian 'Xaymar' Dirks
e6ec0fc4c7 nvidia/ar/facedetection: Add Face Detection feature 2023-04-05 18:51:36 +02:00
Michael Fabian 'Xaymar' Dirks
c1ecfe70b3 nvidia/ar/feature: Add wrapper for AR features 2023-04-05 18:51:35 +02:00
Michael Fabian 'Xaymar' Dirks
913ac4b309 nvidia/ar: Add modern wrapper for Maxine AR SDK 2023-04-05 18:51:35 +02:00
Michael Fabian 'Xaymar' Dirks
c3440d2069 project: Remove undocumented "NVIDIA Face Tracking" feature
Originally intended to be an experiment with no future, it turned out to be very popular with streamers that move a lot. In the end it was popular enough that NVIDIA added their own variant to their Broadcast software, which works decently enough. Unfortunately my wrapper code around the library was written very poorly, so it didn't take long for it to break out of nowhere.
2023-04-05 18:51:35 +02:00
Michael Fabian 'Xaymar' Dirks
28fa127ead gfx/debug: Helper class to handle common debug rendering 2023-04-05 18:51:35 +02:00
Michael Fabian 'Xaymar' Dirks
e4b15d0f73 nvidia/vfx/superresolution: Refactor onto effect class 2023-04-05 18:51:34 +02:00
Michael Fabian 'Xaymar' Dirks
8d029c97a2 nvidia/vfx/denoising: Refactor onto effect class 2023-04-05 18:51:34 +02:00
Michael Fabian 'Xaymar' Dirks
092ba2cad5 nvidia/vfx/greenscreen: Parent class already does this for us 2023-04-05 18:51:34 +02:00
Michael Fabian 'Xaymar' Dirks
883839ed2b nvidia/vfx/effect: Auto-assign model path, and optimize with const-reference
Improves code performance slightly and reduces overall code duplication.
2023-04-05 18:51:34 +02:00
Michael Fabian 'Xaymar' Dirks
39c2fdb943 nvidia/vfx: Optimize by returning a const-reference
Prevents a needless deep clone of the path object.
2023-04-05 18:51:34 +02:00
Michael Fabian 'Xaymar' Dirks
939ad35dd7 nvidia/cv: Publicly inherit from std::runtime_error
It wasn't possible to cast these exceptions to the underlying type, so they were treated as unknown exceptions.
2023-04-05 18:51:33 +02:00
Michael Fabian 'Xaymar' Dirks
25dc14f805 util/library: Load wstring instead of string 2023-04-05 18:51:33 +02:00
Michael Fabian 'Xaymar' Dirks
f0b0b0d33d filter/denoising: Wait for internal task to be completed 2023-04-05 18:51:33 +02:00
Michael Fabian 'Xaymar' Dirks
926cb740b3 filter/upscaling: Wait for internal task to be completed 2023-04-05 18:51:33 +02:00
Michael Fabian 'Xaymar' Dirks
21f872edfc filter/virtual-greenscreen: Wait for internal task to be completed 2023-04-05 18:51:33 +02:00
Michael Fabian 'Xaymar' Dirks
97318eacac util/threadpool: Allow waiting for task completion 2023-04-05 18:51:33 +02:00
Michael Fabian 'Xaymar' Dirks
a7fd867be6 filter/upscaling: Set correct parameters to the appropriate textures 2023-04-05 18:51:32 +02:00
Michael Fabian 'Xaymar' Dirks
26d854b7ce nvidia/vfx: Prefer AddDllDirectory over SetDefaultDllDirectories 2023-04-05 18:51:32 +02:00
Michael Fabian 'Xaymar' Dirks
6983be457a nvidia/cv: Prefer AddDllDirectory over SetDefaultDllDirectories 2023-04-05 18:51:32 +02:00
Michael Fabian 'Xaymar' Dirks
a56f3816a1 util/library: Force specific search directories 2023-04-05 18:51:31 +02:00
Michael Fabian 'Xaymar' Dirks
90bb03779c filter/virtual-greenscreen: Add Virtual Greenscreen filter 2023-04-05 18:51:31 +02:00
Michael Fabian 'Xaymar' Dirks
6d20280956 nvidia/vfx/greenscreen: Simple wrapper for the Green Screen effect 2023-04-05 18:51:30 +02:00
Michael Fabian 'Xaymar' Dirks
c714d932b8 nvidia/vfx/effect: Fix 'run()' defaulting to async and expose internals 2023-04-05 18:51:30 +02:00
