nvidia/vfx/superresolution: Add wrapper for Super-Resolution effect

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2021-06-02 23:37:33 +02:00
parent 02c6156f2e
commit cb88682f7c
2 changed files with 486 additions and 0 deletions

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// Copyright (c) 2020 Michael Fabian Dirks <info@xaymar.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include "nvidia-vfx-superresolution.hpp"
#include <utility>
#include "obs/gs/gs-helper.hpp"
#include "util/util-logging.hpp"
#include "util/utility.hpp"
#ifdef _DEBUG
#define ST_PREFIX "<%s> "
#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
#else
#define ST_PREFIX "<nvidia::vfx::superresolution::superresolution> "
#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
#endif
streamfx::nvidia::vfx::superresolution::~superresolution()
{
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
_fx.reset();
// Clean up any CUDA resources in use.
_input.reset();
_convert_to_fp32.reset();
_source.reset();
_destination.reset();
_convert_to_u8.reset();
_output.reset();
_tmp.reset();
// Release CUDA, CVImage, and Video Effects SDK.
_nvvfx.reset();
_nvcvi.reset();
_nvcuda.reset();
}
streamfx::nvidia::vfx::superresolution::superresolution()
: _nvcuda(::streamfx::nvidia::cuda::obs::get()), _nvcvi(::streamfx::nvidia::cv::cv::get()),
_nvvfx(::streamfx::nvidia::vfx::vfx::get()), _strength(1.), _scale(1.5), _input(), _source(), _destination(),
_convert_to_u8(), _output(), _tmp(), _dirty(true)
{
// Enter Graphics and CUDA context.
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
{ // Try & Create the Super-Resolution effect.
::streamfx::nvidia::vfx::handle_t handle;
if (auto res = _nvvfx->NvVFX_CreateEffect(::streamfx::nvidia::vfx::EFFECT_SUPERRESOLUTION, &handle);
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to create effect due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("CreateEffect failed.");
}
_fx = std::shared_ptr<void>(handle, [](::streamfx::nvidia::vfx::handle_t handle) {
::streamfx::nvidia::vfx::vfx::get()->NvVFX_DestroyEffect(handle);
});
}
// Assign the appropriate CUDA stream.
if (auto res = _nvvfx->NvVFX_SetCudaStream(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_CUDA_STREAM,
_nvcuda->get_stream()->get());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to set CUDA stream due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("SetCudaStream failed.");
}
// Set the proper model directory.
if (auto res = _nvvfx->NvVFX_SetString(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_MODEL_DIRECTORY,
_nvvfx->model_path().generic_u8string().c_str());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to set model directory due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("SetString failed.");
}
// Set the strength, scale and buffers.
set_strength(_strength);
set_scale(_scale);
resize(160, 90);
// Load the effect.
load();
}
void streamfx::nvidia::vfx::superresolution::set_strength(float strength)
{
strength = (strength >= .5f) ? 1.f : 0.f;
std::swap(_strength, strength);
// If anything was changed, flag the effect as dirty.
if (!::streamfx::util::math::is_close<float>(_strength, strength, 0.01))
_dirty = true;
// Update Effect
uint32_t value = (_strength >= .5f) ? 1 : 0;
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
if (auto res = _nvvfx->NvVFX_SetU32(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_STRENGTH, value);
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to set '%s' to %lu.", ::streamfx::nvidia::vfx::PARAMETER_STRENGTH, value);
};
}
float streamfx::nvidia::vfx::superresolution::strength()
{
return _strength;
}
void streamfx::nvidia::vfx::superresolution::set_scale(float scale)
{
// Limit to acceptable range.
scale = std::clamp<float>(scale, 1., 4.);
// Match to nearest scale.
std::pair<float, float> minimal = {0., std::numeric_limits<float>::max()};
std::vector<float> deltas{
1. + (1. / 3.), 1.5, 2.0, 3.0, 4.0,
};
for (float delta : deltas) {
float value = abs(delta - scale);
if (minimal.second > value) {
minimal.first = delta;
minimal.second = value;
}
}
// If anything was changed, flag the effect as dirty.