Michael Fabian 'Xaymar' Dirks
fe4ed123d0 nvidia/cv: Add specialized exception 2023-04-05 18:51:30 +02:00
Michael Fabian 'Xaymar' Dirks
a7faa2e445 filter/transform: Enable Anisotropic Filtering with Mip-Mapping 2023-04-05 18:51:29 +02:00
Michael Fabian 'Xaymar' Dirks
150b728419 filter/transform: Implement 'Corner Pin' mode
'Perspective' and 'Orthographic' work great if you know what the parameters were to generate the exact object position, but what if you don't know them? That is where 'Corner Pin' comes in! With it you can specify the exact location of every corner down to the micro-pixel, instead of fiddling with parameters.

Fixes #565
2023-04-05 18:51:29 +02:00
Michael Fabian 'Xaymar' Dirks
e0c6e55259 filter/transform: Modernize code base for future expansion 2023-04-05 18:51:29 +02:00
Michael Fabian 'Xaymar' Dirks
a40021b17b filter/transform: Migrate a number of settings for future use 2023-04-05 18:51:29 +02:00
Michael Fabian 'Xaymar' Dirks
948976fce1 effects: Add Draw, DrawPremultiplied to 'standard.effect' 2023-04-05 18:51:29 +02:00
Michael Fabian 'Xaymar' Dirks
cc9fa6de8f locale: Remove any unused Strings 2023-04-05 18:51:28 +02:00
Michael Fabian 'Xaymar' Dirks
a7cf5bd941 encoder/ffmpeg: Adjust i18n identifiers to match other parts of code 2023-04-05 18:51:28 +02:00
Michael Fabian 'Xaymar' Dirks
3ebaf9ea30 encoder/ffmpeg: Remove color format and compliance choice
As people appear to be far too willing to mess with settings they have absolutely no reason to mess with, removing these seems like the best option. Both of these can still be set if you know where to look, and aren't actually required for operation at all.
2023-04-05 18:51:28 +02:00
Michael Fabian 'Xaymar' Dirks
4fea923371 ui: Update StreamFX's menu with new Links 2023-04-05 18:51:25 +02:00
Michael Fabian 'Xaymar' Dirks
e3563c7cf4 filter/dynamic-mask: Prevent recursive filter graphs 2023-04-05 18:51:25 +02:00
Michael Fabian 'Xaymar' Dirks
6a6929105a ffmpeg: Fix print_av_option_string2 printing wrong names 2023-04-05 18:51:25 +02:00
Michael Fabian 'Xaymar' Dirks
b122785bd1 encoder/ffmpeg/nvenc: Fix migration code causing issues 2023-04-05 18:51:25 +02:00
Michael Fabian 'Xaymar' Dirks
6473882c57 encoder/ffmpeg/nvenc: Add Reference Frames and remove useless settings 2023-04-05 18:51:25 +02:00
Michael Fabian 'Xaymar' Dirks
b1a35118ee encoder/ffmpeg/nvenc: Fix localization file order 2023-04-05 18:51:24 +02:00
Michael Fabian 'Xaymar' Dirks
7e9e9e037d encoder/ffmpeg/nvenc: Fix missing settings and CQ being applied in CBR mode 2023-04-05 18:51:24 +02:00
Michael Fabian 'Xaymar' Dirks
e2efc01917 encoder/aom-av1: Add CPU Usage 10 2023-04-05 18:51:24 +02:00
Michael Fabian 'Xaymar' Dirks
a628dfebae encoder/aom-av1: Respect "Default" setting for Metric tune setting 2023-04-05 18:51:23 +02:00
Michael Fabian 'Xaymar' Dirks
8250e63fd3 encoder/aom-av1: Fix automatic selection of AV1 profile 2023-04-05 18:51:23 +02:00
Michael Fabian 'Xaymar' Dirks
2abbbfe133 encoder/aom-av1: Bitrate Overshoot only goes to 100% 2023-04-05 18:51:23 +02:00
Michael Fabian 'Xaymar' Dirks
d0762e7150 nvidia/vfx/superresolution: Reduce overall CPU usage by caching results 2023-04-05 18:51:22 +02:00
Michael Fabian 'Xaymar' Dirks
d1c8cda0a3 nvidia/vfx/superresolution: Automatically select ideal scale factors
Prevents some scale factors from simply not rendering anything at all, resulting in weird scene layouts. While this may incur a higher performance penalty, it does fix the issue with enough accuracy to be deployed into production.