if (!::streamfx::util::math::is_close<float>(_scale, minimal.first, 0.01))
_dirty = true;
_scale = minimal.first;
}
float streamfx::nvidia::vfx::superresolution::scale()
{
return _scale;
}
void streamfx::nvidia::vfx::superresolution::size(std::pair<uint32_t, uint32_t> const& size,
std::pair<uint32_t, uint32_t>& input_size,
std::pair<uint32_t, uint32_t>& output_size)
{
constexpr uint32_t min_width = 160;
constexpr uint32_t min_height = 90;
uint32_t max_width = 0;
uint32_t max_height = 0;
if (_scale > 3.0) {
max_width = 960;
max_height = 540;
} else if (_scale > 2.0) {
max_width = 1280;
max_height = 720;
} else {
max_width = 1920;
max_height = 1080;
}
// Calculate Input Size
if (input_size.first > input_size.second) {
// Dominant Width
double ar = static_cast<double>(input_size.second) / static_cast<double>(input_size.first);
input_size.first = std::clamp<uint32_t>(input_size.first, min_width, max_width);
input_size.second = std::clamp<uint32_t>(
static_cast<uint32_t>(round(static_cast<double>(input_size.first) * ar)), min_height, max_height);
} else {
// Dominant Height
double ar = static_cast<double>(input_size.first) / static_cast<double>(input_size.second);
input_size.second = std::clamp<uint32_t>(input_size.second, min_height, max_height);
input_size.first = std::clamp<uint32_t>(
static_cast<uint32_t>(round(static_cast<double>(input_size.second) * ar)), min_width, max_width);
}
// Calculate Output Size.
output_size.first = static_cast<uint32_t>(input_size.first * _scale);
output_size.second = static_cast<uint32_t>(input_size.second * _scale);
}
std::shared_ptr<::streamfx::obs::gs::texture>
streamfx::nvidia::vfx::superresolution::process(std::shared_ptr<::streamfx::obs::gs::texture> in)
{
// Enter Graphics and CUDA context.
auto gctx = ::streamfx::obs::gs::context();
auto cctx = _nvcuda->get_context()->enter();
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_magenta, "NvVFX Super-Resolution"};
#endif
// Resize if the size or scale was changed.
resize(in->get_width(), in->get_height());
// Reload effect if dirty.
if (_dirty) {
load();
}
{ // Copy parameter to input.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy In -> Input"};
#endif
gs_copy_texture(_input->get_texture()->get_object(), in->get_object());
}
{ // Convert Input to Source format
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert,
"Convert Input -> Source"};
#endif
if (auto res = _nvcvi->NvCVImage_Transfer(_input->get_image(), _convert_to_fp32->get_image(), 1.f,
_nvcuda->get_stream()->get(), _tmp->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to transfer processing result to output due to error: %s",
_nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Transfer failed.");
}
}
{ // Copy input to source.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Input -> Source"};
#endif
if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_fp32->get_image(), _source->get_image(), 1.f,
_nvcuda->get_stream()->get(), _tmp->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to transfer input to processing source due to error: %s",
_nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Transfer failed.");
}
}
{ // Process source to destination.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_cache, "Process"};
#endif
if (auto res = _nvvfx->NvVFX_Run(_fx.get(), 0); res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to process due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Run failed.");
}
}
{ // Convert Destination to Output format
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert,
"Convert Destination -> Output"};
#endif
if (auto res = _nvcvi->NvCVImage_Transfer(_destination->get_image(), _convert_to_u8->get_image(), 1.f,
_nvcuda->get_stream()->get(), _tmp->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to transfer processing result to output due to error: %s",
_nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Transfer failed.");
}
}
{ // Copy destination to output.
#ifdef ENABLE_PROFILING
::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy,
"Copy Destination -> Output"};
#endif
if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_u8->get_image(), _output->get_image(), 1.,
_nvcuda->get_stream()->get(), _tmp->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to transfer processing result to output due to error: %s",
_nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Transfer failed.");
}
}
// Return output.
return _output->get_texture();
}
void streamfx::nvidia::vfx::superresolution::resize(uint32_t width, uint32_t height)
{
uint32_t out_width = static_cast<uint32_t>(width * _scale);
uint32_t out_height = static_cast<uint32_t>(height * _scale);
auto gctx = ::streamfx::obs::gs::context();
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
if (!_tmp) {
_tmp = std::make_shared<::streamfx::nvidia::cv::image>(
out_width, out_height, ::streamfx::nvidia::cv::pixel_format::RGBA,
::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::PLANAR,
::streamfx::nvidia::cv::memory_location::GPU, 1);
}
// Input Size was changed.
if (!_input || !_source || (width != _input->get_texture()->get_width())
|| (height != _input->get_texture()->get_height())) {
if (_input) {
_input->resize(width, height);
} else {
_input = std::make_shared<::streamfx::nvidia::cv::texture>(width, height, GS_RGBA_UNORM);
}
if (_source) {
_source->resize(width, height);
} else {
_source = std::make_shared<::streamfx::nvidia::cv::image>(
width, height, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32,
::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (_convert_to_fp32) {
_convert_to_fp32->reallocate(out_width, out_height, ::streamfx::nvidia::cv::pixel_format::RGBA,
::streamfx::nvidia::cv::component_type::FP32,
::streamfx::nvidia::cv::component_layout::PLANAR,
::streamfx::nvidia::cv::memory_location::GPU, 1);
} else {
_convert_to_fp32 = std::make_shared<::streamfx::nvidia::cv::image>(
out_width, out_height, ::streamfx::nvidia::cv::pixel_format::RGBA,
::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR,
::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (auto res = _nvvfx->NvVFX_SetImage(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_INPUT_IMAGE_0,
_source->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to set input image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("SetImage failed.");
}
_dirty = true;
}
// Input Size or Scale was changed.