2023-04-05 18:51:22 +02:00
Michael Fabian 'Xaymar' Dirks
5952dfe73f filter/upscaling: Restore alpha after processing
As none of the known Upscaling algorithms handle Alpha, we need to manually restore and interpolate it properly. While this technically reduces visual quality slightly, the chances of this being noticed are slim to none considering that Upscaling is already a questionable solution to quality. Linear was picked here as it produces the best overall result for scaling, keeping gradients mostly in one piece. Mostly.

Fixes #646
2023-04-05 18:51:22 +02:00
Michael Fabian 'Xaymar' Dirks
fc479bcdaf filter/denoising: Restore alpha after processing
As the Alpha channel is completely ignored and possibly destroyed by denoising algorithms, we should restore the Alpha channel manually. Linear interpolation was chosen here as it will behave like Point if the size matches, and properly interpolate if the size doesn't match.

Fixes: #646
2023-04-05 18:51:22 +02:00
Michael Fabian 'Xaymar' Dirks
e40e7526de filter/upscaling: Update Source Identifier 2023-04-05 18:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
0e5709f7da filter/denoising: Update Source Identifier 2023-04-05 18:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
f9c03f2c86 filter/denoising: Don't denoise the same image twice 2023-04-05 18:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
3735627b13 filter/denoising: Use actual size instead of base size of target 2023-04-05 18:51:21 +02:00
Michael Fabian 'Xaymar' Dirks
45cedde1ae filter/denoising: Restrict size to reasonable numbers
Prevents invalid sizes from being used by the filter, which sometimes happens with Async Sources that aren't quite ready yet.

Fixes: #642
2023-04-05 18:51:20 +02:00
Michael Fabian 'Xaymar' Dirks
a5166c409e filter/denoising: Fix incorrect define checks 2023-04-05 18:51:19 +02:00
Michael Fabian 'Xaymar' Dirks
0ff1e3145d locale: Adjust text to match reality 2023-04-05 18:51:18 +02:00
Michael Fabian 'Xaymar' Dirks
247553fa74 filter/denoising: Add Denoising filter 2023-04-05 18:51:17 +02:00
Michael Fabian 'Xaymar' Dirks
843a76d1c6 filter/upscaling: 'Video Super-Resolution' -> 'Upscaling'
The previous name was too strict on what could be put into the effect, and would result in additional clutter in the Filter menu when we eventually decide to support other Upscaling methods than Super-Resolution networks.
2023-04-05 18:51:17 +02:00
Michael Fabian 'Xaymar' Dirks
03e6ce0dbc filter/video-superresolution: Fix missing UI when selecting Providers 2023-04-05 18:51:17 +02:00
Michael Fabian 'Xaymar' Dirks
37666b0dc1 filter/video-superresolution: Fix incorrect symbol name 2023-04-05 18:51:17 +02:00
Michael Fabian 'Xaymar' Dirks
496fe424f4 filter/video-superresolution: Catch all exceptions 2023-04-05 18:51:17 +02:00
Michael Fabian 'Xaymar' Dirks
33c665982e nvidia/vfx/denoising: Add wrapper for Denoising effect 2023-04-05 18:51:17 +02:00
Michael Fabian 'Xaymar' Dirks
cebd8fa744 nvidia/vfx/effect: Implement managed effect wrapper
Slightly simplifies interaction with effects.
2023-04-05 18:51:16 +02:00
Michael Fabian 'Xaymar' Dirks
7c7ea3c3b6 nvidia/vfx/superresolution: Round to nearest instead of truncate
Slightly improves the accuracy of the scaled size calculations.
2023-04-05 18:51:16 +02:00
Michael Fabian 'Xaymar' Dirks
772d21a8b6 nvidia/cuda: Add cuMemsetD# functions 2023-04-05 18:51:15 +02:00
Michael Fabian 'Xaymar' Dirks
9a4ab558c0 encoders/aom-av1: AV1 encoder based on libaom 2023-04-05 18:51:15 +02:00
Michael Fabian 'Xaymar' Dirks
12f976fde3 obs/encoder-factory: Don't require implementing all virtual functions
As not all encoders need all functions, classes inheriting from this should not need to implement all of them as no-ops. Instead the header should take care of this, which reduces duplicated empty code paths.
2023-04-05 18:51:14 +02:00
William Pettersson
3eacc47085 util/logging: Don't reuse vargs (#632)
As vargs may be modified by some functions, we should not reuse it and instead create a copy of it. This fixes a segfault on logging calls happening with GCC, and potentially may fix other compilers and platforms as well.
2023-04-05 18:51:14 +02:00
Michael Fabian 'Xaymar' Dirks
04c7116f5a project: Fix various warnings 2023-04-05 18:51:14 +02:00
Michael Fabian 'Xaymar' Dirks
380d75f770 project: Unify logging structure 2023-04-05 18:51:14 +02:00
Michael Fabian 'Xaymar' Dirks
b8f23fa8ab project: Don't leak exceptions if possible 2023-04-05 18:51:13 +02:00
Michael Fabian 'Xaymar' Dirks
4943b697bc encoder/ffmpeg: Fix incorrect translations 2023-04-05 18:51:12 +02:00
Michael Fabian 'Xaymar' Dirks
4b36c91fe8 plugin: Don't leak CUDA load exceptions 2023-04-05 18:51:12 +02:00
Michael Fabian 'Xaymar' Dirks
2c4e001751 nvidia/vfx/superresolution: Use resize instead of reallocate 2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
cfc463ec0d nvidia/cv/image: Store alignment for later use 2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
faf85138fe nvidia/cv: NvCVImage_Dealloc returns void 2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
bb03864664 filter/video-superresolution: Add Video Super-Resolution filter 2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
cb88682f7c nvidia/vfx/superresolution: Add wrapper for Super-Resolution effect 2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
02c6156f2e nvidia/vfx: Add wrapper for NVIDIA Video Effects SDK 2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
04c3b88d5d nvidia/cv/texture: Wrapper for gs::texture Images 2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
8784c91ec6 nvidia/cv/image: Wrapper for Images 2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
84a7685d7b nvidia/cv: Add NVIDIA Computer Vision wrapper 2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
7a94007283 nvidia/cuda: Don't be so extremely spammy 2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