if (!_destination || !_output || (out_width != _output->get_texture()->get_width())
|| (out_height != _output->get_texture()->get_height())) {
if (_destination) {
_destination->resize(out_width, out_height);
} else {
_destination = std::make_shared<::streamfx::nvidia::cv::image>(
out_width, out_height, ::streamfx::nvidia::cv::pixel_format::BGR,
::streamfx::nvidia::cv::component_type::FP32, ::streamfx::nvidia::cv::component_layout::PLANAR,
::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (_output) {
_output->resize(out_width, out_height);
} else {
_output = std::make_shared<::streamfx::nvidia::cv::texture>(out_width, out_height, GS_RGBA_UNORM);
}
if (_convert_to_u8) {
_convert_to_u8->reallocate(out_width, out_height, ::streamfx::nvidia::cv::pixel_format::RGBA,
::streamfx::nvidia::cv::component_type::UINT8,
::streamfx::nvidia::cv::component_layout::INTERLEAVED,
::streamfx::nvidia::cv::memory_location::GPU, 1);
} else {
_convert_to_u8 = std::make_shared<::streamfx::nvidia::cv::image>(
out_width, out_height, ::streamfx::nvidia::cv::pixel_format::RGBA,
::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::INTERLEAVED,
::streamfx::nvidia::cv::memory_location::GPU, 1);
}
if (auto res = _nvvfx->NvVFX_SetImage(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_OUTPUT_IMAGE_0,
_destination->get_image());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to set output image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("SetImage failed.");
}
_dirty = true;
}
}
void streamfx::nvidia::vfx::superresolution::load()
{
auto gctx = ::streamfx::obs::gs::context();
{
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
if (auto res = _nvvfx->NvVFX_SetCudaStream(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_CUDA_STREAM,
_nvcuda->get_stream()->get());
res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to set CUDA stream due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("SetCudaStream failed.");
}
}
{
auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
if (auto res = _nvvfx->NvVFX_Load(_fx.get()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
D_LOG_ERROR("Failed to initialize effect due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
throw std::runtime_error("Load failed.");
}
}
_dirty = false;
}

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// Copyright (c) 2020 Michael Fabian Dirks <info@xaymar.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
#include "nvidia-vfx.hpp"
#include "nvidia/cuda/nvidia-cuda-gs-texture.hpp"
#include "nvidia/cuda/nvidia-cuda-obs.hpp"
#include "nvidia/cuda/nvidia-cuda.hpp"
#include "nvidia/cv/nvidia-cv-image.hpp"
#include "nvidia/cv/nvidia-cv-texture.hpp"
#include "obs/gs/gs-texture.hpp"
namespace streamfx::nvidia::vfx {
class superresolution {
std::shared_ptr<::streamfx::nvidia::cuda::obs> _nvcuda;
std::shared_ptr<::streamfx::nvidia::cv::cv> _nvcvi;
std::shared_ptr<::streamfx::nvidia::vfx::vfx> _nvvfx;
std::shared_ptr<void> _fx;
std::shared_ptr<::streamfx::nvidia::cv::texture> _input;
std::shared_ptr<::streamfx::nvidia::cv::image> _convert_to_fp32;
std::shared_ptr<::streamfx::nvidia::cv::image> _source;
std::shared_ptr<::streamfx::nvidia::cv::image> _destination;
std::shared_ptr<::streamfx::nvidia::cv::image> _convert_to_u8;
std::shared_ptr<::streamfx::nvidia::cv::texture> _output;
std::shared_ptr<::streamfx::nvidia::cv::image> _tmp;
float _strength;
float _scale;
bool _dirty;
public:
~superresolution();
superresolution();
void set_strength(float strength);
float strength();
void set_scale(float scale);
float scale();
void size(std::pair<uint32_t, uint32_t> const& size, std::pair<uint32_t, uint32_t>& input_size,
std::pair<uint32_t, uint32_t>& output_size);
std::shared_ptr<::streamfx::obs::gs::texture> process(std::shared_ptr<::streamfx::obs::gs::texture> in);
private:
void resize(uint32_t width, uint32_t height);
void load();
};
} // namespace streamfx::nvidia::vfx