6fc18faab0 util/profiler: Adjust to match coding guidelines 2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
61c143a0c8 util: Add is_close function 2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
5279993f4b plugin: If CUDA is requested, ensure it is loaded first 2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
0f92a4b499 nvidia/cuda/obs: Release stream before context 2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
0f56f822c3 nvidia/cuda/context: Don't try to destroy device contexts 2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
6ba51efceb nvidia/cuda/context: Log the current device name, UUId und LUId 2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
1a5dad8d97 nvidia/cuda: Add functions to get device name, UUId and LUId 2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
b4c7d5f91c util/library: Convert paths to native format 2023-04-05 18:51:06 +02:00
Michael Fabian 'Xaymar' Dirks
57f15b64f7 util/platform: Add Path and String conversion utility functions 2023-04-05 18:51:06 +02:00
Michael Fabian 'Xaymar' Dirks
8d7f2ffec7 filter/nv-face-tracking: Adjust to match coding guidelines 2023-04-05 18:51:05 +02:00
Michael Fabian 'Xaymar' Dirks
7f5916dd72 nvidia/ar: Adjust to match coding guidelines 2023-04-05 18:51:05 +02:00
Michael Fabian 'Xaymar' Dirks
cd8abac142 nvidia/cuda: Adjust to match coding guidelines 2023-04-05 18:51:05 +02:00
Michael Fabian 'Xaymar' Dirks
733b325f98 gfx/blur/dual-filtering: Clean up code
Cleans up the code slightly, without affecting actual functionality
2023-04-05 18:51:02 +02:00
Michael Fabian 'Xaymar' Dirks
011bee032a gfx/blur/gaussian: Fix Gaussian Kernel generation
While the previous method worked, it matches no other implementation including a reference implementation. The new implementation almost perfectly matches the reference implementation and uses oversampling to achieve the goal. This has the downside of limiting the blur size to just 64, but it is necessary in order to achieve correct results.

Fixes #573
2023-04-05 18:51:01 +02:00
Michael Fabian 'Xaymar' Dirks
8a10ca93e5 util: Add Pascal Triangle and integer power 2023-04-05 18:51:01 +02:00
Michael Fabian 'Xaymar' Dirks
cda430ccad gfx/shader: Apply coding guidelines 2023-04-05 18:51:01 +02:00
Michael Fabian 'Xaymar' Dirks
66ecc90988 filter/blur: Apply coding guidelines 2023-04-05 18:51:00 +02:00
Michael Fabian 'Xaymar' Dirks
5cdf3d1201 filter/displacement: Apply coding guidelines 2023-04-05 18:51:00 +02:00
Michael Fabian 'Xaymar' Dirks
d9d66a19af filter/dynamic-mask: Apply coding guidelines 2023-04-05 18:51:00 +02:00
Michael Fabian 'Xaymar' Dirks
5b0a8cf759 filter/sdf-effects: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
ed84b7bd3e filter/shader: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
f3a1a85340 filters/transform: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
578d84be63 gfx: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
dcd4f7f9f0 nvidia/cuda: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
c84c301d49 obs/gs: Apply coding guidelines 2023-04-05 18:50:59 +02:00
Michael Fabian 'Xaymar' Dirks
015fac588b obs: Apply coding guidelines 2023-04-05 18:50:58 +02:00
Michael Fabian 'Xaymar' Dirks
82ed11e6c1 source/mirror: Apply coding guidelines 2023-04-05 18:50:58 +02:00
Michael Fabian 'Xaymar' Dirks
2622fd9a3c source/shader: Apply coding guidelines 2023-04-05 18:50:58 +02:00
Michael Fabian 'Xaymar' Dirks
94e947df03 transition/shader: Apply coding guidelines 2023-04-05 18:50:58 +02:00
Michael Fabian 'Xaymar' Dirks
eb61112d76 util: Remove unused legacy function 2023-04-05 18:50:58 +02:00
Michael Fabian 'Xaymar' Dirks
d62da72ce5 util: Apply coding guidelines 2023-04-05 18:50:57 +02:00
Michael Fabian 'Xaymar' Dirks
1c067b3b5d project: Apply coding guidelines 2023-04-05 18:50:57 +02:00
Michael Fabian 'Xaymar' Dirks
4ead07c23a ffmpeg: Apply coding guidelines 2023-04-05 18:50:57 +02:00
Michael Fabian 'Xaymar' Dirks
67e122eb65 encoders/codecs: Apply coding guidelines 2023-04-05 18:50:57 +02:00
Michael Fabian 'Xaymar' Dirks
0d13d43dd8 encoders/handlers/amf: Apply coding guidelines 2023-04-05 18:50:56 +02:00
Michael Fabian 'Xaymar' Dirks
13d80dbfbe encoders/handlers/nvenc: Apply coding guidelines 2023-04-05 18:50:56 +02:00
Michael Fabian 'Xaymar' Dirks
05c6b54838 encoders/ffmpeg: Apply coding guidelines 2023-04-05 18:50:56 +02:00
Michael Fabian 'Xaymar' Dirks
2fa423ca1f filters/color-grade: Apply coding guidelines 2023-04-05 18:50:56 +02:00
Michael Fabian 'Xaymar' Dirks
b535dec38b encoders/handlers/nvenc: Fix NVIDIA trademark 2023-04-05 18:50:56 +02:00
Michael Fabian 'Xaymar' Dirks
dbfd27860c filters/nv-face-tracking: Apply coding guidelines 2023-04-05 18:50:56 +02:00
Michael Fabian 'Xaymar' Dirks
298e32dad4 nvidia/ar: Fix NVIDIA Trademark 2023-04-05 18:50:55 +02:00
Michael Fabian 'Xaymar' Dirks
3c760d8e9c filters/nvidia-face-tracking: Update for new SDK and OBS 27.x 2023-04-05 18:50:53 +02:00
Michael Fabian 'Xaymar' Dirks
96c7b101e5 obs/gs/texture: Add new flags and fix flag decoding 2023-04-05 18:50:53 +02:00
Michael Fabian 'Xaymar' Dirks
1d183ae680 uitl/bitmask: Add 'has' function 2023-04-05 18:50:53 +02:00
Michael Fabian 'Xaymar' Dirks
47ef5dd995 nvidia/cuda: Add function to query version directly 2023-04-05 18:50:52 +02:00
Michael Fabian 'Xaymar' Dirks
f316e0aa70 nvidia/cuda: Update to match CUDA 11.1 and later
Adds several new functions that may be required for operation
2023-04-05 18:50:52 +02:00
Michael Fabian 'Xaymar' Dirks
70f54b312b nvidia/cuda: Print the Driver CUDA version to the log 2023-04-05 18:50:52 +02:00
Michael Fabian 'Xaymar' Dirks
3c05d892e6 filter/nvidia-face-tracking: Update to nvidia::cuda::obs 2023-04-05 18:50:52 +02:00
Michael Fabian 'Xaymar' Dirks
18afbdea25 filter/nvidia-face-tracking: Update to new CUDA code 2023-04-05 18:50:52 +02:00
Michael Fabian 'Xaymar' Dirks
fc05b3e4d2 nvidia/ar: Fix bad function definition 2023-04-05 18:50:51 +02:00
Michael Fabian 'Xaymar' Dirks
5adebc5f03 project: Apply formatting 2023-04-05 18:50:51 +02:00
Michael Fabian 'Xaymar' Dirks
7bedb337b9 nvidia/cuda/obs: Add simple CUDA manager for OBS 2023-04-05 18:50:51 +02:00
Michael Fabian 'Xaymar' Dirks
c0a108bf4a nvidia/cuda/stream: Add synchronize function 2023-04-05 18:50:51 +02:00
Michael Fabian 'Xaymar' Dirks
4dac477500 nvidia/cuda/gs-texture: Add accessors for internals 2023-04-05 18:50:51 +02:00
Michael Fabian 'Xaymar' Dirks
5cd1d13d5f nvidia/cuda/context: Merge context-stack into context header 2023-04-05 18:50:50 +02:00
Michael Fabian 'Xaymar' Dirks
7b38114469 nvidia/cuda: Log extra information when built for Debug 2023-04-05 18:50:50 +02:00
Michael Fabian 'Xaymar' Dirks
9332d9377c nvidia/cuda: Add custom exception for CUDA 2023-04-05 18:50:50 +02:00
Michael Fabian 'Xaymar' Dirks
98f711523e nvidia/cuda: Use util::library and remove CUDA library argument
The CUDA library is always available as a singleton, so it does not make sense for it to be passed in. Instead we can simply grab it from the singleton and use it as it is, which makes the code easier to maintain and automates certain code.
2023-04-05 18:50:50 +02:00
Michael Fabian 'Xaymar' Dirks
b4a229e26f util/logging: Add logging utility
Also contains the function signature and name macros.
2023-04-05 18:50:49 +02:00
Michael Fabian 'Xaymar' Dirks
ab22b0d69e ui/about: Update Supporter and Translator entries 2023-03-28 13:11:22 +02:00
Michael Fabian 'Xaymar' Dirks
d1c5cb4fce ui/about: Fix stack size problem 2023-03-28 13:11:22 +02:00
Michael Fabian 'Xaymar' Dirks
d1747ff403 ui/about: Remove outdated entry roles 2023-03-28 13:11:21 +02:00
Michael Fabian 'Xaymar' Dirks
f040588570 ui/about: Replace buttons with clickable Entries
This reduces the total amount of links Supporters can submit to just one instead of two. Additionally by removing the buttons and making the entry itself clickable, the UI can show more entries at once and allow users to easily make the connection between the entry and the link it opens when clicked.
2023-03-28 13:11:21 +02:00
Michael Fabian 'Xaymar' Dirks
3533a86b96 ffmpeg/tools: Adjust to match ffmpeg-mux color settings
The 'obs-ffmpeg-mux.c' file specifies different color parameters than StreamFX does. This causes re-muxing to go haywire, and editors that trust these tags suddenly spew out bad colors for BT.601 and sRGB.

Reverts #478
2023-03-28 13:11:21 +02:00
Michael Fabian 'Xaymar' Dirks
ba61329dd1 ui: Prevent Qt from automatically assigning Menu roles
Qt defaults to give every QAction a TextHeuristicRole, which means that certain key words will cause Qt to change how the QAction behaves. We do not want this, so we explicitly assign it to have NoRole instead.

Fixes #323
2023-03-28 13:11:21 +02:00
Michael Fabian 'Xaymar' Dirks
465158476a ui: Insert StreamFX menu before OBS "Help" menu
Instead of adding ourselves as the last entry which seems to confuse the MacOS Qt implementation, we instead insert ourselves before the Help menu. This should hopefully prevent the StreamFX menu from overriding the OBS About entry.

Fixes #323
2023-03-28 13:11:20 +02:00
Michael Fabian 'Xaymar' Dirks
f01d2e6db1 filters/sdf-effects: Improve user experience with visual property groups
Grouping properties by what they do improves the user experience as the user does not have to guess at what belongs to which part of the effect. Additionally toggleable groups automatically disable all child elements, so the user is not confused by them still being active.
2023-03-28 13:11:20 +02:00
Michael Fabian 'Xaymar' Dirks
a8c8d3beaa filters/displacement: Permanently deprecate the filter 2023-03-28 13:11:20 +02:00
Michael Fabian 'Xaymar' Dirks
5a65cf3525 plugin: Replace long descriptions with "Open Manual" button
While the long descriptions were useful, keeping the updated and translated is pretty much impossible. Technology moves fast and not everyone that translates the project knows a lot about technology.

Therefore the long descriptions have now been replaced with a button that opens the wiki page for the feature instead. This should drastically reduce the number of help cases, and improve the translation coverage at the same time.
2023-03-28 13:11:20 +02:00
Michael Fabian 'Xaymar' Dirks
48ba34538e plugin: Add function to open an URL 2023-03-28 13:11:19 +02:00
Michael Fabian 'Xaymar' Dirks
21d455b674 filters/color-grading: Add proper suffixes to UI properties 2023-03-28 13:11:19 +02:00
Michael Fabian 'Xaymar' Dirks
cd7f45eec4 source/shader: Fix missing buffered draw requirement (#516)
Fixes #516
2023-03-28 13:11:19 +02:00
Michael Fabian 'Xaymar' Dirks
b324ed2b28 filters/color-grading: Adjust range for Lift and Gain (#515)
Fixes #515
2023-03-28 13:11:19 +02:00
Michael Fabian 'Xaymar' Dirks
0a44333c11 transition/shader: Use direct rendering (#501) 2023-03-28 13:11:17 +02:00
Michael Fabian 'Xaymar' Dirks
a2f518224f source/shader: Use direct rendering (#501) 2023-03-28 13:11:17 +02:00
Michael Fabian 'Xaymar' Dirks
4a3d1d4fa5 filter/shader: Use direct rendering (#501) 2023-03-28 13:11:17 +02:00
Michael Fabian 'Xaymar' Dirks
e7dd44e3ec gfx/shader: Allow specifying effect for direct rendering (#501) 2023-03-28 13:11:17 +02:00
Michael Fabian 'Xaymar' Dirks
4e21830627 filter/dynamic-mask: Require buffered rendering 2023-03-28 13:11:17 +02:00
Michael Fabian 'Xaymar' Dirks
ed92e7390a filter/displacement: Require buffered rendering 2023-03-28 13:11:16 +02:00
Michael Fabian 'Xaymar' Dirks
29d60180cc filter/color-grade: Add direct rendering support (#501) 2023-03-28 13:11:16 +02:00
Michael Fabian 'Xaymar' Dirks
4c082ad3a9 filters/color-grade: Fix support for translucent Inputs
Additionally also document some of the code and enforce certain GPU states for rendering.
2023-03-28 13:11:16 +02:00
Michael Fabian 'Xaymar' Dirks
303c14de4e ffmpeg/tools: Fix incorrect transfer characteristics
Both Rec. 601 and sRGB looked extremely wrong before, resulting in weird or warped colors. Since it is very difficult to find up to date and accurate information on standards, we should simply go for what has the most widespread support.
2023-03-28 13:11:12 +02:00
Michael Fabian 'Xaymar' Dirks
1909ee01d6 obs/gs/vertex: Don't include unused headers 2023-03-28 13:11:12 +02:00
Michael Fabian 'Xaymar' Dirks
b0ac0b724a nvidia/cuda: Use reinterpret_case instead of static_cast 2023-03-28 13:11:12 +02:00
Michael Fabian 'Xaymar' Dirks
26a76e0451 filters/color-grade: Redesign for use with LUTs
There is hardly any reason for us to recalculate everything all the time. LUTs can cache the work once, and then re-use it every time necessary, drastically reducing the impact of Color Grading by almost 60% (on some GPUs even more). Additionally this fixes the negative gamma issue, which plagued the filter for a while.

In the future, once PR 4199 (https://github.com/obsproject/obs-studio/pull/4199) has been merged, we can cut away one intermediate rendering step currently required to make the effect work. Hopefully this will be with the 27.x release of OBS Studio.
2023-03-28 13:11:11 +02:00
Michael Fabian 'Xaymar' Dirks
eba0a467d5 gfx/lut: Add a simple but efficient LUT producer and consumer
For simple image and video editing, LUTs (Look-Up Tables) are vastly superior to running the entire editing operation on each pixel - especially if all the processing can be done inside a single shader.

Due to the post-processing requirements for our LUTs, we are limited to 8 bits per channel - though clever use of the unused Alpha channel may result in additional space. For our purposes however, this is definitely enough.
2023-03-28 13:11:11 +02:00